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sloads is destroying pvp

  • Datthaw
    Datthaw
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    Sylosi wrote: »
    Datthaw wrote: »
    Everyone who just says "purge it" need to stop. Purge is hardly even viable on my mag toons, like 7.5k cast cost? How.... HOW is that viable to be cast every 6 seconds, if not more if there are multiple sloaders attacking you. Unless you're a healer, or a templar then "purge it" just won't work. Most of the "purge it" people are probably just parroting others and have 0 experience actually fighting it.

    Though apparently experienced enough to know that efficient purge is about 5k cost, that something that ticks for 853 does not actually need to be purged at all times and that you don't define balance by multiple guys focusing 1.

    Yeah because the 1st time stam user who slots purge to deal with sloads is instantly going to have it morphed. And still 5k mag on a stam toon with like 12-15k ? So you get a couple purges and lose all your other mag utility? And no *** out numbered isint where you get balance from, that's such a stupid strawman point. But "balance" isint getting killed by 4 guys who light attack you once either now is it?
  • Datthaw
    Datthaw
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    People who say"purge it" need to go back under thier rock. It's like telling someone to purge Duroks or riposte.
  • usmguy1234
    usmguy1234
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    Maybe I'm being dumb...but I looked up Sloads online...how is a set that does 400 damage in cyrodil cause so much problems? Can someone explain what this set is doing that is such an issue?

    Um it's a stackable 5-6k dot that doesn't care about mitigation at all. The only counter is to be a templar.... or just prolong your death using the uber expensive alliance purge skill while sloads gets reapplied the second after you purge it.
    Zaghigoth- Orc Stamplar
    Soul Razor- Altmer Magsorc
    Les Drago- Redguard Stamdk
    Eirius- Altmer Magdk
    Stormifeth- Altmer Magplar

    Disclaimer: My comments are a little sarcasm mixed with truth. If you can't handle that don't respond to me.

  • usmguy1234
    usmguy1234
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    I swear Efficient Purge is so strong now even for stamina. Seducer is gonna make a comeback but for stamina.

    It's called marksman
    Zaghigoth- Orc Stamplar
    Soul Razor- Altmer Magsorc
    Les Drago- Redguard Stamdk
    Eirius- Altmer Magdk
    Stormifeth- Altmer Magplar

    Disclaimer: My comments are a little sarcasm mixed with truth. If you can't handle that don't respond to me.

  • redshirt_49
    redshirt_49
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    Vapirko wrote: »
    Raudgrani wrote: »
    Vapirko wrote: »
    Raudgrani wrote: »
    No, it is not. I've had sload's on my death recap some times, damage like 2-4k. If that's "destroying PVP", then you have other problems besides Sload's. No, I don't use Sload's, never have and probably never will.

    Look at me I’m another EP tank running with a 20 man zerg and sloads doesn’t bother me so it’s not OP.

    I don't even have a tank anymore. I PVP these days with stamina and magicka nightblade, a stamina warden and a stamina templar (the later is actually more of a werewolf only build). I don't purge anything on other than the templar when in human form. I'm not a top tier player (well, according to some I am, but the top notch players won't agree to that).

    I still die 9/10 from dawnbreaker/steel tornado, as I have done the last 2-3 months or so. Before that it was all eye-of-flame/vicious death/proxy. Sload's doesn't bother me at all, not even when it's worn by the most skilled enemies I know.

    I can’t think of a single player that I know and respect who doesn’t hate this set. If you’re telling me that Sloads shows up sometimes for 2-4K damage then you’re not really PvPing that much or you’re standing in the center of a zerg. This set shows up in at least half of all death recaps for up to 7 ticks which isn’t even supposed to happen. I’ve had two 7 tick sloads in a row on my death recap from the same person. All I can say is, if Sloads doesn’t bother you as a player you’re either using it or you’re not really pushing into the fight.

    All that means is you only respect people who agree with you :D
    usmguy1234 wrote: »
    I swear Efficient Purge is so strong now even for stamina. Seducer is gonna make a comeback but for stamina.

    It's called marksman

    And that never even went anywhere. Most bow build never stopped using it.


    EDIT : Anyway, can a mod close this thread please? We don't need a new thread on this Every. Single. Day. @ZOS_JesC
    Edited by redshirt_49 on June 15, 2018 11:45AM
  • Betsararie
    Betsararie
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    usmguy1234 wrote: »
    I swear Efficient Purge is so strong now even for stamina. Seducer is gonna make a comeback but for stamina.

    It's called marksman

    Marksman? Not it seen it mentioned on the forums much.
  • Raraaku
    Raraaku
    ✭✭✭✭
    giphy.gif

    ^ Me whenever I peek in on PvP threads

    Back from a much needed break. || I like having too many projects and working on them all at once.

    Tank Enthusiast || CP: 445 || Stormproof

    Tanks
    Karsaak gro-Ursa: DC || Orc || Stamina Dragonknight || Tank || Level: CP 445
    Sir Leopold Stotch: DC || Breton || Magicka Templar || Tank || Level: 445
    Protects-Squishy-Ones: EP || Argonian || Magicka Sorcerer || Tank/CC || Level: CP 445
    Björn Shadow-Walker: EP || Nord || Stamina Nightblade || Tank || Level: 15
    Tiberius Valerion: AD || Imperial || Stamina Warden || Tank || Level: 15

    Damage Dealers
    Morrigan Ravyn-Cloak: AD || Altmer || Magicka Nightblade || DPS || Level: CP 445
    Ra'Zahkara: AD || Khajiit || Stamina Dragonknight || DPS || Level: CP 445
    Ezra al-Khazir: DC || Redguard || Stamina Templar || DPS || Level: 40
    Erryndril Telvaux: EP || Dunmer || Magicka Dragonknight || DPS || Level: 25
    Uzara gra-Khalari: DC || Orc || Stamina Nightblade || DPS [2H/DW] || Level: 15
    Solomon Motierre: DC || Breton || Magicka Sorcerer || DPS || Level: 20
    Ragnar the Wulf: EP || Nord || Stamina Warden || DPS || Level: 30
    Ra'Rahku: AD || Khajiit || Stamina Nightblade || DPS [Bow/Bow] || Level: 15

    Healers
    Sees-through-Hist: EP || Argonian || Magicka Warden || Healer/CC || CP 445
    Daedalus the Artificer: AD || Altmer || Magicka Templar || Healer || Level: 15
  • Betsararie
    Betsararie
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    Raraaku wrote: »
    giphy.gif

    ^ Me whenever I peek in on PvP threads

    PVP threads are everywhere now
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    Now granted, I am a Templar, but for me dealing with Sloads (especially 1v1) is really easy...

    I just stack HoT's; I use Rapid Regen + Ritual of Retribution and Sloads is easily dealt with at that point...

    Even if Ritual doesn't Cleanse it, the combined HoT's very easily out pace Sloads damage..


    Now I can see people having trouble with it out numbered, but:

    1) you are being focused upon, so you gonna take some punishment...

    I know some of you have been spoiled by the over performing combos of Shield Stacking/Streaking and Cloak/Major Expedition, but the game has caught up to those playstyle, so you gotta adapt to keep pace...

    2) use Troll King; this set alone will do wonders for neutralizing a Sloads proc (especially if you use HoT's along with it)...

    3) Orgnums Scales (as well as Bee Keepers) is excellent for countering Sloads steady damage as well...


    The point is that there are options for dealing with Sloads and some of the other newer sets in the game...

    Now these options will require you to give up some of that "kill, kill, kill" power that you are accustomed to, but you gotta adapt..

    The game has evolved; unless you evolve with it, you shall be left behind...
    Edited by TheDoomsdayMonster on June 15, 2018 11:55AM
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • ezio45
    ezio45
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    any plans on fixing this clearly broken set that EVERYONE is running? no set EVER had SO much complaints in so tiny time like sloads because its CLEARLY brokenly OP and ruining pvp.

    im already tired of cyrodiil and in battlegrounds its even worse because of SLOADS. its not fun anymore, EVERY fight you will get sloaded, you are lucky if its only one sload and not stacking.

    and why are sorcs still allowed to cast shields and protect themself from other damage while nightblades just CANT cloak? whats the point of cloak when EVERYTHING breaks it and EVERY tick of sloads with mostly 100% uptime anyway? the class defensive skill, cloak, is completely useless when sloaded.

    let us at least cloak but take the damage just like shields, its just unfair otherwise.

    Attacking sorcs is not a good move, we are your allies in trying to get sloads changed, there is NOONE that hates oblivion dmg more that sorcs.

    also we have about as much faith in the devs as a lvl 1 healer in vhof... comments like well sorcs can still use shields and nbs cant cloak basically translates into dev language as BY GOD LETS MAKE IT REMOVE SHIELDS TOO!!!!!!! genius they already have TOO MANY good abilities -_-

    just post about why this set is so harmful, we shall do the same. Give facts and thoughtful arguments as to why this set is so overpowered, yes it seems clear to use but unfortunately it seems the devs do not and its is up to use to provide evidence as to why this set is so harmful
  • Raraaku
    Raraaku
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    Now granted, I am a Templar, but for me dealing with Sloads (especially 1v1) is really easy...

    I just stack HoT's; I use Rapid Regen + Ritual of Retribution and Sloads is easily dealt with at that point...

    Even if Ritual doesn't Cleanse it, the combined HoT's very easily out pace Sloads damage..


    Now I can see people having trouble with it out numbered, but:

    1) you are being focused upon, so you gonna take some punishment...

    I know some of you have been spoiled by the over performing combos of Shield Stacking/Streaking and Cloak/Major Expedition, but the game has caught up to those playstyle, so you gotta adapt to keep pace...

    2) use Troll King; this set alone will do wonders for neutralizing a Sloads proc (especially if you use HoT's along with it)...

    3) Orgnums Scales (as well as Bee Keepers) is excellent for contering Sloads steady damage as well...


    The point is that there are options for dealing with Sloads and some of the other newer sets in the game...

    The game has evolved; unless you evolve with it, you shall be left behind...

    I don't PvP but I think you're comparing apples to oranges, particularly if that orange has an entire healing skill line with a much efficient purge method as well as very strong heals and you're playing a Magplar. Compare that to say a stamDK with a much more limited resource pool and purging is going to cost them roughly 30% of their limited pool that is also needed to be used for their survival/defensive skills.

    For your class, Healing is the defensive capability, but others, your statement of being "spoiled" are those classes's designed defensive/survival skill sets.

    You're viewing it from an entirely narrow field of vision as a class with efficient and powerful healing abilities along with a purge skill that's much more cost efficient.
    Edited by Raraaku on June 15, 2018 12:00PM
    Back from a much needed break. || I like having too many projects and working on them all at once.

    Tank Enthusiast || CP: 445 || Stormproof

    Tanks
    Karsaak gro-Ursa: DC || Orc || Stamina Dragonknight || Tank || Level: CP 445
    Sir Leopold Stotch: DC || Breton || Magicka Templar || Tank || Level: 445
    Protects-Squishy-Ones: EP || Argonian || Magicka Sorcerer || Tank/CC || Level: CP 445
    Björn Shadow-Walker: EP || Nord || Stamina Nightblade || Tank || Level: 15
    Tiberius Valerion: AD || Imperial || Stamina Warden || Tank || Level: 15

    Damage Dealers
    Morrigan Ravyn-Cloak: AD || Altmer || Magicka Nightblade || DPS || Level: CP 445
    Ra'Zahkara: AD || Khajiit || Stamina Dragonknight || DPS || Level: CP 445
    Ezra al-Khazir: DC || Redguard || Stamina Templar || DPS || Level: 40
    Erryndril Telvaux: EP || Dunmer || Magicka Dragonknight || DPS || Level: 25
    Uzara gra-Khalari: DC || Orc || Stamina Nightblade || DPS [2H/DW] || Level: 15
    Solomon Motierre: DC || Breton || Magicka Sorcerer || DPS || Level: 20
    Ragnar the Wulf: EP || Nord || Stamina Warden || DPS || Level: 30
    Ra'Rahku: AD || Khajiit || Stamina Nightblade || DPS [Bow/Bow] || Level: 15

    Healers
    Sees-through-Hist: EP || Argonian || Magicka Warden || Healer/CC || CP 445
    Daedalus the Artificer: AD || Altmer || Magicka Templar || Healer || Level: 15
  • TheDoomsdayMonster
    TheDoomsdayMonster
    ✭✭✭✭✭
    Raraaku wrote: »
    Now granted, I am a Templar, but for me dealing with Sloads (especially 1v1) is really easy...

    I just stack HoT's; I use Rapid Regen + Ritual of Retribution and Sloads is easily dealt with at that point...

    Even if Ritual doesn't Cleanse it, the combined HoT's very easily out pace Sloads damage..


    Now I can see people having trouble with it out numbered, but:

    1) you are being focused upon, so you gonna take some punishment...

    I know some of you have been spoiled by the over performing combos of Shield Stacking/Streaking and Cloak/Major Expedition, but the game has caught up to those playstyle, so you gotta adapt to keep pace...

    2) use Troll King; this set alone will do wonders for neutralizing a Sloads proc (especially if you use HoT's along with it)...

    3) Orgnums Scales (as well as Bee Keepers) is excellent for contering Sloads steady damage as well...


    The point is that there are options for dealing with Sloads and some of the other newer sets in the game...

    The game has evolved; unless you evolve with it, you shall be left behind...

    I don't PvP but I think you're comparing apples to oranges, particularly if that orange has an entire healing skill line with a much efficient purge method as well as very strong heals and you're playing a Magplar. Compare that to say a stamDK with a much more limited resource pool and purging is going to cost them roughly 30% of their limited pool that is also needed to be used for their survival/defensive skills.

    For your class, Healing is the defensive capability, but others, your statement of being "spoiled" are those classes's designed defensive/survival skill sets.

    You're viewing it from an entirely narrow field of vision as a class with efficient and powerful healing abilities along with a purge skill that's much more cost efficient.

    Oh, I know I have it easy against Sloads compared to others, but everyone has options for dealing with it...

    I just mentioned stacking HoT's as one of several solutions for dealing with Sloads...

    A StamDK could go for high Health Regen with Troll King and maybe Bee Keepers and laugh it off...

    The point is that there are options...
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    Datthaw wrote: »
    Sylosi wrote: »
    Datthaw wrote: »
    Everyone who just says "purge it" need to stop. Purge is hardly even viable on my mag toons, like 7.5k cast cost? How.... HOW is that viable to be cast every 6 seconds, if not more if there are multiple sloaders attacking you. Unless you're a healer, or a templar then "purge it" just won't work. Most of the "purge it" people are probably just parroting others and have 0 experience actually fighting it.

    Though apparently experienced enough to know that efficient purge is about 5k cost, that something that ticks for 853 does not actually need to be purged at all times and that you don't define balance by multiple guys focusing 1.

    Yeah because the 1st time stam user who slots purge to deal with sloads is instantly going to have it morphed. And still 5k mag on a stam toon with like 12-15k ? So you get a couple purges and lose all your other mag utility? And no *** out numbered isint where you get balance from, that's such a stupid strawman point. But "balance" isint getting killed by 4 guys who light attack you once either now is it?

    I think he was saying that the Devs ascertain balance in 1v1 scenario's...

    Not Xv1 senario's...
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • TequilaFire
    TequilaFire
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    I am still waiting to be killed by Sload's.
  • Sylosi
    Sylosi
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    Datthaw wrote: »
    Sylosi wrote: »
    Datthaw wrote: »
    Everyone who just says "purge it" need to stop. Purge is hardly even viable on my mag toons, like 7.5k cast cost? How.... HOW is that viable to be cast every 6 seconds, if not more if there are multiple sloaders attacking you. Unless you're a healer, or a templar then "purge it" just won't work. Most of the "purge it" people are probably just parroting others and have 0 experience actually fighting it.

    Though apparently experienced enough to know that efficient purge is about 5k cost, that something that ticks for 853 does not actually need to be purged at all times and that you don't define balance by multiple guys focusing 1.

    Yeah because the 1st time stam user who slots purge to deal with sloads is instantly going to have it morphed. And still 5k mag on a stam toon with like 12-15k ? So you get a couple purges and lose all your other mag utility?

    A first time stam user not having a skill morphed is irrelevant, sometimes when I level a character I go into the under 50 campaign with no heal, then die because I have no heal, I don't cry that is a balance issue because I haven't unlocked skills.

    And yes 5k isn't cheap on stam, but then purge isn't the only option as others have pointed out, HoTs, sets that purge or heal, health recovery, etc.

    But that actually requires some balance in a build, which upsets those who are used to builds being carried by broken mechanics like shields and largely maxing out one aspect of their build, whilst neglecting the other parts of their build. (like those who take 12k magicka on stam builds then cry at the prospect that might not be enough...)
    Datthaw wrote: »
    And no *** out numbered isint where you get balance from, that's such a stupid strawman point. But "balance" isint getting killed by 4 guys who light attack you once either now is it?

    LOL, the only strawman is coming from you,, if your point was about light attacks then you would have specified light attacks, but you didn't, because it wasn't about that, it was just the typical crying about multiple people hitting you as if that mattered for balance, the reality is they could remove the procs from light attacks tommorrow and you would still have people complaining "I was 1v5 guys and I got multiple Sload's on me" as if that is the basis for balance.




    Edited by Sylosi on June 15, 2018 1:27PM
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Been 10 days now. I have yet to die from Sloads in Cyrodiil on XBox.

    Example 23,618 of why comparing what does and does not work on PC vs console is folly.
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    I am still waiting to be killed by Sload's.

    I died from Zaan once ... once.
  • Dracane
    Dracane
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    The only problem with sloads, is that it can stack. If they finally make it so, that overpowered things can't stack, we would have less problems.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • griffkhalifa
    griffkhalifa
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    Lol this dude posts a new nerf thread every week. Usually it’s NB’s that are ruining PvP.
    PS4 NA
  • Datthaw
    Datthaw
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    Sylosi wrote: »
    Datthaw wrote: »
    Sylosi wrote: »
    Datthaw wrote: »
    Everyone who just says "purge it" need to stop. Purge is hardly even viable on my mag toons, like 7.5k cast cost? How.... HOW is that viable to be cast every 6 seconds, if not more if there are multiple sloaders attacking you. Unless you're a healer, or a templar then "purge it" just won't work. Most of the "purge it" people are probably just parroting others and have 0 experience actually fighting it.

    Though apparently experienced enough to know that efficient purge is about 5k cost, that something that ticks for 853 does not actually need to be purged at all times and that you don't define balance by multiple guys focusing 1.

    Yeah because the 1st time stam user who slots purge to deal with sloads is instantly going to have it morphed. And still 5k mag on a stam toon with like 12-15k ? So you get a couple purges and lose all your other mag utility?

    A first time stam user not having a skill morphed is irrelevant, sometimes when I level a character I go into the under 50 campaign with no heal, then die because I have no heal, I don't cry that is a balance issue because I haven't unlocked skills.

    And yes 5k isn't cheap on stam, but then purge isn't the only option as others have pointed out, HoTs, sets that purge or heal, health recovery, etc.

    But that actually requires some balance in a build, which upsets those who are used to builds being carried by broken mechanics like shields and largely maxing out one aspect of their build, whilst neglecting the other parts of their build. (like those who take 12k magicka on stam builds then cry at the prospect that might not be enough...)
    Datthaw wrote: »
    And no *** out numbered isint where you get balance from, that's such a stupid strawman point. But "balance" isint getting killed by 4 guys who light attack you once either now is it?

    LOL, the only strawman is coming from you,, if your point was about light attacks then you would have specified light attacks, but you didn't, because it wasn't about that, it was just the typical crying about multiple people hitting you as if that mattered for balance, the reality is they could remove the procs from light attacks tommorrow and you would still have people complaining "I was 1v5 guys and I got multiple Sload's on me" as if that is the basis for balance.




    You're missing the woke basis of this argument because your intent of defending a broken set. How is being able to stack multiple 5-6k 6s dots on a player balanced??????? How do you out heal that, how do you purge a constant uptime dot? It's just broken and if you can't see that then you're just really dull
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Datthaw wrote: »
    Sylosi wrote: »
    Datthaw wrote: »
    Sylosi wrote: »
    Datthaw wrote: »
    Everyone who just says "purge it" need to stop. Purge is hardly even viable on my mag toons, like 7.5k cast cost? How.... HOW is that viable to be cast every 6 seconds, if not more if there are multiple sloaders attacking you. Unless you're a healer, or a templar then "purge it" just won't work. Most of the "purge it" people are probably just parroting others and have 0 experience actually fighting it.

    Though apparently experienced enough to know that efficient purge is about 5k cost, that something that ticks for 853 does not actually need to be purged at all times and that you don't define balance by multiple guys focusing 1.

    Yeah because the 1st time stam user who slots purge to deal with sloads is instantly going to have it morphed. And still 5k mag on a stam toon with like 12-15k ? So you get a couple purges and lose all your other mag utility?

    A first time stam user not having a skill morphed is irrelevant, sometimes when I level a character I go into the under 50 campaign with no heal, then die because I have no heal, I don't cry that is a balance issue because I haven't unlocked skills.

    And yes 5k isn't cheap on stam, but then purge isn't the only option as others have pointed out, HoTs, sets that purge or heal, health recovery, etc.

    But that actually requires some balance in a build, which upsets those who are used to builds being carried by broken mechanics like shields and largely maxing out one aspect of their build, whilst neglecting the other parts of their build. (like those who take 12k magicka on stam builds then cry at the prospect that might not be enough...)
    Datthaw wrote: »
    And no *** out numbered isint where you get balance from, that's such a stupid strawman point. But "balance" isint getting killed by 4 guys who light attack you once either now is it?

    LOL, the only strawman is coming from you,, if your point was about light attacks then you would have specified light attacks, but you didn't, because it wasn't about that, it was just the typical crying about multiple people hitting you as if that mattered for balance, the reality is they could remove the procs from light attacks tommorrow and you would still have people complaining "I was 1v5 guys and I got multiple Sload's on me" as if that is the basis for balance.




    You're missing the woke basis of this argument because your intent of defending a broken set. How is being able to stack multiple 5-6k 6s dots on a player balanced??????? How do you out heal that, how do you purge a constant uptime dot? It's just broken and if you can't see that then you're just really dull

    Why are you expecting to fight 5 people and win?
  • Datthaw
    Datthaw
    ✭✭✭✭✭
    Sylosi wrote: »
    Datthaw wrote: »
    Sylosi wrote: »
    Datthaw wrote: »
    Everyone who just says "purge it" need to stop. Purge is hardly even viable on my mag toons, like 7.5k cast cost? How.... HOW is that viable to be cast every 6 seconds, if not more if there are multiple sloaders attacking you. Unless you're a healer, or a templar then "purge it" just won't work. Most of the "purge it" people are probably just parroting others and have 0 experience actually fighting it.

    Though apparently experienced enough to know that efficient purge is about 5k cost, that something that ticks for 853 does not actually need to be purged at all times and that you don't define balance by multiple guys focusing 1.

    Yeah because the 1st time stam user who slots purge to deal with sloads is instantly going to have it morphed. And still 5k mag on a stam toon with like 12-15k ? So you get a couple purges and lose all your other mag utility?



    But that actually requires some balance in a build, which upsets those who are used to builds being carried by broken mechanics like shields and



    LOL LOL this is your defense of sloads????
  • Jammer480
    Jammer480
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    Been 10 days now. I have yet to die from Sloads in Cyrodiil on XBox.

    Example 23,618 of why comparing what does and does not work on PC vs console is folly.

    I think I saw Sload damage 1 time in my death recap.. and I die a lot. Far more damage from Incap strike, lethal arrow and dawnbreaker spammers
    Livin' the dream...
  • xxthir13enxx
    xxthir13enxx
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    I’m curious if this set is triggered by Sloads? Is oblivion damage classed as a disabling effect?

    Robes of the Hist Set


    LEVEL 50 CHAMPION 160

    (2 items) Adds 1206 Max Health

    (3 items) Adds 129 Spell Damage

    (4 items) Adds 1096 Max Magicka

    (5 items) Reduces the duration of all disabling effects applied to you by 20%. While you are affected by a disabling effect, heal for 2000 Health every 1 second.
  • Tan9oSuccka
    Tan9oSuccka
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    Datthaw wrote: »
    Sylosi wrote: »
    Datthaw wrote: »
    Sylosi wrote: »
    Datthaw wrote: »
    Everyone who just says "purge it" need to stop. Purge is hardly even viable on my mag toons, like 7.5k cast cost? How.... HOW is that viable to be cast every 6 seconds, if not more if there are multiple sloaders attacking you. Unless you're a healer, or a templar then "purge it" just won't work. Most of the "purge it" people are probably just parroting others and have 0 experience actually fighting it.

    Though apparently experienced enough to know that efficient purge is about 5k cost, that something that ticks for 853 does not actually need to be purged at all times and that you don't define balance by multiple guys focusing 1.

    Yeah because the 1st time stam user who slots purge to deal with sloads is instantly going to have it morphed. And still 5k mag on a stam toon with like 12-15k ? So you get a couple purges and lose all your other mag utility?

    A first time stam user not having a skill morphed is irrelevant, sometimes when I level a character I go into the under 50 campaign with no heal, then die because I have no heal, I don't cry that is a balance issue because I haven't unlocked skills.

    And yes 5k isn't cheap on stam, but then purge isn't the only option as others have pointed out, HoTs, sets that purge or heal, health recovery, etc.

    But that actually requires some balance in a build, which upsets those who are used to builds being carried by broken mechanics like shields and largely maxing out one aspect of their build, whilst neglecting the other parts of their build. (like those who take 12k magicka on stam builds then cry at the prospect that might not be enough...)
    Datthaw wrote: »
    And no *** out numbered isint where you get balance from, that's such a stupid strawman point. But "balance" isint getting killed by 4 guys who light attack you once either now is it?

    LOL, the only strawman is coming from you,, if your point was about light attacks then you would have specified light attacks, but you didn't, because it wasn't about that, it was just the typical crying about multiple people hitting you as if that mattered for balance, the reality is they could remove the procs from light attacks tommorrow and you would still have people complaining "I was 1v5 guys and I got multiple Sload's on me" as if that is the basis for balance.




    You're missing the woke basis of this argument because your intent of defending a broken set. How is being able to stack multiple 5-6k 6s dots on a player balanced??????? How do you out heal that, how do you purge a constant uptime dot? It's just broken and if you can't see that then you're just really dull

    Why are you expecting to fight 5 people and win?

    The yolo swag 1 v X crowd is sure salty over this set.

    Does he really think they should balance sets in the 1 v X environment?

    If so, yikes.


  • Juju_beans
    Juju_beans
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    I die from proc sets all the time in cyro..this proc set or that proc set.

    IMO the "proc" from all these sets should be disabled in pvp. Then let skill take over.
  • redshirt_49
    redshirt_49
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    CxzRW9s.gif
  • Sylosi
    Sylosi
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    Datthaw wrote: »

    You're missing the woke basis of this argument because your intent of defending a broken set. How is being able to stack multiple 5-6k 6s dots on a player balanced??????? How do you out heal that, how do you purge a constant uptime dot? It's just broken and if you can't see that then you're just really dull

    Really try and keep up, if 4 guys focus you, balance is not you alone being able to cope with that.

    The basis would be 4v4, so in a BG if for the sake of simplicity two teams are fighting and their 4 players focus you and you get say 3 Sload's stacks on you, the balance is not you being able to fend off 4 guys through broken mechanics by yourself, the balance is that between you and the other three guys on your team you have group heals, group purges, skills like guard between you, combined with LoS, peeling, etc that the guy getting focused has a chance for long enough for your team to put the pressure on them.

    As for "broken", please stop making me laugh, if you actually cared about skilled, balanced non-broken PvP you would not be playing this game, it is packed full of broken cheese from one end to the other. (hint: non-critable stackable shields are broken, permablocking is broken, etc, which is exactly why the game needs a "broken" counter like oblivion damage in the first place)

    Edited by Sylosi on June 15, 2018 3:57PM
  • Scorpiodisc
    Scorpiodisc
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    any plans on fixing this clearly broken set that EVERYONE is running? no set EVER had SO much complaints in so tiny time like sloads because its CLEARLY brokenly OP and ruining pvp.

    im already tired of cyrodiil and in battlegrounds its even worse because of SLOADS. its not fun anymore, EVERY fight you will get sloaded, you are lucky if its only one sload and not stacking.

    and why are sorcs still allowed to cast shields and protect themself from other damage while nightblades just CANT cloak? whats the point of cloak when EVERYTHING breaks it and EVERY tick of sloads with mostly 100% uptime anyway? the class defensive skill, cloak, is completely useless when sloaded.

    let us at least cloak but take the damage just like shields, its just unfair otherwise.

    It seems like you are just getting outplayed TBH. You may want to try and develop a strategy that will help you counter it. In PvP you are sometimes going to lose to your opponent. When this happens it is more important to figure out what you could have done to prevent that loss. You see it is the Archer, not the Arrow. I hope this helps. Have a blessed day.
  • LittlePinkDot
    LittlePinkDot
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    any plans on fixing this clearly broken set that EVERYONE is running? no set EVER had SO much complaints in so tiny time like sloads because its CLEARLY brokenly OP and ruining pvp.

    im already tired of cyrodiil and in battlegrounds its even worse because of SLOADS. its not fun anymore, EVERY fight you will get sloaded, you are lucky if its only one sload and not stacking.

    and why are sorcs still allowed to cast shields and protect themself from other damage while nightblades just CANT cloak? whats the point of cloak when EVERYTHING breaks it and EVERY tick of sloads with mostly 100% uptime anyway? the class defensive skill, cloak, is completely useless when sloaded.

    let us at least cloak but take the damage just like shields, its just unfair otherwise.

    This is basically why I havent bothered doing pvp since summerset was released.

    You would be better off organizing dueling teams with rules like no sloads. Just exclude unknown people.
This discussion has been closed.