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Dear ZOS: Please take a look at the jewellery crafting numbers

siggi1856
siggi1856
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In my humble opinion the numbers should be reworked. Compared to all other crafting professions jewellery crafting will cost 10x more, because you need 10 times the materials to upgrade. And I am not talking about the prices in the moment, because they are for sure much higher, because the system is new.

The same situation with master writs, i got a master writ for 105 vouchers and have to craft legendary jewellery. I will never do that, because it costs 10 times more than a blacksmithing 105 voucher writ.

Similar situation with the gear. Its easier/cheaper to farm or buy purple or gold gear than to craft it.

I totally understand that ZOS wants it to be special, but i think 10x more special is far too much.
  • RebornV3x
    RebornV3x
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    That what we've been saying this whole time more or less but ZOS still wwnt live with it anyways
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • Vapirko
    Vapirko
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    I see the jewlery system more or lesss alienating a large segment of the player base. Most people won’t have the time or means to level it or afford the pieces for research or what have you on top of the CP grind, gear grind, undaunted, fighters/mages guild, Psijic order and the money you need to eventually at least gold weapons on multiple sets, get all your monster sets etc. Even those of us who have been at endgame for a while, don’t need to grind cp anymore, have gold to spare etc, it’s still feels out of reach. Personally I’m spending what is a fair amount of money for me to get up to six traits researched. This will let me craft shacklebreaker, hundings or Julianos, and transmute to any of the traits that are useful (which tbh stamina and arcane are still fine to use over any of the others), and that’s it. I won’t be pushing it too far past that. Not gonna work to grind for gold jewelry.

    Likely I’ll craft a couple of sets that are useful in a variety of combinations like shacklbreaker maybe one mag and one stam and leave it at that.
  • jssriot
    jssriot
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    i wanted jewelry crafting for so long and this has been such a disappointment. Just acquiring enough jewelry to decon to level up my crafters without shelling out to players looking to milk as much gold from you as possible has been chore. Acquiring new traits to research is likewise a chore. The jewelry surveys can potentially yield fewer mats than the other professions' too, I found out yesterday when I did my first few surveys. And the abysmal drop rates for improvement plates is just, well, abysmal. I'm not that eager to use any of these new traits, so I don't feel a need to actually use the system beyond getting the achievements eventually. Additionally, I'm still really not happy with how they paywalled jewelry crafting behind Summerset, which means it'll remain that much more exclusive and elitist and I'm really not feeling that.

    The crafting system was one of the reason that I was attracted to ESO in the first place. When I started playing, it was how I first got involved with the community, with how players would help each other out with progressing in the crafting professions. Now with how jewelry crafting was implemented, I'm heavily disinclined to ask other players in my guild to help me out with research because everyone just sees this crafting profession as a gold making scheme. Alienating, as Vapirko said.

    This was such a blow to my overall enjoyment of the crafting system as well as my enjoyment of the game overall. Add to this, I did a few quests in Summerset and found them too unengaging to continue for now. I see it as just one more grind on a growing list of grinds, and I'm just feeling fatigued at the thought. I pre-ordered Summerset for myself as an early birthday present an wow, I feel like I so d---ked myself over hard. LOL.
    PC-NA since 2015. Tired and unimpressed.
  • SirCritical
    SirCritical
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    Gimme spellcrafting too :)
  • AlnilamE
    AlnilamE
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    ...How on earth did you get a Master Writ? Are you level 50 already?
    The Moot Councillor
  • SwampRaider
    SwampRaider
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    Spent 500k AP in cyrodiil. Got 40 purple necklaces and rings. Deconned it all and went up 4 levels. 7 purple grains.


    This is a gold sink that needs to be reworked.

    3 nights of farming AP got me up 4 levels in JC

    I should just run dolmens for 10 hours.
    Edited by SwampRaider on May 28, 2018 2:07PM
    Character: Eros, Eros I I, The Paw of Woe
    Class: Templar Healer/MagWarden/ Stam Sorc
    Alliance: DC
    Campaign: Vivec (pc/na)
    Guardians of Daggerfall
  • Streega
    Streega
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    AlnilamE wrote: »
    ...How on earth did you get a Master Writ? Are you level 50 already?

    Getting to lvl 50 is the easiest part in Jewellery crafting... Yes, it requires some effort, but couple of dailys and pledges every day and you're done. Grinding mats and new pieces for research is nightmare.
    I'm a Master Crafter now, and I was so happy to see crafting in ESO on the beginning! But then they nerfed crafted sets making most of it useless, later came P2W research scrolls, now the grindest of grinds... I'm so dissapointed I research Jewellery only to get the title and cool hammer - such a bitter achievement :/
    ⊂( ̄(工) ̄)⊃ Don't-Care-Bear ⊂( ̄(工) ̄)⊃
    PC EU "House Tertia" - Friendly Guild for Mature Folks (housetertia.com)
    PC EU "Priests of Hircine" - Awesome Guild for Friendly Werewolves (free bites!)
    Master Angler
  • Recette
    Recette
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    People are whining about this way too much. The system is perfect the way it is right now. Crafting should be rewarding to those who are willing to invest time and effort into it, and not be instantly accessible to anyone without such effort.

    People im MMOs yearn way too much for instant gratification, which is exactly what this system does not provide. That is a good thing since it means stuff won't get shallow and boring a short while after release.

    To sum it up, the jewelery crafting system is excellent.

    Props to Zenimax for implementing it the way they did. :smile:
  • pdebie64b16_ESO
    pdebie64b16_ESO
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    Four evenings of Dolmens brought me to level 50 in Jewelcrafting.
  • Colecovision
    Colecovision
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    As long as blue jewelry makes you happy, it's not as terrible. If you want to make a set of purple, then you just need to quit your job for a couple of weeks. Gold jewelry crafting wasn't actually added to the game for over 99% of the people who bought the expansion.
  • siggi1856
    siggi1856
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    AlnilamE wrote: »
    ...How on earth did you get a Master Writ? Are you level 50 already?

    i have already 8 chars on jewellery level 50. :p
  • AlnilamE
    AlnilamE
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    Streega wrote: »
    AlnilamE wrote: »
    ...How on earth did you get a Master Writ? Are you level 50 already?

    Getting to lvl 50 is the easiest part in Jewellery crafting... Yes, it requires some effort, but couple of dailys and pledges every day and you're done. Grinding mats and new pieces for research is nightmare.
    I'm a Master Crafter now, and I was so happy to see crafting in ESO on the beginning! But then they nerfed crafted sets making most of it useless, later came P2W research scrolls, now the grindest of grinds... I'm so dissapointed I research Jewellery only to get the title and cool hammer - such a bitter achievement :/

    Well, congratulations!

    I took a different approach and focused on always having items for research. Since the Arcane/Healthy/Robust items we had from before were only going to cover me for 3 days, I worked on the Psijic quest line, then a friend made me an Infused ring with a trait stone I got, then I finished the main quest for the necklace and found an Infused necklace in a rift.

    Now I'm working on pledges and PvP for the next traits, along with doing jewelry crafting writs on all my characters in hopes of getting a Swift ring and necklace. My crafter just hit level 18 this morning, but this approach has made it quite fun to do.

    I'm also only refining the bare minimum until I have all the passives unlocked. And only using survey maps if I really need them.
    The Moot Councillor
  • siggi1856
    siggi1856
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    Recette wrote: »
    Crafting should be rewarding to those who are willing to invest time and effort into it, and not be instantly accessible to anyone without such effort.

    EXACTLY. Thats my point. It is not rewarding at all compared to blacksmithing, sewing,, woodworking.
    Any other method to get gold or gear or other stuff is much more rewarding
  • Streega
    Streega
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    Recette wrote: »
    People are whining about this way too much. The system is perfect the way it is right now. Crafting should be rewarding to those who are willing to invest time and effort into it, and not be instantly accessible to anyone without such effort.

    People im MMOs yearn way too much for instant gratification, which is exactly what this system does not provide. That is a good thing since it means stuff won't get shallow and boring a short while after release.

    To sum it up, the jewelery crafting system is excellent.

    Props to Zenimax for implementing it the way they did. :smile:

    Usually I would agree, people are whiny and "I want it all and I want it now". However, I'm a Master Angler, Master Crafter, have 99% motifs, around 80% furnishing plans and recipes, and I pick every flower/ore/wood/rune I see (can't help it!). So I'm not a stranger to grind and I don't mind it. But not in this case, this time is too much. I really hope ZOS changes it a bit to more acceptable level. Especially the Dawn-Prism being obtainable only for ridiculous amount of AP.
    ⊂( ̄(工) ̄)⊃ Don't-Care-Bear ⊂( ̄(工) ̄)⊃
    PC EU "House Tertia" - Friendly Guild for Mature Folks (housetertia.com)
    PC EU "Priests of Hircine" - Awesome Guild for Friendly Werewolves (free bites!)
    Master Angler
  • Recette
    Recette
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    siggi1856 wrote: »
    Recette wrote: »
    Crafting should be rewarding to those who are willing to invest time and effort into it, and not be instantly accessible to anyone without such effort.

    EXACTLY. Thats my point. It is not rewarding at all compared to blacksmithing, sewing,, woodworking.
    Any other method to get gold or gear or other stuff is much more rewarding

    How is it not rewarding? The main point of jewelery crafting is threefold:

    The first application of it is being able to craft set jewelery to give players more flexibility with their gear setups. This it achieves.

    The second application is being able to upgrade gear you use that was previously not upgradable. Agility, endurance and other similar jewelery comes to mind, as well as trial jewelery for people who find themselves unable or unwilling to run/grind veteran trials for the gold versions. This it also achieves.

    The third application would be to once again give players the ability to further customize their gear setups by being able to craft or transmute jewelery to have any of the new traits, or even the old ones for existing jewelery that was previously unavailable with said traits. This is achieved as well.

    I really see no issue with the system whatsoever.
  • phileunderx2
    phileunderx2
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    Leveling jewelry isn't the problem nor is aquireing the base materials. The problem is getting the required trait stones and improvment mats.
  • badmojo
    badmojo
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    Spent 500k AP in cyrodiil. Got 40 purple necklaces and rings. Deconned it all and went up 4 levels. 7 purple grains.


    This is a gold sink that needs to be reworked.

    3 nights of farming AP got me up 4 levels in JC

    I should just run dolmens for 10 hours.

    What level was your JC? Apparently there is a cap on inspiration per deconstructed item, iirc the advice was to not deconstruct anything higher than green until you hit JC 28. At lower levels you get 10x less xp for a purple ring.
    [DC/NA]
  • Mayrael
    Mayrael
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    jssriot wrote: »
    i wanted jewelry crafting for so long and this has been such a disappointment. Just acquiring enough jewelry to decon to level up my crafters without shelling out to players looking to milk as much gold from you as possible has been chore. Acquiring new traits to research is likewise a chore. The jewelry surveys can potentially yield fewer mats than the other professions' too, I found out yesterday when I did my first few surveys. And the abysmal drop rates for improvement plates is just, well, abysmal. I'm not that eager to use any of these new traits, so I don't feel a need to actually use the system beyond getting the achievements eventually. Additionally, I'm still really not happy with how they paywalled jewelry crafting behind Summerset, which means it'll remain that much more exclusive and elitist and I'm really not feeling that.

    The crafting system was one of the reason that I was attracted to ESO in the first place. When I started playing, it was how I first got involved with the community, with how players would help each other out with progressing in the crafting professions. Now with how jewelry crafting was implemented, I'm heavily disinclined to ask other players in my guild to help me out with research because everyone just sees this crafting profession as a gold making scheme. Alienating, as Vapirko said.

    This was such a blow to my overall enjoyment of the crafting system as well as my enjoyment of the game overall. Add to this, I did a few quests in Summerset and found them too unengaging to continue for now. I see it as just one more grind on a growing list of grinds, and I'm just feeling fatigued at the thought. I pre-ordered Summerset for myself as an early birthday present an wow, I feel like I so d---ked myself over hard. LOL.

    TBH people now are forced to set bids so high because of very expensive mats, I don't see any reason why I shouldn't help my guild mates with research but I also won't craft jewelery for free when mats are over 30k worth.


    I understand that we have like 3-4 times less items to upgrade when compared to armours and weapons, but 10 times higher price is way to much.
    I'm done with this game because of ZOS pushing us into Vengeance, because they don't know how to fix Cyrodiil.
  • Cpt_Teemo
    Cpt_Teemo
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    The problem was because they split the legendary mats up in 1/10 lesser mats which they should have never done imo, also after doing 100-120 Max Tier JC writs I have still only obtained 2/10 lesser JC legendary mats.

    I mean come on wtf is with this "Rng" this isn't even Rng anymore its just favoritsm seeing the same people get legendary mats every day just doing 1 Max tier JC writ a day.

    I really thought it would have been profitable getting as many characters to max tier JC to do the writs but turns out I was dead wrong, it is in no way profitable at all.
    Edited by Cpt_Teemo on May 28, 2018 3:13PM
  • josiahva
    josiahva
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    And so gold jewelry will remain rare...just as they intended, and thats just fine actually because the difference between purple and gold is marginal at best. The only people really hurt by this are those who run 2 crafted sets...but its the cost of running 2 crafted sets I suppose.
  • siggi1856
    siggi1856
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    Recette wrote: »
    siggi1856 wrote: »
    Recette wrote: »
    Crafting should be rewarding to those who are willing to invest time and effort into it, and not be instantly accessible to anyone without such effort.

    EXACTLY. Thats my point. It is not rewarding at all compared to blacksmithing, sewing,, woodworking.
    Any other method to get gold or gear or other stuff is much more rewarding

    How is it not rewarding? .

    dont get me wrong. it could be extremly rewarding, if they play a little bit with the numbers. What if the difference between jewellery and the other craftig professions would be factor 3 and not factor 10. it would still be special but not that extreme.

  • DamenAJ
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    Pretty sure they didn't want to give us jewellery crafting, hence why this is such a pain. I mean, it's been YEARS, and it took until now. My character has been in all legendary gear for months and months, except jewellery, because there no easy way to get the sets I wanted before in gold.

    Now, I can upgrade the ones I have.

    Hard jewellery crafting>no jewellery crafting. imo.

    As for writs, jewellery drops a lot, prices will calm down in a few months. Your choice to use, save, or sell. No one is forcing your to do them.
    Edited by DamenAJ on May 28, 2018 3:24PM
  • DaveMoeDee
    DaveMoeDee
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    Vapirko wrote: »
    I see the jewlery system more or lesss alienating a large segment of the player base. Most people won’t have the time or means to level it or afford the pieces for research or what have you on top of the CP grind, gear grind, undaunted, fighters/mages guild, Psijic order and the money you need to eventually at least gold weapons on multiple sets, get all your monster sets etc. Even those of us who have been at endgame for a while, don’t need to grind cp anymore, have gold to spare etc, it’s still feels out of reach. Personally I’m spending what is a fair amount of money for me to get up to six traits researched. This will let me craft shacklebreaker, hundings or Julianos, and transmute to any of the traits that are useful (which tbh stamina and arcane are still fine to use over any of the others), and that’s it. I won’t be pushing it too far past that. Not gonna work to grind for gold jewelry.

    Likely I’ll craft a couple of sets that are useful in a variety of combinations like shacklbreaker maybe one mag and one stam and leave it at that.

    Does it actually take more inspiration to level jewelry crafting than other gear crafting? I don't see why anyone would have a problem leveling it. There is a lot of jewelry in the game.

    The actual crafting and improvement is the problem, not leveling. Leveling it in one day is expensive or requires a long of grinding in Alik'r, but that is the case with other armor/weapon crafting anyway.
  • SkillzMFG
    SkillzMFG
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    Everyone can chop down a tree and sand it into a pole to make a staff. Everyone can take a thread and needle and make a shirt.
    But not everyone has access to high quality materials to make jewelry. Jewelry is very expensive for a good reason.
  • TarrNokk
    TarrNokk
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    Stop whining, you wanted it, you got it. Nobody says that anyone must craft golden rings after 4 days. And that is good.
  • STEVIL
    STEVIL
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    siggi1856 wrote: »

    The same situation with master writs, i got a master writ for 105 vouchers and have to craft legendary jewellery. I will never do that, because it costs 10 times more than a blacksmithing 105 voucher writ.

    note that the option has been out for a week and you have already gotten to level 50 in the skill which advances by decon and by crafting so... that does not scream "too much required..." compared to **equipment** writs which require tons of motifs to generate any significant drop rate with master writs.

    Since writ vouchers are neutral currency, it does need to be roughyl on par or in the neighborhood of the other equipments but the motif setup cost is the monkey in the wrench.

    By not including style *and* making the "fuel" work like difficult metal working or silk - its just strange at the moment.

    Not happy with the current stage either.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Cpt_Teemo
    Cpt_Teemo
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    STEVIL wrote: »
    siggi1856 wrote: »

    The same situation with master writs, i got a master writ for 105 vouchers and have to craft legendary jewellery. I will never do that, because it costs 10 times more than a blacksmithing 105 voucher writ.

    note that the option has been out for a week and you have already gotten to level 50 in the skill which advances by decon and by crafting so... that does not scream "too much required..." compared to **equipment** writs which require tons of motifs to generate any significant drop rate with master writs.

    Since writ vouchers are neutral currency, it does need to be roughyl on par or in the neighborhood of the other equipments but the motif setup cost is the monkey in the wrench.

    By not including style *and* making the "fuel" work like difficult metal working or silk - its just strange at the moment.

    Not happy with the current stage either.

    What they should have done was not make lesser materials, and have the rewards for doing the writs more vibrant than what they are now which is what having max tier writs should be doing is by having a better chance at drops but from the looks of it its no where near as good as Tier 1.
  • Linaleah
    Linaleah
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    AlnilamE wrote: »
    Streega wrote: »
    AlnilamE wrote: »
    ...How on earth did you get a Master Writ? Are you level 50 already?

    Getting to lvl 50 is the easiest part in Jewellery crafting... Yes, it requires some effort, but couple of dailys and pledges every day and you're done. Grinding mats and new pieces for research is nightmare.
    I'm a Master Crafter now, and I was so happy to see crafting in ESO on the beginning! But then they nerfed crafted sets making most of it useless, later came P2W research scrolls, now the grindest of grinds... I'm so dissapointed I research Jewellery only to get the title and cool hammer - such a bitter achievement :/

    Well, congratulations!

    I took a different approach and focused on always having items for research. Since the Arcane/Healthy/Robust items we had from before were only going to cover me for 3 days, I worked on the Psijic quest line, then a friend made me an Infused ring with a trait stone I got, then I finished the main quest for the necklace and found an Infused necklace in a rift.

    Now I'm working on pledges and PvP for the next traits, along with doing jewelry crafting writs on all my characters in hopes of getting a Swift ring and necklace. My crafter just hit level 18 this morning, but this approach has made it quite fun to do.

    I'm also only refining the bare minimum until I have all the passives unlocked. And only using survey maps if I really need them.

    as far as I know, (and i hope I'm wrong, but its what I read) you only have a chance for swift jewelry in max level writs.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Sergykid
    Sergykid
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    Gimme spellcrafting too :)

    i'm affraid to ask for this now. Imagine you'll have to gather 10 spirit essence to transform into 1 spirit duts. Now 10 spirit dusts transform into 1 spirit shard. Now 10 spirit shards for a spell effect.
    -PC EU- / battlegrounds on my youtube
  • Linaleah
    Linaleah
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    TarrNokk wrote: »
    Stop whining, you wanted it, you got it. Nobody says that anyone must craft golden rings after 4 days. And that is good.

    for a moment. just for a moment. consider master writs. master writs that require legendary materials... and award 70 vouchers. now... confider the USELESSSness of doing said master writs, given how much of a loss they currently are. they actualy make 10 voucher psyjic ambrosia writs with their perfect roe requirement - look good by comparison. becasue even perfect roe is faster by FAR to farm in comparison and you only need 2 of those to complete a writ, not 2 green, 3, blue, 4 purple, and 8 golden mats TOTAL.

    if you must, absolutely MUST make gold jewelry ultra rare... then either amount of vouchers needs to be adjusted, or requiring legendary jewelry to complete one. preferably both.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
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