Tan9oSuccka wrote: »Scorpiodisc wrote: »Tan9oSuccka wrote: »THEDKEXPERIENCE wrote: »Everyone who just says "purge it" need to stop. Purge is hardly even viable on my mag toons, like 7.5k cast cost? How.... HOW is that viable to be cast every 6 seconds, if not more if there are multiple sloaders attacking you. Unless you're a healer, or a templar then "purge it" just won't work. Most of the "purge it" people are probably just parroting others and have 0 experience actually fighting it.
Though apparently experienced enough to know that efficient purge is about 5k cost, that something that ticks for 853 does not actually need to be purged at all times and that you don't define balance by multiple guys focusing 1.
Yeah because the 1st time stam user who slots purge to deal with sloads is instantly going to have it morphed. And still 5k mag on a stam toon with like 12-15k ? So you get a couple purges and lose all your other mag utility?
A first time stam user not having a skill morphed is irrelevant, sometimes when I level a character I go into the under 50 campaign with no heal, then die because I have no heal, I don't cry that is a balance issue because I haven't unlocked skills.
And yes 5k isn't cheap on stam, but then purge isn't the only option as others have pointed out, HoTs, sets that purge or heal, health recovery, etc.
But that actually requires some balance in a build, which upsets those who are used to builds being carried by broken mechanics like shields and largely maxing out one aspect of their build, whilst neglecting the other parts of their build. (like those who take 12k magicka on stam builds then cry at the prospect that might not be enough...)And no *** out numbered isint where you get balance from, that's such a stupid strawman point. But "balance" isint getting killed by 4 guys who light attack you once either now is it?
LOL, the only strawman is coming from you,, if your point was about light attacks then you would have specified light attacks, but you didn't, because it wasn't about that, it was just the typical crying about multiple people hitting you as if that mattered for balance, the reality is they could remove the procs from light attacks tommorrow and you would still have people complaining "I was 1v5 guys and I got multiple Sload's on me" as if that is the basis for balance.
You're missing the woke basis of this argument because your intent of defending a broken set. How is being able to stack multiple 5-6k 6s dots on a player balanced??????? How do you out heal that, how do you purge a constant uptime dot? It's just broken and if you can't see that then you're just really dull
Why are you expecting to fight 5 people and win?
The yolo swag 1 v X crowd is sure salty over this set.
Does he really think they should balance sets in the 1 v X environment?
If so, yikes.
God you're all really stupid. This has nothing to do with 1v1 1vx ego. The set is busted in group play and when outnumbered. 1v1 yeah you can probably outheal it. Any other situation its just an overpowered proc. Zos does this every damn time to sell content to pvp players.
look at it from my point of view, I run into a group of 5 players, they all sload light attack me while I'm trying to get away. There's not a *** thing I can do to escape.
Maybe you shouldn’t run into a group of five opponents by yourself?
Agreed, when I read that it made my Common Sense tingle too
So your idea of common sense is just stay in the keep? Or just zerg? Because there is ALOT of times you will get caught out and have to try and escape. Or do you just never play cryo.
Triggered. It’s okay.
Yeah, it happens. When I run solo, I approach hot areas differently than in a group. I use my map more to see if a nearby resource or keep is flagged etc.
Is it probable that more enemies will travel near my path and destination? I better use stealth to survey the area.
Common sense.
Tan9oSuccka wrote: »Scorpiodisc wrote: »Tan9oSuccka wrote: »THEDKEXPERIENCE wrote: »Everyone who just says "purge it" need to stop. Purge is hardly even viable on my mag toons, like 7.5k cast cost? How.... HOW is that viable to be cast every 6 seconds, if not more if there are multiple sloaders attacking you. Unless you're a healer, or a templar then "purge it" just won't work. Most of the "purge it" people are probably just parroting others and have 0 experience actually fighting it.
Though apparently experienced enough to know that efficient purge is about 5k cost, that something that ticks for 853 does not actually need to be purged at all times and that you don't define balance by multiple guys focusing 1.
Yeah because the 1st time stam user who slots purge to deal with sloads is instantly going to have it morphed. And still 5k mag on a stam toon with like 12-15k ? So you get a couple purges and lose all your other mag utility?
A first time stam user not having a skill morphed is irrelevant, sometimes when I level a character I go into the under 50 campaign with no heal, then die because I have no heal, I don't cry that is a balance issue because I haven't unlocked skills.
And yes 5k isn't cheap on stam, but then purge isn't the only option as others have pointed out, HoTs, sets that purge or heal, health recovery, etc.
But that actually requires some balance in a build, which upsets those who are used to builds being carried by broken mechanics like shields and largely maxing out one aspect of their build, whilst neglecting the other parts of their build. (like those who take 12k magicka on stam builds then cry at the prospect that might not be enough...)And no *** out numbered isint where you get balance from, that's such a stupid strawman point. But "balance" isint getting killed by 4 guys who light attack you once either now is it?
LOL, the only strawman is coming from you,, if your point was about light attacks then you would have specified light attacks, but you didn't, because it wasn't about that, it was just the typical crying about multiple people hitting you as if that mattered for balance, the reality is they could remove the procs from light attacks tommorrow and you would still have people complaining "I was 1v5 guys and I got multiple Sload's on me" as if that is the basis for balance.
You're missing the woke basis of this argument because your intent of defending a broken set. How is being able to stack multiple 5-6k 6s dots on a player balanced??????? How do you out heal that, how do you purge a constant uptime dot? It's just broken and if you can't see that then you're just really dull
Why are you expecting to fight 5 people and win?
The yolo swag 1 v X crowd is sure salty over this set.
Does he really think they should balance sets in the 1 v X environment?
If so, yikes.
God you're all really stupid. This has nothing to do with 1v1 1vx ego. The set is busted in group play and when outnumbered. 1v1 yeah you can probably outheal it. Any other situation its just an overpowered proc. Zos does this every damn time to sell content to pvp players.
look at it from my point of view, I run into a group of 5 players, they all sload light attack me while I'm trying to get away. There's not a *** thing I can do to escape.
Maybe you shouldn’t run into a group of five opponents by yourself?
Agreed, when I read that it made my Common Sense tingle too
So your idea of common sense is just stay in the keep? Or just zerg? Because there is ALOT of times you will get caught out and have to try and escape. Or do you just never play cryo.
Triggered. It’s okay.
Yeah, it happens. When I run solo, I approach hot areas differently than in a group. I use my map more to see if a nearby resource or keep is flagged etc.
Is it probable that more enemies will travel near my path and destination? I better use stealth to survey the area.
Common sense.
Ok this is the last thing I'm going to say in this topic.
Sloads is broken
If you can't see this or defend the set, you're an idiot. If you say sloads is fine you're a troll or one of the dumbest people alive and I hope you get bird flu.
Tan9oSuccka wrote: »Scorpiodisc wrote: »Tan9oSuccka wrote: »THEDKEXPERIENCE wrote: »Everyone who just says "purge it" need to stop. Purge is hardly even viable on my mag toons, like 7.5k cast cost? How.... HOW is that viable to be cast every 6 seconds, if not more if there are multiple sloaders attacking you. Unless you're a healer, or a templar then "purge it" just won't work. Most of the "purge it" people are probably just parroting others and have 0 experience actually fighting it.
Though apparently experienced enough to know that efficient purge is about 5k cost, that something that ticks for 853 does not actually need to be purged at all times and that you don't define balance by multiple guys focusing 1.
Yeah because the 1st time stam user who slots purge to deal with sloads is instantly going to have it morphed. And still 5k mag on a stam toon with like 12-15k ? So you get a couple purges and lose all your other mag utility?
A first time stam user not having a skill morphed is irrelevant, sometimes when I level a character I go into the under 50 campaign with no heal, then die because I have no heal, I don't cry that is a balance issue because I haven't unlocked skills.
And yes 5k isn't cheap on stam, but then purge isn't the only option as others have pointed out, HoTs, sets that purge or heal, health recovery, etc.
But that actually requires some balance in a build, which upsets those who are used to builds being carried by broken mechanics like shields and largely maxing out one aspect of their build, whilst neglecting the other parts of their build. (like those who take 12k magicka on stam builds then cry at the prospect that might not be enough...)And no *** out numbered isint where you get balance from, that's such a stupid strawman point. But "balance" isint getting killed by 4 guys who light attack you once either now is it?
LOL, the only strawman is coming from you,, if your point was about light attacks then you would have specified light attacks, but you didn't, because it wasn't about that, it was just the typical crying about multiple people hitting you as if that mattered for balance, the reality is they could remove the procs from light attacks tommorrow and you would still have people complaining "I was 1v5 guys and I got multiple Sload's on me" as if that is the basis for balance.
You're missing the woke basis of this argument because your intent of defending a broken set. How is being able to stack multiple 5-6k 6s dots on a player balanced??????? How do you out heal that, how do you purge a constant uptime dot? It's just broken and if you can't see that then you're just really dull
Why are you expecting to fight 5 people and win?
The yolo swag 1 v X crowd is sure salty over this set.
Does he really think they should balance sets in the 1 v X environment?
If so, yikes.
God you're all really stupid. This has nothing to do with 1v1 1vx ego. The set is busted in group play and when outnumbered. 1v1 yeah you can probably outheal it. Any other situation its just an overpowered proc. Zos does this every damn time to sell content to pvp players.
look at it from my point of view, I run into a group of 5 players, they all sload light attack me while I'm trying to get away. There's not a *** thing I can do to escape.
Maybe you shouldn’t run into a group of five opponents by yourself?
Agreed, when I read that it made my Common Sense tingle too
So your idea of common sense is just stay in the keep? Or just zerg? Because there is ALOT of times you will get caught out and have to try and escape. Or do you just never play cryo.
Triggered. It’s okay.
Yeah, it happens. When I run solo, I approach hot areas differently than in a group. I use my map more to see if a nearby resource or keep is flagged etc.
Is it probable that more enemies will travel near my path and destination? I better use stealth to survey the area.
Common sense.
Ok this is the last thing I'm going to say in this topic.
Sloads is broken
If you can't see this or defend the set, you're an idiot. If you say sloads is fine you're a troll or one of the dumbest people alive and I hope you get bird flu.
Tan9oSuccka wrote: »Scorpiodisc wrote: »Tan9oSuccka wrote: »THEDKEXPERIENCE wrote: »Everyone who just says "purge it" need to stop. Purge is hardly even viable on my mag toons, like 7.5k cast cost? How.... HOW is that viable to be cast every 6 seconds, if not more if there are multiple sloaders attacking you. Unless you're a healer, or a templar then "purge it" just won't work. Most of the "purge it" people are probably just parroting others and have 0 experience actually fighting it.
Though apparently experienced enough to know that efficient purge is about 5k cost, that something that ticks for 853 does not actually need to be purged at all times and that you don't define balance by multiple guys focusing 1.
Yeah because the 1st time stam user who slots purge to deal with sloads is instantly going to have it morphed. And still 5k mag on a stam toon with like 12-15k ? So you get a couple purges and lose all your other mag utility?
A first time stam user not having a skill morphed is irrelevant, sometimes when I level a character I go into the under 50 campaign with no heal, then die because I have no heal, I don't cry that is a balance issue because I haven't unlocked skills.
And yes 5k isn't cheap on stam, but then purge isn't the only option as others have pointed out, HoTs, sets that purge or heal, health recovery, etc.
But that actually requires some balance in a build, which upsets those who are used to builds being carried by broken mechanics like shields and largely maxing out one aspect of their build, whilst neglecting the other parts of their build. (like those who take 12k magicka on stam builds then cry at the prospect that might not be enough...)And no *** out numbered isint where you get balance from, that's such a stupid strawman point. But "balance" isint getting killed by 4 guys who light attack you once either now is it?
LOL, the only strawman is coming from you,, if your point was about light attacks then you would have specified light attacks, but you didn't, because it wasn't about that, it was just the typical crying about multiple people hitting you as if that mattered for balance, the reality is they could remove the procs from light attacks tommorrow and you would still have people complaining "I was 1v5 guys and I got multiple Sload's on me" as if that is the basis for balance.
You're missing the woke basis of this argument because your intent of defending a broken set. How is being able to stack multiple 5-6k 6s dots on a player balanced??????? How do you out heal that, how do you purge a constant uptime dot? It's just broken and if you can't see that then you're just really dull
Why are you expecting to fight 5 people and win?
The yolo swag 1 v X crowd is sure salty over this set.
Does he really think they should balance sets in the 1 v X environment?
If so, yikes.
God you're all really stupid. This has nothing to do with 1v1 1vx ego. The set is busted in group play and when outnumbered. 1v1 yeah you can probably outheal it. Any other situation its just an overpowered proc. Zos does this every damn time to sell content to pvp players.
look at it from my point of view, I run into a group of 5 players, they all sload light attack me while I'm trying to get away. There's not a *** thing I can do to escape.
Maybe you shouldn’t run into a group of five opponents by yourself?
Agreed, when I read that it made my Common Sense tingle too
So your idea of common sense is just stay in the keep? Or just zerg? Because there is ALOT of times you will get caught out and have to try and escape. Or do you just never play cryo.
Triggered. It’s okay.
Yeah, it happens. When I run solo, I approach hot areas differently than in a group. I use my map more to see if a nearby resource or keep is flagged etc.
Is it probable that more enemies will travel near my path and destination? I better use stealth to survey the area.
Common sense.
Ok this is the last thing I'm going to say in this topic.
Sloads is broken
If you can't see this or defend the set, you're an idiot. If you say sloads is fine you're a troll or one of the dumbest people alive and I hope you get bird flu.
Tan9oSuccka wrote: »THEDKEXPERIENCE wrote: »Everyone who just says "purge it" need to stop. Purge is hardly even viable on my mag toons, like 7.5k cast cost? How.... HOW is that viable to be cast every 6 seconds, if not more if there are multiple sloaders attacking you. Unless you're a healer, or a templar then "purge it" just won't work. Most of the "purge it" people are probably just parroting others and have 0 experience actually fighting it.
Though apparently experienced enough to know that efficient purge is about 5k cost, that something that ticks for 853 does not actually need to be purged at all times and that you don't define balance by multiple guys focusing 1.
Yeah because the 1st time stam user who slots purge to deal with sloads is instantly going to have it morphed. And still 5k mag on a stam toon with like 12-15k ? So you get a couple purges and lose all your other mag utility?
A first time stam user not having a skill morphed is irrelevant, sometimes when I level a character I go into the under 50 campaign with no heal, then die because I have no heal, I don't cry that is a balance issue because I haven't unlocked skills.
And yes 5k isn't cheap on stam, but then purge isn't the only option as others have pointed out, HoTs, sets that purge or heal, health recovery, etc.
But that actually requires some balance in a build, which upsets those who are used to builds being carried by broken mechanics like shields and largely maxing out one aspect of their build, whilst neglecting the other parts of their build. (like those who take 12k magicka on stam builds then cry at the prospect that might not be enough...)And no *** out numbered isint where you get balance from, that's such a stupid strawman point. But "balance" isint getting killed by 4 guys who light attack you once either now is it?
LOL, the only strawman is coming from you,, if your point was about light attacks then you would have specified light attacks, but you didn't, because it wasn't about that, it was just the typical crying about multiple people hitting you as if that mattered for balance, the reality is they could remove the procs from light attacks tommorrow and you would still have people complaining "I was 1v5 guys and I got multiple Sload's on me" as if that is the basis for balance.
You're missing the woke basis of this argument because your intent of defending a broken set. How is being able to stack multiple 5-6k 6s dots on a player balanced??????? How do you out heal that, how do you purge a constant uptime dot? It's just broken and if you can't see that then you're just really dull
Why are you expecting to fight 5 people and win?
The yolo swag 1 v X crowd is sure salty over this set.
Does he really think they should balance sets in the 1 v X environment?
If so, yikes.
God you're all really stupid. This has nothing to do with 1v1 1vx ego. The set is busted in group play and when outnumbered. 1v1 yeah you can probably outheal it. Any other situation its just an overpowered proc. Zos does this every damn time to sell content to pvp players.
look at it from my point of view, I run into a group of 5 players, they all sload light attack me while I'm trying to get away. There's not a *** thing I can do to escape.
Maybe you shouldn’t run into a group of five opponents by yourself?
I'll put it in terms for zerg players also, crown is down and you try to rez. People are camping his body and all sloads you. You die due to sloads proc because the crown was the purgeplar.
DRAGON_KILLER_HUNTER wrote: »any plans on fixing this clearly broken set that EVERYONE is running?
Let me just step in and say that I know a couple of the players here, never played with them, just against. I think of myself as an above average player, but not amazing. I can comfortably 1vX on multiple classes and do small group play.
@Datthaw has tight play. They know what they’re talking about. It’s been a while, but IIRC I’ll win 1v1 - who knows now. Not an ego driven player.
@Maikon has tried to Xv1 me a few times, lost because he gets strung out from friends, and then sent hateful messages and accused me of hacking/macros. I’m sure they’ll say something unpleasant because of this mention and that’s okay.
One of these people is technically proficient in the game, one ain’t. I would take to one person’s input and not the others.
Look, sload’s is manageable in a 1v1 context. Nobody is complaining too much about that. It’s all about it being readily applicable from range or melee, refreshes itself, applies outside of global cooldown, and if purged removes its own internal cooldown so that regardless of cost purge is not an adequate answer.
Sandman929 wrote: »Find whoever came up with Oblivion damage in any form, stroll over to where they sit in the office and just start knocking crap off their desk, because they're a moron and they deserve it.
Scorpiodisc wrote: »Sandman929 wrote: »Find whoever came up with Oblivion damage in any form, stroll over to where they sit in the office and just start knocking crap off their desk, because they're a moron and they deserve it.
It is not like oblivion damage is new to the game...
TheDoomsdayMonster wrote: »Now granted, I am a Templar, but for me dealing with Sloads (especially 1v1) is really easy...
I just stack HoT's; I use Rapid Regen + Ritual of Retribution and Sloads is easily dealt with at that point...
Even if Ritual doesn't Cleanse it, the combined HoT's very easily out pace Sloads damage..
Now I can see people having trouble with it out numbered, but:
1) you are being focused upon, so you gonna take some punishment...
I know some of you have been spoiled by the over performing combos of Shield Stacking/Streaking and Cloak/Major Expedition, but the game has caught up to those playstyle, so you gotta adapt to keep pace...
2) use Troll King; this set alone will do wonders for neutralizing a Sloads proc (especially if you use HoT's along with it)...
3) Orgnums Scales (as well as Bee Keepers) is excellent for countering Sloads steady damage as well...
The point is that there are options for dealing with Sloads and some of the other newer sets in the game...
Now these options will require you to give up some of that "kill, kill, kill" power that you are accustomed to, but you gotta adapt..
The game has evolved; unless you evolve with it, you shall be left behind...
Sandman929 wrote: »Scorpiodisc wrote: »Sandman929 wrote: »Find whoever came up with Oblivion damage in any form, stroll over to where they sit in the office and just start knocking crap off their desk, because they're a moron and they deserve it.
It is not like oblivion damage is new to the game...
Old stupid is still stupid.
TheDoomsdayMonster wrote: »Now granted, I am a Templar, but for me dealing with Sloads (especially 1v1) is really easy...
I just stack HoT's; I use Rapid Regen + Ritual of Retribution and Sloads is easily dealt with at that point...
Even if Ritual doesn't Cleanse it, the combined HoT's very easily out pace Sloads damage..
Now I can see people having trouble with it out numbered, but:
1) you are being focused upon, so you gonna take some punishment...
I know some of you have been spoiled by the over performing combos of Shield Stacking/Streaking and Cloak/Major Expedition, but the game has caught up to those playstyle, so you gotta adapt to keep pace...
2) use Troll King; this set alone will do wonders for neutralizing a Sloads proc (especially if you use HoT's along with it)...
3) Orgnums Scales (as well as Bee Keepers) is excellent for countering Sloads steady damage as well...
The point is that there are options for dealing with Sloads and some of the other newer sets in the game...
Now these options will require you to give up some of that "kill, kill, kill" power that you are accustomed to, but you gotta adapt..
The game has evolved; unless you evolve with it, you shall be left behind...
Scorpiodisc wrote: »Sandman929 wrote: »Scorpiodisc wrote: »Sandman929 wrote: »Find whoever came up with Oblivion damage in any form, stroll over to where they sit in the office and just start knocking crap off their desk, because they're a moron and they deserve it.
It is not like oblivion damage is new to the game...
Old stupid is still stupid.
Except for the simple fact that it is fine. It is just one of those "learn to play" moments for a lot of people. They are forced to actually think about how they engage people now and they can not just use the old familiar crutches to get easy wins.
Scorpiodisc wrote: »Sandman929 wrote: »Scorpiodisc wrote: »Sandman929 wrote: »Find whoever came up with Oblivion damage in any form, stroll over to where they sit in the office and just start knocking crap off their desk, because they're a moron and they deserve it.
It is not like oblivion damage is new to the game...
Old stupid is still stupid.
Except for the simple fact that it is fine. It is just one of those "learn to play" moments for a lot of people. They are forced to actually think about how they engage people now and they can not just use the old familiar crutches to get easy wins.
The irony of people arguing that sloads prevents people from crutching is so thick I could stand on it.
Scorpiodisc wrote: »Scorpiodisc wrote: »Sandman929 wrote: »Scorpiodisc wrote: »Sandman929 wrote: »Find whoever came up with Oblivion damage in any form, stroll over to where they sit in the office and just start knocking crap off their desk, because they're a moron and they deserve it.
It is not like oblivion damage is new to the game...
Old stupid is still stupid.
Except for the simple fact that it is fine. It is just one of those "learn to play" moments for a lot of people. They are forced to actually think about how they engage people now and they can not just use the old familiar crutches to get easy wins.
The irony of people arguing that sloads prevents people from crutching is so thick I could stand on it.
Not ironic when it is correct.
Scorpiodisc wrote: »Scorpiodisc wrote: »Sandman929 wrote: »Scorpiodisc wrote: »Sandman929 wrote: »Find whoever came up with Oblivion damage in any form, stroll over to where they sit in the office and just start knocking crap off their desk, because they're a moron and they deserve it.
It is not like oblivion damage is new to the game...
Old stupid is still stupid.
Except for the simple fact that it is fine. It is just one of those "learn to play" moments for a lot of people. They are forced to actually think about how they engage people now and they can not just use the old familiar crutches to get easy wins.
The irony of people arguing that sloads prevents people from crutching is so thick I could stand on it.
Not ironic when it is correct.
Wrong. It’s still ironic because Sloads is itself a crutch set. Whether it actually does prevent others from crutching is irrelevant to the irony. Although if you’re not smart enough to grasp irony you probably shouldn’t be chiming in on anything else either. Let me explain this to you, when you use this set to let’s say, deal with shield stackers, or whatever else you deem a crutch, you are crutching on sloads to do so because you lack the skill to deal with the shields with skill. And this seems to be the mental block of all the sload defenders. In their minds sloads is just evening the playing field because to them (or you) other people are always beating you with exploits or crutches or cheats or OP sets. You can’t accept that it’s your own skill that’s lacking, so you go on and on about how sloads isn’t OP because hey it feels good to win right? And therein is the irony. You’re calling people out for crutching while supporting and using a crutch set against the people you say are crutching. Got it?
Funny how I see all the "elitist" cry over this set..
Sload = Anti Elitist..