CatchMeTrolling wrote: »Amdar_Godkiller wrote: »Leaderboards in my campaign are basically entirely composed of Templars (14) and Nightblades (11), with 3 Sorcs, 2 Wardens, and 0 DKs. I'm on console though, so hopefully the Summerset patch will restore some balance to the universe by nerfing NBs and Templars to Oblivion. Stamplars only weakness is sustain, which is literally the easiest weakness to build around considering their primary attack only has to be activated like once every 4 seconds. A good player can play well with any of the classes, but for a bad player to do so, this is only possible on a Stamplar.
Magplar doesn’t need any nerfs, leaderboards aren’t even a representation of how well the classes are doing. When magnb was considered dead the leaderboards were still dominated by them.
Amdar_Godkiller wrote: »CatchMeTrolling wrote: »Amdar_Godkiller wrote: »Leaderboards in my campaign are basically entirely composed of Templars (14) and Nightblades (11), with 3 Sorcs, 2 Wardens, and 0 DKs. I'm on console though, so hopefully the Summerset patch will restore some balance to the universe by nerfing NBs and Templars to Oblivion. Stamplars only weakness is sustain, which is literally the easiest weakness to build around considering their primary attack only has to be activated like once every 4 seconds. A good player can play well with any of the classes, but for a bad player to do so, this is only possible on a Stamplar.
Magplar doesn’t need any nerfs, leaderboards aren’t even a representation of how well the classes are doing. When magnb was considered dead the leaderboards were still dominated by them.
Magblade has never been close to being dead in PVP. It's consistently been one of the most streamed classes and historically is probably only behind MagSorc in that respect.
Clearly I'm specifying Stamplar here, but that doesn't change the fact that the ability to wrack up AP as a Templar much faster than other classes is unbalanced. It's a clear and obvious measure of their superior healing ability and group utility. This needs to be massively nerfed. Stamplars just need their damage to be toned down.
CatchMeTrolling wrote: »Amdar_Godkiller wrote: »CatchMeTrolling wrote: »Amdar_Godkiller wrote: »Leaderboards in my campaign are basically entirely composed of Templars (14) and Nightblades (11), with 3 Sorcs, 2 Wardens, and 0 DKs. I'm on console though, so hopefully the Summerset patch will restore some balance to the universe by nerfing NBs and Templars to Oblivion. Stamplars only weakness is sustain, which is literally the easiest weakness to build around considering their primary attack only has to be activated like once every 4 seconds. A good player can play well with any of the classes, but for a bad player to do so, this is only possible on a Stamplar.
Magplar doesn’t need any nerfs, leaderboards aren’t even a representation of how well the classes are doing. When magnb was considered dead the leaderboards were still dominated by them.
Magblade has never been close to being dead in PVP. It's consistently been one of the most streamed classes and historically is probably only behind MagSorc in that respect.
Clearly I'm specifying Stamplar here, but that doesn't change the fact that the ability to wrack up AP as a Templar much faster than other classes is unbalanced. It's a clear and obvious measure of their superior healing ability and group utility. This needs to be massively nerfed. Stamplars just need their damage to be toned down.
I don’t know where you have been but in 2016 magblade was considered the worst class in the game for open world. That was the general consensus back then. There was plenty of threads about it on these very forums.
Magblade bombing has been the most common emp in the game, much more prevalent than magplar. And superior healing ? You mean bol that has been nerfed directly and indirectly multiple times? Don’t confuse superior healing with over performing sets and things that aren’t exclusive to Templars.
Stamplar damage is fine.
Amdar_Godkiller wrote: »CatchMeTrolling wrote: »Amdar_Godkiller wrote: »CatchMeTrolling wrote: »Amdar_Godkiller wrote: »Leaderboards in my campaign are basically entirely composed of Templars (14) and Nightblades (11), with 3 Sorcs, 2 Wardens, and 0 DKs. I'm on console though, so hopefully the Summerset patch will restore some balance to the universe by nerfing NBs and Templars to Oblivion. Stamplars only weakness is sustain, which is literally the easiest weakness to build around considering their primary attack only has to be activated like once every 4 seconds. A good player can play well with any of the classes, but for a bad player to do so, this is only possible on a Stamplar.
Magplar doesn’t need any nerfs, leaderboards aren’t even a representation of how well the classes are doing. When magnb was considered dead the leaderboards were still dominated by them.
Magblade has never been close to being dead in PVP. It's consistently been one of the most streamed classes and historically is probably only behind MagSorc in that respect.
Clearly I'm specifying Stamplar here, but that doesn't change the fact that the ability to wrack up AP as a Templar much faster than other classes is unbalanced. It's a clear and obvious measure of their superior healing ability and group utility. This needs to be massively nerfed. Stamplars just need their damage to be toned down.
I don’t know where you have been but in 2016 magblade was considered the worst class in the game for open world. That was the general consensus back then. There was plenty of threads about it on these very forums.
Magblade bombing has been the most common emp in the game, much more prevalent than magplar. And superior healing ? You mean bol that has been nerfed directly and indirectly multiple times? Don’t confuse superior healing with over performing sets and things that aren’t exclusive to Templars.
Stamplar damage is fine.
I've played since console release. Magblades have always whined that they were underpowered on the forums. They do that to this day, as does every other class; but none even half as much as NBs.
The issues are eclipse, solar flare, jabs/sweeps (though sweeps have seemed to be doing a bit less damage to me of late), potl, and purge; not bol or even radiant destruction (which should probably be buffed IMO, as should javelin). Templars reflect and heal from direct damage and can purge dots, plus they do still have the strongest burst heal in the game, and can apply high melee pressure for the least amount of resources of any class in the game with a skill that will drain your entire stamina pool if you so much as try to block it. They also have the best passives of any class for PVP with bonuses to weapon damage, critical damage, cost reduction, utlimate generation, mitigation, and healing.
CatchMeTrolling wrote: »Amdar_Godkiller wrote: »CatchMeTrolling wrote: »Amdar_Godkiller wrote: »CatchMeTrolling wrote: »Amdar_Godkiller wrote: »Leaderboards in my campaign are basically entirely composed of Templars (14) and Nightblades (11), with 3 Sorcs, 2 Wardens, and 0 DKs. I'm on console though, so hopefully the Summerset patch will restore some balance to the universe by nerfing NBs and Templars to Oblivion. Stamplars only weakness is sustain, which is literally the easiest weakness to build around considering their primary attack only has to be activated like once every 4 seconds. A good player can play well with any of the classes, but for a bad player to do so, this is only possible on a Stamplar.
Magplar doesn’t need any nerfs, leaderboards aren’t even a representation of how well the classes are doing. When magnb was considered dead the leaderboards were still dominated by them.
Magblade has never been close to being dead in PVP. It's consistently been one of the most streamed classes and historically is probably only behind MagSorc in that respect.
Clearly I'm specifying Stamplar here, but that doesn't change the fact that the ability to wrack up AP as a Templar much faster than other classes is unbalanced. It's a clear and obvious measure of their superior healing ability and group utility. This needs to be massively nerfed. Stamplars just need their damage to be toned down.
I don’t know where you have been but in 2016 magblade was considered the worst class in the game for open world. That was the general consensus back then. There was plenty of threads about it on these very forums.
Magblade bombing has been the most common emp in the game, much more prevalent than magplar. And superior healing ? You mean bol that has been nerfed directly and indirectly multiple times? Don’t confuse superior healing with over performing sets and things that aren’t exclusive to Templars.
Stamplar damage is fine.
I've played since console release. Magblades have always whined that they were underpowered on the forums. They do that to this day, as does every other class; but none even half as much as NBs.
The issues are eclipse, solar flare, jabs/sweeps (though sweeps have seemed to be doing a bit less damage to me of late), potl, and purge; not bol or even radiant destruction (which should probably be buffed IMO, as should javelin). Templars reflect and heal from direct damage and can purge dots, plus they do still have the strongest burst heal in the game, and can apply high melee pressure for the least amount of resources of any class in the game with a skill that will drain your entire stamina pool if you so much as try to block it. They also have the best passives of any class for PVP with bonuses to weapon damage, critical damage, cost reduction, utlimate generation, mitigation, and healing.
Yeah sure but it wasn’t just magblade mains complaining, this is how a lot of people felt. This was when you can outplay someone on a magblade and still die. The meta back then just didn’t favor magblades, heavy armor was out of control, cloak didn’t work half of the time, and proc sets was rampant; not to mention a certain monster set snaring them to death.
Hold on, you think Templars have the best pvp passives? Did nbs die out ? Wardens ? Even sorcs? Lol
Amdar_Godkiller wrote: »CatchMeTrolling wrote: »Amdar_Godkiller wrote: »CatchMeTrolling wrote: »Amdar_Godkiller wrote: »CatchMeTrolling wrote: »Amdar_Godkiller wrote: »Leaderboards in my campaign are basically entirely composed of Templars (14) and Nightblades (11), with 3 Sorcs, 2 Wardens, and 0 DKs. I'm on console though, so hopefully the Summerset patch will restore some balance to the universe by nerfing NBs and Templars to Oblivion. Stamplars only weakness is sustain, which is literally the easiest weakness to build around considering their primary attack only has to be activated like once every 4 seconds. A good player can play well with any of the classes, but for a bad player to do so, this is only possible on a Stamplar.
Magplar doesn’t need any nerfs, leaderboards aren’t even a representation of how well the classes are doing. When magnb was considered dead the leaderboards were still dominated by them.
Magblade has never been close to being dead in PVP. It's consistently been one of the most streamed classes and historically is probably only behind MagSorc in that respect.
Clearly I'm specifying Stamplar here, but that doesn't change the fact that the ability to wrack up AP as a Templar much faster than other classes is unbalanced. It's a clear and obvious measure of their superior healing ability and group utility. This needs to be massively nerfed. Stamplars just need their damage to be toned down.
I don’t know where you have been but in 2016 magblade was considered the worst class in the game for open world. That was the general consensus back then. There was plenty of threads about it on these very forums.
Magblade bombing has been the most common emp in the game, much more prevalent than magplar. And superior healing ? You mean bol that has been nerfed directly and indirectly multiple times? Don’t confuse superior healing with over performing sets and things that aren’t exclusive to Templars.
Stamplar damage is fine.
I've played since console release. Magblades have always whined that they were underpowered on the forums. They do that to this day, as does every other class; but none even half as much as NBs.
The issues are eclipse, solar flare, jabs/sweeps (though sweeps have seemed to be doing a bit less damage to me of late), potl, and purge; not bol or even radiant destruction (which should probably be buffed IMO, as should javelin). Templars reflect and heal from direct damage and can purge dots, plus they do still have the strongest burst heal in the game, and can apply high melee pressure for the least amount of resources of any class in the game with a skill that will drain your entire stamina pool if you so much as try to block it. They also have the best passives of any class for PVP with bonuses to weapon damage, critical damage, cost reduction, utlimate generation, mitigation, and healing.
Yeah sure but it wasn’t just magblade mains complaining, this is how a lot of people felt. This was when you can outplay someone on a magblade and still die. The meta back then just didn’t favor magblades, heavy armor was out of control, cloak didn’t work half of the time, and proc sets was rampant; not to mention a certain monster set snaring them to death.
Hold on, you think Templars have the best pvp passives? Did nbs die out ? Wardens ? Even sorcs? Lol
Please show me all the OP Warden passives. There are a few good healing passives and some so-so animal companions damage passives, but overall, it's uninspired. Is it the one that gives a morsel of health every time my bear dies, which of course means within 4 seconds of summoning his insta-dying ass? Or maybe the one that increases my chances of procing the chilled status effect from 1% per tick to 3% per tick on the one Winter's embrace skill used to deal damage? Maybe it's the 15% snare reduction which does come in handy against templars since every skill seemingly applies a snare?
Sorcs and NBs have great passives. DKs and Wardens have terrible passives. Templars however have by far the fewest underwhelming passives of any class and the most truly desirable ones.
Amdar_Godkiller wrote: »CatchMeTrolling wrote: »Amdar_Godkiller wrote: »Leaderboards in my campaign are basically entirely composed of Templars (14) and Nightblades (11), with 3 Sorcs, 2 Wardens, and 0 DKs. I'm on console though, so hopefully the Summerset patch will restore some balance to the universe by nerfing NBs and Templars to Oblivion. Stamplars only weakness is sustain, which is literally the easiest weakness to build around considering their primary attack only has to be activated like once every 4 seconds. A good player can play well with any of the classes, but for a bad player to do so, this is only possible on a Stamplar.
Magplar doesn’t need any nerfs, leaderboards aren’t even a representation of how well the classes are doing. When magnb was considered dead the leaderboards were still dominated by them.
Magblade has never been close to being dead in PVP. It's consistently been one of the most streamed classes and historically is probably only behind MagSorc in that respect.
Clearly I'm specifying Stamplar here, but that doesn't change the fact that the ability to wrack up AP as a Templar much faster than other classes is unbalanced. It's a clear and obvious measure of their superior healing ability and group utility. This needs to be massively nerfed. Stamplars just need their damage to be toned down.
Amdar_Godkiller wrote: »Leaderboards in my campaign are basically entirely composed of Templars (14) and Nightblades (11), with 3 Sorcs, 2 Wardens, and 0 DKs. I'm on console though, so hopefully the Summerset patch will restore some balance to the universe by nerfing NBs and Templars to Oblivion. Stamplars only weakness is sustain, which is literally the easiest weakness to build around considering their primary attack only has to be activated like once every 4 seconds. A good player can play well with any of the classes, but for a bad player to do so, this is only possible on a Stamplar.
Amdar_Godkiller wrote: »Leaderboards in my campaign are basically entirely composed of Templars (14) and Nightblades (11), with 3 Sorcs, 2 Wardens, and 0 DKs. I'm on console though, so hopefully the Summerset patch will restore some balance to the universe by nerfing NBs and Templars to Oblivion. Stamplars only weakness is sustain, which is literally the easiest weakness to build around considering their primary attack only has to be activated like once every 4 seconds. A good player can play well with any of the classes, but for a bad player to do so, this is only possible on a Stamplar.
If you are evaluating class performance by AP leaderboards, well that alone should really disqualify your opinion on this particular thread. But your conclusion really couldn’t be farther from the truth. Stamplar can be quite strong in the right hands, yes. But it is also easily one of if not the hardest stam class to play. If stamplar was so easy and forgiving of a class, it would be way more prevalent in cyrodiil when in fact it is one of the rarest specs. Nightblades and Sorcs are all over the place and there is a reason for that. Stamplar can be good, in experienced hands, but overall is a solid tier below stamblade, stamden, and mag sorc.
Don’t take my word for it...just look at the poll. You’re arguing that the class with 1% of votes is the most powerful...literally the lowest count in this entire discussion lol. Either everyone here is clueless or you are.
thankyourat wrote: »Amdar_Godkiller wrote: »CatchMeTrolling wrote: »Amdar_Godkiller wrote: »Leaderboards in my campaign are basically entirely composed of Templars (14) and Nightblades (11), with 3 Sorcs, 2 Wardens, and 0 DKs. I'm on console though, so hopefully the Summerset patch will restore some balance to the universe by nerfing NBs and Templars to Oblivion. Stamplars only weakness is sustain, which is literally the easiest weakness to build around considering their primary attack only has to be activated like once every 4 seconds. A good player can play well with any of the classes, but for a bad player to do so, this is only possible on a Stamplar.
Magplar doesn’t need any nerfs, leaderboards aren’t even a representation of how well the classes are doing. When magnb was considered dead the leaderboards were still dominated by them.
Magblade has never been close to being dead in PVP. It's consistently been one of the most streamed classes and historically is probably only behind MagSorc in that respect.
Clearly I'm specifying Stamplar here, but that doesn't change the fact that the ability to wrack up AP as a Templar much faster than other classes is unbalanced. It's a clear and obvious measure of their superior healing ability and group utility. This needs to be massively nerfed. Stamplars just need their damage to be toned down.
Magblade was considered dead from dark brotherhood up until almost Morrowind. Basically after the cloak nerf when uppercut and gap closers we're breaking cloak as well as not removing snares. Most people considered magblade dead for PvP. It has always had its niche as a bomber though. Magblade is probably the least streamed class. Even now with magblade being viable you still don't see many magblades doing small scale PvP because of how the class works no unavoidable damage, all damage is reflectable no snare or root removal, burst damage is backloaded with no way to land multiple attacks in 1gcd. You'll basically have an easier time playing all the stamina classes. LDK's and wardens can basically nullify projectiles. So even though magblade has it's strengths it also has alot of weaknesses. There are still fights you won't be able to win simply because you are a magblade. The only other class that's like that is magplar.
Magplars have superior healing and group utility but they're lacking in crowd control and damage. That's balanced
Amdar_Godkiller wrote: »thankyourat wrote: »Amdar_Godkiller wrote: »CatchMeTrolling wrote: »Amdar_Godkiller wrote: »Leaderboards in my campaign are basically entirely composed of Templars (14) and Nightblades (11), with 3 Sorcs, 2 Wardens, and 0 DKs. I'm on console though, so hopefully the Summerset patch will restore some balance to the universe by nerfing NBs and Templars to Oblivion. Stamplars only weakness is sustain, which is literally the easiest weakness to build around considering their primary attack only has to be activated like once every 4 seconds. A good player can play well with any of the classes, but for a bad player to do so, this is only possible on a Stamplar.
Magplar doesn’t need any nerfs, leaderboards aren’t even a representation of how well the classes are doing. When magnb was considered dead the leaderboards were still dominated by them.
Magblade has never been close to being dead in PVP. It's consistently been one of the most streamed classes and historically is probably only behind MagSorc in that respect.
Clearly I'm specifying Stamplar here, but that doesn't change the fact that the ability to wrack up AP as a Templar much faster than other classes is unbalanced. It's a clear and obvious measure of their superior healing ability and group utility. This needs to be massively nerfed. Stamplars just need their damage to be toned down.
Magblade was considered dead from dark brotherhood up until almost Morrowind. Basically after the cloak nerf when uppercut and gap closers we're breaking cloak as well as not removing snares. Most people considered magblade dead for PvP. It has always had its niche as a bomber though. Magblade is probably the least streamed class. Even now with magblade being viable you still don't see many magblades doing small scale PvP because of how the class works no unavoidable damage, all damage is reflectable no snare or root removal, burst damage is backloaded with no way to land multiple attacks in 1gcd. You'll basically have an easier time playing all the stamina classes. LDK's and wardens can basically nullify projectiles. So even though magblade has it's strengths it also has alot of weaknesses. There are still fights you won't be able to win simply because you are a magblade. The only other class that's like that is magplar.
Magplars have superior healing and group utility but they're lacking in crowd control and damage. That's balanced
Stam DK is weaker than both. Don't kid yourself.
Amdar_Godkiller wrote: »thankyourat wrote: »Amdar_Godkiller wrote: »CatchMeTrolling wrote: »Amdar_Godkiller wrote: »Leaderboards in my campaign are basically entirely composed of Templars (14) and Nightblades (11), with 3 Sorcs, 2 Wardens, and 0 DKs. I'm on console though, so hopefully the Summerset patch will restore some balance to the universe by nerfing NBs and Templars to Oblivion. Stamplars only weakness is sustain, which is literally the easiest weakness to build around considering their primary attack only has to be activated like once every 4 seconds. A good player can play well with any of the classes, but for a bad player to do so, this is only possible on a Stamplar.
Magplar doesn’t need any nerfs, leaderboards aren’t even a representation of how well the classes are doing. When magnb was considered dead the leaderboards were still dominated by them.
Magblade has never been close to being dead in PVP. It's consistently been one of the most streamed classes and historically is probably only behind MagSorc in that respect.
Clearly I'm specifying Stamplar here, but that doesn't change the fact that the ability to wrack up AP as a Templar much faster than other classes is unbalanced. It's a clear and obvious measure of their superior healing ability and group utility. This needs to be massively nerfed. Stamplars just need their damage to be toned down.
Magblade was considered dead from dark brotherhood up until almost Morrowind. Basically after the cloak nerf when uppercut and gap closers we're breaking cloak as well as not removing snares. Most people considered magblade dead for PvP. It has always had its niche as a bomber though. Magblade is probably the least streamed class. Even now with magblade being viable you still don't see many magblades doing small scale PvP because of how the class works no unavoidable damage, all damage is reflectable no snare or root removal, burst damage is backloaded with no way to land multiple attacks in 1gcd. You'll basically have an easier time playing all the stamina classes. LDK's and wardens can basically nullify projectiles. So even though magblade has it's strengths it also has alot of weaknesses. There are still fights you won't be able to win simply because you are a magblade. The only other class that's like that is magplar.
Magplars have superior healing and group utility but they're lacking in crowd control and damage. That's balanced
Stam DK is weaker than both. Don't kid yourself.
Stam DK is good 1v1 though.
Amdar_Godkiller wrote: »thankyourat wrote: »Amdar_Godkiller wrote: »CatchMeTrolling wrote: »Amdar_Godkiller wrote: »Leaderboards in my campaign are basically entirely composed of Templars (14) and Nightblades (11), with 3 Sorcs, 2 Wardens, and 0 DKs. I'm on console though, so hopefully the Summerset patch will restore some balance to the universe by nerfing NBs and Templars to Oblivion. Stamplars only weakness is sustain, which is literally the easiest weakness to build around considering their primary attack only has to be activated like once every 4 seconds. A good player can play well with any of the classes, but for a bad player to do so, this is only possible on a Stamplar.
Magplar doesn’t need any nerfs, leaderboards aren’t even a representation of how well the classes are doing. When magnb was considered dead the leaderboards were still dominated by them.
Magblade has never been close to being dead in PVP. It's consistently been one of the most streamed classes and historically is probably only behind MagSorc in that respect.
Clearly I'm specifying Stamplar here, but that doesn't change the fact that the ability to wrack up AP as a Templar much faster than other classes is unbalanced. It's a clear and obvious measure of their superior healing ability and group utility. This needs to be massively nerfed. Stamplars just need their damage to be toned down.
Magblade was considered dead from dark brotherhood up until almost Morrowind. Basically after the cloak nerf when uppercut and gap closers we're breaking cloak as well as not removing snares. Most people considered magblade dead for PvP. It has always had its niche as a bomber though. Magblade is probably the least streamed class. Even now with magblade being viable you still don't see many magblades doing small scale PvP because of how the class works no unavoidable damage, all damage is reflectable no snare or root removal, burst damage is backloaded with no way to land multiple attacks in 1gcd. You'll basically have an easier time playing all the stamina classes. LDK's and wardens can basically nullify projectiles. So even though magblade has it's strengths it also has alot of weaknesses. There are still fights you won't be able to win simply because you are a magblade. The only other class that's like that is magplar.
Magplars have superior healing and group utility but they're lacking in crowd control and damage. That's balanced
Stam DK is weaker than both. Don't kid yourself.
Stam DK is good 1v1 though.
Amdar_Godkiller wrote: »thankyourat wrote: »Amdar_Godkiller wrote: »CatchMeTrolling wrote: »Amdar_Godkiller wrote: »Leaderboards in my campaign are basically entirely composed of Templars (14) and Nightblades (11), with 3 Sorcs, 2 Wardens, and 0 DKs. I'm on console though, so hopefully the Summerset patch will restore some balance to the universe by nerfing NBs and Templars to Oblivion. Stamplars only weakness is sustain, which is literally the easiest weakness to build around considering their primary attack only has to be activated like once every 4 seconds. A good player can play well with any of the classes, but for a bad player to do so, this is only possible on a Stamplar.
Magplar doesn’t need any nerfs, leaderboards aren’t even a representation of how well the classes are doing. When magnb was considered dead the leaderboards were still dominated by them.
Magblade has never been close to being dead in PVP. It's consistently been one of the most streamed classes and historically is probably only behind MagSorc in that respect.
Clearly I'm specifying Stamplar here, but that doesn't change the fact that the ability to wrack up AP as a Templar much faster than other classes is unbalanced. It's a clear and obvious measure of their superior healing ability and group utility. This needs to be massively nerfed. Stamplars just need their damage to be toned down.
Magblade was considered dead from dark brotherhood up until almost Morrowind. Basically after the cloak nerf when uppercut and gap closers we're breaking cloak as well as not removing snares. Most people considered magblade dead for PvP. It has always had its niche as a bomber though. Magblade is probably the least streamed class. Even now with magblade being viable you still don't see many magblades doing small scale PvP because of how the class works no unavoidable damage, all damage is reflectable no snare or root removal, burst damage is backloaded with no way to land multiple attacks in 1gcd. You'll basically have an easier time playing all the stamina classes. LDK's and wardens can basically nullify projectiles. So even though magblade has it's strengths it also has alot of weaknesses. There are still fights you won't be able to win simply because you are a magblade. The only other class that's like that is magplar.
Magplars have superior healing and group utility but they're lacking in crowd control and damage. That's balanced
Stam DK is weaker than both. Don't kid yourself.
Stam DK is good 1v1 though.
ChildOfLight wrote: »Amdar_Godkiller wrote: »thankyourat wrote: »Amdar_Godkiller wrote: »CatchMeTrolling wrote: »Amdar_Godkiller wrote: »Leaderboards in my campaign are basically entirely composed of Templars (14) and Nightblades (11), with 3 Sorcs, 2 Wardens, and 0 DKs. I'm on console though, so hopefully the Summerset patch will restore some balance to the universe by nerfing NBs and Templars to Oblivion. Stamplars only weakness is sustain, which is literally the easiest weakness to build around considering their primary attack only has to be activated like once every 4 seconds. A good player can play well with any of the classes, but for a bad player to do so, this is only possible on a Stamplar.
Magplar doesn’t need any nerfs, leaderboards aren’t even a representation of how well the classes are doing. When magnb was considered dead the leaderboards were still dominated by them.
Magblade has never been close to being dead in PVP. It's consistently been one of the most streamed classes and historically is probably only behind MagSorc in that respect.
Clearly I'm specifying Stamplar here, but that doesn't change the fact that the ability to wrack up AP as a Templar much faster than other classes is unbalanced. It's a clear and obvious measure of their superior healing ability and group utility. This needs to be massively nerfed. Stamplars just need their damage to be toned down.
Magblade was considered dead from dark brotherhood up until almost Morrowind. Basically after the cloak nerf when uppercut and gap closers we're breaking cloak as well as not removing snares. Most people considered magblade dead for PvP. It has always had its niche as a bomber though. Magblade is probably the least streamed class. Even now with magblade being viable you still don't see many magblades doing small scale PvP because of how the class works no unavoidable damage, all damage is reflectable no snare or root removal, burst damage is backloaded with no way to land multiple attacks in 1gcd. You'll basically have an easier time playing all the stamina classes. LDK's and wardens can basically nullify projectiles. So even though magblade has it's strengths it also has alot of weaknesses. There are still fights you won't be able to win simply because you are a magblade. The only other class that's like that is magplar.
Magplars have superior healing and group utility but they're lacking in crowd control and damage. That's balanced
Stam DK is weaker than both. Don't kid yourself.
Stam DK is good 1v1 though.
I would say "viable"
Eg. Heavy armor NBs are far better at dueling. And at everything else in general.
ChildOfLight wrote: »Amdar_Godkiller wrote: »thankyourat wrote: »Amdar_Godkiller wrote: »CatchMeTrolling wrote: »Amdar_Godkiller wrote: »Leaderboards in my campaign are basically entirely composed of Templars (14) and Nightblades (11), with 3 Sorcs, 2 Wardens, and 0 DKs. I'm on console though, so hopefully the Summerset patch will restore some balance to the universe by nerfing NBs and Templars to Oblivion. Stamplars only weakness is sustain, which is literally the easiest weakness to build around considering their primary attack only has to be activated like once every 4 seconds. A good player can play well with any of the classes, but for a bad player to do so, this is only possible on a Stamplar.
Magplar doesn’t need any nerfs, leaderboards aren’t even a representation of how well the classes are doing. When magnb was considered dead the leaderboards were still dominated by them.
Magblade has never been close to being dead in PVP. It's consistently been one of the most streamed classes and historically is probably only behind MagSorc in that respect.
Clearly I'm specifying Stamplar here, but that doesn't change the fact that the ability to wrack up AP as a Templar much faster than other classes is unbalanced. It's a clear and obvious measure of their superior healing ability and group utility. This needs to be massively nerfed. Stamplars just need their damage to be toned down.
Magblade was considered dead from dark brotherhood up until almost Morrowind. Basically after the cloak nerf when uppercut and gap closers we're breaking cloak as well as not removing snares. Most people considered magblade dead for PvP. It has always had its niche as a bomber though. Magblade is probably the least streamed class. Even now with magblade being viable you still don't see many magblades doing small scale PvP because of how the class works no unavoidable damage, all damage is reflectable no snare or root removal, burst damage is backloaded with no way to land multiple attacks in 1gcd. You'll basically have an easier time playing all the stamina classes. LDK's and wardens can basically nullify projectiles. So even though magblade has it's strengths it also has alot of weaknesses. There are still fights you won't be able to win simply because you are a magblade. The only other class that's like that is magplar.
Magplars have superior healing and group utility but they're lacking in crowd control and damage. That's balanced
Stam DK is weaker than both. Don't kid yourself.
Stam DK is good 1v1 though.
I would say "viable"
Eg. Heavy armor NBs are far better at dueling. And at everything else in general.
so here we going again..
*cough*HA meta*cough*
not much has changed since erm...3 years?
ChildOfLight wrote: »ChildOfLight wrote: »Amdar_Godkiller wrote: »thankyourat wrote: »Amdar_Godkiller wrote: »CatchMeTrolling wrote: »Amdar_Godkiller wrote: »Leaderboards in my campaign are basically entirely composed of Templars (14) and Nightblades (11), with 3 Sorcs, 2 Wardens, and 0 DKs. I'm on console though, so hopefully the Summerset patch will restore some balance to the universe by nerfing NBs and Templars to Oblivion. Stamplars only weakness is sustain, which is literally the easiest weakness to build around considering their primary attack only has to be activated like once every 4 seconds. A good player can play well with any of the classes, but for a bad player to do so, this is only possible on a Stamplar.
Magplar doesn’t need any nerfs, leaderboards aren’t even a representation of how well the classes are doing. When magnb was considered dead the leaderboards were still dominated by them.
Magblade has never been close to being dead in PVP. It's consistently been one of the most streamed classes and historically is probably only behind MagSorc in that respect.
Clearly I'm specifying Stamplar here, but that doesn't change the fact that the ability to wrack up AP as a Templar much faster than other classes is unbalanced. It's a clear and obvious measure of their superior healing ability and group utility. This needs to be massively nerfed. Stamplars just need their damage to be toned down.
Magblade was considered dead from dark brotherhood up until almost Morrowind. Basically after the cloak nerf when uppercut and gap closers we're breaking cloak as well as not removing snares. Most people considered magblade dead for PvP. It has always had its niche as a bomber though. Magblade is probably the least streamed class. Even now with magblade being viable you still don't see many magblades doing small scale PvP because of how the class works no unavoidable damage, all damage is reflectable no snare or root removal, burst damage is backloaded with no way to land multiple attacks in 1gcd. You'll basically have an easier time playing all the stamina classes. LDK's and wardens can basically nullify projectiles. So even though magblade has it's strengths it also has alot of weaknesses. There are still fights you won't be able to win simply because you are a magblade. The only other class that's like that is magplar.
Magplars have superior healing and group utility but they're lacking in crowd control and damage. That's balanced
Stam DK is weaker than both. Don't kid yourself.
Stam DK is good 1v1 though.
I would say "viable"
Eg. Heavy armor NBs are far better at dueling. And at everything else in general.
so here we going again..
*cough*HA meta*cough*
not much has changed since erm...3 years?
I am failing to get what you are meaning but, litterally answering, I think much has changed from Morrowind in particular.
The changes to HelpingHands not scaling anymore with max stats threw stamDk into oblivion and marked the rise of the (broken and never addressed) permablocking magDk playstyle.
ChildOfLight wrote: »The changes to HelpingHands not scaling anymore with max stats threw stamDk into oblivion and marked the rise of the (broken and never addressed) permablocking magDk playstyle.
ChildOfLight wrote: »
IZZEFlameLash wrote: »Amdar_Godkiller wrote: »thankyourat wrote: »Amdar_Godkiller wrote: »CatchMeTrolling wrote: »Amdar_Godkiller wrote: »Leaderboards in my campaign are basically entirely composed of Templars (14) and Nightblades (11), with 3 Sorcs, 2 Wardens, and 0 DKs. I'm on console though, so hopefully the Summerset patch will restore some balance to the universe by nerfing NBs and Templars to Oblivion. Stamplars only weakness is sustain, which is literally the easiest weakness to build around considering their primary attack only has to be activated like once every 4 seconds. A good player can play well with any of the classes, but for a bad player to do so, this is only possible on a Stamplar.
Magplar doesn’t need any nerfs, leaderboards aren’t even a representation of how well the classes are doing. When magnb was considered dead the leaderboards were still dominated by them.
Magblade has never been close to being dead in PVP. It's consistently been one of the most streamed classes and historically is probably only behind MagSorc in that respect.
Clearly I'm specifying Stamplar here, but that doesn't change the fact that the ability to wrack up AP as a Templar much faster than other classes is unbalanced. It's a clear and obvious measure of their superior healing ability and group utility. This needs to be massively nerfed. Stamplars just need their damage to be toned down.
Magblade was considered dead from dark brotherhood up until almost Morrowind. Basically after the cloak nerf when uppercut and gap closers we're breaking cloak as well as not removing snares. Most people considered magblade dead for PvP. It has always had its niche as a bomber though. Magblade is probably the least streamed class. Even now with magblade being viable you still don't see many magblades doing small scale PvP because of how the class works no unavoidable damage, all damage is reflectable no snare or root removal, burst damage is backloaded with no way to land multiple attacks in 1gcd. You'll basically have an easier time playing all the stamina classes. LDK's and wardens can basically nullify projectiles. So even though magblade has it's strengths it also has alot of weaknesses. There are still fights you won't be able to win simply because you are a magblade. The only other class that's like that is magplar.
Magplars have superior healing and group utility but they're lacking in crowd control and damage. That's balanced
Stam DK is weaker than both. Don't kid yourself.
Stam DK is good 1v1 though.
Nerf DKs amirite?
Amdar_Godkiller wrote: »Amdar_Godkiller wrote: »Leaderboards in my campaign are basically entirely composed of Templars (14) and Nightblades (11), with 3 Sorcs, 2 Wardens, and 0 DKs. I'm on console though, so hopefully the Summerset patch will restore some balance to the universe by nerfing NBs and Templars to Oblivion. Stamplars only weakness is sustain, which is literally the easiest weakness to build around considering their primary attack only has to be activated like once every 4 seconds. A good player can play well with any of the classes, but for a bad player to do so, this is only possible on a Stamplar.
If you are evaluating class performance by AP leaderboards, well that alone should really disqualify your opinion on this particular thread. But your conclusion really couldn’t be farther from the truth. Stamplar can be quite strong in the right hands, yes. But it is also easily one of if not the hardest stam class to play. If stamplar was so easy and forgiving of a class, it would be way more prevalent in cyrodiil when in fact it is one of the rarest specs. Nightblades and Sorcs are all over the place and there is a reason for that. Stamplar can be good, in experienced hands, but overall is a solid tier below stamblade, stamden, and mag sorc.
Don’t take my word for it...just look at the poll. You’re arguing that the class with 1% of votes is the most powerful...literally the lowest count in this entire discussion lol. Either everyone here is clueless or you are.
Don't know what game your playing, but stamplar is the second most popular stam class behind only stamblade. If you think otherwise, then it's your opinion that is completely disregardable.
IZZEFlameLash wrote: »Amdar_Godkiller wrote: »thankyourat wrote: »Amdar_Godkiller wrote: »CatchMeTrolling wrote: »Amdar_Godkiller wrote: »Leaderboards in my campaign are basically entirely composed of Templars (14) and Nightblades (11), with 3 Sorcs, 2 Wardens, and 0 DKs. I'm on console though, so hopefully the Summerset patch will restore some balance to the universe by nerfing NBs and Templars to Oblivion. Stamplars only weakness is sustain, which is literally the easiest weakness to build around considering their primary attack only has to be activated like once every 4 seconds. A good player can play well with any of the classes, but for a bad player to do so, this is only possible on a Stamplar.
Magplar doesn’t need any nerfs, leaderboards aren’t even a representation of how well the classes are doing. When magnb was considered dead the leaderboards were still dominated by them.
Magblade has never been close to being dead in PVP. It's consistently been one of the most streamed classes and historically is probably only behind MagSorc in that respect.
Clearly I'm specifying Stamplar here, but that doesn't change the fact that the ability to wrack up AP as a Templar much faster than other classes is unbalanced. It's a clear and obvious measure of their superior healing ability and group utility. This needs to be massively nerfed. Stamplars just need their damage to be toned down.
Magblade was considered dead from dark brotherhood up until almost Morrowind. Basically after the cloak nerf when uppercut and gap closers we're breaking cloak as well as not removing snares. Most people considered magblade dead for PvP. It has always had its niche as a bomber though. Magblade is probably the least streamed class. Even now with magblade being viable you still don't see many magblades doing small scale PvP because of how the class works no unavoidable damage, all damage is reflectable no snare or root removal, burst damage is backloaded with no way to land multiple attacks in 1gcd. You'll basically have an easier time playing all the stamina classes. LDK's and wardens can basically nullify projectiles. So even though magblade has it's strengths it also has alot of weaknesses. There are still fights you won't be able to win simply because you are a magblade. The only other class that's like that is magplar.
Magplars have superior healing and group utility but they're lacking in crowd control and damage. That's balanced
Stam DK is weaker than both. Don't kid yourself.
Stam DK is good 1v1 though.
Nerf DKs amirite?
No lol. Nobody cares about dueling. It’s the only form of PvP that is literally meaningless, has no leaderboard, and has 0 rewards. That’s what Stam DKs are good at lol.
CatchMeTrolling wrote: »Proc sets, bleeds and unmitigated damage.
all magic classes have the upperhand in survivability over stam just because purge and shields. Dont need to time a roll dodge just right when i can just press one button over and over right. I have honestly lost respect for mag players cause shields are jst so overpowered. I mean they arent effected by major fracture etc, immune to crit (give dodge roll crit immunity for 4 seconds after roll see how OP it is then), and it has no cost increase meaning you can EASILY whittle people down with shield-LA-sheild-LA-shield-LA-then flame reach-LA-metoer-LA and you are dead, its even worse if youre a vamp now.....
shields take no skill to use to full effectiveness. and are way too strong in PvP and PvE. Why are magic classes the go to for VMA... shields. Why are nearly all magic builds tankier than any non-tank stam build with a sword and board... Shields.