Just watching the snipe animation being spammed by zergling bowtards really makes me sick to the stomach
Attacks like this that can be used from the safety of a zerg should not be this strong and easy to use. That is my biggest problem with it. There is just no risk involved. In 1v1 this problem is eliminated and all snipe spamming bowtards are 100% free ap. That should tell you enough about the skill and why it shouldn't have a place in this game. Its only purpose currently is giving bads an xv1 tool to make sure they can feel good about themselves.
Leave it as it is but cause it to break stealth/invis at the start of the cast (do this for all cast time abilities).
Leave it as it is but cause it to break stealth/invis at the start of the cast (do this for all cast time abilities).
The stealth should, and as it is, break after it hits. It should not break stealth at cast. Looks like players don't like to be killed by it. The pitch fork anti-gank crowd is at it again. You can roll dodge, cast shields, and heal.
Out of all the weapon abilities it is two handed sword that needs a nerf. It's got a heal plus damage buff in one ability, executioner starts at 50%, and it's capable of CC'ing the target. Players want to pitchfork an overperforming weapon, this is it. If you make the counter argument that two handed sword is good where its at, then leave the bow alone.
My choice in the poll none of the above. I am sick and tired of having usable skills in PVE being nerfed into total crud to "balance" a problem in PVP buff or debuff a skill in a pvp zone and leave my pve skills untouched thank you very much.
Nice strawman. Nowhere did I say I expect to win against a zerg or have a guarantee to escape. Heck, I can even be in a zerg myself and suddenly receive a death recap with 5 lagsnipes on it. The ability is just broken and the risk/reward ratio is totally out of balance. But if you are fine with encouraging unskilled gameplay, by all means.TequilaFire wrote: »Just watching the snipe animation being spammed by zergling bowtards really makes me sick to the stomach
Attacks like this that can be used from the safety of a zerg should not be this strong and easy to use. That is my biggest problem with it. There is just no risk involved. In 1v1 this problem is eliminated and all snipe spamming bowtards are 100% free ap. That should tell you enough about the skill and why it shouldn't have a place in this game. Its only purpose currently is giving bads an xv1 tool to make sure they can feel good about themselves.
What the 1vX gets for trying to play superman against a zerg.
TequilaFire wrote: »Leave it as it is or remove all ranged attacks and fight with sticks.
Nice strawman. Nowhere did I say I expect to win against a zerg or have a guarantee to escape. Heck, I can even be in a zerg myself and suddenly receive a death recap with 5 lagsnipes on it. The ability is just broken and the risk/reward ratio is totally out of balance. But if you are fine with encouraging unskilled gameplay, by all means.TequilaFire wrote: »Just watching the snipe animation being spammed by zergling bowtards really makes me sick to the stomach
Attacks like this that can be used from the safety of a zerg should not be this strong and easy to use. That is my biggest problem with it. There is just no risk involved. In 1v1 this problem is eliminated and all snipe spamming bowtards are 100% free ap. That should tell you enough about the skill and why it shouldn't have a place in this game. Its only purpose currently is giving bads an xv1 tool to make sure they can feel good about themselves.
What the 1vX gets for trying to play superman against a zerg.
TequilaFire wrote: »Nice strawman. Nowhere did I say I expect to win against a zerg or have a guarantee to escape. Heck, I can even be in a zerg myself and suddenly receive a death recap with 5 lagsnipes on it. The ability is just broken and the risk/reward ratio is totally out of balance. But if you are fine with encouraging unskilled gameplay, by all means.TequilaFire wrote: »Just watching the snipe animation being spammed by zergling bowtards really makes me sick to the stomach
Attacks like this that can be used from the safety of a zerg should not be this strong and easy to use. That is my biggest problem with it. There is just no risk involved. In 1v1 this problem is eliminated and all snipe spamming bowtards are 100% free ap. That should tell you enough about the skill and why it shouldn't have a place in this game. Its only purpose currently is giving bads an xv1 tool to make sure they can feel good about themselves.
What the 1vX gets for trying to play superman against a zerg.
You guys and your skilled game play haven't figured out this isn't that type of game, heck you can be killed just because someone wears a particular set of armor and doesn't even have to press a button.
Ragnarock41 wrote: »TequilaFire wrote: »Nice strawman. Nowhere did I say I expect to win against a zerg or have a guarantee to escape. Heck, I can even be in a zerg myself and suddenly receive a death recap with 5 lagsnipes on it. The ability is just broken and the risk/reward ratio is totally out of balance. But if you are fine with encouraging unskilled gameplay, by all means.TequilaFire wrote: »Just watching the snipe animation being spammed by zergling bowtards really makes me sick to the stomach
Attacks like this that can be used from the safety of a zerg should not be this strong and easy to use. That is my biggest problem with it. There is just no risk involved. In 1v1 this problem is eliminated and all snipe spamming bowtards are 100% free ap. That should tell you enough about the skill and why it shouldn't have a place in this game. Its only purpose currently is giving bads an xv1 tool to make sure they can feel good about themselves.
What the 1vX gets for trying to play superman against a zerg.
You guys and your skilled game play haven't figured out this isn't that type of game, heck you can be killed just because someone wears a particular set of armor and doesn't even have to press a button.
No set in this game instagibs you from 50+ meters. Snipe does though.
You are right. And lets make it worse and worse for the people who have been playing it since launch. Let us just accept that ZOS wants to make pvp more ridiculous with every update. I'm sorry, as a longtime sub I will voice my distaste for the direction this game is going. You don't have to agree with me, like I said if you are fine encouraging and accepting braindead gameplay like zergsniping, by all means don't let me stop you. Just not my cup of tea.TequilaFire wrote: »My point though was this is not a highly skilled game to begin with as it is an MMO designed for the masses.Ragnarock41 wrote: »TequilaFire wrote: »Nice strawman. Nowhere did I say I expect to win against a zerg or have a guarantee to escape. Heck, I can even be in a zerg myself and suddenly receive a death recap with 5 lagsnipes on it. The ability is just broken and the risk/reward ratio is totally out of balance. But if you are fine with encouraging unskilled gameplay, by all means.TequilaFire wrote: »Just watching the snipe animation being spammed by zergling bowtards really makes me sick to the stomach
Attacks like this that can be used from the safety of a zerg should not be this strong and easy to use. That is my biggest problem with it. There is just no risk involved. In 1v1 this problem is eliminated and all snipe spamming bowtards are 100% free ap. That should tell you enough about the skill and why it shouldn't have a place in this game. Its only purpose currently is giving bads an xv1 tool to make sure they can feel good about themselves.
What the 1vX gets for trying to play superman against a zerg.
You guys and your skilled game play haven't figured out this isn't that type of game, heck you can be killed just because someone wears a particular set of armor and doesn't even have to press a button.
No set in this game instagibs you from 50+ meters. Snipe does though.
TequilaFire wrote: »I didn't say I am in total agreement with the direction the game took since Nick Konkle left but it is what it is.
Most of my friends in my pvp guild don't play anymore because of the cheese and most of all alliance switching which is a far bigger problem.
Wreuntzylla wrote: »Snipe has been nerfed indirectly in several straight major patches. The only people it hits decently hard nowadays are glass cannons. If you are a glass cannon, that's the trade-off...