WaltherCarraway wrote: »King_Thelon wrote: »WaltherCarraway wrote: »I thought only good players play cross faction.
Good players who cross-faction do so to find outnumbered fights as members of the outnumbered alliance.
Bad players who cross-faction do so to run around in the biggeest, mindless, skill-free blob they can find.
What type of gameplay can we expect from you?
Both.
Joshlenoir wrote: »Why do you guys think you deserve to dictate whether people are able to switch factions or not?
This was already implemented in the game and it was removed because nobody really takes cyrodill seriously anymore. Campaign score does not matter.
I have an EP and a AD that I like to play on, I will play the opposite faction when one has the entire map because it gets boring and I end up having nobody to fight. Not everybody takes the map as seriously as yourself and locking players out with methods like this will make the map more dead than it already is.
Joshlenoir wrote: »Why do you guys think you deserve to dictate whether people are able to switch factions or not?
This was already implemented in the game and it was removed because nobody really takes cyrodill seriously anymore. Campaign score does not matter.
I have an EP and a AD that I like to play on, I will play the opposite faction when one has the entire map because it gets boring and I end up having nobody to fight. Not everybody takes the map as seriously as yourself and locking players out with methods like this will make the map more dead than it already is.
Maybe it does not matter for you but it does matter for most of us. I understand that the incentives to focus on faction scores are pretty bad and are not encouraging people to do so, but in the end, some people like to have something to fight for, not simply fighting. I always compare for example Call of Duty to Battlefield. TTK is much higher in Battlefield because there is much more than simply killing your opponent and it makes it more appealing for people like me.
They need to go back to one faction per server. Once they allowed Cross Realming a whole lot of bads swapped to the winning side every time.
They need to go back to one faction per server. Once they allowed Cross Realming a whole lot of bads swapped to the winning side every time.
This does not seem to be the case. A lot of overly generalization with what seems to be a heavy dose of assumptions occurs in these threads.
Take this comment for example. A side is wining so players jump to the winning side. The winning side apparently was winning while having a lower population to begin with. How does hopping on a character for that faction and working to get my rewards change things? That alliance was already winning.
Last week in Vivek all three factions were pop locked to begin with. Changing factions to the faction in the lead would have had zero affect during those final days of the campaign.
They need to go back to one faction per server. Once they allowed Cross Realming a whole lot of bads swapped to the winning side every time.
This does not seem to be the case. A lot of overly generalization with what seems to be a heavy dose of assumptions occurs in these threads.
Take this comment for example. A side is wining so players jump to the winning side. The winning side apparently was winning while having a lower population to begin with. How does hopping on a character for that faction and working to get my rewards change things? That alliance was already winning.
Last week in Vivek all three factions were pop locked to begin with. Changing factions to the faction in the lead would have had zero affect during those final days of the campaign.
It's the level of "win" that is affected. When a campaign restarts, there is a level playing field where everyone has an equal opportunity to gain the lead. Now, using Xbox NA Vivec for an example, you add EP and their weird and sudden dominance/recruitment push on that server, so they pull a bit ahead in the scoring. Those who are currently playing on DC or AD who also have red toons see this lead and think "by golly, I'd love to be on the winning team and I do love me some gold Eagle Eye rings and transmute crystals. I'm going to go log onto my red and be part of that team". Now red, which was already heavy to begin with, but manageable, is stacked with players during all hours, giving them a massive advantage. The map stays pretty red for a majority of the campaign now, and even during off/slow times there are enough of them on to be able to massively zerg three large keeps and prevent any attempts at an effective dethrone. Their lead becomes insurmountable and DC and AD become disheartened by never being able to do anything without being overrun, and the game becomes unbalanced and boring.
Added to that, we have a notable faction hopper who has been camping the top position on the DC leaderboards by a large margin, but never mounting an actual offensive emp push, which prevents anyone else from being able to mount an effective emp offensive. It's a scenario that promotes opportunism and detracts from the quality of gameplay by decreasing server performance (especially with the issues we've been having) and by rewarding disloyalty.
King_Thelon wrote: »WaltherCarraway wrote: »I thought only good players play cross faction.
Good players who cross-faction do so to find outnumbered fights as members of the outnumbered alliance.
Bad players who cross-faction do so to run around in the biggeest, mindless, skill-free blob they can find.
What type of gameplay can we expect from you?
Prince_of_all_Pugs wrote: »all these suggestions sound terrible. all they need to do is give bonus ap to the undermanned faction. EXAMPLE: DC is outnumbered 3-1 by EP on a server, DC should make 200 Percent more AP. this will make players actually want to play as the underdog faction more because its lucrative.
DisgracefulMind wrote: »I get the rage people have against EP, I can get the SAME rage against Oceanic AD and DC. Hell, even midday. Each alliance is always acting like they're hurting soo badly. But, in reality, they're seeing primetime (give or take an hour) and judging off of that.
But, as a long-term EP player, I haven't seen any "bandwagoners" still to this day. There are the same guilds running, same people running around and talking in zone chat for the past almost 3 years, and so on. Who's hopping over? Because I don't really see it l:
DisgracefulMind wrote: »Who's hopping over? Because I don't really see it l: