BGs are horribly unbalanced, aside from raw duels they are probably the worst balanced content in game, the tight spaces, no CP and objective fighting makes cheap quick kills and cheesy mechanics and the like so much stronger. Most people have a chance vs rune/procs in OW, in noCP BGs its so tight and damage is more taxing that you are going to get hit, and often are screwed.
Openworld CP enabled cyro is probably the best representation of player skill, involving the environment and engagements. Stars mean near nothing though.
Nightblades had two issues in the last patch that killed them: Sloads and rune cage.
Now they have a free pass on sloads thanks to the dev team’s obvious love and incredibly unbalanced bias.
Can anyone guess what’s next on the chopping block? Is it not obvious that every little forum murderblade is going to keep posting these threads until they tear apart rune cage with no recompense to the sorcerer class?
Before anyone cries that I’m a Sorc and obviously wrong because of that... I’ll point out that sloads still stacks and goes through shields.
Recompense would be frags, or maybe streak being unblockable. I have seen sorcs say that they deserve current cage, ignoring all balance whatsoever. It's like me saying my DK deserves infinite power lashes (like there was for a few PTS patches) I don't. Imbalance is imbalance.
Nightblades had two issues in the last patch that killed them: Sloads and rune cage.
Now they have a free pass on sloads thanks to the dev team’s obvious love and incredibly unbalanced bias.
Can anyone guess what’s next on the chopping block? Is it not obvious that every little forum murderblade is going to keep posting these threads until they tear apart rune cage with no recompense to the sorcerer class?
Before anyone cries that I’m a Sorc and obviously wrong because of that... I’ll point out that sloads still stacks and goes through shields.
Recompense would be frags, or maybe streak being unblockable. I have seen sorcs say that they deserve current cage, ignoring all balance whatsoever. It's like me saying my DK deserves infinite power lashes (like there was for a few PTS patches) I don't. Imbalance is imbalance.
Damage increase on frags: they used to do 15K on an armored target and stun. It needs that damage back and the stun. I’d love this so much. Problem is the devs never go back, admit mistakes, and revert a nerf.
Streak unblockable: Id rather have the cost refunded and not stack if you damage someone with it.
If ‘dragonbones’ Sorcs were “powerful” (lol reflectable destructive reach spam everywhere), I’d hate to see OP.
Nightblades had two issues in the last patch that killed them: Sloads and rune cage.
Now they have a free pass on sloads thanks to the dev team’s obvious love and incredibly unbalanced bias.
Can anyone guess what’s next on the chopping block? Is it not obvious that every little forum murderblade is going to keep posting these threads until they tear apart rune cage with no recompense to the sorcerer class?
Before anyone cries that I’m a Sorc and obviously wrong because of that... I’ll point out that sloads still stacks and goes through shields.
Recompense would be frags, or maybe streak being unblockable. I have seen sorcs say that they deserve current cage, ignoring all balance whatsoever. It's like me saying my DK deserves infinite power lashes (like there was for a few PTS patches) I don't. Imbalance is imbalance.
Damage increase on frags: they used to do 15K on an armored target and stun. It needs that damage back and the stun. I’d love this so much. Problem is the devs never go back, admit mistakes, and revert a nerf.
By all means, that's 1,5k damage with your 15k (as the nerf was 10% damage) - I'd take that any day over 4-5k Rune Cages.Streak unblockable: Id rather have the cost refunded and not stack if you damage someone with it.
That would be cool as well (atleast the cost refund part), Streak is by far the most enjoyable ability to use on a Sorcerer imo.If ‘dragonbones’ Sorcs were “powerful” (lol reflectable destructive reach spam everywhere), I’d hate to see OP.
They are OP, right now.
One broken ability that is dragging the whole skill floor and ceiling of the class down & causing others to hate the class.
Name of that ability is in the name of this thread, and about 27 other threads.
Drakkdjinn wrote: »
Nightblades had two issues in the last patch that killed them: Sloads and rune cage.
Now they have a free pass on sloads thanks to the dev team’s obvious love and incredibly unbalanced bias.
Can anyone guess what’s next on the chopping block? Is it not obvious that every little forum murderblade is going to keep posting these threads until they tear apart rune cage with no recompense to the sorcerer class?
Before anyone cries that I’m a Sorc and obviously wrong because of that... I’ll point out that sloads still stacks and goes through shields.
Recompense would be frags, or maybe streak being unblockable. I have seen sorcs say that they deserve current cage, ignoring all balance whatsoever. It's like me saying my DK deserves infinite power lashes (like there was for a few PTS patches) I don't. Imbalance is imbalance.
Damage increase on frags: they used to do 15K on an armored target and stun. It needs that damage back and the stun. I’d love this so much. Problem is the devs never go back, admit mistakes, and revert a nerf.
By all means, that's 1,5k damage with your 15k (as the nerf was 10% damage) - I'd take that any day over 4-5k Rune Cages.Streak unblockable: Id rather have the cost refunded and not stack if you damage someone with it.
That would be cool as well (atleast the cost refund part), Streak is by far the most enjoyable ability to use on a Sorcerer imo.If ‘dragonbones’ Sorcs were “powerful” (lol reflectable destructive reach spam everywhere), I’d hate to see OP.
They are OP, right now.
One broken ability that is dragging the whole skill floor and ceiling of the class down & causing others to hate the class.
Name of that ability is in the name of this thread, and about 27 other threads.
It was more than just 10% on frags. Let me explain the game mechanics to you:
We had empower, 20% damage off our burst setup
We had sharpened at 5K
We had shadow mundus giving ridiculous crit damage 12%?
We had 10% more damage on a frag.
They hit for 15-16K on heavy armored targets with impen.
This was on a dual wield sword build with amber/Spinner, I’d be glad to send you screenshots of people bitching about it. I can back this up!
Now we’re lucky to hit 6-7K on a frag while running the same *** setup. People think just removing rune cage and adding stun back to frag will fix the class. And it will. For everyone EXCEPT sorcerers.
Again. 6-7K frags. Some people are running more Health Regen than that. So eat my 3K cage until they fix this [snip]
Nightblades had two issues in the last patch that killed them: Sloads and rune cage.
Now they have a free pass on sloads thanks to the dev team’s obvious love and incredibly unbalanced bias.
Can anyone guess what’s next on the chopping block? Is it not obvious that every little forum murderblade is going to keep posting these threads until they tear apart rune cage with no recompense to the sorcerer class?
Before anyone cries that I’m a Sorc and obviously wrong because of that... I’ll point out that sloads still stacks and goes through shields.
Recompense would be frags, or maybe streak being unblockable. I have seen sorcs say that they deserve current cage, ignoring all balance whatsoever. It's like me saying my DK deserves infinite power lashes (like there was for a few PTS patches) I don't. Imbalance is imbalance.
Damage increase on frags: they used to do 15K on an armored target and stun. It needs that damage back and the stun. I’d love this so much. Problem is the devs never go back, admit mistakes, and revert a nerf.
By all means, that's 1,5k damage with your 15k (as the nerf was 10% damage) - I'd take that any day over 4-5k Rune Cages.Streak unblockable: Id rather have the cost refunded and not stack if you damage someone with it.
That would be cool as well (atleast the cost refund part), Streak is by far the most enjoyable ability to use on a Sorcerer imo.If ‘dragonbones’ Sorcs were “powerful” (lol reflectable destructive reach spam everywhere), I’d hate to see OP.
They are OP, right now.
One broken ability that is dragging the whole skill floor and ceiling of the class down & causing others to hate the class.
Name of that ability is in the name of this thread, and about 27 other threads.
It was more than just 10% on frags. Let me explain the game mechanics to you:
We had empower, 20% damage off our burst setup
We had sharpened at 5K
We had shadow mundus giving ridiculous crit damage 12%?
We had 10% more damage on a frag.
They hit for 15-16K on heavy armored targets with impen.
This was on a dual wield sword build with amber/Spinner, I’d be glad to send you screenshots of people bitching about it. I can back this up!
Now we’re lucky to hit 6-7K on a frag while running the same *** setup. People think just removing rune cage and adding stun back to frag will fix the class. And it will. For everyone EXCEPT sorcerers.
Again. 6-7K frags. Some people are running more Health Regen than that. So eat my 3K cage until they fix this [snip]
But all of those; Empower, Sharpened, Shadow Mundus etc were changes that affected everyone equally - not sorc changes.
So I guess what I'm a bit confused about is... when people say they want their frag damage/stun back, do they actually mean they want to revert every balance change made to the game since 2016? Or do they want the changes made to Frag specifically in CWC reverted?
I take much bigger crits from Frags btw (10k+ from high dmg builds), but I do know how it is to fight against the meta tank builds - my snipes aren't hitting them much harder than your Frags either.
Big reason why we have this tank meta in the first place is the unreliability of reactive defenses (dodge roll/block), which makes people stack mitigation/health in order to survive.
If you can't kill these tank builds I'd suggest doing what I do on my bow build: leave them alone and kill someone else.
And remember that sorcs aren't the only ones struggling against them.
https://www.youtube.com/watch?v=_jQvcw--v5oNightblades had two issues in the last patch that killed them: Sloads and rune cage.
Now they have a free pass on sloads thanks to the dev team’s obvious love and incredibly unbalanced bias.
Can anyone guess what’s next on the chopping block? Is it not obvious that every little forum murderblade is going to keep posting these threads until they tear apart rune cage with no recompense to the sorcerer class?
Before anyone cries that I’m a Sorc and obviously wrong because of that... I’ll point out that sloads still stacks and goes through shields.
Recompense would be frags, or maybe streak being unblockable. I have seen sorcs say that they deserve current cage, ignoring all balance whatsoever. It's like me saying my DK deserves infinite power lashes (like there was for a few PTS patches) I don't. Imbalance is imbalance.
Damage increase on frags: they used to do 15K on an armored target and stun. It needs that damage back and the stun. I’d love this so much. Problem is the devs never go back, admit mistakes, and revert a nerf.
By all means, that's 1,5k damage with your 15k (as the nerf was 10% damage) - I'd take that any day over 4-5k Rune Cages.Streak unblockable: Id rather have the cost refunded and not stack if you damage someone with it.
That would be cool as well (atleast the cost refund part), Streak is by far the most enjoyable ability to use on a Sorcerer imo.If ‘dragonbones’ Sorcs were “powerful” (lol reflectable destructive reach spam everywhere), I’d hate to see OP.
They are OP, right now.
One broken ability that is dragging the whole skill floor and ceiling of the class down & causing others to hate the class.
Name of that ability is in the name of this thread, and about 27 other threads.
It was more than just 10% on frags. Let me explain the game mechanics to you:
We had empower, 20% damage off our burst setup
We had sharpened at 5K
We had shadow mundus giving ridiculous crit damage 12%?
We had 10% more damage on a frag.
They hit for 15-16K on heavy armored targets with impen.
This was on a dual wield sword build with amber/Spinner, I’d be glad to send you screenshots of people bitching about it. I can back this up!
Now we’re lucky to hit 6-7K on a frag while running the same *** setup. People think just removing rune cage and adding stun back to frag will fix the class. And it will. For everyone EXCEPT sorcerers.
Again. 6-7K frags. Some people are running more Health Regen than that. So eat my 3K cage until they fix this [snip]
But all of those; Empower, Sharpened, Shadow Mundus etc were changes that affected everyone equally - not sorc changes.
So I guess what I'm a bit confused about is... when people say they want their frag damage/stun back, do they actually mean they want to revert every balance change made to the game since 2016? Or do they want the changes made to Frag specifically in CWC reverted?
I take much bigger crits from Frags btw (10k+ from high dmg builds), but I do know how it is to fight against the meta tank builds - my snipes aren't hitting them much harder than your Frags either.
Big reason why we have this tank meta in the first place is the unreliability of reactive defenses (dodge roll/block), which makes people stack mitigation/health in order to survive.
If you can't kill these tank builds I'd suggest doing what I do on my bow build: leave them alone and kill someone else.
And remember that sorcs aren't the only ones struggling against them.https://www.youtube.com/watch?v=_jQvcw--v5o
17K Will on full impen.
Sure mechanics changed for everyone, but they didn’t affect everyone in the same exact way. You want to trade me blockable, dodgeable 17K will damage, you can have cage for free.
I don’t hit anything with frag for more than 6-7K unless they’re wearing light, or they’re wearing elemental drain. Even then it’s 8K or so, with an oddball one in a hundred 9K on someone wearing too much well-fitted. (OMG! He hit for 9K! Frags OP! It’s a 9K damage skill!!). That’s with one and a half full damage sets (spinnerplasm).
My point is: That’s not competitive enough even if it had a stun attached to it. It’s a completely different game now.
So eat my 3K cage until they fix this [snip]
Nightblades had two issues in the last patch that killed them: Sloads and rune cage.
Now they have a free pass on sloads thanks to the dev team’s obvious love and incredibly unbalanced bias.
Can anyone guess what’s next on the chopping block? Is it not obvious that every little forum murderblade is going to keep posting these threads until they tear apart rune cage with no recompense to the sorcerer class?
Before anyone cries that I’m a Sorc and obviously wrong because of that... I’ll point out that sloads still stacks and goes through shields.
Recompense would be frags, or maybe streak being unblockable. I have seen sorcs say that they deserve current cage, ignoring all balance whatsoever. It's like me saying my DK deserves infinite power lashes (like there was for a few PTS patches) I don't. Imbalance is imbalance.
Damage increase on frags: they used to do 15K on an armored target and stun. It needs that damage back and the stun. I’d love this so much. Problem is the devs never go back, admit mistakes, and revert a nerf.
By all means, that's 1,5k damage with your 15k (as the nerf was 10% damage) - I'd take that any day over 4-5k Rune Cages.Streak unblockable: Id rather have the cost refunded and not stack if you damage someone with it.
That would be cool as well (atleast the cost refund part), Streak is by far the most enjoyable ability to use on a Sorcerer imo.If ‘dragonbones’ Sorcs were “powerful” (lol reflectable destructive reach spam everywhere), I’d hate to see OP.
They are OP, right now.
One broken ability that is dragging the whole skill floor and ceiling of the class down & causing others to hate the class.
Name of that ability is in the name of this thread, and about 27 other threads.
It was more than just 10% on frags. Let me explain the game mechanics to you:
We had empower, 20% damage off our burst setup
We had sharpened at 5K
We had shadow mundus giving ridiculous crit damage 12%?
We had 10% more damage on a frag.
They hit for 15-16K on heavy armored targets with impen.
This was on a dual wield sword build with amber/Spinner, I’d be glad to send you screenshots of people bitching about it. I can back this up!
Now we’re lucky to hit 6-7K on a frag while running the same *** setup. People think just removing rune cage and adding stun back to frag will fix the class. And it will. For everyone EXCEPT sorcerers.
Again. 6-7K frags. Some people are running more Health Regen than that. So eat my 3K cage until they fix this [snip]
But all of those; Empower, Sharpened, Shadow Mundus etc were changes that affected everyone equally - not sorc changes.
So I guess what I'm a bit confused about is... when people say they want their frag damage/stun back, do they actually mean they want to revert every balance change made to the game since 2016? Or do they want the changes made to Frag specifically in CWC reverted?
I take much bigger crits from Frags btw (10k+ from high dmg builds), but I do know how it is to fight against the meta tank builds - my snipes aren't hitting them much harder than your Frags either.
Big reason why we have this tank meta in the first place is the unreliability of reactive defenses (dodge roll/block), which makes people stack mitigation/health in order to survive.
If you can't kill these tank builds I'd suggest doing what I do on my bow build: leave them alone and kill someone else.
And remember that sorcs aren't the only ones struggling against them.
Nightblades had two issues in the last patch that killed them: Sloads and rune cage.
Now they have a free pass on sloads thanks to the dev team’s obvious love and incredibly unbalanced bias.
Can anyone guess what’s next on the chopping block? Is it not obvious that every little forum murderblade is going to keep posting these threads until they tear apart rune cage with no recompense to the sorcerer class?
Before anyone cries that I’m a Sorc and obviously wrong because of that... I’ll point out that sloads still stacks and goes through shields.
Recompense would be frags, or maybe streak being unblockable. I have seen sorcs say that they deserve current cage, ignoring all balance whatsoever. It's like me saying my DK deserves infinite power lashes (like there was for a few PTS patches) I don't. Imbalance is imbalance.
Damage increase on frags: they used to do 15K on an armored target and stun. It needs that damage back and the stun. I’d love this so much. Problem is the devs never go back, admit mistakes, and revert a nerf.
By all means, that's 1,5k damage with your 15k (as the nerf was 10% damage) - I'd take that any day over 4-5k Rune Cages.Streak unblockable: Id rather have the cost refunded and not stack if you damage someone with it.
That would be cool as well (atleast the cost refund part), Streak is by far the most enjoyable ability to use on a Sorcerer imo.If ‘dragonbones’ Sorcs were “powerful” (lol reflectable destructive reach spam everywhere), I’d hate to see OP.
They are OP, right now.
One broken ability that is dragging the whole skill floor and ceiling of the class down & causing others to hate the class.
Name of that ability is in the name of this thread, and about 27 other threads.
It was more than just 10% on frags. Let me explain the game mechanics to you:
We had empower, 20% damage off our burst setup
We had sharpened at 5K
We had shadow mundus giving ridiculous crit damage 12%?
We had 10% more damage on a frag.
They hit for 15-16K on heavy armored targets with impen.
This was on a dual wield sword build with amber/Spinner, I’d be glad to send you screenshots of people bitching about it. I can back this up!
Now we’re lucky to hit 6-7K on a frag while running the same *** setup. People think just removing rune cage and adding stun back to frag will fix the class. And it will. For everyone EXCEPT sorcerers.
Again. 6-7K frags. Some people are running more Health Regen than that. So eat my 3K cage until they fix this [snip]
But all of those; Empower, Sharpened, Shadow Mundus etc were changes that affected everyone equally - not sorc changes.
So I guess what I'm a bit confused about is... when people say they want their frag damage/stun back, do they actually mean they want to revert every balance change made to the game since 2016? Or do they want the changes made to Frag specifically in CWC reverted?
I take much bigger crits from Frags btw (10k+ from high dmg builds), but I do know how it is to fight against the meta tank builds - my snipes aren't hitting them much harder than your Frags either.
Big reason why we have this tank meta in the first place is the unreliability of reactive defenses (dodge roll/block), which makes people stack mitigation/health in order to survive.
If you can't kill these tank builds I'd suggest doing what I do on my bow build: leave them alone and kill someone else.
And remember that sorcs aren't the only ones struggling against them.https://www.youtube.com/watch?v=_jQvcw--v5o
17K Will on full impen.
Sure mechanics changed for everyone, but they didn’t affect everyone in the same exact way. You want to trade me blockable, dodgeable 17K will damage, you can have cage for free.
I don’t hit anything with frag for more than 6-7K unless they’re wearing light, or they’re wearing elemental drain. Even then it’s 8K or so, with an oddball one in a hundred 9K on someone wearing too much well-fitted. (OMG! He hit for 9K! Frags OP! It’s a 9K damage skill!!). That’s with one and a half full damage sets (spinnerplasm).
My point is: That’s not competitive enough even if it had a stun attached to it. It’s a completely different game now.
Nightblades had two issues in the last patch that killed them: Sloads and rune cage.
Now they have a free pass on sloads thanks to the dev team’s obvious love and incredibly unbalanced bias.
Can anyone guess what’s next on the chopping block? Is it not obvious that every little forum murderblade is going to keep posting these threads until they tear apart rune cage with no recompense to the sorcerer class?
Before anyone cries that I’m a Sorc and obviously wrong because of that... I’ll point out that sloads still stacks and goes through shields.
Recompense would be frags, or maybe streak being unblockable. I have seen sorcs say that they deserve current cage, ignoring all balance whatsoever. It's like me saying my DK deserves infinite power lashes (like there was for a few PTS patches) I don't. Imbalance is imbalance.
Damage increase on frags: they used to do 15K on an armored target and stun. It needs that damage back and the stun. I’d love this so much. Problem is the devs never go back, admit mistakes, and revert a nerf.
By all means, that's 1,5k damage with your 15k (as the nerf was 10% damage) - I'd take that any day over 4-5k Rune Cages.Streak unblockable: Id rather have the cost refunded and not stack if you damage someone with it.
That would be cool as well (atleast the cost refund part), Streak is by far the most enjoyable ability to use on a Sorcerer imo.If ‘dragonbones’ Sorcs were “powerful” (lol reflectable destructive reach spam everywhere), I’d hate to see OP.
They are OP, right now.
One broken ability that is dragging the whole skill floor and ceiling of the class down & causing others to hate the class.
Name of that ability is in the name of this thread, and about 27 other threads.
It was more than just 10% on frags. Let me explain the game mechanics to you:
We had empower, 20% damage off our burst setup
We had sharpened at 5K
We had shadow mundus giving ridiculous crit damage 12%?
We had 10% more damage on a frag.
They hit for 15-16K on heavy armored targets with impen.
This was on a dual wield sword build with amber/Spinner, I’d be glad to send you screenshots of people bitching about it. I can back this up!
Now we’re lucky to hit 6-7K on a frag while running the same *** setup. People think just removing rune cage and adding stun back to frag will fix the class. And it will. For everyone EXCEPT sorcerers.
Again. 6-7K frags. Some people are running more Health Regen than that. So eat my 3K cage until they fix this [snip]
But all of those; Empower, Sharpened, Shadow Mundus etc were changes that affected everyone equally - not sorc changes.
So I guess what I'm a bit confused about is... when people say they want their frag damage/stun back, do they actually mean they want to revert every balance change made to the game since 2016? Or do they want the changes made to Frag specifically in CWC reverted?
I take much bigger crits from Frags btw (10k+ from high dmg builds), but I do know how it is to fight against the meta tank builds - my snipes aren't hitting them much harder than your Frags either.
Big reason why we have this tank meta in the first place is the unreliability of reactive defenses (dodge roll/block), which makes people stack mitigation/health in order to survive.
If you can't kill these tank builds I'd suggest doing what I do on my bow build: leave them alone and kill someone else.
And remember that sorcs aren't the only ones struggling against them.https://www.youtube.com/watch?v=_jQvcw--v5o
17K Will on full impen.
Sure mechanics changed for everyone, but they didn’t affect everyone in the same exact way. You want to trade me blockable, dodgeable 17K will damage, you can have cage for free.
I don’t hit anything with frag for more than 6-7K unless they’re wearing light, or they’re wearing elemental drain. Even then it’s 8K or so, with an oddball one in a hundred 9K on someone wearing too much well-fitted. (OMG! He hit for 9K! Frags OP! It’s a 9K damage skill!!). That’s with one and a half full damage sets (spinnerplasm).
My point is: That’s not competitive enough even if it had a stun attached to it. It’s a completely different game now.
Yeah, that's the highest damage single target projectile in the entire game hitting a target with +20% damage from Incap.
Let's say I were to use 5 Spinner 5 Necro 2 Skoria 5/1/1 on both Sorc & NB.
Both have 24% Master-at-Arms & 13% Elemental Expert.
Both have 15 529 penetration (with Elemental Drain)
Sorc gets a 19 736 tooltip | 12 733+(24%+13%+8%[Ancient Knowledge]+10%[Frag Proc Extra]=55%) on Frag
NB gets a 29 562 tooltip | 17 088+(24%+13%+8%[Ancient Knowledge]+8%[Minor Berserk]+20%[Incap]=73%) on Assassin's Will
Sorc's crit modifier is +72%, NB's 82% (thanks to Hemorrhage passive), so...
Frag=33 945
Assassin's Will=53 802
Let's say target has 22k spell resistance (6471 after penetration), 23% Ironclad, 13% Elemental Defender & 50% crit resistance
Damage taken from Frag would be 7276
Damage taken from Assassin's Will would be 11 792
But keep in mind that your burst isn't just Frags, it's also Meteor, Curse, Rune Cage, Wrath - where as magblade burst is only Incap+Merciless as they don't have any delayed burst.
If we count the Incap, the total burst would be:
8211 (Incap damage)+11 792(Assassin's Will)=20 003
Where as sorc burst would be:
7276 (Frag)+5870 (Curse damage)+9071 (Meteor damage)+3406 (Rune Cage damage)=25 623 ...assuming target doesn't fall into Wrath range.
+light attacks/enchants which are about the same for both and should total another 3-4k damage.
But yeah, of course NB burst is a lot faster to land (it's two buttons atm lol).
Btw if you look at that video you posted, pretty much every kill that NB got was with the Incap stun->Merciless before target can CC Break+dodge/block. Good thing that cheese is getting patched out...
@Ragnaroek93
The question is what will be left of "super strong" come 4.1.5. Already people are rallying for further nerfs (I agree that the -20% damage nerf on RC doesn't help anyone, but it's the ZOS way of doing things). I hope my prediction from April 2018 doesn't turn into reality.
Ragnaroek93 wrote: »@Ragnaroek93
The question is what will be left of "super strong" come 4.1.5. Already people are rallying for further nerfs (I agree that the -20% damage nerf on RC doesn't help anyone, but it's the ZOS way of doing things). I hope my prediction from April 2018 doesn't turn into reality.
I'm not even for sorc nerfs, it's the sorc community who is hostile towards all other classes (did you know that the nbs did nerf fragments and not ZOS?).
So cage got a damage buff, people lose their mind. Cage gets a 20% damage Nerf and damage is not the issue?
Which is it? These threads make no sense now.
Love that you moan about getting hit with a frag too hilarious. It's been nerfed to oblivion (-10%/-10%& stun/-20% empower which more than equates to the damage added to cage)
They'd whine even if sorcs could only light attack. "Unfair light attack FROM 5000m WHAAAAA!!!! NERFFFFFF!!!!!"
It's the same terribads I had to endure in WoW, SWTOR, GW2 and Warhammer Online. Some even kept their nickname from those days on this forum (and put their nationality in signature: by that + their nickname + their unique, never changing, whining style I recognize them!).
Some of them are even crying on Star Citizen forums.
They are just a lost cause. Hopeless.
Ragnaroek93 wrote: »@Ragnaroek93
The question is what will be left of "super strong" come 4.1.5. Already people are rallying for further nerfs (I agree that the -20% damage nerf on RC doesn't help anyone, but it's the ZOS way of doing things). I hope my prediction from April 2018 doesn't turn into reality.
I'm not even for sorc nerfs, it's the sorc community who is hostile towards all other classes (did you know that the nbs did nerf fragments and not ZOS?).
Ragnaroek93 wrote: »@Ragnaroek93
The question is what will be left of "super strong" come 4.1.5. Already people are rallying for further nerfs (I agree that the -20% damage nerf on RC doesn't help anyone, but it's the ZOS way of doing things). I hope my prediction from April 2018 doesn't turn into reality.
I'm not even for sorc nerfs, it's the sorc community who is hostile towards all other classes (did you know that the nbs did nerf fragments and not ZOS?).
Hostile?! I'll show you Hostile!!
Gr!
Ragnaroek93 wrote: »Ragnaroek93 wrote: »@Ragnaroek93
The question is what will be left of "super strong" come 4.1.5. Already people are rallying for further nerfs (I agree that the -20% damage nerf on RC doesn't help anyone, but it's the ZOS way of doing things). I hope my prediction from April 2018 doesn't turn into reality.
I'm not even for sorc nerfs, it's the sorc community who is hostile towards all other classes (did you know that the nbs did nerf fragments and not ZOS?).
Hostile?! I'll show you Hostile!!
Gr!
Not you, the usual sorc versions of dwemer_paleogolist :P
Thunderknuckles wrote: »Drakkdjinn wrote: »
And this. You're exactly right, Drak. I get wordy, I know, but allow me another brief example. Several DC and myself were duking it out with several EP last night in Vivec (PC/NA). I had this one player's health down so low there was barely any red visible. One execute and he was down for that fight. In that instant an NPC stunned me. I break free. Instantly that effing NPC stunned me AGAIN even with Immovable up. By this time the enemy player had healed back to full. LOL What a bunch of [snip].
Edited for typo. Anyway, all that to back up what you said, Drak, about CC immunity being borked right now.

Ragnaroek93 wrote: »@Ragnaroek93
The question is what will be left of "super strong" come 4.1.5. Already people are rallying for further nerfs (I agree that the -20% damage nerf on RC doesn't help anyone, but it's the ZOS way of doing things). I hope my prediction from April 2018 doesn't turn into reality.
I'm not even for sorc nerfs, it's the sorc community who is hostile towards all other classes (did you know that the nbs did nerf fragments and not ZOS?).
Ragnaroek93 wrote: »@Ragnaroek93
The question is what will be left of "super strong" come 4.1.5. Already people are rallying for further nerfs (I agree that the -20% damage nerf on RC doesn't help anyone, but it's the ZOS way of doing things). I hope my prediction from April 2018 doesn't turn into reality.
I'm not even for sorc nerfs, it's the sorc community who is hostile towards all other classes (did you know that the nbs did nerf fragments and not ZOS?).
No. NB’s didn’t nerf sorc, [snip]
Look at what ZOS did the last 2-3 patches [snip];
- The bird nerf - dodgeable
- The whip nerf - dodgeable
- The nerf to shalks - no more stuns for warden lol
- The nerf to wrath - dodgeable
- The nerf to soul assault - cloakable and less snare
- The nerf to sloads - free pass for nightblades!
- Detect pots leave an indicator nightblades can see
- Nightblades can jump to their shade, free escape
- Cage damage nerf - it wasn’t NEARLY enough for nightblades, so they’re throwing a temper tantrum
Every *** patch is crafted to make the game more fun for the devs special little Murderblades - and LESS so for everyone ELSE in the *** game.
[snip]
irstarkey57 wrote: »I killed players rampantly on my sorc since the dawn of eso, and I will continue to do so though all these terribads want the class gutted and turned into free ap.
My sorc has seen the best of times and the worst of times. Lately it just seems like people want nerf after nerf for them. I say bring it on. Until you guys finally see sorcs with skills that shoot hugs and kisses and tiny little hearts, I doubt you will ever be happy. Even then I can see a world where they still cry nerf sorc.
One would think in a world of countless stuns/hard cc people would actually use immovable pots lol
That is all, carry on
Sorry man but I’ve played sorc too. Most everyone agrees it’s ridiculous. I’m sure you do too. Also, what you do for the other 35 seconds imov pot isn’t up. There is always one of you...