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What change of current trading system will satisfy you?

  • Grabmoore
    Grabmoore
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    Integrating the functionality of Master Merchant and AwesomeGuildStore
    Updating the UI with MM and AGS features would certainly help.

    In addition to this, I would love to see a higher fee for grabbing an empty trader. Make it at least 100k gold instead of the current 10k. Also, add a minimum stock. This means you could only hire a trader for your guild, if at least 1500 items (100 people all listing 15/30 or 50 people listing 30/30 items) are put in store.

    I'm so sick of losing my overpriced bid to a one trick pony wallet warrior, who bids millions on a low frequent trader while having listed less than 50 items!

    The system has to change, but a global AH is no option. That's for sure.

    You all know, who would reign the market then: Bots. ZOS does nothing to ban them in time. I once reported a CP 430 bot! Noone would be able to make good money via trading with a global AH.
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  • Motherball
    Motherball
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    Integrating the functionality of Master Merchant and AwesomeGuildStore
    Jeez, just why would one want the trading system like in other games? Trading is repetitive enough to be boring after few years of playing the market in one game. Why do you want to bring the same experience to another game(considering lots of options mentioning other MMOs)?

    Thats a good point. At first I didn’t care. Trading and farming is my favorite thing to do in these games. After gettng into a couple trading guilds and downloading a couple mods and using them to scan for a few weeks, it was pretty cool. It was different. But, I wasn’t a casual player at that time. I made millions of gold.

    Well as often happens after playing the game pretty hardcore for several months, I needed a break. I wanted to play other games. Rather than being a wasted space in a trade guild and no intention of reliably meeting attendance or donatioon quotas, that part of the game, i feel, is lost to me.

    I still play the game for 1 or 2 week stretches, but I barely loot anything that I cant sell to vendors. Its still a great game, but I feel like the trading system is oddly obtuse whereas the majority of the game is very conducive to casual play. I like the system, but I would trade it for easier accessability in a heartbeat and would most likely play longer and more often.
  • shadowwraith666
    shadowwraith666
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    Global auction house like WOW or GW2
    something similar to Star trek online or Neverwinter would be a hugh benefit to guildless/no intention of joining a guild players.

    don't know much about the pc mmo's but on console nwo and sto are doing pretty will with their central ah/exchange systems
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  • srfrogg23
    srfrogg23
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    Global auction house like WOW or GW2
    I thought about the “adding MM and Auction addon functionality” option but decided that basically just turns guild traders into a global auction house.

    Why beat around the bush? If they add that functionality to the game, they might as well just make it a global ah. It accomplishes the same thing.
    Edited by srfrogg23 on May 29, 2018 8:57PM
  • Jhalin
    Jhalin
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    Integrating the functionality of Master Merchant and AwesomeGuildStore
    srfrogg23 wrote: »
    I thought about the “adding MM and Auction addon functionality” option but decided that basically just turns guild traders into a global auction house.

    Why beat around the bush? If they add that functionality to the game, they might as well just make it a global ah. It accomplishes the same thing.

    You must have a very different version of AGS and MM than the rest of us if you think they turn ESO’s traders into a global system
    Edited by Jhalin on May 29, 2018 9:13PM
  • Greevir
    Greevir
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    None of the above will make me satisfied (please explain your thought)
    A huge trading city! Like dozens of traders in a single city.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • Mannix1958
    Mannix1958
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    None of the above will make me satisfied (please explain your thought)
    I just here to see this horse beaten again.
  • Aesthier
    Aesthier
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    None of the above will make me satisfied (please explain your thought)
    Grabmoore wrote: »

    You all know, who would reign the market then: Bots. ZOS does nothing to ban them in time. I once reported a CP 430 bot! Noone would be able to make good money via trading with a global AH.

    I don't see the difference as by the time I am able to find something I need at a price I can afford someone else has marked it up 400% by the time I am able to port straight there anyway.

    At least with global the prices, the amount someone marks their stuff up by is more reasonable.

  • Allypage
    Allypage
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    Global auction house like WOW or GW2
    I would prefer not having to be in a guild in order to trade.
  • hregrin
    hregrin
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    Integrating the functionality of Master Merchant and AwesomeGuildStore
    Like the majority of ESO players, I have never actually seen how Master Merchant and Awesome Guild Store work.

    I believe the current system could be decent. It would take some UI upgrades:

    1. Text search is required. I should be able to find out if a trader has what I want without having to scroll through so many pages of similar but different items.

    2. When I search for a blacksmithing motif, I should only see motifs that will let me learn how to make stuff at a smithy. I should not see motif pages for shields, bows or staves. The same goes for all other professions.

    3. Although not my idea, but one I can agree with, I would like to see a toggle for hide known motif/recipe/design/etc.


    If they were to implement the first, I would stop complaining about the others. I spend a lot of time interacting with the guild store system. More than is fun.

    That's exactly what AwesomeGuildStore does (and what I wish every player could have access to).

    I think many players who ask for a global AH would complain that people with the cash flow would manipulate the market, since a global AH makes it way easier. I like the system as it is with AGS functionalities. And the devs stated multiple times they wouldn't switch to a global AH anyway, so it's a useless dead horse to beat. But yeah, vanilla UI is lackluster, to say the least.
  • Motherball
    Motherball
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    Integrating the functionality of Master Merchant and AwesomeGuildStore
    Jhalin wrote: »
    srfrogg23 wrote: »
    I thought about the “adding MM and Auction addon functionality” option but decided that basically just turns guild traders into a global auction house.

    Why beat around the bush? If they add that functionality to the game, they might as well just make it a global ah. It accomplishes the same thing.

    You must have a very different version of AGS and MM than the rest of us if you think they turn ESO’s traders into a global system

    Perhaps what he/she meant was that those two mods alone make the system much easier to use. While still not as streamlined and accessible as an AH would be, its at least managable for those who have the inclination to tolerate trade guilds.
    Edited by Motherball on May 29, 2018 9:35PM
  • Alinhbo_Tyaka
    Alinhbo_Tyaka
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    None of the above will make me satisfied (please explain your thought)
    While I would prefer a full auction house or market board but I think that horse has left the barn. In its stead I think some type of a public trader would fit in without damaging the trading guilds private stalls. It would allow me as someone who will never be in a guild to sell/buy the odds and ends I generate/require through crafting and gathering. I would also like to see some type of global search built into the game as I am not big on add-ons and the like.
  • Inarre
    Inarre
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    None of the above will make me satisfied (please explain your thought)
    I think many players fail to recognize the benefits of the system we have.

    The only change that will satisfy me is if players stop posting repeat threads on the same topic and stop having the same discussion every other day.
  • PzTnT
    PzTnT
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    Local auction house for each separated zone
    What i would love to see is something akin to eve online. Basically a trader would act like a station in that game, so anyone can list their stuff on a trader rather than being required to be in a guild with the whole bid war. As for a new gold sink it would be easy enough to make some form of transaction tax when things get sold.
    This kind of system would almost surely make one city/trader become the main hub of the entire game with a few others around the map as mini hubs.
  • itsJylerTAG
    itsJylerTAG
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    Integrating the functionality of Master Merchant and AwesomeGuildStore
    Just add a search option like awesomeguildstore has where we can seach for the items name and i'd be pleased.
  • wolfie1.0.
    wolfie1.0.
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    Integrating the functionality of Master Merchant and AwesomeGuildStore
    While I would prefer a full auction house or market board but I think that horse has left the barn. In its stead I think some type of a public trader would fit in without damaging the trading guilds private stalls. It would allow me as someone who will never be in a guild to sell/buy the odds and ends I generate/require through crafting and gathering. I would also like to see some type of global search built into the game as I am not big on add-ons and the like.

    Sadly there really isn't a way to accommodate this without hurting the guild trade economy.
  • wolfie1.0.
    wolfie1.0.
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    Integrating the functionality of Master Merchant and AwesomeGuildStore
    The furthest I would go with master merchant integration would be zone sales information. Other than that a AGS UI is needed.

    I also think that the option to list and view your guild stores from an interactive assistant or furniture item should be added.
  • kargen27
    kargen27
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    Intuitive search within the guild trader menu would make me happy.
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  • Avalon
    Avalon
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    Adding "search across all guild stores" function like Tamriel Trade Centre
    Jeez, just why would one want the trading system like in other games? Trading is repetitive enough to be boring after few years of playing the market in one game. Why do you want to bring the same experience to another game(considering lots of options mentioning other MMOs)?

    Because for most players, shopping is a chore, not a bonus, so they want to get it done fast, easy, and go back to playing the game the actually paid to play? The system we have now makes trading and buying/selling into its own game within the game, and as such, requires time and effort. Most people just want to find what they are looking for and move on ASAP. Whether it is boring, trivial, or whatever, is actually a BONUS for those, not a negative.
  • Tabbycat
    Tabbycat
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    Adding "search across all guild stores" function like Tamriel Trade Centre
    I would like to be able to go to one centralized hub and shop through all the Guild Traders. No more wasting hours trying to hunt down the one thing I need.

    Can we just have a decent search function that works?
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  • Tandor
    Tandor
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    None of the above will make me satisfied (please explain your thought)
    Grabmoore wrote: »
    Updating the UI with MM and AGS features would certainly help.

    In addition to this, I would love to see a higher fee for grabbing an empty trader. Make it at least 100k gold instead of the current 10k. Also, add a minimum stock. This means you could only hire a trader for your guild, if at least 1500 items (100 people all listing 15/30 or 50 people listing 30/30 items) are put in store.

    I'm so sick of losing my overpriced bid to a one trick pony wallet warrior, who bids millions on a low frequent trader while having listed less than 50 items!

    The system has to change, but a global AH is no option. That's for sure.

    You all know, who would reign the market then: Bots. ZOS does nothing to ban them in time. I once reported a CP 430 bot! Noone would be able to make good money via trading with a global AH.

    Therein lies the real problem whenever this topic comes up. A trading system should be about all the players having a readily accessible means of selling surplus stuff to those who need it, and using the revenue in turn to pick up the stuff they need. It's not supposed to be designed around the needs of a couple of dozen wannabe gold billionaires. Sure there will always be some players who want to play the system purely for gain, and just like the curse of bots, that is as true of the present system as it would be of any alternative, but that isn't what at heart a public trading system is really all about.
  • DuskMarine
    DuskMarine
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    None of the above will make me satisfied (please explain your thought)
    ldzlcs065 wrote: »
    To me it is clear that, compared to other popular mmorpg, a much larger proportion of players in ESO complain of the current Guild Store system and only tolerate it, and also a much larger proportion of potential players decide to quit mainly because they can't tolerate this system. However, it seems that there is little chance we can get rid of it in the future. With that said, there is no harm to image a most satisfactory trading system in ESO. What's your opinion about this?

    I want to stress again that this poll is solely about your preference, not about what ZOS "should" do or what we "should" expect. Please only make relevant comments, thanks in advance...

    pc and console need something to distinguish the 2 we have addons console doesnt. yall just need to quit beating this dead horse
  • starkerealm
    starkerealm
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    Integrating the functionality of Master Merchant and AwesomeGuildStore
    I don't think MM's necessary, but AwesomeGuildStore is a fantastic improvement for the UI, and honestly something the game would be better off if it baked into the base UI.
  • Jerbu
    Jerbu
    Soul Shriven
    Adding "search across all guild stores" function like Tamriel Trade Centre
    I dont know what aweome guild store is or master merchant. What I know is that the current system is embarasingly bad. Its extremely limiting and takes away an important part of MMO fun for a large part of the base. Even Everquest zone spamming was better than this system - at least everyone was in once place. Eve does it well. Ktor does it well.

    If all they did was add a global search - it would still help a ton. Travel is not an issue in this game.
    But buy orders would be awesome as well, as would a better global trade hub to bring players together.
  • Iruil_ESO
    Iruil_ESO
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    Adding "search across all guild stores" function like Tamriel Trade Centre
    This + MM and AGS.
  • srfrogg23
    srfrogg23
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    Global auction house like WOW or GW2
    Jhalin wrote: »
    srfrogg23 wrote: »
    I thought about the “adding MM and Auction addon functionality” option but decided that basically just turns guild traders into a global auction house.

    Why beat around the bush? If they add that functionality to the game, they might as well just make it a global ah. It accomplishes the same thing.

    You must have a very different version of AGS and MM than the rest of us if you think they turn ESO’s traders into a global system

    They allow for the efficient collection of data and give people an advantage over players who don’t use them. Anyone who is savvy enough can use that data to undercut the competition and ensure a larger volume of sales, also ensuring more income and guaranteed trader spots. Combine that information with TTC, and well, you’ve got normalization of pricing across the majority of traders and the exact same guilds in top trading spots week after week.

    Of course, we could always cut the foreplay and implement a universal auction house - or ban the use of those addons. I’d be happy either way.
  • Narvuntien
    Narvuntien
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    Integrating the functionality of Master Merchant and AwesomeGuildStore
    This is the most important that is needed. But a all trader search would also be nice.
  • Jhalin
    Jhalin
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    Integrating the functionality of Master Merchant and AwesomeGuildStore
    srfrogg23 wrote: »
    Jhalin wrote: »
    srfrogg23 wrote: »
    I thought about the “adding MM and Auction addon functionality” option but decided that basically just turns guild traders into a global auction house.

    Why beat around the bush? If they add that functionality to the game, they might as well just make it a global ah. It accomplishes the same thing.

    You must have a very different version of AGS and MM than the rest of us if you think they turn ESO’s traders into a global system

    They allow for the efficient collection of data and give people an advantage over players who don’t use them. Anyone who is savvy enough can use that data to undercut the competition and ensure a larger volume of sales, also ensuring more income and guaranteed trader spots. Combine that information with TTC, and well, you’ve got normalization of pricing across the majority of traders and the exact same guilds in top trading spots week after week.

    Of course, we could always cut the foreplay and implement a universal auction house - or ban the use of those addons. I’d be happy either way.

    jeez, that's a lot of salt. Those addons give advantages to people who use them yes, but obviously it's not an unfair advantage because everyone on the server has equal access to them. If you choose not to use them, then that's your fault for gimping yourself.

    Undercutting competition doesn't starve anyone out of big trade spots. If you pay attention, even without addons, you'd know big city traders generally price higher than those outside prime real estate.

    Normalization is streamlined in ESO, but it happens in every single system. People take notice of pricing trends, and won't buy outrageously overpriced items. They will also know what constitutes a good deal. Neither of these require addons, just a good sense of player markets.

    The same guilds keep their spots because they are good at what they do. The players are active, smart, and put forth effort or their own funds so the guild can keep it's trader every week. They are not "stealing" a spot from a smaller guild with less practiced players, and there are always big guilds recruiting players who can carry their weight.
  • peacenote
    peacenote
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    None of the above will make me satisfied (please explain your thought)
    I actually like the current system. I chose what I chose because:

    1. I think the scamming issues with guild trader bids need to be fixed. Not sure if that is considered a "bug."
    2. I'd like better search capability within the native UI, which really means (I think) a better back end database that would also benefit the mods out there. Having to click "next" on blank pages three times before it shows me a page with my search match is silly.
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  • newtinmpls
    newtinmpls
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    Greevir wrote: »
    A huge trading city! Like dozens of traders in a single city.

    That would be kind of cool.
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