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too many mag sorcs right now

  • Apache_Kid
    Apache_Kid
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    Apache_Kid wrote: »
    Apache_Kid wrote: »
    Apache_Kid wrote: »
    Killing a sorc isn't so bad but i do think its BS that they have the best execute in the game. The hardest part about finishing a kill is getting off that execute before they heal out of execute range. Mages Wrath/endless fury takes one of the most important factors of a fight completely out of the equation.

    Which brings us to several questions.

    A ) Who should have the best execute? Or should all executes function in the exact same way? Wouldn't that be boring? Also then every pre-applied execute must be reworked. Just as a reminder, I can start jesus beaming someone and hope their health drops low enough while I channel. Also Poison Injection is a pre-applied execute DoT. "It's nowhere near as effective" you might say, but the mechanics are still similar, and that is what you're talking about, the mechanic.

    B ) People lost many, many tears when ZOS decided to rip apart a well functioning, unique class mechanic from Dragonknights when they made whip dodgeable (stun-> break free, subsequent root lured people to dodge out of roots instead of blocking undodgeable whips), remember? Point is, unique mechanics and a well synergyzing class kit is important for every class.

    C ) Many stam builds revert to dodge healing when they drop near or below execute range. A PI already applied or an undodgeable AoE execute also takes skill out of the equation. Doesn't it?
    Changes from patch to patch.

    That’s why I usually have 4 different PvP characters, you never know what the next meta will be.

    StamWarden, StamBlade, MagSorc, and MagBlade,

    I can say with absolute certainty that regardless of the patch Stamblades are everywhere

    right now stamblades arent nearly as popular as they were the patch before

    honestly I'm seeing very few good stamblades anymore. Most are stamblades in bgs are snipe spammers

    Wasn't it always like this? Okay, more stamblades than currently but most of them were snipers from the back, at least in Cyro.

    Please dont try to act as if Mages Wrath and PI are the same... One is much better than the other and one everyone has access to. PI is a dot execute and much easier to deal with. Also trying to say radiant is as good as mages wrath is honestly a joke that isn't very funny.

    Im not saying clases should be homogenized and made to be the same but mages wrath/endless fury helps to make sorcs the easiest class to play in PvP (stam sorc even easisr to play) and i dislike it. Im not even saying it should be nerfed or changed, it just rubs me the wrong way. Just hope all you sorcs out there realize you have it on easy street especially for BGs. I discovered that after using my own for a bit...

    Good way to talk past my points. You say the mechanic of pre-applied executes is what makes sorcs so strong, but continue to ignore that it isn't even the only execute that can be applied before the threshold. I even mentioned what you said in my own comment ("not as effective") but this is surely only about mechanics, isn't it?

    And what I don't get is, you say mag sorc is so easy to play because of that mechanic, yet so deem stam sorcs as even easier, who have no access to said execute. So what makes them even easier? Implosion?

    As far as Battlegrounds go... I assume you're talking about kill stealing... I see it more of an scoring issue, but whatever, yep, change a well synergyzing class mechanic because of lazy scoring systems.

    I'm talking past your points because they are bad points. PI is a dot It does not deal an immediate large chunk of damage as soon as you get into execute range.

    Radiant destruction is a channeling execute so you can do literally nothing else while the execute is on while a sorc can continue to cast other abilities and shied and heal and still attack while executing. I rarely even see magplars use this in PvP because of how restrictive it is on movement and because it is a channel.

    Stamsorcs are even easier because all they have to do is pop hurricane, dawnbrearker and spin to win with their aoe undodgeable execute and implosion to boot. Maybe throw in a twin slashes for good measure. Its the easiest rotation in the game for PvP. Add in that many stamsorcs are slotting runecage and its honestly a joke.

    I never even said i want it to be changed. I specifically said im not calling for a nerf. I just want PvP sorcs to realize they are playing the class with the least amount of skill required to play it. I kill them sometimes and they kill me sometimes. It's just that one of us actually has to try. I'm fine with that. Makes the kill that much sweeter.

    Guess that still came across wrong. I agree with you that neither PI nor RD are on the same effective level as Wrath. But it seemed you dislike the whole idea of delayed executes. I just wanted to remind that there are a few instances and that the mechanic itself isn't entirely unique. Is it annoying? Sure it can be, especially when focused and outnumbered. But mechanic wise is doesn't change the fact that PI damage boosts as soon as your health dips low, even when pre-applied (sort of the point of and DoT, isn't it?) or get RD up with a timed Purifying Light. But yes, Wrath is still stronger.

    You said you wouldn't change it, me neither. I wouldn't even know how to change it without making it sorc's impale. But that isn't our issue.

    I see where you're coming from with stam sorcs. But mind that they could do that for ages and nobody ever said "stam sorcs are so easy in PvP". Don't even know where the hype comes from now. Neither Implosion nor Hurricane got buffed, and the rest isn't even class specific. So must be Rune Cage that caused the shift, I guess? But the cage dmg on a stamsorc should be really low.

    You are right there. I think more people started playing them in Cyrodiil when AOE caps got removed and then they started making their way into BGs. I just feel like all the passive damage and DoTs they have excel especially in the Non-CP environment but yeah its not like they got a crazy buff, i think they are just becoming more popular and people are realizing how to maximized their potential.

    And yes I wouldn't know how to change wrath/fury either. So like i said not really calling for a nerf just rather that people admit its really strong. I'm sick of hearing sorcs whine when they have it so easy is all i guess.
  • rfennell_ESO
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    this whole last week on Xbox it seems like most games there are 5-8 sorcs. I've been on a ton of teams where I am the only non-sorc.

    it's getting pretty annoying lol. We need some diversity up in here.

    U jelly all teh gud players picked magicka sorc.

    Git gud.

    (just giving you their "official" response)
  • alainjbrennanb16_ESO
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    this whole last week on Xbox it seems like most games there are 5-8 sorcs. I've been on a ton of teams where I am the only non-sorc.

    it's getting pretty annoying lol. We need some diversity up in here.

    to me its fine, if they want to go with cookie cutter builds let them, good on them
    Main character dk - Vanikifar whitestrike
  • Strider__Roshin
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    Yall need to chill. Magsorcs really are middle tier. Theres more of them because people come to the forums and see people crying about how good they are.

    Yeah and stamblades are the weakest spec in the game! They can't kill kill anything other than other stamblades are carrots. (Potatoes was already taken so I had to come up with a different vegetable).
  • DenMoria
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    Absolutely. I want to recreate mine and experiment but there seem to be so many around right now that it's a bit hard to be unique.

    Sometimes it's like playing in a thunderstorm.
  • Sergykid
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    they're good at everything and best in many aspects. Ofc they are most played together with NBs
    -PC EU- / battlegrounds on my youtube
  • itscompton
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    Gracous wrote: »
    Cant beat 'em? join 'em

    Sloads+infused oblivion enchant makes the bad Sorcs go away.
  • KraziJoe
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    It's about time they started buffing up us Health Sorcs!!!
    WHY NO LOVE FOR HEALTH SORCS!?!?!?
  • DenMoria
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    Sure you're AoE and DPS is pathetic, but you're really, really hard to kill.
    KraziJoe wrote: »
    It's about time they started buffing up us Health Sorcs!!!
    WHY NO LOVE FOR HEALTH SORCS!?!?!?

  • Vietfox
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    Main reason is called "Rune cage"
  • Wolfenbelle
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    this whole last week on Xbox it seems like most games there are 5-8 sorcs. I've been on a ton of teams where I am the only non-sorc.

    it's getting pretty annoying lol. We need some diversity up in here.

    Why is diversity even a thing?
  • templesus
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    templesus wrote: »
    I've been a magsorc since console launch. It's my main and will continue to be so, even during the worst of nerfs.

    So, no! I'm not switching :tongue::wink:

    Worst of sorc nerfs? No such thing ever

    I'm not saying sorcs have been nerfed into the ground or anything, but we've been hit with some pretty substantial nerfs in the past. Why do you think shields only last 6 seconds and ultimate cap is 500 instead of 1000.

    We may not have been hit as hard as some classes have in the past, but we also had a period where if you were a magsorc in trials you got kicked. Magsorc has not always been on top like people think and we have hit just as many lows as every body else.

    I could be here all night complaining about nightblades, dragonknights, wardens, templars and their OP'ness.

    So many nightblades kill you in 2 seconds flat if they proc and if not immediately return to stealth.

    So many dragonknights do some insane damage whilst remaining extremely tanky.

    So many wardens dish out good damage with sustain and heals, making them tanky.

    So many templars do good damage while healing themselves and the team, cleansing debuffs and maintaining pressure.

    Just saying, I've seen every class do well in bg's and several of each class that no matter what my team and I did, we could not kill some of them.

    Don't even get me started on how OP stamina is compared to magic in PvP
    .... If you think otherwise, you've been fighting people who don't know how to play a stamina toon.

    Lol just no. Curse>Endless Fury>Meteor>Rune Cage>Frag kills any and all medium armor builds 100% of the time on a good build. And this is coming from a mag sorc main.

    I don't run meta though and I play my own play style. Not saying I wont try out rune cage since everyone seems to like and hate it so much, but I don't even use meteor.

    Before you say I'm just a newb, I average 10-20 kills per match before Summerset using my own build that I still use in Summerset.

    I only had a week of Summerset and am getting internet back tomorrow. However the matches I did get in, it didn't seem like other sorcs were stronger than me and other classes were still slaughtering. I was still consistently on the top score of my team in kills and points.

    Again, I'm not saying sorcs aren't overpowered, I have little to go on since I didn't get much testing in. Don't give me that crap about them being the only viable PvP class or that they're easy mode. Try running something other than meta...

    I'm not going to divulge my build simply because I don't want the hate nor make it wide spread so maybe it gets nerfed... Keep in mind it's pre-Summerset gear... I could go toe to toe with anyone else that was good at their class. I don't base things off the masses, I base things off the good players that have skill.

    You want to nerf rune cage? That seems to be the go to whine and cheese these days, then how about nerfing some of the other classes stuns, immobilizes and snares? Personally I'd much rather have my Crystal frag stun back so by all means, please change it back.

    Anytime sorcs get something decent the entire forums erupt with nerf threads.

    Anyway, can't argue this. It's a matter of opinion. You keep thinking every class is OP and cry nerf. Yet you wonder why the game is becoming dull and certain classes don't perform well. Stop chasing meta, stop chasing BiS, stop crying nerf.

    I'll end with this. Nerf nightblades..... Want to talk about OP af.... Dont care if you lose stealth you're easy to kill, that's if I see you before you do me.

    Melee or ranged it doesnt matter, stamina has so many spammable OP abilities and proc sets it's unreal.

    It’s not smart to say someone runs meta when you know nothing about them, especially when in the same essay you say “don’t call me a newb because I run my own build and get kills”.
    Not a single one of my builds on a single character is meta. I am a HEAVY theroycrafter in this game as it imo is 99% of the fun because all that happens is you get zerged or aids down in BGs. My mag sorc build is something I haven’t seen a single person run, and it has insane sustain, but I can still obliterate ANY and ALL medium armor builds. Period.
    Jameliel wrote: »
    templesus wrote: »
    I've been a magsorc since console launch. It's my main and will continue to be so, even during the worst of nerfs.

    So, no! I'm not switching :tongue::wink:

    Worst of sorc nerfs? No such thing ever

    I'm not saying sorcs have been nerfed into the ground or anything, but we've been hit with some pretty substantial nerfs in the past. Why do you think shields only last 6 seconds and ultimate cap is 500 instead of 1000.

    We may not have been hit as hard as some classes have in the past, but we also had a period where if you were a magsorc in trials you got kicked. Magsorc has not always been on top like people think and we have hit just as many lows as every body else.

    I could be here all night complaining about nightblades, dragonknights, wardens, templars and their OP'ness.

    So many nightblades kill you in 2 seconds flat if they proc and if not immediately return to stealth.

    So many dragonknights do some insane damage whilst remaining extremely tanky.

    So many wardens dish out good damage with sustain and heals, making them tanky.

    So many templars do good damage while healing themselves and the team, cleansing debuffs and maintaining pressure.

    Just saying, I've seen every class do well in bg's and several of each class that no matter what my team and I did, we could not kill some of them.

    Don't even get me started on how OP stamina is compared to magic in PvP
    .... If you think otherwise, you've been fighting people who don't know how to play a stamina toon.

    Lol just no. Curse>Endless Fury>Meteor>Rune Cage>Frag kills any and all medium armor builds 100% of the time on a good build. And this is coming from a mag sorc main.

    You must play against sucky opponents. I too main a Mag sorc... What gimp build is going to let you get all of that off LMAO. Any good stamina toon will rip you to pieces as soon as your stamina runs out. And you sound like meteor stays up all the time and can't be dodged... I know several nightblades in game who would toast you.
    If you run out of stamina on mag sorc either
    A. Your build is trash
    B. You're trash
    I have 1300 stamina regen before a pot, good luck running me out of stamina. As for the stamblades that can "toast" me...my PSN is True_Trikkshot i play on PS4 NA. Im happy to entertain any duel.
    Oh, and in case you did not know, meteor actually isn't dodeable. You used to be able to dodge it, but that was since changed years ago.
    Edited by templesus on June 29, 2018 9:32PM
  • Apherius
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    DenMoria wrote: »
    Absolutely. I want to recreate mine and experiment but there seem to be so many around right now that it's a bit hard to be unique.

    Sometimes it's like playing in a thunderstorm.

    even with 10 mag sorc on the server this would be hard to be unique, there is almost 0 build diversity ...
  • Heka Cain
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    Oh pipe down!
  • MrDenimChicken
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    JJBoomer wrote: »
    this whole last week on Xbox it seems like most games there are 5-8 sorcs. I've been on a ton of teams where I am the only non-sorc.

    it's getting pretty annoying lol. We need some diversity up in here.

    So wait. Ya'll are upset that people...are playing classes...they like to play? That's like, beyond petty XD

    you new to MMO's nephew? When you got one class that way more popular than the rest that means its FOTM and strong atm. Everyone didn't suddenly just have the coincidental urge to play this class LOL.
  • Icy_Waffles
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    Its seriously ridiculously easy to counter a mag sorc. I have played them and do well, but its nit nearly as bad as people are saying.
  • Lylith
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    played sorc before it was cool.

    will still be playing it when it isn't and the fotm followers have moved on to whatever the streamers tell them is optimal.


  • templesus
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    Lylith wrote: »
    played sorc before it was cool.

    will still be playing it when it isn't and the fotm followers have moved on to whatever the streamers tell them is optimal.


    Sorc has been "cool" since launch...
  • brandonv516
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    Have not touched my Sorcerer in months. Got on tonight and set her up for BGs. Just wow.

    Oh and Rune Cage IS bugged right now. I have witnessed many people that simply cannot break free from it even when a fight just starts and their stamina is plenty.
  • ajm1946
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    become one of us
  • Chrysa1is
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    ZOS need to release the Spellbreaker Daedric Artifact so we can just block and no magic can hurt us.
  • Vietfox
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    Too many sorcs? How can that be?!? I've read lots of comments and discussions talking about how difficult and challenging is to play as a magsorc, omg.
  • DanteYoda
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    this whole last week on Xbox it seems like most games there are 5-8 sorcs. I've been on a ton of teams where I am the only non-sorc.

    it's getting pretty annoying lol. We need some diversity up in here.

    Why is diversity even a thing?

    Because when everyone starts becoming the same thing we may as well all be playing CSGO
  • Aebaradath
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    Of course there are too many MagSorcs. It's an easy-to-play class that trivializes most of the content.
  • Hammy01
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    Have not touched my Sorcerer in months. Got on tonight and set her up for BGs. Just wow.

    Oh and Rune Cage IS bugged right now. I have witnessed many people that simply cannot break free from it even when a fight just starts and their stamina is plenty.

    This is the biggest problem most people are over looking.. the CC from Rune Cage is very very buggy and most times you cannot break free even with a full stam bar.

    Zos needs to fix break free and give us real CC immunity before they nerf and buff anything.
  • Chilly-McFreeze
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    Hammy01 wrote: »
    Have not touched my Sorcerer in months. Got on tonight and set her up for BGs. Just wow.

    Oh and Rune Cage IS bugged right now. I have witnessed many people that simply cannot break free from it even when a fight just starts and their stamina is plenty.

    This is the biggest problem most people are over looking.. the CC from Rune Cage is very very buggy and most times you cannot break free even with a full stam bar.

    Zos needs to fix break free and give us real CC immunity before they nerf and buff anything.

    While they are add it, can they treat the same break free bug on fear?
  • Strider__Roshin
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    Hammy01 wrote: »
    Have not touched my Sorcerer in months. Got on tonight and set her up for BGs. Just wow.

    Oh and Rune Cage IS bugged right now. I have witnessed many people that simply cannot break free from it even when a fight just starts and their stamina is plenty.

    This is the biggest problem most people are over looking.. the CC from Rune Cage is very very buggy and most times you cannot break free even with a full stam bar.

    Zos needs to fix break free and give us real CC immunity before they nerf and buff anything.

    While they are add it, can they treat the same break free bug on fear?

    You can immediately break out of fear 99% of the time. It's the 1% that's incredibly frustrating.

    Rune Cage locks you in place to get bursted by Curse + Frags/Meteor -> Fury* 100% of the time.

    *If target hits 20% threshold which is the grand majority of the time, but not necessary every time. Depends on build, CP, etc.

    The sorc is too tanky as it is with shield stacking. The no counterplay CC in conjunction with insane burst and endless sustain is just overkill.
  • Chilly-McFreeze
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    Daus wrote: »
    Hammy01 wrote: »
    Have not touched my Sorcerer in months. Got on tonight and set her up for BGs. Just wow.

    Oh and Rune Cage IS bugged right now. I have witnessed many people that simply cannot break free from it even when a fight just starts and their stamina is plenty.

    This is the biggest problem most people are over looking.. the CC from Rune Cage is very very buggy and most times you cannot break free even with a full stam bar.

    Zos needs to fix break free and give us real CC immunity before they nerf and buff anything.

    While they are add it, can they treat the same break free bug on fear?

    You can immediately break out of fear 99% of the time. It's the 1% that's incredibly frustrating.

    Rune Cage locks you in place to get bursted by Curse + Frags/Meteor -> Fury* 100% of the time.

    *If target hits 20% threshold which is the grand majority of the time, but not necessary every time. Depends on build, CP, etc.

    The sorc is too tanky as it is with shield stacking. The no counterplay CC in conjunction with insane burst and endless sustain is just overkill.

    Bugs are bugs, aren't they? No reason to exclude other bugged skills from the treatment.

    Don't even know why you added the rest. Half of that is bollocks anyway. Too tanky shields. Pfft. Shields are only strong in 1v1 and drastically loose value when outnumbers. Compared to dodge which scales very well with numbers. And I don't even comment on that so called endless sustain. There is enough talk about that in several of the nerf threads. You are present in all of them, so read them.

    Only issues is that cage is overbuffed and break free is bugged. Rest is usual forum banter.
  • Strider__Roshin
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    Daus wrote: »
    Hammy01 wrote: »
    Have not touched my Sorcerer in months. Got on tonight and set her up for BGs. Just wow.

    Oh and Rune Cage IS bugged right now. I have witnessed many people that simply cannot break free from it even when a fight just starts and their stamina is plenty.

    This is the biggest problem most people are over looking.. the CC from Rune Cage is very very buggy and most times you cannot break free even with a full stam bar.

    Zos needs to fix break free and give us real CC immunity before they nerf and buff anything.

    While they are add it, can they treat the same break free bug on fear?

    You can immediately break out of fear 99% of the time. It's the 1% that's incredibly frustrating.

    Rune Cage locks you in place to get bursted by Curse + Frags/Meteor -> Fury* 100% of the time.

    *If target hits 20% threshold which is the grand majority of the time, but not necessary every time. Depends on build, CP, etc.

    The sorc is too tanky as it is with shield stacking. The no counterplay CC in conjunction with insane burst and endless sustain is just overkill.

    Bugs are bugs, aren't they? No reason to exclude other bugged skills from the treatment.

    Don't even know why you added the rest. Half of that is bollocks anyway. Too tanky shields. Pfft. Shields are only strong in 1v1 and drastically loose value when outnumbers. Compared to dodge which scales very well with numbers. And I don't even comment on that so called endless sustain. There is enough talk about that in several of the nerf threads. You are present in all of them, so read them.

    Only issues is that cage is overbuffed and break free is bugged. Rest is usual forum banter.

    Yeah to be fair the endless sustain is completely independent of the class itself. I get mine from Lich + Engine Guardian (which procs necro btw).
  • Eldartar
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    Blah Blah Blah Nerf Sorc Blah Blah Blah Rune Cage Blah Blah Blah Meteor Blah Blah Blah Frags Blah ......... Same old, Same old .............

    Buff Sorc, Buff Sorc, ........ BUFF SORC!!!!
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