The only redeeming feature of sloads is that it keeps nightbladss out of cloak, which finally gives the other classes an effective counter that doesn’t force them to completely handicap themselves against the he nightblade for when the NB decides to kite or fight back.
If the “fix” to sloads is that it’ll no longer keep NBs out of cloak. I’ll finally give up and just accept the fact that ZOS wants all decent players playing stamblade. I’ll finish mine and play it exclusively until such a time that the ZOS devs stop playing it as their main.
As a magsorc, what exactly is my counter to this?
Slot a 711 hps mutagen?
Use healing ward, oh wait it goes through that.
It's insane to me that you can have 36k health in Zaan, Knightslayer, and Sloads and still do insane amounts of dmg with no counterplay. These free dmg sets(sloads, zaan, valkyn, duroks, etc.) need to be looked at immediately.
The only redeeming feature of sloads is that it keeps nightbladss out of cloak, which finally gives the other classes an effective counter that doesn’t force them to completely handicap themselves against the he nightblade for when the NB decides to kite or fight back.
If the “fix” to sloads is that it’ll no longer keep NBs out of cloak. I’ll finally give up and just accept the fact that ZOS wants all decent players playing stamblade. I’ll finish mine and play it exclusively until such a time that the ZOS devs stop playing it as their main.
Maybe you should finish it first and see what it actually feels like from the other side before going around with assumptions like that. I dont even slot cloak at all on my stamblade, so no it's not hurting me in that way directly. I just dislike how people assume stamblades are EZ-mode without playing one.
Not to mention that there are tons of counters to cloak alone. From magelight and flare to all the ground aoes, tornado, bombard and specific stealth preventing skills... Oh also Detect pots, which btw, every experienced player uses.
The only redeeming feature of sloads is that it keeps nightbladss out of cloak, which finally gives the other classes an effective counter that doesn’t force them to completely handicap themselves against the he nightblade for when the NB decides to kite or fight back.
If the “fix” to sloads is that it’ll no longer keep NBs out of cloak. I’ll finally give up and just accept the fact that ZOS wants all decent players playing stamblade. I’ll finish mine and play it exclusively until such a time that the ZOS devs stop playing it as their main.
Maybe you should finish it first and see what it actually feels like from the other side before going around with assumptions like that. I dont even slot cloak at all on my stamblade, so no it's not hurting me in that way directly. I just dislike how people assume stamblades are EZ-mode without playing one.
Not to mention that there are tons of counters to cloak alone. From magelight and flare to all the ground aoes, tornado, bombard and specific stealth preventing skills... Oh also Detect pots, which btw, every experienced player uses.
Yeah every single one of those counters you listed will handicap the player for the rest of the fight. Especially the detect pots, which I do use. They only work against really bad nightblades.
Also I don’t think stamblades are EZ mode. I think it has one of the highest skill caps in the game. But I think that in the right hands it is by far the strongest class in the game in 1v1 and Xv1 and open world situations right now.
The only redeeming feature of sloads is that it keeps nightbladss out of cloak, which finally gives the other classes an effective counter that doesn’t force them to completely handicap themselves against the he nightblade for when the NB decides to kite or fight back.
If the “fix” to sloads is that it’ll no longer keep NBs out of cloak. I’ll finally give up and just accept the fact that ZOS wants all decent players playing stamblade. I’ll finish mine and play it exclusively until such a time that the ZOS devs stop playing it as their main.
The only redeeming feature of sloads is that it keeps nightbladss out of cloak, which finally gives the other classes an effective counter that doesn’t force them to completely handicap themselves against the he nightblade for when the NB decides to kite or fight back.
If the “fix” to sloads is that it’ll no longer keep NBs out of cloak. I’ll finally give up and just accept the fact that ZOS wants all decent players playing stamblade. I’ll finish mine and play it exclusively until such a time that the ZOS devs stop playing it as their main.
Ironically having to adjust your setup to deal with sloads is very similar to having to adjust your setup just to deal with NBs. Cloak needs a little adjustment but sloads is not the answer.
The only redeeming feature of sloads is that it keeps nightbladss out of cloak, which finally gives the other classes an effective counter that doesn’t force them to completely handicap themselves against the he nightblade for when the NB decides to kite or fight back.
If the “fix” to sloads is that it’ll no longer keep NBs out of cloak. I’ll finally give up and just accept the fact that ZOS wants all decent players playing stamblade. I’ll finish mine and play it exclusively until such a time that the ZOS devs stop playing it as their main.
Ironically having to adjust your setup to deal with sloads is very similar to having to adjust your setup just to deal with NBs. Cloak needs a little adjustment but sloads is not the answer.
The problem with Invis in an game with no skill cooldowns, is that it's either absurdly strong or borderline useless depending on whether the opponent has a hard counter or not. There's never really a middle ground.
You get Marked or Sloaded (or detect potted before the pot nerf) and you're screwed. If the opponent does not have that hard counter you can always escape the fight if it's not going your way and there's next to nothing they can do. Especially these days when you can combine it with Undo and the buffed Shadow Image. You can just troll people for days.
It's an extremely strong ability that is hard to balance. Hence why other games generally balance it by giving it a long CD, but without any hard counters to it.
The only redeeming feature of sloads is that it keeps nightbladss out of cloak, which finally gives the other classes an effective counter that doesn’t force them to completely handicap themselves against the he nightblade for when the NB decides to kite or fight back.
If the “fix” to sloads is that it’ll no longer keep NBs out of cloak. I’ll finally give up and just accept the fact that ZOS wants all decent players playing stamblade. I’ll finish mine and play it exclusively until such a time that the ZOS devs stop playing it as their main.
Ironically having to adjust your setup to deal with sloads is very similar to having to adjust your setup just to deal with NBs. Cloak needs a little adjustment but sloads is not the answer.
The problem with Invis in an game with no skill cooldowns, is that it's either absurdly strong or borderline useless depending on whether the opponent has a hard counter or not. There's never really a middle ground.
You get Marked or Sloaded (or detect potted before the pot nerf) and you're screwed. If the opponent does not have that hard counter you can always escape the fight if it's not going your way and there's next to nothing they can do. Especially these days when you can combine it with Undo and the buffed Shadow Image. You can just troll people for days.
It's an extremely strong ability that is hard to balance. Hence why other games generally balance it by giving it a long CD, but without any hard counters to it.
That is what I would like to see happen with cloak.
Sloads just needs a cooldown or swapped to a bleed.
The only redeeming feature of sloads is that it keeps nightbladss out of cloak, which finally gives the other classes an effective counter that doesn’t force them to completely handicap themselves against the he nightblade for when the NB decides to kite or fight back.
If the “fix” to sloads is that it’ll no longer keep NBs out of cloak. I’ll finally give up and just accept the fact that ZOS wants all decent players playing stamblade. I’ll finish mine and play it exclusively until such a time that the ZOS devs stop playing it as their main.
Ironically having to adjust your setup to deal with sloads is very similar to having to adjust your setup just to deal with NBs. Cloak needs a little adjustment but sloads is not the answer.
The problem with Invis in an game with no skill cooldowns, is that it's either absurdly strong or borderline useless depending on whether the opponent has a hard counter or not. There's never really a middle ground.
You get Marked or Sloaded (or detect potted before the pot nerf) and you're screwed. If the opponent does not have that hard counter you can always escape the fight if it's not going your way and there's next to nothing they can do. Especially these days when you can combine it with Undo and the buffed Shadow Image. You can just troll people for days.
It's an extremely strong ability that is hard to balance. Hence why other games generally balance it by giving it a long CD, but without any hard counters to it.
dwemer_paleologist wrote: »if 4 people all cast their ultimate on you, you die, how is this set any different?
Mag sorcs got enough damage to kill a sload user before the dots start to stack.
I was very much looking forward to BG's this patch with the changes to the matchmaking and the fact that they are now available for F2P players. That being said I have no fun in BG's in the current meta. It's all Sload's, recourse cost poisons, and proc sets. I can either play a stand-up build and perform sub-optimally, or I can join in the cheese and perform well while being bored of the stale combat. I have nothing good to say about the current state of BG's, or any PvP for that matter.
dwemer_paleologist wrote: »if 4 people all cast their ultimate on you, you die, how is this set any different?
You are comparing four people using an ultimate ability to a crafted five piece set. Please remove yourself from this discussion.
dwemer_paleologist wrote: »dwemer_paleologist wrote: »if 4 people all cast their ultimate on you, you die, how is this set any different?
You are comparing four people using an ultimate ability to a crafted five piece set. Please remove yourself from this discussion.
if 4 people are attacking you then yes you should die, and especially if they are all casting their ultimates on you at the same time. and if 4 people are all wearing sloads and attack you then it is the same exact thing.
4 people are going to kill you no matter what their wearing and no matter what their casting or using is the point.
the idea that 1 person can take on a group or a zerg is just stupid and THAT is what is broken, not the armor set, not the skill, no, its the broken and over powered builds that are the problem, not the skills and not the armor sets.
dwemer_paleologist wrote: »dwemer_paleologist wrote: »if 4 people all cast their ultimate on you, you die, how is this set any different?
You are comparing four people using an ultimate ability to a crafted five piece set. Please remove yourself from this discussion.
if 4 people are attacking you then yes you should die, and especially if they are all casting their ultimates on you at the same time. and if 4 people are all wearing sloads and attack you then it is the same exact thing.
4 people are going to kill you no matter what their wearing and no matter what their casting or using is the point.
the idea that 1 person can take on a group or a zerg is just stupid and THAT is what is broken, not the armor set, not the skill, no, its the broken and over powered builds that are the problem, not the skills and not the armor sets.
Should a chess grandmaster lose to 50 amateur players he takes on in a simultaneous match (or, even more accurate, a consultation match)?
dwemer_paleologist wrote: »dwemer_paleologist wrote: »dwemer_paleologist wrote: »if 4 people all cast their ultimate on you, you die, how is this set any different?
You are comparing four people using an ultimate ability to a crafted five piece set. Please remove yourself from this discussion.
if 4 people are attacking you then yes you should die, and especially if they are all casting their ultimates on you at the same time. and if 4 people are all wearing sloads and attack you then it is the same exact thing.
4 people are going to kill you no matter what their wearing and no matter what their casting or using is the point.
the idea that 1 person can take on a group or a zerg is just stupid and THAT is what is broken, not the armor set, not the skill, no, its the broken and over powered builds that are the problem, not the skills and not the armor sets.
Should a chess grandmaster lose to 50 amateur players he takes on in a simultaneous match (or, even more accurate, a consultation match)?
yeah that's not what we are talking about, we are talking about overpowered builds in an mmo, is no comparison to chess.
dwemer_paleologist wrote: »dwemer_paleologist wrote: »dwemer_paleologist wrote: »if 4 people all cast their ultimate on you, you die, how is this set any different?
You are comparing four people using an ultimate ability to a crafted five piece set. Please remove yourself from this discussion.
if 4 people are attacking you then yes you should die, and especially if they are all casting their ultimates on you at the same time. and if 4 people are all wearing sloads and attack you then it is the same exact thing.
4 people are going to kill you no matter what their wearing and no matter what their casting or using is the point.
the idea that 1 person can take on a group or a zerg is just stupid and THAT is what is broken, not the armor set, not the skill, no, its the broken and over powered builds that are the problem, not the skills and not the armor sets.
Should a chess grandmaster lose to 50 amateur players he takes on in a simultaneous match (or, even more accurate, a consultation match)?
yeah that's not what we are talking about, we are talking about overpowered builds in an mmo, is no comparison to chess.
It’s exactly what we are talking about. The chess master doesn’t lose to amateurs because of his skill. The only way you can say ESO is different is saying skill shouldn’t be a factor in determining who wins a fight. Which ironically is the proc set route all the way.
dwemer_paleologist wrote: »
if 4 people are attacking you then yes you should die, and especially if they are all casting their ultimates on you at the same time. and if 4 people are all wearing sloads and attack you then it is the same exact thing.
4 people are going to kill you no matter what their wearing and no matter what their casting or using is the point.
the idea that 1 person can take on a group or a zerg is just stupid and THAT is what is broken, not the armor set, not the skill, no, its the broken and over powered builds that are the problem, not the skills and not the armor sets.
dwemer_paleologist wrote: »dwemer_paleologist wrote: »if 4 people all cast their ultimate on you, you die, how is this set any different?
You are comparing four people using an ultimate ability to a crafted five piece set. Please remove yourself from this discussion.
if 4 people are attacking you then yes you should die, and especially if they are all casting their ultimates on you at the same time. and if 4 people are all wearing sloads and attack you then it is the same exact thing.
4 people are going to kill you no matter what their wearing and no matter what their casting or using is the point.
the idea that 1 person can take on a group or a zerg is just stupid and THAT is what is broken, not the armor set, not the skill, no, its the broken and over powered builds that are the problem, not the skills and not the armor sets.
Should a chess grandmaster lose to 50 amateur players he takes on in a simultaneous match (or, even more accurate, a consultation match)?
As a magsorc, what exactly is my counter to this?
Slot a 711 hps mutagen?
Use healing ward, oh wait it goes through that.
It's insane to me that you can have 36k health in Zaan, Knightslayer, and Sloads and still do insane amounts of dmg with no counterplay. These free dmg sets(sloads, zaan, valkyn, duroks, etc.) need to be looked at immediately.
dwemer_paleologist wrote: »dwemer_paleologist wrote: »if 4 people all cast their ultimate on you, you die, how is this set any different?
You are comparing four people using an ultimate ability to a crafted five piece set. Please remove yourself from this discussion.
if 4 people are attacking you then yes you should die, and especially if they are all casting their ultimates on you at the same time. and if 4 people are all wearing sloads and attack you then it is the same exact thing.
4 people are going to kill you no matter what their wearing and no matter what their casting or using is the point.
the idea that 1 person can take on a group or a zerg is just stupid and THAT is what is broken, not the armor set, not the skill, no, its the broken and over powered builds that are the problem, not the skills and not the armor sets.
dwemer_paleologist wrote: »dwemer_paleologist wrote: »if 4 people all cast their ultimate on you, you die, how is this set any different?
You are comparing four people using an ultimate ability to a crafted five piece set. Please remove yourself from this discussion.
if 4 people are attacking you then yes you should die, and especially if they are all casting their ultimates on you at the same time. and if 4 people are all wearing sloads and attack you then it is the same exact thing.
4 people are going to kill you no matter what their wearing and no matter what their casting or using is the point.
the idea that 1 person can take on a group or a zerg is just stupid and THAT is what is broken, not the armor set, not the skill, no, its the broken and over powered builds that are the problem, not the skills and not the armor sets.
Should a chess grandmaster lose to 50 amateur players he takes on in a simultaneous match (or, even more accurate, a consultation match)?
You mean fifty moves before he gets to go once right? Because otherwise your argument literally makes no sense....
dwemer_paleologist wrote: »dwemer_paleologist wrote: »if 4 people all cast their ultimate on you, you die, how is this set any different?
You are comparing four people using an ultimate ability to a crafted five piece set. Please remove yourself from this discussion.
if 4 people are attacking you then yes you should die, and especially if they are all casting their ultimates on you at the same time. and if 4 people are all wearing sloads and attack you then it is the same exact thing.
4 people are going to kill you no matter what their wearing and no matter what their casting or using is the point.
the idea that 1 person can take on a group or a zerg is just stupid and THAT is what is broken, not the armor set, not the skill, no, its the broken and over powered builds that are the problem, not the skills and not the armor sets.
So basically you want to nerf anyone who plays by themselves? Solo players already have it hard enough, now you literally want to take away the chance to even have a fight.Why not just take away all skills/builds/everything and just make it a number game? If you have more people you automatically win, that sounds good right? No, no it does not.