Shokasegambit1 wrote: »You will play and pay Zenimax Online Studios every month and like it. As a paying customer you will sadly complain on the forums for another 4 years until ZOS is done giving DLCs and they shut the servers down a year later.
You have 5 years left and over 5000$ to give on eso. But at least you where heard lol
hamsterontherocksb16_ESO wrote: »Impressive how many people do not grab the concept that bugfixing and developing new content are two totally different things. There are very different teams doing that stuff. And you can´t just make Team A do the job of Team B.
Do you guys work? Don´t you have specialized teams and departments? Does your accountant also work at the reception? And does your security guard also fix your malfunctioning hardware? Does your purchasing department handle customer feedback and troubleshooting? I guess not. Different departments.
So stop these pointless threads.
hamsterontherocksb16_ESO wrote: »Impressive how many people do not grab the concept that bugfixing and developing new content are two totally different things. There are very different teams doing that stuff. And you can´t just make Team A do the job of Team B.
Do you guys work? Don´t you have specialized teams and departments? Does your accountant also work at the reception? And does your security guard also fix your malfunctioning hardware? Does your purchasing department handle customer feedback and troubleshooting? I guess not. Different departments.
So stop these pointless threads.
Developing is a way of testing bugs?
usmguy1234 wrote: »Square Enix brought down FF14 to fix it and had a lot of success doing so.
Given the number of people playing the game, my hunch is that if the problems were as widespread as some would claim then there would be a lot more players complaining about it than there are. I don't question for a moment that some players are really struggling with the game, and for those who do have problems it's clearly a major issue, but I don't in all honesty believe it's a universal issue. Console performance has seemingly never been as good as PC performance, and PvP has been more problematic than PvE. More recently Steam has clearly had issues, yet every time I check the Steam stats something like 20,000 people have logged in daily which is pretty much double the number a year or so ago. For many people there aren't the problems that we see being reported here by a comparatively small number of players. I hope it gets fixed for them, and quickly, I can't emphasise that enough, but where is the evidence that it's on the sort of scale that the question behind this topic would suggest?
TheCyberDruid wrote: »Given the number of people playing the game, my hunch is that if the problems were as widespread as some would claim then there would be a lot more players complaining about it than there are. I don't question for a moment that some players are really struggling with the game, and for those who do have problems it's clearly a major issue, but I don't in all honesty believe it's a universal issue. Console performance has seemingly never been as good as PC performance, and PvP has been more problematic than PvE. More recently Steam has clearly had issues, yet every time I check the Steam stats something like 20,000 people have logged in daily which is pretty much double the number a year or so ago. For many people there aren't the problems that we see being reported here by a comparatively small number of players. I hope it gets fixed for them, and quickly, I can't emphasise that enough, but where is the evidence that it's on the sort of scale that the question behind this topic would suggest?
Yet over 2/3 of people have voted to fix the game. If it is indeed a 'comparatively small number of players' that has issues how do you explain the poll result? I guess it's the standard 'only those who have problems come to the forums' one. If there's one issue even bigger than the game itself it might just be people who don't want to see the scale of the problem and happily jump to say 'it is fine because it is for me'.
I'd be willing to spend more money more often if they were willing to fix things faster..
usmguy1234 wrote: »Square Enix brought down FF14 to fix it and had a lot of success doing so.
FFXIV hadn't been running for 4 years when they brought it down. It was newly launched and everyone was of the view that it simply didn't meet acceptable standards at launch.
Personally I have no problems and have never seen anyone vanish or go link-dead around me, and I do a lot of cooperative play at dolmens and world bosses etc. Nobody there seems to be struggling with performance. I don't PvP and that's the main area where people complain about performance, yet for everyone who complains that PvP is unplayable there are at least as many people debating the finer points of PvP balancing or talking about campaign queues so it clearly isn't unplayable for everyone.
usmguy1234 wrote: »Square Enix brought down FF14 to fix it and had a lot of success doing so.
Wasn't it called like FF11 online or something before it was shut down, yeah I was wondering how FF10 SP game went to FF12 without a SP inbetween lol
TheCyberDruid wrote: »Given the number of people playing the game, my hunch is that if the problems were as widespread as some would claim then there would be a lot more players complaining about it than there are. I don't question for a moment that some players are really struggling with the game, and for those who do have problems it's clearly a major issue, but I don't in all honesty believe it's a universal issue. Console performance has seemingly never been as good as PC performance, and PvP has been more problematic than PvE. More recently Steam has clearly had issues, yet every time I check the Steam stats something like 20,000 people have logged in daily which is pretty much double the number a year or so ago. For many people there aren't the problems that we see being reported here by a comparatively small number of players. I hope it gets fixed for them, and quickly, I can't emphasise that enough, but where is the evidence that it's on the sort of scale that the question behind this topic would suggest?
Yet over 2/3 of people have voted to fix the game. If it is indeed a 'comparatively small number of players' that has issues how do you explain the poll result? I guess it's the standard 'only those who have problems come to the forums' one. If there's one issue even bigger than the game itself it might just be people who don't want to see the scale of the problem and happily jump to say 'it is fine because it is for me'.
That represents 150 players, which is precisely my point as it's a comparatively small number in relation to the overall playerbase. I have acknowledged the problems some are having, and have said I cannot emphasise enough the need for those problems to be fixed and fixed quickly, so I'm not remotely saying that the game is fine because I don't have any problems. However, given the numbers playing the game the fact that 150 players voted to fix the game isn't evidence that the problems are as widespread as some claim, although my main point remains that it is actually very difficult to get a clear idea just how widespread the issues are, hence my question as to where is the evidence that would support a suggestion like the one in this topic.
2 years ago they stopped releasing DLCs for 2 quarters just to overhaul the game and add a series of QoL changes. The problem now is that they keep releasing DLCs every quarter that do have certain bugs (which is expected and acceptable for a few weeks) but at the same time they make changes to the base game that are at best annoying and at worst game breaking, and you can consider ourselves lucky if they fix it till the next DLC drops and they break even more stuff.
usmguy1234 wrote: »Square Enix brought down FF14 to fix it and had a lot of success doing so.
FFXIV hadn't been running for 4 years when they brought it down. It was newly launched and everyone was of the view that it simply didn't meet acceptable standards at launch.
One of the problems with this sort of discussion is that it's very difficult to get an accurate view of the extent of the problems people are experiencing with ESO. Clearly there are more people than ever playing the game, you don't need to rely on statements of ZOS to believe that, just look at the number of people in the game and the daily stats on Steam.
Personally I have no problems and have never seen anyone vanish or go link-dead around me, and I do a lot of cooperative play at dolmens and world bosses etc. Nobody there seems to be struggling with performance. I don't PvP and that's the main area where people complain about performance, yet for everyone who complains that PvP is unplayable there are at least as many people debating the finer points of PvP balancing or talking about campaign queues so it clearly isn't unplayable for everyone.
Given the number of people playing the game, my hunch is that if the problems were as widespread as some would claim then there would be a lot more players complaining about it than there are. I don't question for a moment that some players are really struggling with the game, and for those who do have problems it's clearly a major issue, but I don't in all honesty believe it's a universal issue. Console performance has seemingly never been as good as PC performance, and PvP has been more problematic than PvE. More recently Steam has clearly had issues, yet every time I check the Steam stats something like 20,000 people have logged in daily which is pretty much double the number a year or so ago. For many people there aren't the problems that we see being reported here by a comparatively small number of players. I hope it gets fixed for them, and quickly, I can't emphasise that enough, but where is the evidence that it's on the sort of scale that the question behind this topic would suggest?
I think most of the issues are suffered by console users and as a console user I can confirm the issue is pretty bad. If I need gear, I typically solo normal dungeons and the lag is unreal (I have a fiber connection). PvP is absolutely unplayable right now.
No. Your fix is already there. Switch to PC.
ZOS don't have the man power needed to push fixes as fast as you would like to. They do something, but each change is slow. That's just how it is. How would you expect them to fix the game without anyone spending money?
Drummerx04 wrote: »People fixing the game and people designing new content likely aren't the same.
Graphics/level designers for instance probably aren't going to be fixing the lag in cyrodiil.
They should, but what makes you think they would have any interest in going above and beyond to fix the game by postponing new content when they prefer to do the bare minimum and ignore it? I mean we have years of experience with them now, how anybody could give them the BOTD and think this is even a possibility is crazy lol