TequilaFire wrote: »thankyourat wrote: »I don't think the skill is the real problem.
I'm sure every average player in Cyrodiil would react, if he gets hit by one snipe. But most of the times you are just dead, apparently hitten by 3-4 snipes at the same time.
That's the problem!
It's also very toxic to play against in open world because a player is just pressing 1 button hiding behind a group of players hitting you with 7k damage and defile. 1v1 the skill is bad GvG the skill is bad Xv1 the skill is amazing.
You do realize most ranged skills in this game are only one button presses and can be used from the back of a zerg.
Another option, remove elitist and meta-heads from the game instead.
Sorry you don't understand. Basically regardless of what you say the current form of snipe is pretty unhealthy in PvP and isn't the best in PvE either. Option 3 would buff it in PvE and remove the cancer from PvP
Please read the post before commenting
Another option, remove elitist and meta-heads from the game instead.
The game isn’t casual enough yet? Funny. Because it is. Very much so.
As for Snipe I stopped caring. There is so much broken stuff in the game that one ability more or less isn’t a game changer. I rather pity everyone who has to derive his fun in PvP from sniping in a Xv1 situation because he isn’t skilled enough for another play style.
I'm super casual and couldn't care less about what is bis or deemed unworthy of use by meta chasers, whether they be elitist Pver's or Pvper's. Your "pity" is completely irrelevant to them I'm 100% sure of lol.
Signed- a happy snipe spammer.
TequilaFire wrote: »thankyourat wrote: »I don't think the skill is the real problem.
I'm sure every average player in Cyrodiil would react, if he gets hit by one snipe. But most of the times you are just dead, apparently hitten by 3-4 snipes at the same time.
That's the problem!
It's also very toxic to play against in open world because a player is just pressing 1 button hiding behind a group of players hitting you with 7k damage and defile. 1v1 the skill is bad GvG the skill is bad Xv1 the skill is amazing.
You do realize most ranged skills in this game are only one button presses and can be used from the back of a zerg.
TequilaFire wrote: »thankyourat wrote: »I don't think the skill is the real problem.
I'm sure every average player in Cyrodiil would react, if he gets hit by one snipe. But most of the times you are just dead, apparently hitten by 3-4 snipes at the same time.
That's the problem!
It's also very toxic to play against in open world because a player is just pressing 1 button hiding behind a group of players hitting you with 7k damage and defile. 1v1 the skill is bad GvG the skill is bad Xv1 the skill is amazing.
You do realize most ranged skills in this game are only one button presses and can be used from the back of a zerg.
Actually no there is no other ranged skill like snipe.
Here my proposition
Lethal Arrow :
- non-cast
- less damage
- Major to Minor Defile
Focused Aim :
- Keep the cast time
- Double the travel time or add a 3sec CD (like when you are interrupted)
- Maybe add 20/25% damages for the the delay/cd counterbalance
With these changes, there is a morph for the "real" archers builds & a morph for "bowtard" builds (no offense in my word, but you understand what i want to say)
TequilaFire wrote: »TequilaFire wrote: »thankyourat wrote: »I don't think the skill is the real problem.
I'm sure every average player in Cyrodiil would react, if he gets hit by one snipe. But most of the times you are just dead, apparently hitten by 3-4 snipes at the same time.
That's the problem!
It's also very toxic to play against in open world because a player is just pressing 1 button hiding behind a group of players hitting you with 7k damage and defile. 1v1 the skill is bad GvG the skill is bad Xv1 the skill is amazing.
You do realize most ranged skills in this game are only one button presses and can be used from the back of a zerg.
Actually no there is no other ranged skill like snipe.
Mages Wrath with the implosion passive, Soul Assault followed by Jesus beam for starters.
The problem is the ones that can't deal with snipe are the 1vX people who feel they should be invincible and their egos can't take it when anything kills them and demand skills be removed from the game.
Even if they replaced or reworked Snipe these players will be back complaining that they got killed from range and should have been able to LOS around and pick a zerg off one by one at their leisure.
I main a Magplar and have no problem dealing with snipe.
Your assessment of skills like snipe is also wildly inaccurate. The only other skill like snipe would be darkflare and maybe hard-cast fragsTequilaFire wrote: »TequilaFire wrote: »thankyourat wrote: »I don't think the skill is the real problem.
I'm sure every average player in Cyrodiil would react, if he gets hit by one snipe. But most of the times you are just dead, apparently hitten by 3-4 snipes at the same time.
That's the problem!
It's also very toxic to play against in open world because a player is just pressing 1 button hiding behind a group of players hitting you with 7k damage and defile. 1v1 the skill is bad GvG the skill is bad Xv1 the skill is amazing.
You do realize most ranged skills in this game are only one button presses and can be used from the back of a zerg.
Actually no there is no other ranged skill like snipe.
Mages Wrath with the implosion passive, Soul Assault followed by Jesus beam for starters.
The problem is the ones that can't deal with snipe are the 1vX people who feel they should be invincible and their egos can't take it when anything kills them and demand skills be removed from the game.
Even if they replaced or reworked Snipe these players will be back complaining that they got killed from range and should have been able to LOS around and pick a zerg off one by one at their leisure.
I main a Magplar and have no problem dealing with snipe.
Your assessment of skills like snipe is also wildly inaccurate. The only other skill like snipe would be darkflare and maybe hard-cast fragsTequilaFire wrote: »TequilaFire wrote: »thankyourat wrote: »I don't think the skill is the real problem.
I'm sure every average player in Cyrodiil would react, if he gets hit by one snipe. But most of the times you are just dead, apparently hitten by 3-4 snipes at the same time.
That's the problem!
It's also very toxic to play against in open world because a player is just pressing 1 button hiding behind a group of players hitting you with 7k damage and defile. 1v1 the skill is bad GvG the skill is bad Xv1 the skill is amazing.
You do realize most ranged skills in this game are only one button presses and can be used from the back of a zerg.
Actually no there is no other ranged skill like snipe.
Mages Wrath with the implosion passive, Soul Assault followed by Jesus beam for starters.
The problem is the ones that can't deal with snipe are the 1vX people who feel they should be invincible and their egos can't take it when anything kills them and demand skills be removed from the game.
Even if they replaced or reworked Snipe these players will be back complaining that they got killed from range and should have been able to LOS around and pick a zerg off one by one at their leisure.
I main a Magplar and have no problem dealing with snipe.
They tend to complain about skills that take little or no skill to use and then result in their death. If they reworked snipe there would be less complaining and even if there was still a lot of it the skill would overall be more balanced than before, negating much of their arguments.
As someone who does a lot of 1vX on a stamblade I even have snipe slotted becuase the skill is over preforming. I am not a bowtard but I still have the skill slotted for a reason. The uptime of defile + huge burst is just to good not to have. I don't spam snipe like some people do but the few times I have it proves WAY TOO EFFECTIVE
I've never seen snipe spam be effective anywhere outside Xv1, so I'm going to call bs on that.
https://www.youtube.com/watch?v=cehCYqdMOdw
https://www.youtube.com/watch?v=mmciTf2zIlo
I've never seen snipe spam be effective anywhere outside Xv1, so I'm going to call bs on that.
L2P problem really. Snipe spam is an Xv1 thing but if you use it tactfully it's a fine skill. It is especially
over preforming as an openerhttps://www.youtube.com/watch?v=cehCYqdMOdw
Watch till the end. I'm not great at stamblade but I get how nightblades work and can typically adapt
https://www.youtube.com/watch?v=mmciTf2zIlo
Then there is this guy, who is good at stamblade and a friend of mine
https://youtu.be/VcOBuiMUcCI@DDuke the point is that it's actually pretty useful. Especially if you aren't using a gap closer. Snipe has more range than a gap closer too
@DDuke it does fine vs anyone remotely good at the game even in a 1v1 so long as you are tactful and maybe using shade. If you can't figure out how to use it well then that is on you. There are also plenty of Magicka players with only Healing Ward and Magicka cannot dodge that much nor can they always block enough
TheBonesXXX wrote: »In it's current form it is not balanced at all. Especially when it can stun you from crouch. That is why there is no other category. Snipe is so powerful that I have it slotted rather than Grim Focus on my stamblade. It's not even something I use that often but it does too much damage from very far away and gives defile.
It's not like you can even weave a light with it to maintain the buff, its only application is defile from ranged when a catch-me-you-can player is running around in circles being annoying; I'll choose to defile them before I get to them.
People can complain about Xv1 all day but most of them hug terrain and run in circles without doing anything but being a flashy distraction.
Then they aren't doing it right
Another option, remove elitist and meta-heads from the game instead.
Sorry you don't understand. Basically regardless of what you say the current form of snipe is pretty unhealthy in PvP and isn't the best in PvE either. Option 3 would buff it in PvE and remove the cancer from PvP
Please read the post before commenting
@DDuke it does fine vs anyone remotely good at the game even in a 1v1 so long as you are tactful and maybe using shade. If you can't figure out how to use it well then that is on you. There are also plenty of Magicka players with only Healing Ward and Magicka cannot dodge that much nor can they always block enough
I was fighting a friend of mine (a really good 2H/Bow stamblade) on PTS with my stam sorc - I'd lose most of my fights on the stam sorc, but then he decided to slot snipe... let's just say it did not work very well for him.
A 6-7k max snipe crit is nothing to be afraid of, that can easily be outshielded even with just a healing ward (that's how my destro/resto mDK deals with snipes when I have engulfing flames instead of scales slotted) or you can spend 1,7k'ish stamina to block it & take 3k damage at most.
Even with the Asylum combo it's really, really difficult to get kills in duels when people know your location and are aware of you sniping them. Sometimes you can cloak->asylum snipe one shot them when they don't know what build you're playing, but they quickly catch on and start blocking/dodging when you cloak, making these builds unburstable and thus unkillable.
And no, that is not "on me" - I've seen other people try out their bow builds in duels and it never ends well.
Maybe when ZOS has the sense of making Magnum/Draining Shot have the same range as Reach (making them actually usable for bow builds) it can work, but atm you can't have viable CC, your burst is slow and predictable, your sustained dmg is non-existent, your heals/survivability are weaker than a melee build's & your sustain is worse even with Marksman+Hawk's Eye.
Those are just the facts bow builds have to face at the moment - in open world they're fantastic when you utilize stealth effectively since the burst is probably the most sudden & least telegraphed in the game and in terms of dmg on the same level as Incap->Relentless from a high dmg stamblade.
The problem is the ones that can't deal with [insert skill here] are the 1vX people who feel they should be invincible and their egos can't take it when anything kills them and demand skills be removed from the game.