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What’s truly the most powerful class right now?

  • Vapirko
    Vapirko
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    chris25602 wrote: »
    as a mag sorc anytime i see a dk reflecting me i 1. dodge roll 2. switch to resto hvy and light atks with CC posion

    Or backbar soul assault if you want to be a real pain in the ass
    Edited by Vapirko on May 30, 2018 3:11AM
  • Micah_Bayer
    Micah_Bayer
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    Stamblade (I got ganked)
    Biro123 wrote: »
    Daus wrote: »
    Biro123 wrote: »
    Stamblade, by a mile.. I used to have little problem with them last patch, now they're a nightmare to fight.

    Why so?

    1. Damage has ramped up so high that shields can't contain it anymore without being 100% defensive.. Then you run out of resources. Used to be possible to put up a stack and fight back for a cool down or 2. Now you put up hardened and its all but down before you can cast harness, so you need your strongest shield again - hardened... Vicious cycle till oom or cc wrecks you.

    2. So much avoidance from stamblades that sorc burst is difficult to set up on them.

    3. Used to be able to force them on the defensive much more often too, but need a burst rotation to make it happen. See 1. And 2. Since stamblade burst is frontloaded vs sorcs delayed, see 1.
    Therefore, once the NB starts attacking, he just needs to keep the pressure up...

    4. Stealth mechanics means they mostly start the fight by getting the first hit in and you start the fight on the defensive.. See 3.

    5. Strong disengage/instaburst forcing to constantly shield, running you dry.. So even if you get the upper hand... See 4.

    The advantage a sorc used to have was before 1. Was a thing.. Allowing you to slowly gain the initiative back. NB could still do 5. To regain it, but you always had a chance to take it back again.

    Not any more.

    If you use mines it relieves so much pressure when fighting stamblades it actually will allow you to basically just keep one shield up saving you so much magicka in the long run. In my opinion it turns the fight in your favor

    Mines don't do anything.
  • Thogard
    Thogard
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    Stamblade (I got ganked)
    Thogard wrote: »
    Huggelz wrote: »
    watch krothas stream, enough said.

    Yeah I’m pretty sure he would vote for Warden lol. He spends a lot of time talking about how OP they are...
    Huggelz wrote: »
    Thogard wrote: »
    Huggelz wrote: »
    watch krothas stream, enough said.

    Yeah I’m pretty sure he would vote for Warden lol. He spends a lot of time talking about how OP they are...

    He would end you in 2 rotations.

    What can a lowly peasant like me ever hope to do against King Krotha, the inventor of the dragon leap?
    Edited by Thogard on May 30, 2018 4:41PM
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • Starlight_Knight
    Starlight_Knight
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    Magden (I’m trolling)
    i would like to change my vote to stamplar with sloads and duroks plz lol
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Magplar ( I actually just hate BoL)
    Vapirko wrote: »
    chris25602 wrote: »
    as a mag sorc anytime i see a dk reflecting me i 1. dodge roll 2. switch to resto hvy and light atks with CC posion

    Or backbar soul assault if you want to be a real pain in the ass

    100% all of this. If you deflect a fireball back at me I’m instantly bar swapping to heavy lightning attacks, Radiant Oppressions and Soul Assault.
  • Lichbourne90
    Lichbourne90
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    Stamden (I adhere to popular opinion)
    For some reason I love this poll :D
  • IZZEFlameLash
    IZZEFlameLash
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    Stamblade (I got ganked)
    Biro123 wrote: »
    Daus wrote: »
    Biro123 wrote: »
    Stamblade, by a mile.. I used to have little problem with them last patch, now they're a nightmare to fight.

    Why so?

    1. Damage has ramped up so high that shields can't contain it anymore without being 100% defensive.. Then you run out of resources. Used to be possible to put up a stack and fight back for a cool down or 2. Now you put up hardened and its all but down before you can cast harness, so you need your strongest shield again - hardened... Vicious cycle till oom or cc wrecks you.

    2. So much avoidance from stamblades that sorc burst is difficult to set up on them.

    3. Used to be able to force them on the defensive much more often too, but need a burst rotation to make it happen. See 1. And 2. Since stamblade burst is frontloaded vs sorcs delayed, see 1.
    Therefore, once the NB starts attacking, he just needs to keep the pressure up...

    4. Stealth mechanics means they mostly start the fight by getting the first hit in and you start the fight on the defensive.. See 3.

    5. Strong disengage/instaburst forcing to constantly shield, running you dry.. So even if you get the upper hand... See 4.

    The advantage a sorc used to have was before 1. Was a thing.. Allowing you to slowly gain the initiative back. NB could still do 5. To regain it, but you always had a chance to take it back again.

    Not any more.

    If you use mines it relieves so much pressure when fighting stamblades it actually will allow you to basically just keep one shield up saving you so much magicka in the long run. In my opinion it turns the fight in your favor

    Mines don't deter my Stamblade from killing the mine users and I run non-Fortified Brass MA. Sorcs who feel that they are safe with mines around them end up cc'd and dead in most cases I witnessed or have done so myself.
    Imperials, the one and true masters of all mortal races of Tamriel
  • thankyourat
    thankyourat
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    Biro123 wrote: »
    Daus wrote: »
    Biro123 wrote: »
    Stamblade, by a mile.. I used to have little problem with them last patch, now they're a nightmare to fight.

    Why so?

    1. Damage has ramped up so high that shields can't contain it anymore without being 100% defensive.. Then you run out of resources. Used to be possible to put up a stack and fight back for a cool down or 2. Now you put up hardened and its all but down before you can cast harness, so you need your strongest shield again - hardened... Vicious cycle till oom or cc wrecks you.

    2. So much avoidance from stamblades that sorc burst is difficult to set up on them.

    3. Used to be able to force them on the defensive much more often too, but need a burst rotation to make it happen. See 1. And 2. Since stamblade burst is frontloaded vs sorcs delayed, see 1.
    Therefore, once the NB starts attacking, he just needs to keep the pressure up...

    4. Stealth mechanics means they mostly start the fight by getting the first hit in and you start the fight on the defensive.. See 3.

    5. Strong disengage/instaburst forcing to constantly shield, running you dry.. So even if you get the upper hand... See 4.

    The advantage a sorc used to have was before 1. Was a thing.. Allowing you to slowly gain the initiative back. NB could still do 5. To regain it, but you always had a chance to take it back again.

    Not any more.

    If you use mines it relieves so much pressure when fighting stamblades it actually will allow you to basically just keep one shield up saving you so much magicka in the long run. In my opinion it turns the fight in your favor

    Mines don't deter my Stamblade from killing the mine users and I run non-Fortified Brass MA. Sorcs who feel that they are safe with mines around them end up cc'd and dead in most cases I witnessed or have done so myself.

    That's a sorc that's either not very experienced or doesn't understand game mechanics. Mines are actually kind of op for kiting melee opponents. You can cc a sorc but they can just break free. Mines pretty much stops combos with root spam. If you are using mines a player should not be able to apply consistent melee pressure on you if you are utilizing mines correctly. Just because you are in mines doesn't mean you don't keep a shield up. As long as you just simply back out of melee range every time your opponent hits a mine a player can not chain together attacks on you. Mines deal decent damage as well. The weakness of mines are that a lot of times you are forced to be more mobile and mines kind of force you to be stationary to be effective. They are pretty strong in choke points though.
  • Nemeliom
    Nemeliom
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    MagDK (I accidentally fragged/mercilessed myself once)
    Hahahaha, loved the side notes for every choice.
    Baradur Morker - Level 50 Bosmer Nightblade
    Le-Duck - Level 50 Dark Elf Dragonknight
    Boom-Stormer - Level 50 High Elf Sorcerer
    Nemeliom the Great - Level 50 Redguard Warden
    Crazy Little Maggie - Level 50 High Elf Templar
  • _Ahala_
    _Ahala_
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    Anything in the hands of a master
  • GreenSoup2HoT
    GreenSoup2HoT
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    Magsorc (I live in 2016)
    I only say Mag Sorc simply because instead of balancing the class, we got oblivion damage to counter them. So they are either hard countered or face rolling players. Also they are the only class that isnt really punished for rolling 100% damage sets since dark deal / equalibrium is so strong.

    I would say Nightblade or Magplar but they have basically heavy armour carrying them, heavy armour is destroying balance in this game. Most classes would be balanced if heavy armour reduced self heals.
    PS4 NA DC
  • Juhasow
    Juhasow
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    Edziu wrote: »
    in my opinion but from stamblade perpective..mainle cancer proc sets are most powerfull on any class but mostly nb with option to cloak away have the biggest advantage usiing them, especially on dots

    for me as stamnb other nbs arent problem until they use mark on me

    for me most powerfull enemies are stamplars who just litearally can spam purify to cleanse from many dots as they dont use magica for anything else so any dot is usless on them like even incap lol

    and also ver powerfull are just wardens tankly as dk if stam aor tankyl with healboting like magplar if they are on amgice and with it they have very high mobility with also big burst potential

    stams sorc is also on way with just dot fest + hurricane and spin to win as people calling that steel tornado :v

    EDIt: forgot about tankly mag dk also dot spamfest and almost free very nice heal in melee range on enemy but it have biggerr disadvantage to rest which I mentioned as magdk only of them dont have that good mobility

    Whaaaat ? This is serious L2P issue if the strongest enemie for stamblade is stamplar. That cleanse argument lol... Really reccomend You to try stamplar.

  • Hutch679
    Hutch679
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    Magsorc (I live in 2016)
    Up until now. Thank you sloads semblance! We needed you! Lololol. See ya mag sorcs! Better start actually slotting heals instead of hiding behind all those massive shields!
  • JumpmanLane
    JumpmanLane
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    MagDK (I accidentally fragged/mercilessed myself once)
    Stamblade? I unno I’ve killed more NB’s than anything. I reckon they were all magblades lol.

    MDK is in a great place if you know how to play it. Heals for days and...wait for it...wait for it...YOU GOT BURST DOWN!
  • IZZEFlameLash
    IZZEFlameLash
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    Stamblade (I got ganked)
    Biro123 wrote: »
    Daus wrote: »
    Biro123 wrote: »
    Stamblade, by a mile.. I used to have little problem with them last patch, now they're a nightmare to fight.

    Why so?

    1. Damage has ramped up so high that shields can't contain it anymore without being 100% defensive.. Then you run out of resources. Used to be possible to put up a stack and fight back for a cool down or 2. Now you put up hardened and its all but down before you can cast harness, so you need your strongest shield again - hardened... Vicious cycle till oom or cc wrecks you.

    2. So much avoidance from stamblades that sorc burst is difficult to set up on them.

    3. Used to be able to force them on the defensive much more often too, but need a burst rotation to make it happen. See 1. And 2. Since stamblade burst is frontloaded vs sorcs delayed, see 1.
    Therefore, once the NB starts attacking, he just needs to keep the pressure up...

    4. Stealth mechanics means they mostly start the fight by getting the first hit in and you start the fight on the defensive.. See 3.

    5. Strong disengage/instaburst forcing to constantly shield, running you dry.. So even if you get the upper hand... See 4.

    The advantage a sorc used to have was before 1. Was a thing.. Allowing you to slowly gain the initiative back. NB could still do 5. To regain it, but you always had a chance to take it back again.

    Not any more.

    If you use mines it relieves so much pressure when fighting stamblades it actually will allow you to basically just keep one shield up saving you so much magicka in the long run. In my opinion it turns the fight in your favor

    Mines don't deter my Stamblade from killing the mine users and I run non-Fortified Brass MA. Sorcs who feel that they are safe with mines around them end up cc'd and dead in most cases I witnessed or have done so myself.

    That's a sorc that's either not very experienced or doesn't understand game mechanics. Mines are actually kind of op for kiting melee opponents. You can cc a sorc but they can just break free. Mines pretty much stops combos with root spam. If you are using mines a player should not be able to apply consistent melee pressure on you if you are utilizing mines correctly. Just because you are in mines doesn't mean you don't keep a shield up. As long as you just simply back out of melee range every time your opponent hits a mine a player can not chain together attacks on you. Mines deal decent damage as well. The weakness of mines are that a lot of times you are forced to be more mobile and mines kind of force you to be stationary to be effective. They are pretty strong in choke points though.

    And you don't think NBs somehow can't deal with mines if 'Sorcs can just break free'? If NB still doesn't want to just take mine damage in, they can always orient themselves in between mines and hit the sorc. It's been done before or force the Sorc out of mines before/after mines are armed which also is done. Only real defense is shield and that can be just torn through or waited out. NB still has the advantage over Sorc and Sorc defense is quite predictable. Against mNB, they might last longer due to lower damage until Fear -> Meteor/Assassin's Will and Harness Magicka if running that. But it is almost always lobsided in favor of NBs unless the player skill discrepancy is there by a huge margin.
    Imperials, the one and true masters of all mortal races of Tamriel
  • Knootewoot
    Knootewoot
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    None of the above. It's any combination of 2-3 proc sets and poisons.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • JumpmanLane
    JumpmanLane
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    MagDK (I accidentally fragged/mercilessed myself once)
    Knootewoot wrote: »
    None of the above. It's any combination of 2-3 proc sets and poisons.

    And immovables 1v1 lol.
    Biro123 wrote: »
    Daus wrote: »
    Biro123 wrote: »
    Stamblade, by a mile.. I used to have little problem with them last patch, now they're a nightmare to fight.

    Why so?

    1. Damage has ramped up so high that shields can't contain it anymore without being 100% defensive.. Then you run out of resources. Used to be possible to put up a stack and fight back for a cool down or 2. Now you put up hardened and its all but down before you can cast harness, so you need your strongest shield again - hardened... Vicious cycle till oom or cc wrecks you.

    2. So much avoidance from stamblades that sorc burst is difficult to set up on them.

    3. Used to be able to force them on the defensive much more often too, but need a burst rotation to make it happen. See 1. And 2. Since stamblade burst is frontloaded vs sorcs delayed, see 1.
    Therefore, once the NB starts attacking, he just needs to keep the pressure up...

    4. Stealth mechanics means they mostly start the fight by getting the first hit in and you start the fight on the defensive.. See 3.

    5. Strong disengage/instaburst forcing to constantly shield, running you dry.. So even if you get the upper hand... See 4.

    The advantage a sorc used to have was before 1. Was a thing.. Allowing you to slowly gain the initiative back. NB could still do 5. To regain it, but you always had a chance to take it back again.

    Not any more.

    If you use mines it relieves so much pressure when fighting stamblades it actually will allow you to basically just keep one shield up saving you so much magicka in the long run. In my opinion it turns the fight in your favor

    Mines don't deter my Stamblade from killing the mine users and I run non-Fortified Brass MA. Sorcs who feel that they are safe with mines around them end up cc'd and dead in most cases I witnessed or have done so myself.

    That's a sorc that's either not very experienced or doesn't understand game mechanics. Mines are actually kind of op for kiting melee opponents. You can cc a sorc but they can just break free. Mines pretty much stops combos with root spam. If you are using mines a player should not be able to apply consistent melee pressure on you if you are utilizing mines correctly. Just because you are in mines doesn't mean you don't keep a shield up. As long as you just simply back out of melee range every time your opponent hits a mine a player can not chain together attacks on you. Mines deal decent damage as well. The weakness of mines are that a lot of times you are forced to be more mobile and mines kind of force you to be stationary to be effective. They are pretty strong in choke points though.

    And you don't think NBs somehow can't deal with mines if 'Sorcs can just break free'? If NB still doesn't want to just take mine damage in, they can always orient themselves in between mines and hit the sorc. It's been done before or force the Sorc out of mines before/after mines are armed which also is done. Only real defense is shield and that can be just torn through or waited out. NB still has the advantage over Sorc and Sorc defense is quite predictable. Against mNB, they might last longer due to lower damage until Fear -> Meteor/Assassin's Will and Harness Magicka if running that. But it is almost always lobsided in favor of NBs unless the player skill discrepancy is there by a huge margin.

    I unno. My last two 1v1 NB encounters in Vivec went like this: 1st NB had 150 more CP than me. I was solo; so, I suppose I made a good gank target. We 1v1ed for about 5 minutes. He threw everything at me but the kitchen sink. I healed through all of it. He lost. (I was on my magdk).

    Second encounter was some NB about same CP as me. He was hiding between some rocks where I decide to sneak into to buff back up because I didn’t want to buff up and break stealth. So, there I am hitting cauterize, fragmented shield, and volatile armor (which broke HIM out of stealth lol). I even sheathed my weapons, thinking “how cool as that! We picked the same spot to hide! Lol!” But, NO! He wanted to fight. I burned him down.

    I can only ASSUME that they were magblades. I unno. But when I encounter a solo NB on my magdk and it becomes a 1v1, I expect to win. 750 CP? Way to grind that out lol.
    Edited by JumpmanLane on June 3, 2018 11:43PM
  • Nyladreas
    Nyladreas
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    There is no OP class. The problems in this game are Sets and Sets and Sets. That's 95% of what the game is... Classes are 4% and skill is 1%.
  • IZZEFlameLash
    IZZEFlameLash
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    Stamblade (I got ganked)
    Knootewoot wrote: »
    None of the above. It's any combination of 2-3 proc sets and poisons.

    And immovables 1v1 lol.
    Biro123 wrote: »
    Daus wrote: »
    Biro123 wrote: »
    Stamblade, by a mile.. I used to have little problem with them last patch, now they're a nightmare to fight.

    Why so?

    1. Damage has ramped up so high that shields can't contain it anymore without being 100% defensive.. Then you run out of resources. Used to be possible to put up a stack and fight back for a cool down or 2. Now you put up hardened and its all but down before you can cast harness, so you need your strongest shield again - hardened... Vicious cycle till oom or cc wrecks you.

    2. So much avoidance from stamblades that sorc burst is difficult to set up on them.

    3. Used to be able to force them on the defensive much more often too, but need a burst rotation to make it happen. See 1. And 2. Since stamblade burst is frontloaded vs sorcs delayed, see 1.
    Therefore, once the NB starts attacking, he just needs to keep the pressure up...

    4. Stealth mechanics means they mostly start the fight by getting the first hit in and you start the fight on the defensive.. See 3.

    5. Strong disengage/instaburst forcing to constantly shield, running you dry.. So even if you get the upper hand... See 4.

    The advantage a sorc used to have was before 1. Was a thing.. Allowing you to slowly gain the initiative back. NB could still do 5. To regain it, but you always had a chance to take it back again.

    Not any more.

    If you use mines it relieves so much pressure when fighting stamblades it actually will allow you to basically just keep one shield up saving you so much magicka in the long run. In my opinion it turns the fight in your favor

    Mines don't deter my Stamblade from killing the mine users and I run non-Fortified Brass MA. Sorcs who feel that they are safe with mines around them end up cc'd and dead in most cases I witnessed or have done so myself.

    That's a sorc that's either not very experienced or doesn't understand game mechanics. Mines are actually kind of op for kiting melee opponents. You can cc a sorc but they can just break free. Mines pretty much stops combos with root spam. If you are using mines a player should not be able to apply consistent melee pressure on you if you are utilizing mines correctly. Just because you are in mines doesn't mean you don't keep a shield up. As long as you just simply back out of melee range every time your opponent hits a mine a player can not chain together attacks on you. Mines deal decent damage as well. The weakness of mines are that a lot of times you are forced to be more mobile and mines kind of force you to be stationary to be effective. They are pretty strong in choke points though.

    And you don't think NBs somehow can't deal with mines if 'Sorcs can just break free'? If NB still doesn't want to just take mine damage in, they can always orient themselves in between mines and hit the sorc. It's been done before or force the Sorc out of mines before/after mines are armed which also is done. Only real defense is shield and that can be just torn through or waited out. NB still has the advantage over Sorc and Sorc defense is quite predictable. Against mNB, they might last longer due to lower damage until Fear -> Meteor/Assassin's Will and Harness Magicka if running that. But it is almost always lobsided in favor of NBs unless the player skill discrepancy is there by a huge margin.

    I unno. My last two 1v1 NB encounters in Vivec went like this: 1st NB had 150 more CP than me. I was solo; so, I suppose I made a good gank target. We 1v1ed for about 5 minutes. He threw everything at me but the kitchen sink. I healed through all of it. He lost. (I was on my magdk).

    Second encounter was some NB about same CP as me. He was hiding between some rocks where I decide to sneak into to buff back up because I didn’t want to buff up and break stealth. So, there I am hitting cauterize, fragmented shield, and volatile armor (which broke HIM out of stealth lol). I even sheathed my weapons, thinking “how cool as that! We picked the same spot to hide! Lol!” But, NO! He wanted to fight. I burned him down.

    I can only ASSUME that they were magblades. I unno. But when I encounter a solo NB on my magdk and it becomes a 1v1, I expect to win. 750 CP? Way to grind that out lol.

    CP level do not indicate the skill level of player. I've seen people with 300 CP below me better than me. And I've seen people with 1.1k or so CP with horrid gameplay as well. Equal skill level fights are in favor of Stamblade.
    Imperials, the one and true masters of all mortal races of Tamriel
  • ChildOfLight
    ChildOfLight
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    Magsorc (I live in 2016)
    Wait, permablocking stamDk?

    Seems you didn't have anything better to write as side note.
    MagDks are seven thousands times better at permablocking, just saying.
    PC EU

    Ross Campano - Imperial Dragonknight - Tanks and steals stuff from barrels
  • Rohamad_Ali
    Rohamad_Ali
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    This is some of the best bait I've ever tasted .
  • Krotha
    Krotha
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    Huggelz wrote: »
    watch krothas stream, enough said.

    What about it? Just because I don't stream ESO doesn't mean I don't play it. #OfflineModeOP
  • Krotha
    Krotha
    ✭✭✭
    Thogard wrote: »
    Huggelz wrote: »
    watch krothas stream, enough said.

    Yeah I’m pretty sure he would vote for Warden lol. He spends a lot of time talking about how OP they are...

    I would vote for stam nb. You don't know me.
  • Rohaus
    Rohaus
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    Magsorc (I live in 2016)
    These days I see a lot of good players running either with a small group of 4+ OR running just duos. There is nothing more deadly than 2 mag sorcs running together.

    Next up I'd have to say 2 Stamdens running together is brutal especially if they sync their sub + DB together.

    2 NB's would follow but they have to be really good to make that work consistently.
    YouTube channel Rohaus Lives!
    Daggerfall Covenant
    VR16 DragonKnight
  • AverageJo3Gam3r
    AverageJo3Gam3r
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    Magplar ( I actually just hate BoL)
    You mean, I just hate purify
  • JumpmanLane
    JumpmanLane
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    ✭✭
    MagDK (I accidentally fragged/mercilessed myself once)
    Knootewoot wrote: »
    None of the above. It's any combination of 2-3 proc sets and poisons.

    And immovables 1v1 lol.
    Biro123 wrote: »
    Daus wrote: »
    Biro123 wrote: »
    Stamblade, by a mile.. I used to have little problem with them last patch, now they're a nightmare to fight.

    Why so?

    1. Damage has ramped up so high that shields can't contain it anymore without being 100% defensive.. Then you run out of resources. Used to be possible to put up a stack and fight back for a cool down or 2. Now you put up hardened and its all but down before you can cast harness, so you need your strongest shield again - hardened... Vicious cycle till oom or cc wrecks you.

    2. So much avoidance from stamblades that sorc burst is difficult to set up on them.

    3. Used to be able to force them on the defensive much more often too, but need a burst rotation to make it happen. See 1. And 2. Since stamblade burst is frontloaded vs sorcs delayed, see 1.
    Therefore, once the NB starts attacking, he just needs to keep the pressure up...

    4. Stealth mechanics means they mostly start the fight by getting the first hit in and you start the fight on the defensive.. See 3.

    5. Strong disengage/instaburst forcing to constantly shield, running you dry.. So even if you get the upper hand... See 4.

    The advantage a sorc used to have was before 1. Was a thing.. Allowing you to slowly gain the initiative back. NB could still do 5. To regain it, but you always had a chance to take it back again.

    Not any more.

    If you use mines it relieves so much pressure when fighting stamblades it actually will allow you to basically just keep one shield up saving you so much magicka in the long run. In my opinion it turns the fight in your favor

    Mines don't deter my Stamblade from killing the mine users and I run non-Fortified Brass MA. Sorcs who feel that they are safe with mines around them end up cc'd and dead in most cases I witnessed or have done so myself.

    That's a sorc that's either not very experienced or doesn't understand game mechanics. Mines are actually kind of op for kiting melee opponents. You can cc a sorc but they can just break free. Mines pretty much stops combos with root spam. If you are using mines a player should not be able to apply consistent melee pressure on you if you are utilizing mines correctly. Just because you are in mines doesn't mean you don't keep a shield up. As long as you just simply back out of melee range every time your opponent hits a mine a player can not chain together attacks on you. Mines deal decent damage as well. The weakness of mines are that a lot of times you are forced to be more mobile and mines kind of force you to be stationary to be effective. They are pretty strong in choke points though.

    And you don't think NBs somehow can't deal with mines if 'Sorcs can just break free'? If NB still doesn't want to just take mine damage in, they can always orient themselves in between mines and hit the sorc. It's been done before or force the Sorc out of mines before/after mines are armed which also is done. Only real defense is shield and that can be just torn through or waited out. NB still has the advantage over Sorc and Sorc defense is quite predictable. Against mNB, they might last longer due to lower damage until Fear -> Meteor/Assassin's Will and Harness Magicka if running that. But it is almost always lobsided in favor of NBs unless the player skill discrepancy is there by a huge margin.

    I unno. My last two 1v1 NB encounters in Vivec went like this: 1st NB had 150 more CP than me. I was solo; so, I suppose I made a good gank target. We 1v1ed for about 5 minutes. He threw everything at me but the kitchen sink. I healed through all of it. He lost. (I was on my magdk).

    Second encounter was some NB about same CP as me. He was hiding between some rocks where I decide to sneak into to buff back up because I didn’t want to buff up and break stealth. So, there I am hitting cauterize, fragmented shield, and volatile armor (which broke HIM out of stealth lol). I even sheathed my weapons, thinking “how cool as that! We picked the same spot to hide! Lol!” But, NO! He wanted to fight. I burned him down.

    I can only ASSUME that they were magblades. I unno. But when I encounter a solo NB on my magdk and it becomes a 1v1, I expect to win. 750 CP? Way to grind that out lol.

    CP level do not indicate the skill level of player. I've seen people with 300 CP below me better than me. And I've seen people with 1.1k or so CP with horrid gameplay as well. Equal skill level fights are in favor of Stamblade.

    I totally agree with CP not equaling skill level. 1v1 against a NB, on my MDK I expect to win, though. Like I said, I must only run magblades. ALSO, NB’s are the class most likely to take off running. I don’t mean that line of sight stuff around some rocks or something. I mean, take off running across a wide open field FOR THEIR LIFE! Hehehehe
    Edited by JumpmanLane on June 4, 2018 9:55PM
  • Amdar_Godkiller
    Amdar_Godkiller
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    Stamplar (I actually just hate PotL)
    Leaderboards in my campaign are basically entirely composed of Templars (14) and Nightblades (11), with 3 Sorcs, 2 Wardens, and 0 DKs. I'm on console though, so hopefully the Summerset patch will restore some balance to the universe by nerfing NBs and Templars to Oblivion. Stamplars only weakness is sustain, which is literally the easiest weakness to build around considering their primary attack only has to be activated like once every 4 seconds. A good player can play well with any of the classes, but for a bad player to do so, this is only possible on a Stamplar.
  • MaximillianDiE
    MaximillianDiE
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    Anyone running sloads + duroks + zaan
    Maximillian Die Caesar - DC - [K-Hole] Retired
    Maximillian AD [[DiE]
    Retired
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    Stamblade (I got ganked)
    It depends on who you ask...

    Nightblade main: stupid broken unkillable shield stacking EZ-mode Sorcs and their unavoidable one button macro instant death rotations.

    Sorc main: cowardly hiding little snipe-spamming one-shot-kill gankers with their ridiculously overloaded and OP incap.

    Templar main: Everyone :-( God, why am I still playing this game?



    Edited by Minalan on June 4, 2018 11:43PM
  • CatchMeTrolling
    CatchMeTrolling
    ✭✭✭✭✭
    Stamblade (I got ganked)
    Leaderboards in my campaign are basically entirely composed of Templars (14) and Nightblades (11), with 3 Sorcs, 2 Wardens, and 0 DKs. I'm on console though, so hopefully the Summerset patch will restore some balance to the universe by nerfing NBs and Templars to Oblivion. Stamplars only weakness is sustain, which is literally the easiest weakness to build around considering their primary attack only has to be activated like once every 4 seconds. A good player can play well with any of the classes, but for a bad player to do so, this is only possible on a Stamplar.

    Magplar doesn’t need any nerfs, leaderboards aren’t even a representation of how well the classes are doing. When magnb was considered dead the leaderboards were still dominated by them.
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