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Remove Snipe from the game or remove the cast time

NyassaV
NyassaV
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Gilliam gave me the third suggestion
Flawless Conqueror ~ Grand Overlord
She/Her ~ PC/NA | I record things for fun and for info

Remove Snipe from the game or remove the cast time 160 votes

Remove snipe (never going to happen)
19%
DeathStalkerdavid_sgt83b14_ESOAlendrinWycksjmgrant44ub17_ESOkkravaritieb17_ESODedricusSkoomahlaoMinalantemplesusBeardimusKrainor1974FischblutHutch679BNOCalephthiagoDeep_01SaintSubwayyKarmakaziii 31 votes
remove defile
22%
hunterleedixon_ESOAndferneMaximillianDiENinja614JeezyepieratsosSorisLeifEricksoniRogue32Master_KasNBrookusBosovLutalloAnkael07AmyxleexownsxusluicekooksterAeremjinks223boggo 36 votes
remove the cast time and reduce damage so that way in PvP it is more balanced and should actually function as an actual spammable
58%
delta_mysticChardeeMacDssewallb14_ESObkzlandKoensoldaedemrwb17_ESOidkkentgreigrwb17_ESOwsmith97ub17_ESOtechnohicAllu07neb18_ESOSureshawtOmniDoAromakwookikiller95AlayaMAjaxduoHymzirDarkmage1337lzzy 93 votes
  • Edaphon
    Edaphon
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    Or just leave it as it is.
  • Furcula
    Furcula
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    Except snipe is not meant as a spammable and is meant as a way to initiate a fight/gank.
  • fierackas
    fierackas
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    Edaphon wrote: »
    Or just leave it as it is.

    this, bored with pvp ruining stuff for pve
  • casparian
    casparian
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    Furcula wrote: »
    Except snipe is not meant as a spammable and is meant as a way to initiate a fight/gank.

    I don't know what the skill was meant for, but "spammable" is an apt word for how numerous players use it in Cyrodiil.
    7-day PVP campaign regular 2016-2019, Flawless Conqueror. MagDK/stamplar/stamwarden/mageblade. Requiem, Legend, Knights of Daggerfall. Currently retired from the wars; waiting on performance improvements.
  • Vaoh
    Vaoh
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    remove the cast time and reduce damage so that way in PvP it is more balanced and should actually function as an actual spammable
    HOWEVER

    I actually love the idea of archers sitting atop a castle wall casting powerful Snipes on enemies below. It looks cool and should be a thing. The issue atm is that the skill is bugged and can nowadays “store” Snipes to all strike at the same time, with no visual or audio queue. It’s a massive bug that completely breaks the skill and makes it a borderline exploit to just spam one button :unamused: ZOS will never fix it.

    I’d like for the base skill and one morph to become a Bow spammable, while the last remains the same as the current skill but without bugs.
  • Minno
    Minno
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    Edaphon wrote: »
    Or just leave it as it is.

    Agreed. Bow is lucky it at least has mobilty tied into the weapon line. Magplar looking to add dark flare into his rotation is going to wish he had a zerg to protect him lol whereas a stamina to can dodge roll/snare to place himself in a place to reset the fight's initial snipe combo.

    If anything, all cast times should not semiroot you in place :).

    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Twohothardware
    Twohothardware
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    Vaoh wrote: »
    HOWEVER

    I actually love the idea of archers sitting atop a castle wall casting powerful Snipes on enemies below. It looks cool and should be a thing. The issue atm is that the skill is bugged and can nowadays “store” Snipes to all strike at the same time, with no visual or audio queue. It’s a massive bug that completely breaks the skill and makes it a borderline exploit to just spam one button :unamused: ZOS will never fix it.

    I’d like for the base skill and one morph to become a Bow spammable, while the last remains the same as the current skill but without bugs.

    This is the real problem with the skill, right now simply using Lethal Arrow is an exploit. The moment you get hit by the visual and audio queue of the first shot your health will just start quickly draining and you can't even react to heal, especially if your heal is on your back bar, because the damage is registering all at once and de-syncing you from the server so that nothing you do registers quick enough.
    Edited by Twohothardware on May 3, 2018 9:43PM
  • ak_pvp
    ak_pvp
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    remove the cast time and reduce damage so that way in PvP it is more balanced and should actually function as an actual spammable
    Even still, hits too hard for a skill with defile that hits from 41m and stealth. 99% of the time bads use it.
    Edited by ak_pvp on May 3, 2018 9:43PM
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Osubaker33
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    Yet another troll thread
  • templesus
    templesus
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    Remove snipe (never going to happen)
    fierackas wrote: »
    Edaphon wrote: »
    Or just leave it as it is.

    this, bored with pvp ruining stuff for pve

    Wait what? There is absolutely NO endgame pve build that utilizes snipe. If you’re using snipe in pve you're a scrub, period.
    Edited by templesus on May 4, 2018 4:41AM
  • first_kodiak
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    remove the cast time and reduce damage so that way in PvP it is more balanced and should actually function as an actual spammable
    fierackas wrote: »
    Edaphon wrote: »
    Or just leave it as it is.

    this, bored with pvp ruining stuff for pve

    Ruining? If you are using snipe anywhere near endgame PvE (including dlc and vet dungeons) you need a new build.
  • Solariken
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    Leave it as it is but cause it to break stealth/invis at the start of the cast (do this for all cast time abilities).
  • Checkmath
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    I think the skill is fine as it is atm. The part all worry about is the aligning of several snipes, which needs to be addressed soon.
    If it should become a spammable skill without casttime, the damage needs to be reduced, also the defile needs to be removed then. We already see how popular reverbrating bash has become, so a spammable shouldnt have defile attached to it. Still the current lethal arrow seems fine to me, since the defile isnt caused, if you block the attack, also its damage is mitigated a lot by doing so.
  • fierackas
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    Who said anything about endgame? Learn to read then come back.
  • kojou
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    I say leave it...
    Playing since beta...
  • RoyJade
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    remove the cast time and reduce damage so that way in PvP it is more balanced and should actually function as an actual spammable
    If snipe can be taken out of the few pve possibilities bow has, then magplar and magden can be definitively whiped out from pve dps content. After all, they aren't meta and they're far behind the top dps.

    Bow build for endgame dps should be a thing. Snipe is actually an important part of bow build, as a spammable it's even more powerful than crushing weapons (which does same damage as imbued weapons, and imbued is on par with force pulse). Snipe is not one of bow's weak point for pve dps, so removing it would effectively nerf even more bow pve build. And something who is really weak doesn't need a nerf.

    Tweaking the skill in order to remove the cast time but keeping the same exact dps (with the faster cast so slightly higher cost taken into account) is a possibility, since it won't broke pve. In that case, defile shouldn't be kept, or on a cast time morph only.


    And if anything, the "snipe stack" bug should be fixed. And the auto snare when casting may be removed, it would help pve a lot but proper test need to be done in pvp before doing that.
  • Syncronaut
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    Remove snipe (never going to happen)
    Biased poll.

    They should remove the current snipe and change it that if you use it in stealth on a player that is not detecting (and in combat) you, he/she gets hit for 50000 damage.

    Like a real sniper.
    https://i-cdn.phonearena.com/images/articles/263332-image/HS-Halloween.jpg
    Edited by Syncronaut on May 3, 2018 10:29PM
  • Baz
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    Here my proposition

    Lethal Arrow :
    - non-cast
    - less damage
    - Major to Minor Defile

    Focused Aim :
    - Keep the cast time
    - Double the travel time or add a 3sec CD (like when you are interrupted)
    - Maybe add 20/25% damages for the the delay/cd counterbalance


    With these changes, there is a morph for the "real" archers builds & a morph for "bowtard" builds (no offense in my word, but you understand what i want to say)
    vAA : 150.350 WS StamBlade
    vSO : 171.041 CwC StamSorc
    vHRC : 155.895 DB Tank
    vMoL : 159.672 CwC Stamplar
    vHoF : 206.667 MkM StamNB
    vAS : 111.272 MkM Magplar
    vCR : 128.397 WS MagSorc
    Mostly retired from PvE ESO
  • Zardayne
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    Leave it as is. Damn bow's already a secondary weapon and now some of you want to drive it in the dirt even further..amazing.

  • Strider__Roshin
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    remove the cast time and reduce damage so that way in PvP it is more balanced and should actually function as an actual spammable
    Keep lethal arrow as is but make the alternative morph take on the description given in the third option.
  • Vapirko
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    remove defile
    The thing that makes it OP imo is the ability to combine lethal arrow with cc poisons effectively making it a long range incap strike. And the cc poison only compounds the lag and de sync issues. I think the damage can stay, but either it needs to be changed to minor defile or cc poisons need to go. But there are definitely a lot of players out there who are pretty awful in a fair fight taking advantage of cc poisons, stacking into the defile and direct damage cp stars and doing their very best to exploit lethal arrow. As with a lot of skills it’s not that bad 1v1 unless it bugs. Another issue is most people using it are probably hitting you from stealth while you’re already engaged in a fight either 1v1 or outnumbered. And you really feel the addition of that skill being used against you as appose to a lot of others because of its damage, the desyncs that occur, the defile and the cc or snares poisons. Defile and cc/snare are proably the most potent effects in PvP and being able to attach them to any skill is pretty dumb.
    Edited by Vapirko on May 3, 2018 11:25PM
  • NyassaV
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    remove the cast time and reduce damage so that way in PvP it is more balanced and should actually function as an actual spammable
    Daus wrote: »
    Keep lethal arrow as is but make the alternative morph take on the description given in the third option.

    What is wrong with you... Plz tell me you aren't a snipe spammer >.< HAVE SOME HUMANITY
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • NyassaV
    NyassaV
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    remove the cast time and reduce damage so that way in PvP it is more balanced and should actually function as an actual spammable
    Edaphon wrote: »
    Or just leave it as it is.

    Not an option for a reason
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • NyassaV
    NyassaV
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    remove the cast time and reduce damage so that way in PvP it is more balanced and should actually function as an actual spammable
    Minno wrote: »
    Edaphon wrote: »
    Or just leave it as it is.

    Agreed. Bow is lucky it at least has mobilty tied into the weapon line. Magplar looking to add dark flare into his rotation is going to wish he had a zerg to protect him lol whereas a stamina to can dodge roll/snare to place himself in a place to reset the fight's initial snipe combo.

    If anything, all cast times should not semiroot you in place :).

    Or just select the non cast time option to help make it a viable spammable
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Mataata
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    It would be cool if the poison morph instead did extra damage from stealth, or made you shoot a bola that greatly snares the target. I like the target marking one (i forget their names bear with me) but maybe it's not quite enough as-is. It would definitely benefit if it did more damage the farther you are away (stacking with the passive that already does that) and maybe couldn't be out-ranged once locked on to a target (so it's guaranteed to always hit if the animation starts).

    Other than the ult, it's the only bow ability that really feels like it's meant for ranged attacks.
    Edited by Mataata on May 3, 2018 11:51PM
    I love the Power Glove! It's so bad!
    i also do art and stuff i guess, here's my twitter
  • Strider__Roshin
    Strider__Roshin
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    remove the cast time and reduce damage so that way in PvP it is more balanced and should actually function as an actual spammable
    NyassaV wrote: »
    Daus wrote: »
    Keep lethal arrow as is but make the alternative morph take on the description given in the third option.

    What is wrong with you... Plz tell me you aren't a snipe spammer >.< HAVE SOME HUMANITY

    I haven't used snipe since 2016 lol
  • usmcjdking
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    None of the above.

    Give snipe a cone like wrecking blow. Stepping out of the cone = cancelled snipe.
    0331
    0602
  • Vapirko
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    remove defile
    usmcjdking wrote: »
    None of the above.

    Give snipe a cone like wrecking blow. Stepping out of the cone = cancelled snipe.

    This would be so odd at that range. The cone could easily cover more than one person, what then?
  • templesus
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    Remove snipe (never going to happen)
    fierackas wrote: »
    Who said anything about endgame? Learn to read then come back.

    Your original statement implied that removing snipe would effect PvE. It is known FACT, that snipe is not used on any legitimate pve build. Just because you use it for a “niche” build, does not make that a pve build, nor does it mean that removing snipe henceforth effecting your build “ruins” pve.
    Edited by templesus on May 4, 2018 1:56AM
  • JobooAGS
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    remove the cast time and reduce damage so that way in PvP it is more balanced and should actually function as an actual spammable
    templesus wrote: »
    fierackas wrote: »
    Who said anything about endgame? Learn to read then come back.

    Your original statement implied that removing snipe would effect PvE. It is known FACT, that snipe is not used on any legitimate pve build. Just because you use it for a “niche” build, does not make that a pve build, nor does it mean that removing snipe henceforth effecting your build “ruins” pve.

    Eveey bow build except for maybe warden uses snipe. Maybe next patch some builds can replace snipe with crushing weapon, bit as it stands yes, snipe is used in pve
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