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A shout-out to the DEV's!!

  • tinythinker
    tinythinker
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    ZOS is a company. They exist to make money. It doesn't matter how much passion or creativity devs have, they can't do whatever they want. They get to offer input of course but at the end of the day they make what someone tells them to. The more success the product has the more investment there is, and this applies to parts of the game as well as the game as a whole. So if the cash shop makes money on a weird looking guar, look for several more weird looking guar on the way. If people spend more time solo questing, look for a shift to emphasize that content. What gets the most positive attention/played time is what they think will make them the most money.

    Bad press is also a factor. Many of the things that got the game savagely trashed in 2014 through professional and player reviews became top priorities for the devs, because bad press and negative word of mouth hurts sales and lowers profits. Not to mention it hurts professional pride. Loudly complaining works when the volume gets high enough for long enough. However, childish harassment doesn't help. Consistently and clearly calling out what is wrong does. People who consistently yet constructively criticize the game are doing a service for all players. Those who rant like an angry toddlers undermine them, as do the "love it or leave it" and the "leave Brittany the devs alooooooone" crowds. There is plenty of room for constructive praise and constructive criticism. Respect those who offer either and let them do their thing.

    Case in point: Many players have been mad and very vocal about the combat team's choices for a long while and feel like that team is out touch. ZOS had added a special forum to get feedback but it didn't work out and they scrapped it. That left the PTS. Players felt the feedback threads for class changes on the PTS were unclear about reasons for the changes so the devs started adding explanatory spoilers. Which then caused players to wonder "What are you smoking?" and to continue to feel that devs didn't get where players were coming from. So this year ZOS asked players to nominate people to be class representatives, and those reps were remotely connected to the combat team lead for some back and forth at the first official meeting. We now have a summary of what was discussed and we know that, while the devs may still make combat decisions we don't like, at least they are actually "getting" what is bugging so many players. The summary list of issues raised and heard was really decent, with back and forth and devs asking follow-ups for clarifications. And this whole process involved years of criticism by players.

    Criticism may sometimes come with a bitter edge to it but the devs are professionals and can handle a little frustration. Yet mockery and abuse shouldn't be tolerated (and some players see as a hobby). If you are bugging ZOS employees on their personal accounts because you want "X" to change in ESO, spamming ESO Live with "nerf" comments, etc. that's counterproductive. If you are insulting or threatening them it's harassment. But if you are posting on page 87 of the tenth forum or reddit thread of the year on an issue offering your view or responding to someone else on the matter, that's fine. Keep the issue visible. Players who are tired of seeing the issue over and over again can get over it or have fun teasing about it ("hey, new ESO drinking game, every time you see a thread about..."). I commented on several "state of PvP/AvA" threads last week. Wasn't surprised or bothered to see them, just reminded folks that the issues are always the same and not to expect too much to change anytime soon. But I was glad to see people still complaining. The day no one does is the day no one is left in Cyrodiil.
    Edited by tinythinker on July 2, 2018 3:49PM
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  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    Well said! Very well said! An awesome for you @tinythinker and a Huzzah!!
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
    NA / PC Beta Member since Nov 2013
    GM~Conclave-of-Shadows, EP Social Guild, ~Proud member of: The Wandering Merchants, Phoenix Rising, Imperial Trade Union & Celestials of Nirn
    Sister Guilds with: Coroner's Report, Children of Skyrim, Sunshine Daydream, Tamriel Fisheries, Knights Arcanum and more
    "Not All Who Wander are Lost"
    #MOREHOUSINGSLOTS
    “When the people that can make the company more successful are sales and marketing people, they end up running the companies. The product people get driven out of the decision making forums, and the companies forget what it means to make great products.”

    _Steve Jobs (The Lost Interview)
  • Jaraal
    Jaraal
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    Vapirko wrote: »
    The devs work damn hard on this game and it does show. There are issues and that's unfortunate. Not everything can be fixed easily or as fast as players would like. One thing that I still find unfortunate is when issues are ignored completely. No communication on issues that players are concerned about. I get that fixes can be slow, but acknowledgement of the issues is fast and can put many minds at ease, at least for a time.

    True. But now I’ve feel like they’ve taken to acknowledging issues, receiving the praise, and then leaving it at that.

    You must be reading a different forum than I do. The silence on these ongoing issues is deafening.
  • Kilandros
    Kilandros
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    The fact that it took 7 years and hundreds of people to produce a game that basically isn't playable during primetime shouldn't be cited as a good thing.
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • ZOS_Mika
    ZOS_Mika
    admin
    We have recently removed some unnecessary and insulting comments. Please ensure that this thread remind constructive. Thanks!
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
    Forum Rules | Code of Conduct | Terms of Service | Home Page | Help Site
    Staff Post
  • Urvoth
    Urvoth
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    TheValkyn wrote: »
    It's almost as if they got paid to make the game. That's enough.

    Not trying to be humorous, or downgrade your thoughts here - but really?

    Morrowind, Summerset, Thieves Guild, Dark Brotherhood, The Orc DLC (can't remember the name off hand), Clockwork City, Dragon Bones.

    That's quite a bit of content. Don't get me wrong, I agree that some of the content is simply cookie-cutter. How many times can I buy a senche? How many times can I buy a lion? This one glows a little differently, that one doesn't glow at all. But, it's just adding effects to items they already carry.

    It would be nice to see some more variation in what is available. I am still a little upset that I couldn't get the stag without a little bit of crate gambling involved - but they add a great deal to the game and continue to do so.

    Like I said, some of the complaints are valid.

    It's not about the amount of content. ZOS has made a ton of good quality content(at least PvE wise, PvP content has been a bit lacking), but the game performance hasn't been at an acceptable standard for awhile now. No amount of great content can substitute for performance.
  • riVALry9
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    Another former LOTRO player here. I was just telling someone last night that ZOS has begun to remind me too much of Turbine in terms of the quality of their customer service and how the game’s performance continues to decrease with every update rather than improve.

    Once you (as a company) reach the point where a considerable majority of your customers are against you, you are done. ZOS isn’t there yet, and there’s still time to re-evaluate and change their methodology, but time isn’t in their favor. My biggest fear is that longevity is not even what ZOS is after, but rather they intend to simply milk the game for as much profit as they can for a few years and then walk out, as Turbine did.
    Aurielle wrote: »
    I agree that some of the vitriol goes a bit too far. The developers are human, and they make mistakes. I don’t fault them for that at all.

    That being said, when I’m paying for a service, I do expect it to function at a certain level, and for issues to be addressed in a timely fashion. It’s really frustrating to see Crown store related issues fixed rapidly, while we enter our fourth consecutive week of frequent crashing in Cyrodiil and FPS stuttering everywhere on console.

    You know what happens when game developers prioritize the cash shop over performance? Long-term, loyal customers leave. Turbine is another MMORPG company that did not prioritize performance; I left LOTRO after eight years of paying a subscription on top of cash store extras because they did not fix their massive FPS drops and memory leaks.

    It is more expensive to attract new customers than it is to keep existing customers happy, and ZOS would do well to remember that. If the freezing in Cyrodiil is not fixed soon, I will absolutely take my subscription money elsewhere.

  • Swimguy
    Swimguy
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    all i had to read was "some minor issues" to know this post was ***
  • Cuthceol
    Cuthceol
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    There is only one problem with Elder Scrolls Online and it's three letters.

    Z.O.S.
  • Karivaa
    Karivaa
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    Honestly, ESO was developed beautifully! We appreciate the creativity with graphics as well as the quest lines. We appreciate all of the constant updates and content.

    Right now, we are struggling because the game is broken on Xbox. We do not want any more content, we want a game that plays flawlessly. Some of us were here when ESO launched and we have seen many of the great pvp players leave forever. Alls we want is to be heard. We are tired of never being able to play with our friends because they left due to the laggy game.

    We have supported Zos by spending thousands of dollars in this game. Just please fix it!

    We do not understand why cyrodiil won’t be “maybe,” fixed until July 21st. Tell us why and we would try to understand. We want to support ESO, we love this game. Please Zos, help is to understand. The more communication you give us, the better we will react.
  • Tyreal1974
    Tyreal1974
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    ZOS is a company. They exist to make money. It doesn't matter how much passion or creativity devs have, they can't do whatever they want. They get to offer input of course but at the end of the day they make what someone tells them to. The more success the product has the more investment there is, and this applies to parts of the game as well as the game as a whole. So if the cash shop makes money on a weird looking guar, look for several more weird looking guar on the way. If people spend more time solo questing, look for a shift to emphasize that content. What gets the most positive attention/played time is what they think will make them the most money.

    Bad press is also a factor. Many of the things that got the game savagely trashed in 2014 through professional and player reviews became top priorities for the devs, because bad press and negative word of mouth hurts sales and lowers profits. Not to mention it hurts professional pride. Loudly complaining works when the volume gets high enough for long enough. However, childish harassment doesn't help. Consistently and clearly calling out what is wrong does. People who consistently yet constructively criticize the game are doing a service for all players. Those who rant like an angry toddlers undermine them, as do the "love it or leave it" and the "leave Brittany the devs alooooooone" crowds. There is plenty of room for constructive praise and constructive criticism. Respect those who offer either and let them do their thing.

    Case in point: Many players have been mad and very vocal about the combat team's choices for a long while and feel like that team is out touch. ZOS had added a special forum to get feedback but it didn't work out and they scrapped it. That left the PTS. Players felt the feedback threads for class changes on the PTS were unclear about reasons for the changes so the devs started adding explanatory spoilers. Which then caused players to wonder "What are you smoking?" and to continue to feel that devs didn't get where players were coming from. So this year ZOS asked players to nominate people to be class representatives, and those reps were remotely connected to the combat team lead for some back and forth at the first official meeting. We now have a summary of what was discussed and we know that, while the devs may still make combat decisions we don't like, at least they are actually "getting" what is bugging so many players. The summary list of issues raised and heard was really decent, with back and forth and devs asking follow-ups for clarifications. And this whole process involved years of criticism by players.

    Criticism may sometimes come with a bitter edge to it but the devs are professionals and can handle a little frustration. Yet mockery and abuse shouldn't be tolerated (and some players see as a hobby). If you are bugging ZOS employees on their personal accounts because you want "X" to change in ESO, spamming ESO Live with "nerf" comments, etc. that's counterproductive. If you are insulting or threatening them it's harassment. But if you are posting on page 87 of the tenth forum or reddit thread of the year on an issue offering your view or responding to someone else on the matter, that's fine. Keep the issue visible. Players who are tired of seeing the issue over and over again can get over it or have fun teasing about it ("hey, new ESO drinking game, every time you see a thread about..."). I commented on several "state of PvP/AvA" threads last week. Wasn't surprised or bothered to see them, just reminded folks that the issues are always the same and not to expect too much to change anytime soon. But I was glad to see people still complaining. The day no one does is the day no one is left in Cyrodiil.

    congratulations-and-chuck-norris-proud-meme.png

    Take an awesome...well said!

    I tend to think that if there was more responses from ZOS when bugs/issues were brought up then possibly the player base would at least feel confident the issues were being worked on in the back office to get the issues resolved. And I am right there with you that ZOS is a company first, and their first priority is to make money. For example, I think I have seen more legitimate Dev comments (actual Dev commentary and updates about a bug, not "comments removed for flaming/bashing") with a motif purchased in the Crown store over the past few hours than with any of the bug reports threads combined for the past several months (and possibly the last few PTS cycles as well). The reason being, each motif purchase (5000 crowns or around $35-$40) being returned is money the company used to have and might never get again. I just wish ZOS would try and spend as much effort in communicating with the rest of the customer base about known issues that have been happening for some time now as was spent today by ZOS communicating about a Crown Store purchase.
  • Caligamy_ESO
    Caligamy_ESO
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    ~phew~ That employee group photo is whiter than an episode of Frasier
    love is love
  • TheValkyn
    TheValkyn
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    TheValkyn wrote: »
    It's almost as if they got paid to make the game. That's enough.

    Not trying to be humorous, or downgrade your thoughts here - but really?

    Morrowind, Summerset, Thieves Guild, Dark Brotherhood, The Orc DLC (can't remember the name off hand), Clockwork City, Dragon Bones.

    That's quite a bit of content. Don't get me wrong, I agree that some of the content is simply cookie-cutter. How many times can I buy a senche? How many times can I buy a lion? This one glows a little differently, that one doesn't glow at all. But, it's just adding effects to items they already carry.

    It would be nice to see some more variation in what is available. I am still a little upset that I couldn't get the stag without a little bit of crate gambling involved - but they add a great deal to the game and continue to do so.

    Like I said, some of the complaints are valid.

    @Rogue_Ghost

    So that's 9 DLC that are paid for in addition to the box across 4.3 years and they still can't make the game playable. Hell, it was more playable during it's first year than it has ever been. Yeah, they're doing an "awesome" job. lol

    PS: GTA V has had multiple expansions and none of which have cost ANYTHING.
  • abigfishy
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    I agree that playing the game is awesome and that the devs have done a wonderful job with...

    (lag)

    (lag)

    (lag)

    (Disconnected for inactivity)

    (loading screen for 2 minutes)

    (loading screen for 4 minutes)

    ...creating such a fun game set in such a deep and interesting world, however I do thing that the game could be even better with less...

    (lag)

    (lag)

    (lag)

    (disconnected for inactivity)
    Level 50 Characters
    USA
    Odette Skullcrusher Nord DK EP Tank
    Hannah Smithee Breton Templar DC Healer
    Charlotte of the Wild Bosmer NB EP DPS
    Rabbath Amman Dark Elf Sorc EP DPS
    Lovely Twinkle High Elf Sorc AD Tank
    Nepith Dark Elf Warden EP Healer
    Tupac Shakoor Redguard Sorc DC Tank
    Faire the Last Snow Elf Altmer Warden EP Ice Staff Tank
    EU
    Soul-Shriven Breton Sorc DC DPS
    Makush gro-Shurgal Orc DK DC Tank
    Cleopatra Tharn Imperial Sorc EP Healer
    Daenerys Targaryin Nord Templar DC Healer
    Zar Saarshar Khajiit NB DC Thief
    Celrith High Elf Sorc EP Assassin
    Falcar Dark Elf NB DC Necromancer
    Myriam Blaylock Breton NB EP Vampire
    Nivrillin Wood Elf NB DC Werewolf
  • bloodthirstyvampire
    bloodthirstyvampire
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    Edited by bloodthirstyvampire on July 2, 2018 11:59PM
  • SHADOW2KK
    SHADOW2KK
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    ZOS_MikaS wrote: »
    We have recently removed some unnecessary and insulting comments. Please ensure that this thread remind constructive. Thanks!

    Remains* :p
    Once I was a lamb, playing in a green field. Then the wolves came. Now I am an eagle and I fly in a different universe.

    Been taking heads since TeS 3 Morrowind..

    Been enjoying PvP tears since 2014

    LvL 50 - Dragon Knight EP [PC-EU] = Illuvutar = Ex The Wabbajack = (Stam DK)
    LvL 50 - Night Blade DC [PC-EU] = Legendary Blades = Evil Ninja/Dueller = (StamBlade)
    LvL 50 - Sorcerer DC [PC-EU] = Daemon Lord = (Mag Sorc)
    LvL 50 - Dragon Knight DC [PC-EU] = Khal-Bladez = (Mag DK)
    LvL 50 - Dragon Knight DC [PC-EU] = Tenakha Khan = (Stam DK)
    LvL 50 - Templar DC [PC-EU]] = Blades The Disgruntled = (Stamplar)
    LvL 50 - Night Blade DC [PC-EU] = Ghost Blades = (Assassin)
    LvL 50 - Night Blade DC [PC-EU] = Malekith The Shadow = (Mag NB)
    LvL 50 - Warden DC [PC-EU] = Crimson Blades = (Stamden)

    Guild Master of The Bringers Of The Storm.
    Harrods


    Member Of The Old Guard
    PC Closed Betas 2013

    PC Mastah Race

    Anook Page anook.com/shadow2kk

    Been playing since Beta and Early Access

  • DanteYoda
    DanteYoda
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    I'd agree with you but i'm too busy being disconnected and dealing with high ping dsync..
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