Everyone who just says "purge it" need to stop. Purge is hardly even viable on my mag toons, like 7.5k cast cost? How.... HOW is that viable to be cast every 6 seconds, if not more if there are multiple sloaders attacking you. Unless you're a healer, or a templar then "purge it" just won't work. Most of the "purge it" people are probably just parroting others and have 0 experience actually fighting it.
Though apparently experienced enough to know that efficient purge is about 5k cost, that something that ticks for 853 does not actually need to be purged at all times and that you don't define balance by multiple guys focusing 1.
gamerguy757 wrote: »Maybe I'm being dumb...but I looked up Sloads online...how is a set that does 400 damage in cyrodil cause so much problems? Can someone explain what this set is doing that is such an issue?
GreenSoup2HoT wrote: »I swear Efficient Purge is so strong now even for stamina. Seducer is gonna make a comeback but for stamina.
No, it is not. I've had sload's on my death recap some times, damage like 2-4k. If that's "destroying PVP", then you have other problems besides Sload's. No, I don't use Sload's, never have and probably never will.
Look at me I’m another EP tank running with a 20 man zerg and sloads doesn’t bother me so it’s not OP.
I don't even have a tank anymore. I PVP these days with stamina and magicka nightblade, a stamina warden and a stamina templar (the later is actually more of a werewolf only build). I don't purge anything on other than the templar when in human form. I'm not a top tier player (well, according to some I am, but the top notch players won't agree to that).
I still die 9/10 from dawnbreaker/steel tornado, as I have done the last 2-3 months or so. Before that it was all eye-of-flame/vicious death/proxy. Sload's doesn't bother me at all, not even when it's worn by the most skilled enemies I know.
I can’t think of a single player that I know and respect who doesn’t hate this set. If you’re telling me that Sloads shows up sometimes for 2-4K damage then you’re not really PvPing that much or you’re standing in the center of a zerg. This set shows up in at least half of all death recaps for up to 7 ticks which isn’t even supposed to happen. I’ve had two 7 tick sloads in a row on my death recap from the same person. All I can say is, if Sloads doesn’t bother you as a player you’re either using it or you’re not really pushing into the fight.
usmguy1234 wrote: »GreenSoup2HoT wrote: »I swear Efficient Purge is so strong now even for stamina. Seducer is gonna make a comeback but for stamina.
It's called marksman
usmguy1234 wrote: »GreenSoup2HoT wrote: »I swear Efficient Purge is so strong now even for stamina. Seducer is gonna make a comeback but for stamina.
It's called marksman

DRAGON_KILLER_HUNTER wrote: »any plans on fixing this clearly broken set that EVERYONE is running? no set EVER had SO much complaints in so tiny time like sloads because its CLEARLY brokenly OP and ruining pvp.
im already tired of cyrodiil and in battlegrounds its even worse because of SLOADS. its not fun anymore, EVERY fight you will get sloaded, you are lucky if its only one sload and not stacking.
and why are sorcs still allowed to cast shields and protect themself from other damage while nightblades just CANT cloak? whats the point of cloak when EVERYTHING breaks it and EVERY tick of sloads with mostly 100% uptime anyway? the class defensive skill, cloak, is completely useless when sloaded.
let us at least cloak but take the damage just like shields, its just unfair otherwise.
TheDoomsdayMonster wrote: »Now granted, I am a Templar, but for me dealing with Sloads (especially 1v1) is really easy...
I just stack HoT's; I use Rapid Regen + Ritual of Retribution and Sloads is easily dealt with at that point...
Even if Ritual doesn't Cleanse it, the combined HoT's very easily out pace Sloads damage..
Now I can see people having trouble with it out numbered, but:
1) you are being focused upon, so you gonna take some punishment...
I know some of you have been spoiled by the over performing combos of Shield Stacking/Streaking and Cloak/Major Expedition, but the game has caught up to those playstyle, so you gotta adapt to keep pace...
2) use Troll King; this set alone will do wonders for neutralizing a Sloads proc (especially if you use HoT's along with it)...
3) Orgnums Scales (as well as Bee Keepers) is excellent for contering Sloads steady damage as well...
The point is that there are options for dealing with Sloads and some of the other newer sets in the game...
The game has evolved; unless you evolve with it, you shall be left behind...
TheDoomsdayMonster wrote: »Now granted, I am a Templar, but for me dealing with Sloads (especially 1v1) is really easy...
I just stack HoT's; I use Rapid Regen + Ritual of Retribution and Sloads is easily dealt with at that point...
Even if Ritual doesn't Cleanse it, the combined HoT's very easily out pace Sloads damage..
Now I can see people having trouble with it out numbered, but:
1) you are being focused upon, so you gonna take some punishment...
I know some of you have been spoiled by the over performing combos of Shield Stacking/Streaking and Cloak/Major Expedition, but the game has caught up to those playstyle, so you gotta adapt to keep pace...
2) use Troll King; this set alone will do wonders for neutralizing a Sloads proc (especially if you use HoT's along with it)...
3) Orgnums Scales (as well as Bee Keepers) is excellent for contering Sloads steady damage as well...
The point is that there are options for dealing with Sloads and some of the other newer sets in the game...
The game has evolved; unless you evolve with it, you shall be left behind...
I don't PvP but I think you're comparing apples to oranges, particularly if that orange has an entire healing skill line with a much efficient purge method as well as very strong heals and you're playing a Magplar. Compare that to say a stamDK with a much more limited resource pool and purging is going to cost them roughly 30% of their limited pool that is also needed to be used for their survival/defensive skills.
For your class, Healing is the defensive capability, but others, your statement of being "spoiled" are those classes's designed defensive/survival skill sets.
You're viewing it from an entirely narrow field of vision as a class with efficient and powerful healing abilities along with a purge skill that's much more cost efficient.
Everyone who just says "purge it" need to stop. Purge is hardly even viable on my mag toons, like 7.5k cast cost? How.... HOW is that viable to be cast every 6 seconds, if not more if there are multiple sloaders attacking you. Unless you're a healer, or a templar then "purge it" just won't work. Most of the "purge it" people are probably just parroting others and have 0 experience actually fighting it.
Though apparently experienced enough to know that efficient purge is about 5k cost, that something that ticks for 853 does not actually need to be purged at all times and that you don't define balance by multiple guys focusing 1.
Yeah because the 1st time stam user who slots purge to deal with sloads is instantly going to have it morphed. And still 5k mag on a stam toon with like 12-15k ? So you get a couple purges and lose all your other mag utility? And no *** out numbered isint where you get balance from, that's such a stupid strawman point. But "balance" isint getting killed by 4 guys who light attack you once either now is it?
Everyone who just says "purge it" need to stop. Purge is hardly even viable on my mag toons, like 7.5k cast cost? How.... HOW is that viable to be cast every 6 seconds, if not more if there are multiple sloaders attacking you. Unless you're a healer, or a templar then "purge it" just won't work. Most of the "purge it" people are probably just parroting others and have 0 experience actually fighting it.
Though apparently experienced enough to know that efficient purge is about 5k cost, that something that ticks for 853 does not actually need to be purged at all times and that you don't define balance by multiple guys focusing 1.
Yeah because the 1st time stam user who slots purge to deal with sloads is instantly going to have it morphed. And still 5k mag on a stam toon with like 12-15k ? So you get a couple purges and lose all your other mag utility?
And no *** out numbered isint where you get balance from, that's such a stupid strawman point. But "balance" isint getting killed by 4 guys who light attack you once either now is it?
TequilaFire wrote: »I am still waiting to be killed by Sload's.
Everyone who just says "purge it" need to stop. Purge is hardly even viable on my mag toons, like 7.5k cast cost? How.... HOW is that viable to be cast every 6 seconds, if not more if there are multiple sloaders attacking you. Unless you're a healer, or a templar then "purge it" just won't work. Most of the "purge it" people are probably just parroting others and have 0 experience actually fighting it.
Though apparently experienced enough to know that efficient purge is about 5k cost, that something that ticks for 853 does not actually need to be purged at all times and that you don't define balance by multiple guys focusing 1.
Yeah because the 1st time stam user who slots purge to deal with sloads is instantly going to have it morphed. And still 5k mag on a stam toon with like 12-15k ? So you get a couple purges and lose all your other mag utility?
A first time stam user not having a skill morphed is irrelevant, sometimes when I level a character I go into the under 50 campaign with no heal, then die because I have no heal, I don't cry that is a balance issue because I haven't unlocked skills.
And yes 5k isn't cheap on stam, but then purge isn't the only option as others have pointed out, HoTs, sets that purge or heal, health recovery, etc.
But that actually requires some balance in a build, which upsets those who are used to builds being carried by broken mechanics like shields and largely maxing out one aspect of their build, whilst neglecting the other parts of their build. (like those who take 12k magicka on stam builds then cry at the prospect that might not be enough...)And no *** out numbered isint where you get balance from, that's such a stupid strawman point. But "balance" isint getting killed by 4 guys who light attack you once either now is it?
LOL, the only strawman is coming from you,, if your point was about light attacks then you would have specified light attacks, but you didn't, because it wasn't about that, it was just the typical crying about multiple people hitting you as if that mattered for balance, the reality is they could remove the procs from light attacks tommorrow and you would still have people complaining "I was 1v5 guys and I got multiple Sload's on me" as if that is the basis for balance.
Everyone who just says "purge it" need to stop. Purge is hardly even viable on my mag toons, like 7.5k cast cost? How.... HOW is that viable to be cast every 6 seconds, if not more if there are multiple sloaders attacking you. Unless you're a healer, or a templar then "purge it" just won't work. Most of the "purge it" people are probably just parroting others and have 0 experience actually fighting it.
Though apparently experienced enough to know that efficient purge is about 5k cost, that something that ticks for 853 does not actually need to be purged at all times and that you don't define balance by multiple guys focusing 1.
Yeah because the 1st time stam user who slots purge to deal with sloads is instantly going to have it morphed. And still 5k mag on a stam toon with like 12-15k ? So you get a couple purges and lose all your other mag utility?
A first time stam user not having a skill morphed is irrelevant, sometimes when I level a character I go into the under 50 campaign with no heal, then die because I have no heal, I don't cry that is a balance issue because I haven't unlocked skills.
And yes 5k isn't cheap on stam, but then purge isn't the only option as others have pointed out, HoTs, sets that purge or heal, health recovery, etc.
But that actually requires some balance in a build, which upsets those who are used to builds being carried by broken mechanics like shields and largely maxing out one aspect of their build, whilst neglecting the other parts of their build. (like those who take 12k magicka on stam builds then cry at the prospect that might not be enough...)And no *** out numbered isint where you get balance from, that's such a stupid strawman point. But "balance" isint getting killed by 4 guys who light attack you once either now is it?
LOL, the only strawman is coming from you,, if your point was about light attacks then you would have specified light attacks, but you didn't, because it wasn't about that, it was just the typical crying about multiple people hitting you as if that mattered for balance, the reality is they could remove the procs from light attacks tommorrow and you would still have people complaining "I was 1v5 guys and I got multiple Sload's on me" as if that is the basis for balance.
You're missing the woke basis of this argument because your intent of defending a broken set. How is being able to stack multiple 5-6k 6s dots on a player balanced??????? How do you out heal that, how do you purge a constant uptime dot? It's just broken and if you can't see that then you're just really dull
Everyone who just says "purge it" need to stop. Purge is hardly even viable on my mag toons, like 7.5k cast cost? How.... HOW is that viable to be cast every 6 seconds, if not more if there are multiple sloaders attacking you. Unless you're a healer, or a templar then "purge it" just won't work. Most of the "purge it" people are probably just parroting others and have 0 experience actually fighting it.
Though apparently experienced enough to know that efficient purge is about 5k cost, that something that ticks for 853 does not actually need to be purged at all times and that you don't define balance by multiple guys focusing 1.
Yeah because the 1st time stam user who slots purge to deal with sloads is instantly going to have it morphed. And still 5k mag on a stam toon with like 12-15k ? So you get a couple purges and lose all your other mag utility?
But that actually requires some balance in a build, which upsets those who are used to builds being carried by broken mechanics like shields and
THEDKEXPERIENCE wrote: »Been 10 days now. I have yet to die from Sloads in Cyrodiil on XBox.
Example 23,618 of why comparing what does and does not work on PC vs console is folly.
THEDKEXPERIENCE wrote: »Everyone who just says "purge it" need to stop. Purge is hardly even viable on my mag toons, like 7.5k cast cost? How.... HOW is that viable to be cast every 6 seconds, if not more if there are multiple sloaders attacking you. Unless you're a healer, or a templar then "purge it" just won't work. Most of the "purge it" people are probably just parroting others and have 0 experience actually fighting it.
Though apparently experienced enough to know that efficient purge is about 5k cost, that something that ticks for 853 does not actually need to be purged at all times and that you don't define balance by multiple guys focusing 1.
Yeah because the 1st time stam user who slots purge to deal with sloads is instantly going to have it morphed. And still 5k mag on a stam toon with like 12-15k ? So you get a couple purges and lose all your other mag utility?
A first time stam user not having a skill morphed is irrelevant, sometimes when I level a character I go into the under 50 campaign with no heal, then die because I have no heal, I don't cry that is a balance issue because I haven't unlocked skills.
And yes 5k isn't cheap on stam, but then purge isn't the only option as others have pointed out, HoTs, sets that purge or heal, health recovery, etc.
But that actually requires some balance in a build, which upsets those who are used to builds being carried by broken mechanics like shields and largely maxing out one aspect of their build, whilst neglecting the other parts of their build. (like those who take 12k magicka on stam builds then cry at the prospect that might not be enough...)And no *** out numbered isint where you get balance from, that's such a stupid strawman point. But "balance" isint getting killed by 4 guys who light attack you once either now is it?
LOL, the only strawman is coming from you,, if your point was about light attacks then you would have specified light attacks, but you didn't, because it wasn't about that, it was just the typical crying about multiple people hitting you as if that mattered for balance, the reality is they could remove the procs from light attacks tommorrow and you would still have people complaining "I was 1v5 guys and I got multiple Sload's on me" as if that is the basis for balance.
You're missing the woke basis of this argument because your intent of defending a broken set. How is being able to stack multiple 5-6k 6s dots on a player balanced??????? How do you out heal that, how do you purge a constant uptime dot? It's just broken and if you can't see that then you're just really dull
Why are you expecting to fight 5 people and win?
You're missing the woke basis of this argument because your intent of defending a broken set. How is being able to stack multiple 5-6k 6s dots on a player balanced??????? How do you out heal that, how do you purge a constant uptime dot? It's just broken and if you can't see that then you're just really dull
DRAGON_KILLER_HUNTER wrote: »any plans on fixing this clearly broken set that EVERYONE is running? no set EVER had SO much complaints in so tiny time like sloads because its CLEARLY brokenly OP and ruining pvp.
im already tired of cyrodiil and in battlegrounds its even worse because of SLOADS. its not fun anymore, EVERY fight you will get sloaded, you are lucky if its only one sload and not stacking.
and why are sorcs still allowed to cast shields and protect themself from other damage while nightblades just CANT cloak? whats the point of cloak when EVERYTHING breaks it and EVERY tick of sloads with mostly 100% uptime anyway? the class defensive skill, cloak, is completely useless when sloaded.
let us at least cloak but take the damage just like shields, its just unfair otherwise.
DRAGON_KILLER_HUNTER wrote: »any plans on fixing this clearly broken set that EVERYONE is running? no set EVER had SO much complaints in so tiny time like sloads because its CLEARLY brokenly OP and ruining pvp.
im already tired of cyrodiil and in battlegrounds its even worse because of SLOADS. its not fun anymore, EVERY fight you will get sloaded, you are lucky if its only one sload and not stacking.
and why are sorcs still allowed to cast shields and protect themself from other damage while nightblades just CANT cloak? whats the point of cloak when EVERYTHING breaks it and EVERY tick of sloads with mostly 100% uptime anyway? the class defensive skill, cloak, is completely useless when sloaded.
let us at least cloak but take the damage just like shields, its just unfair otherwise.