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Dear ZOS: Please take a look at the jewellery crafting numbers

  • AlnilamE
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    Linaleah wrote: »
    AlnilamE wrote: »
    Streega wrote: »
    AlnilamE wrote: »
    ...How on earth did you get a Master Writ? Are you level 50 already?

    Getting to lvl 50 is the easiest part in Jewellery crafting... Yes, it requires some effort, but couple of dailys and pledges every day and you're done. Grinding mats and new pieces for research is nightmare.
    I'm a Master Crafter now, and I was so happy to see crafting in ESO on the beginning! But then they nerfed crafted sets making most of it useless, later came P2W research scrolls, now the grindest of grinds... I'm so dissapointed I research Jewellery only to get the title and cool hammer - such a bitter achievement :/

    Well, congratulations!

    I took a different approach and focused on always having items for research. Since the Arcane/Healthy/Robust items we had from before were only going to cover me for 3 days, I worked on the Psijic quest line, then a friend made me an Infused ring with a trait stone I got, then I finished the main quest for the necklace and found an Infused necklace in a rift.

    Now I'm working on pledges and PvP for the next traits, along with doing jewelry crafting writs on all my characters in hopes of getting a Swift ring and necklace. My crafter just hit level 18 this morning, but this approach has made it quite fun to do.

    I'm also only refining the bare minimum until I have all the passives unlocked. And only using survey maps if I really need them.

    as far as I know, (and i hope I'm wrong, but its what I read) you only have a chance for swift jewelry in max level writs.

    The patch notes only say "daily Jewelry Crafting Writs", so they may drop at all levels but more likely the higher the writ?

    I'll have a large enough data sample soon. :-)
    The Moot Councillor
  • Mettaricana
    Mettaricana
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    All i see is dolmen grind for eternity and nothing left in traders these numbers are moronic
  • WhiteCoatSyndrome
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    josiahva wrote: »
    And so gold jewelry will remain rare...just as they intended, and thats just fine actually because the difference between purple and gold is marginal at best. The only people really hurt by this are those who run 2 crafted sets...but its the cost of running 2 crafted sets I suppose.

    So with a few exceptions, jewelry post-Summerset is exactly the same as jewelry pre-Summerset because no one can get the new traits to drop, and no one can get the mats to upgrade, meaning everyone runs the same dropped sets they ran beforehand. Making it a waste of time both for the developers who made it and the players who use it! I wish I could say I was happy to know that their development funds were being spent making content that added meaningfully to the game, but, well...
    #proud2BAStarObsessedLoony
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
    A useful explanation for how RNG works
    How to turn off the sustainability features (screen dimming, fps cap) on PC
    Merry Christmas and Happy New Life!
  • idk
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    siggi1856 wrote: »
    In my humble opinion the numbers should be reworked. Compared to all other crafting professions jewellery crafting will cost 10x more, because you need 10 times the materials to upgrade. And I am not talking about the prices in the moment, because they are for sure much higher, because the system is new.

    The same situation with master writs, i got a master writ for 105 vouchers and have to craft legendary jewellery. I will never do that, because it costs 10 times more than a blacksmithing 105 voucher writ.

    Similar situation with the gear. Its easier/cheaper to farm or buy purple or gold gear than to craft it.

    I totally understand that ZOS wants it to be special, but i think 10x more special is far too much.

    Zos did take a look.

    They stated their intention is that being able to craft usable jewelry (upgraded quality) will be a special thing, not something done on the fly like the rest of our crafting.

    Essentially, those with deep pockets or lots of time for farming will be the ones able to upgrade the quality of jewelry to decent levels.

    The rest of us can change traits.
  • neverwalk
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    jewellery crafting should be BASE game content and not buy to play content
  • TarrNokk
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    Linaleah wrote: »
    TarrNokk wrote: »
    Stop whining, you wanted it, you got it. Nobody says that anyone must craft golden rings after 4 days. And that is good.

    for a moment. just for a moment. consider master writs. master writs that require legendary materials... and award 70 vouchers. now... confider the USELESSSness of doing said master writs, given how much of a loss they currently are. they actualy make 10 voucher psyjic ambrosia writs with their perfect roe requirement - look good by comparison. becasue even perfect roe is faster by FAR to farm in comparison and you only need 2 of those to complete a writ, not 2 green, 3, blue, 4 purple, and 8 golden mats TOTAL.

    if you must, absolutely MUST make gold jewelry ultra rare... then either amount of vouchers needs to be adjusted, or requiring legendary jewelry to complete one. preferably both.

    Agree. BUT let us wait 3 months at maximum. I expect a healthy market of ALL materials for jewelry crafting. It's just the normal hysteria at the beginning of something unknown.
  • Linaleah
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    TarrNokk wrote: »
    Linaleah wrote: »
    TarrNokk wrote: »
    Stop whining, you wanted it, you got it. Nobody says that anyone must craft golden rings after 4 days. And that is good.

    for a moment. just for a moment. consider master writs. master writs that require legendary materials... and award 70 vouchers. now... confider the USELESSSness of doing said master writs, given how much of a loss they currently are. they actualy make 10 voucher psyjic ambrosia writs with their perfect roe requirement - look good by comparison. becasue even perfect roe is faster by FAR to farm in comparison and you only need 2 of those to complete a writ, not 2 green, 3, blue, 4 purple, and 8 golden mats TOTAL.

    if you must, absolutely MUST make gold jewelry ultra rare... then either amount of vouchers needs to be adjusted, or requiring legendary jewelry to complete one. preferably both.

    Agree. BUT let us wait 3 months at maximum. I expect a healthy market of ALL materials for jewelry crafting. It's just the normal hysteria at the beginning of something unknown.

    except... it will never be anywhere near a market for the rest of the upgrade mats. especially gold mats. why? because you will STILL need 10 times as much. already, on pc at least tempering alloy is twice as expensive as rosin or wax (and has been long before jewelry crafting was even introduced. in fact it dropped in price slightly since everyone is trying to spawn the JC nodes, and yet.. its STILL twice as expensive and likely to remain so because its used to upgrade most weapons to gold). and JC nodes share spawns with ore.

    base materials will drop in price, but upgrade mats? will STILL. BE. unduly expensive.
    Edited by Linaleah on May 28, 2018 4:46PM
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Colecovision
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    neverwalk wrote: »
    jewellery crafting should be BASE game content and not buy to play content

    Just go to the nearest wall and bang your head over and over again. Done? There you go, now you experienced ESO jewelry crafting.

  • DirkRavenclaw
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    Sadly, slowly but surly i begin to belive, in Jewelry Crafting, at P2W, if you have the Money, you can get all needed, please ZOS look at the Numbers
    Council Member of AtWritsEnd, Member of LoneWolfeHelp, Donor of GhostSeaTradingCO., Factor of EastEmpireTradingCO.,HonourGuard of ´DominionImperialGuard(DIG/PVP)

    Master Crafter including Jewelry, i craft for Mats and Donation, always happy to help, if Im not in the Middle of PVP, i play since around 14 Months
  • TarrNokk
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    Linaleah wrote: »
    TarrNokk wrote: »
    Linaleah wrote: »
    TarrNokk wrote: »
    Stop whining, you wanted it, you got it. Nobody says that anyone must craft golden rings after 4 days. And that is good.

    for a moment. just for a moment. consider master writs. master writs that require legendary materials... and award 70 vouchers. now... confider the USELESSSness of doing said master writs, given how much of a loss they currently are. they actualy make 10 voucher psyjic ambrosia writs with their perfect roe requirement - look good by comparison. becasue even perfect roe is faster by FAR to farm in comparison and you only need 2 of those to complete a writ, not 2 green, 3, blue, 4 purple, and 8 golden mats TOTAL.

    if you must, absolutely MUST make gold jewelry ultra rare... then either amount of vouchers needs to be adjusted, or requiring legendary jewelry to complete one. preferably both.

    Agree. BUT let us wait 3 months at maximum. I expect a healthy market of ALL materials for jewelry crafting. It's just the normal hysteria at the beginning of something unknown.

    except... it will never be anywhere near a market for the rest of the upgrade mats. especially gold mats. why? because you will STILL need 10 times as much. already, on pc at least tempering alloy is twice as expensive as rosin or wax (and has been long before jewelry crafting was even introduced. in fact it dropped in price slightly since everyone is trying to spawn the JC nodes, and yet.. its STILL twice as expensive and likely to remain so because its used to upgrade most weapons to gold). and JC nodes share spawns with ore.

    base materials will drop in price, but upgrade mats? will STILL. BE. unduly expensive.

    Let's sit and wait. ZOS has always a few jokers at hand. I am sure all will end well for ALL.
  • ezio45
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    Spent 500k AP in cyrodiil. Got 40 purple necklaces and rings. Deconned it all and went up 4 levels. 7 purple grains.


    This is a gold sink that needs to be reworked.

    3 nights of farming AP got me up 4 levels in JC

    I should just run dolmens for 10 hours.

    someone firgured out it takes like 330 purple decons to max, but thats not the issue. plating and the traits are the problem
  • ezio45
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    Recette wrote: »
    People are whining about this way too much. The system is perfect the way it is right now. Crafting should be rewarding to those who are willing to invest time and effort into it, and not be instantly accessible to anyone without such effort.

    People im MMOs yearn way too much for instant gratification, which is exactly what this system does not provide. That is a good thing since it means stuff won't get shallow and boring a short while after release.

    To sum it up, the jewelery crafting system is excellent.

    Props to Zenimax for implementing it the way they did. :smile:

    IT TAKES 10 DAYS OF GAMEPLAY OF NON STOP GRINDING TO UPGRADE 3 JEWELRY TO GOLD IF SEAMS ARE AS PREVALENT AS ANCESTOR SILK IN FELLS RUN

    on average ^ when you refind things you can get 0 gold dust from a stack of raw jewelry mats

    ARE YOU OUT OF YOUR MIND
  • DamenAJ
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    ezio45 wrote: »
    Recette wrote: »
    People are whining about this way too much. The system is perfect the way it is right now. Crafting should be rewarding to those who are willing to invest time and effort into it, and not be instantly accessible to anyone without such effort.

    People im MMOs yearn way too much for instant gratification, which is exactly what this system does not provide. That is a good thing since it means stuff won't get shallow and boring a short while after release.

    To sum it up, the jewelery crafting system is excellent.

    Props to Zenimax for implementing it the way they did. :smile:

    IT TAKES 10 DAYS OF GAMEPLAY OF NON STOP GRINDING TO UPGRADE 3 JEWELRY TO GOLD IF SEAMS ARE AS PREVALENT AS ANCESTOR SILK IN FELLS RUN

    on average ^ when you refind things you can get 0 gold dust from a stack of raw jewelry mats

    ARE YOU OUT OF YOUR MIND

    IT'S SUPPOSED TO BE HARD.

    They WANT it to be hard.

    They want trials and arenas and the gold vendor to still be viable and worthwhile.

    This wasn't some "Oh, here's another skill for you all to use on a regular basis." This is a "I guess people are getting sick of spending 7 months without seeing their specific jewellery in the golden vendor, maybe, I guess, if they're willing to work for it, they can upgrade their jewellery...."
    Edited by DamenAJ on May 28, 2018 5:15PM
  • Linaleah
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    TarrNokk wrote: »
    Linaleah wrote: »
    TarrNokk wrote: »
    Linaleah wrote: »
    TarrNokk wrote: »
    Stop whining, you wanted it, you got it. Nobody says that anyone must craft golden rings after 4 days. And that is good.

    for a moment. just for a moment. consider master writs. master writs that require legendary materials... and award 70 vouchers. now... confider the USELESSSness of doing said master writs, given how much of a loss they currently are. they actualy make 10 voucher psyjic ambrosia writs with their perfect roe requirement - look good by comparison. becasue even perfect roe is faster by FAR to farm in comparison and you only need 2 of those to complete a writ, not 2 green, 3, blue, 4 purple, and 8 golden mats TOTAL.

    if you must, absolutely MUST make gold jewelry ultra rare... then either amount of vouchers needs to be adjusted, or requiring legendary jewelry to complete one. preferably both.

    Agree. BUT let us wait 3 months at maximum. I expect a healthy market of ALL materials for jewelry crafting. It's just the normal hysteria at the beginning of something unknown.

    except... it will never be anywhere near a market for the rest of the upgrade mats. especially gold mats. why? because you will STILL need 10 times as much. already, on pc at least tempering alloy is twice as expensive as rosin or wax (and has been long before jewelry crafting was even introduced. in fact it dropped in price slightly since everyone is trying to spawn the JC nodes, and yet.. its STILL twice as expensive and likely to remain so because its used to upgrade most weapons to gold). and JC nodes share spawns with ore.

    base materials will drop in price, but upgrade mats? will STILL. BE. unduly expensive.

    Let's sit and wait. ZOS has always a few jokers at hand. I am sure all will end well for ALL.

    cannot tell if sarcastic or very VERY optimistic.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Facefister
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    Who uses JCrafting for crafting or upgrading jewelry anyways? I use it for transmutation of my existing gold jewelry.
  • STEVIL
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    Cpt_Teemo wrote: »
    STEVIL wrote: »
    siggi1856 wrote: »

    The same situation with master writs, i got a master writ for 105 vouchers and have to craft legendary jewellery. I will never do that, because it costs 10 times more than a blacksmithing 105 voucher writ.

    note that the option has been out for a week and you have already gotten to level 50 in the skill which advances by decon and by crafting so... that does not scream "too much required..." compared to **equipment** writs which require tons of motifs to generate any significant drop rate with master writs.

    Since writ vouchers are neutral currency, it does need to be roughyl on par or in the neighborhood of the other equipments but the motif setup cost is the monkey in the wrench.

    By not including style *and* making the "fuel" work like difficult metal working or silk - its just strange at the moment.

    Not happy with the current stage either.

    What they should have done was not make lesser materials, and have the rewards for doing the writs more vibrant than what they are now which is what having max tier writs should be doing is by having a better chance at drops but from the looks of it its no where near as good as Tier 1.

    there are a lot of ways it could have been better.

    As iot is i plan to get to six traits for each jewel and then mostly stop - and eventually get to level up to 50 for the top end cp160 crafting. but i am in no hurry.

    it really does not seem right now that long term it will make that much a difference - at least lets say - not as much difference as regular equipment crafting does.

    Still, with 16 characters doing daily writs, the surveys drop.

    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
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  • TarrNokk
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    People must realize: before summerset we had nothing.
    Now we have JC. Stop whining and complaining. Play the game and learn ways to satisfy your needs in JC. Or like Laotse said:
    L2P
  • Facefister
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    DamenAJ wrote: »
    ezio45 wrote: »
    Recette wrote: »
    People are whining about this way too much. The system is perfect the way it is right now. Crafting should be rewarding to those who are willing to invest time and effort into it, and not be instantly accessible to anyone without such effort.

    People im MMOs yearn way too much for instant gratification, which is exactly what this system does not provide. That is a good thing since it means stuff won't get shallow and boring a short while after release.

    To sum it up, the jewelery crafting system is excellent.

    Props to Zenimax for implementing it the way they did. :smile:

    IT TAKES 10 DAYS OF GAMEPLAY OF NON STOP GRINDING TO UPGRADE 3 JEWELRY TO GOLD IF SEAMS ARE AS PREVALENT AS ANCESTOR SILK IN FELLS RUN

    on average ^ when you refind things you can get 0 gold dust from a stack of raw jewelry mats

    ARE YOU OUT OF YOUR MIND

    IT'S SUPPOSED TO BE HARD.

    They WANT it to be hard.

    They want trials and arenas and the gold vendor to still be viable and worthwhile.

    This wasn't some "Oh, here's another skill for you all to use on a regular basis." This is a "I guess people are getting sick of spending 7 months without seeing their specific jewellery in the golden vendor, maybe, I guess, if they're willing to work for it, they can upgrade their jewellery...."

    What is hard? A grind multiplied by 10 is hard? A grind is a grind, its length doesn't determine its difficulty. You say trials should be viable? Their sets alone make them viable, not the quality of the item. Gold vendor you say? What is viable about a rng seller, which is literally korean-mmo-tier? As I said, who is crafting jewerly with JCrafting? Noone, people use it for transmuting their existing gold jewelry.
    Edited by Facefister on May 28, 2018 5:25PM
  • ezio45
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    Recette wrote: »
    siggi1856 wrote: »
    Recette wrote: »
    Crafting should be rewarding to those who are willing to invest time and effort into it, and not be instantly accessible to anyone without such effort.

    EXACTLY. Thats my point. It is not rewarding at all compared to blacksmithing, sewing,, woodworking.
    Any other method to get gold or gear or other stuff is much more rewarding

    How is it not rewarding? The main point of jewelery crafting is threefold:

    The first application of it is being able to craft set jewelery to give players more flexibility with their gear setups. This it achieves.

    The second application is being able to upgrade gear you use that was previously not upgradable. Agility, endurance and other similar jewelery comes to mind, as well as trial jewelery for people who find themselves unable or unwilling to run/grind veteran trials for the gold versions. This it also achieves.

    The third application would be to once again give players the ability to further customize their gear setups by being able to craft or transmute jewelery to have any of the new traits, or even the old ones for existing jewelery that was previously unavailable with said traits. This is achieved as well.

    I really see no issue with the system whatsoever.

    ok 1 yes you can craft set jewelry ill give them that

    2 you will be lucky to upgrade to purple that will be as hard as golding out armor now

    3 yes you can trait change but the only 2 original traits are are useable, healthy and the 6 new ones are proven to pull lower numbers than arcane and robust, infused MIGHT help healers and and there resistance one can be used to help tanks move around there resist but there is also a resistance cap of 35k, which more pve tanks are at and pvp tanks are usually at 40k for defuff room

    triune= transmuting one of ea pc to one of the 3 originals will give you more of ea
    swift= there is again a speed cap which ppl already can reach
    harmony= will lower dps number and lower healer and tanks pools, ir you could use infused with recovery for a consistant bonus to recovery rather than depending on synergies
    infused= pulls lower numbers on dps than arcane robust, might help healers and ranks with recovery, but you might as well give yourself more health as a tank as that will help with sustain issuse
    bloodthirsty= becomes less helpful in long fights as the bosses are in execute for a shorter time, might be ok for pvp but executes usually one shot players anyway when there under 25% health
    protective= there is a cap on resistance which tanks can already reach, might free up some ways to alter your builds but your giving up roughly 3k health + modifiers

    i would not consider 1/3 a passing grade
  • TarrNokk
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    Facefister wrote: »
    DamenAJ wrote: »
    ezio45 wrote: »
    Recette wrote: »
    People are whining about this way too much. The system is perfect the way it is right now. Crafting should be rewarding to those who are willing to invest time and effort into it, and not be instantly accessible to anyone without such effort.

    People im MMOs yearn way too much for instant gratification, which is exactly what this system does not provide. That is a good thing since it means stuff won't get shallow and boring a short while after release.

    To sum it up, the jewelery crafting system is excellent.

    Props to Zenimax for implementing it the way they did. :smile:

    IT TAKES 10 DAYS OF GAMEPLAY OF NON STOP GRINDING TO UPGRADE 3 JEWELRY TO GOLD IF SEAMS ARE AS PREVALENT AS ANCESTOR SILK IN FELLS RUN

    on average ^ when you refind things you can get 0 gold dust from a stack of raw jewelry mats

    ARE YOU OUT OF YOUR MIND

    IT'S SUPPOSED TO BE HARD.

    They WANT it to be hard.

    They want trials and arenas and the gold vendor to still be viable and worthwhile.

    This wasn't some "Oh, here's another skill for you all to use on a regular basis." This is a "I guess people are getting sick of spending 7 months without seeing their specific jewellery in the golden vendor, maybe, I guess, if they're willing to work for it, they can upgrade their jewellery...."

    What is hard? A grind multiplied by 10 is hard? A grind is a grind, its length doesn't determine its difficulty. You say trials should be viable? Their sets alone make them viable, not the quality of the item. Gold vendor you say? What is viable about a rng seller, which is literally korean-mmo-tier? As I said, who is crafting jewerly with JCrafting? Noone, people use it for transmuting their existing gold jewelry.

    I disagree. I am not interested in transmutation my rings, I am interested in shackle/hundings/Julianos rings and neck.
  • DamenAJ
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    Facefister wrote: »
    DamenAJ wrote: »
    ezio45 wrote: »
    Recette wrote: »
    People are whining about this way too much. The system is perfect the way it is right now. Crafting should be rewarding to those who are willing to invest time and effort into it, and not be instantly accessible to anyone without such effort.

    People im MMOs yearn way too much for instant gratification, which is exactly what this system does not provide. That is a good thing since it means stuff won't get shallow and boring a short while after release.

    To sum it up, the jewelery crafting system is excellent.

    Props to Zenimax for implementing it the way they did. :smile:

    IT TAKES 10 DAYS OF GAMEPLAY OF NON STOP GRINDING TO UPGRADE 3 JEWELRY TO GOLD IF SEAMS ARE AS PREVALENT AS ANCESTOR SILK IN FELLS RUN

    on average ^ when you refind things you can get 0 gold dust from a stack of raw jewelry mats

    ARE YOU OUT OF YOUR MIND

    IT'S SUPPOSED TO BE HARD.

    They WANT it to be hard.

    They want trials and arenas and the gold vendor to still be viable and worthwhile.

    This wasn't some "Oh, here's another skill for you all to use on a regular basis." This is a "I guess people are getting sick of spending 7 months without seeing their specific jewellery in the golden vendor, maybe, I guess, if they're willing to work for it, they can upgrade their jewellery...."

    What is hard? A grind multiplied by 10 is hard? A grind is a grind, its length doesn't determine its difficulty. You say trials should be viable? Their sets alone make them viable, not the quality of the item. Gold vendor you say? What is viable about a rng seller, which is literally korean-mmo-tier? As I said, who is crafting jewerly with JCrafting? Noone, people use it for transmuting their existing gold jewelry.

    All the people *****ing in this thread seem to think it's hard.

    I plan to upgrade my rings. I imaging I'm not the only person in the game whose going to.

    Even in the posts talking about the release of the JC skill they mentioned that they want the conventional ways of getting gold jewellery to still be viable, and that it wouldn't be instant gratification.
  • Iselin
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    It's a band-aid craft on a broken reward system that has made too big a deal out jewelry for 4 years simply because it was never craftable.

    If you step back for a second an look at this rationally, just what the heck is so special about jewelry anyway? It is simply 3 out of the 10 non-weapon slots.

    If any of the things we can craft deserve special protection or extra crafting rarity it should be weapons because in the ESO scheme of things they have a far bigger influence per slot on your fighting power.

    But instead we have jewelry from cyrodiil rewards and trials getting the 10X harder to upgrade treatment when their impact on your power is relatively small compared to weapons.

    It'd be like if we never could have crafted belts and now we can but they make it 10X harder to upgrade belts compared to boots simply because they're new.

    This implementation is idiotic any way you shake it.
  • Linaleah
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    AlnilamE wrote: »
    Linaleah wrote: »
    AlnilamE wrote: »
    Streega wrote: »
    AlnilamE wrote: »
    ...How on earth did you get a Master Writ? Are you level 50 already?

    Getting to lvl 50 is the easiest part in Jewellery crafting... Yes, it requires some effort, but couple of dailys and pledges every day and you're done. Grinding mats and new pieces for research is nightmare.
    I'm a Master Crafter now, and I was so happy to see crafting in ESO on the beginning! But then they nerfed crafted sets making most of it useless, later came P2W research scrolls, now the grindest of grinds... I'm so dissapointed I research Jewellery only to get the title and cool hammer - such a bitter achievement :/

    Well, congratulations!

    I took a different approach and focused on always having items for research. Since the Arcane/Healthy/Robust items we had from before were only going to cover me for 3 days, I worked on the Psijic quest line, then a friend made me an Infused ring with a trait stone I got, then I finished the main quest for the necklace and found an Infused necklace in a rift.

    Now I'm working on pledges and PvP for the next traits, along with doing jewelry crafting writs on all my characters in hopes of getting a Swift ring and necklace. My crafter just hit level 18 this morning, but this approach has made it quite fun to do.

    I'm also only refining the bare minimum until I have all the passives unlocked. And only using survey maps if I really need them.

    as far as I know, (and i hope I'm wrong, but its what I read) you only have a chance for swift jewelry in max level writs.

    The patch notes only say "daily Jewelry Crafting Writs", so they may drop at all levels but more likely the higher the writ?

    I'll have a large enough data sample soon. :-)

    well.. I've been doing JC daily writs on my 10 characters almost every day. 5 of which are lvl 50. i've yet to see a single swift piece... so it could be rng being cruel to me... or it could be that it does only drop in max level normal writs. ZoS doesn't always reveal specifics like that :/
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Rawkan
    Rawkan
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    Maybe they want something in the game that takes time? It's an MMO after all. When you've done the story content all there is left is the grind.
  • Jhalin
    Jhalin
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    It takes months of endless, mindless mat farming to upgrade a single set of jewelry to gold. It’s a system whose main feature is so unappealing there’s hardly any point in pursing it at all.
  • Acrolas
    Acrolas
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    Remember that quest in Clockwork City where you were instructed by a factotum to run across town and find a tok-plug, and when you return you're told it's not a tok-plug but the factotum already found a tok-plug in the same room you were just in?

    Detours presented as content. That is increasingly the gaming industry approach.

    There's a difference between putting in effort and going through the motions. Effort doesn't always feels good. But effort feels necessary. Effort feels rewarding. If I have to do a repetitive task simply because the developer is afraid I might leave to a more compelling product, that's their issue not mine. I wouldn't stay in a job like that. I wouldn't stay in a relationship like that.

    So why a game? You know, the word that usually has 'play' in its definition, that word that means, "engage in activity for enjoyment and recreation rather than a serious or practical purpose."

    Ask yourself that the next time you're watching Twitch for any reason. Is that person enjoying the game he or she is playing, or is it just an interesting person mashing buttons for an invisible audience?

    I can't really fault ZOS completely here. Perhaps 'joyless and demanding' is the gaming industry we felt we deserved so that gaming would be seen as legitimate by our parents or our spouses or our friends. But no part of a game, especially add-on material, should be so tedious and dull that I see 'doing more work' and 'learning a new foreign language' as more attractive alternatives.
    signing off
  • Knootewoot
    Knootewoot
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    The same for cp160 gear. Compared to cp150 it is to much resources. Ok I can live with that eventually.
    But jewelcrafting is way off.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • AlnilamE
    AlnilamE
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    Linaleah wrote: »
    TarrNokk wrote: »
    Linaleah wrote: »
    TarrNokk wrote: »
    Stop whining, you wanted it, you got it. Nobody says that anyone must craft golden rings after 4 days. And that is good.

    for a moment. just for a moment. consider master writs. master writs that require legendary materials... and award 70 vouchers. now... confider the USELESSSness of doing said master writs, given how much of a loss they currently are. they actualy make 10 voucher psyjic ambrosia writs with their perfect roe requirement - look good by comparison. becasue even perfect roe is faster by FAR to farm in comparison and you only need 2 of those to complete a writ, not 2 green, 3, blue, 4 purple, and 8 golden mats TOTAL.

    if you must, absolutely MUST make gold jewelry ultra rare... then either amount of vouchers needs to be adjusted, or requiring legendary jewelry to complete one. preferably both.

    Agree. BUT let us wait 3 months at maximum. I expect a healthy market of ALL materials for jewelry crafting. It's just the normal hysteria at the beginning of something unknown.

    except... it will never be anywhere near a market for the rest of the upgrade mats. especially gold mats. why? because you will STILL need 10 times as much. already, on pc at least tempering alloy is twice as expensive as rosin or wax (and has been long before jewelry crafting was even introduced. in fact it dropped in price slightly since everyone is trying to spawn the JC nodes, and yet.. its STILL twice as expensive and likely to remain so because its used to upgrade most weapons to gold). and JC nodes share spawns with ore.

    base materials will drop in price, but upgrade mats? will STILL. BE. unduly expensive.

    Oh, I'm sure it will. The reason why other mats are so cheap is because people are sitting on tons of them. I remember when I hesitated to upgrade things to purple. Now I have over 2000 Elegant Linings, so it's not even a second thought.

    Give it 3 months and we'll have far more stable pricing for jewelry mats (and I'm tickled to see that Platinum ounces are cheaper than Pewter ounces at the moment.)
    The Moot Councillor
  • Linaleah
    Linaleah
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    AlnilamE wrote: »
    Linaleah wrote: »
    TarrNokk wrote: »
    Linaleah wrote: »
    TarrNokk wrote: »
    Stop whining, you wanted it, you got it. Nobody says that anyone must craft golden rings after 4 days. And that is good.

    for a moment. just for a moment. consider master writs. master writs that require legendary materials... and award 70 vouchers. now... confider the USELESSSness of doing said master writs, given how much of a loss they currently are. they actualy make 10 voucher psyjic ambrosia writs with their perfect roe requirement - look good by comparison. becasue even perfect roe is faster by FAR to farm in comparison and you only need 2 of those to complete a writ, not 2 green, 3, blue, 4 purple, and 8 golden mats TOTAL.

    if you must, absolutely MUST make gold jewelry ultra rare... then either amount of vouchers needs to be adjusted, or requiring legendary jewelry to complete one. preferably both.

    Agree. BUT let us wait 3 months at maximum. I expect a healthy market of ALL materials for jewelry crafting. It's just the normal hysteria at the beginning of something unknown.

    except... it will never be anywhere near a market for the rest of the upgrade mats. especially gold mats. why? because you will STILL need 10 times as much. already, on pc at least tempering alloy is twice as expensive as rosin or wax (and has been long before jewelry crafting was even introduced. in fact it dropped in price slightly since everyone is trying to spawn the JC nodes, and yet.. its STILL twice as expensive and likely to remain so because its used to upgrade most weapons to gold). and JC nodes share spawns with ore.

    base materials will drop in price, but upgrade mats? will STILL. BE. unduly expensive.

    Oh, I'm sure it will. The reason why other mats are so cheap is because people are sitting on tons of them. I remember when I hesitated to upgrade things to purple. Now I have over 2000 Elegant Linings, so it's not even a second thought.

    Give it 3 months and we'll have far more stable pricing for jewelry mats (and I'm tickled to see that Platinum ounces are cheaper than Pewter ounces at the moment.)

    not to this degree. remember you get a FULL lining when refining. you are not getting a full plate for jewelry, you are getting grains that also need to be refined. best case scenario if we wait long enough? prices will STILL be 10 times as high as those of other mats, because of that.

    basic crafting mats are not the problem. upgrade mats are. trait stones are to some degree, but biggest issue IS upgrade mats. and will continue to be upgrade mats.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Fur_like_snow
    Fur_like_snow
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    Master writs are a joke 105 vouchers for a gold ring that would take me hundreds of hours to grind out or millions of gold to buy from a guild trader. If it's gonna take ten times the resources the vouchers need to be worth ten times the amount.
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