I attempted to min/max movement speed on my crafter/harvester after Summerset launch, but I noticed my character doesn't move any faster than before.
So I decided to do some testing. I was wearing 7 medium armor, 5 piece Fiord's, major expedition (from retreating maneuvers), orc racial passive, and 3x purple Swift jewelry.
Together, all these bonuses should give:
medium armor: 21% movement speed (3% per piece)
Fiord's: 15% bonus while sprinting (5-piece bonus)
Major Expedition: 30%
Orc Racial Passive: 10%
3x Purple Swift: 27%
Windrunning CP passive: 2%
Total Bonus: 105%
So I should be wasting 5% of my movement speed bonus, but hitting the 100% bonus movement speed cap. I sprinted a flat route through Craglorn, using my Retreating Maneuvers (RM) as a timer. I started at the same point and ran for 33 seconds until my RM expired. Then I removed my 3x Swift Fiord's Jewelry, so I would have lost 42% movement speed (27% swift and 15% from Fiord's). Effectively I would have only lost 37% since I was already 5% over the movement speed cap. However, I covered the EXACT same distance in 33 seconds with RM up, both with and without my Swift Fiord's jewelry.
I then conducted a different test. I ran from point A to point B on a route that took 30 seconds with my full 105% movement speed set up. I then repeated the test running from point A to B without my 3x Swift Fiord's jewelry. Again, it took EXACTLY 30 seconds. It should have taken (163% movement speed/200% movement speed)=0.815, 30/0.815=36.8 seconds.
It would seem something is preventing me from reaching the 100% movement speed bonus, unless sprint itself is counting as some percentage movement speed bonus (which would be counter intuitive to me). I would appreciate it if this were fixed, considering I invested 150 transmute crystals and 3,000 crowns for race change to min/max a movement speed farming, crafter build.
Thanks.
PC-NA | CP 1,400+
@The_Forseti