SupremeRissole wrote: »Most of what you want changed is literally the whole point of IC. To remove mobs removes half of the farm aspect, to remove the telvar loss pretty much removes any thrill in IC. To me the whole idea of IC is risk/reward, roll in there in full pve setups and get easy tel var but risk losing it all to a pvp setup. Those in a pvp build will have a harder time on bosses, but make up for it with the possibility of taking tel var of someone else. That risk reward concept is the whole idea and personally the only part that makes IC fun.
TheRealPotoroo wrote: »People dont mind geting ganked but losing half your stones seems inequitable to enough players that they dont go back.
Personally i think the quest rewards are too low.
Actually we do mind being ganked. A lot. That's why the overwhelming majority of the player base don't go to IC which is why "how to revive IC" threads keep showing up.
anitajoneb17_ESO wrote: »You're mistaken. IC is NOT a farming place. It's a PvP place. Tel Var Stones are the incentives for playing in IC just like AP/campaign rewards are the incentives for playing in overland Cyrodiil. Players are not entitled nor meant to collect Tel Var undisturbed in IC.
DeadlyRecluse wrote: »Eh, seasonal revamps of tel var products would go a long way to keeping IC hopping. IMO, that's all that's really needed.
TheValar85 wrote: »honestly Ic hase a lot of good ponetntial stuffs, just the majoroty of the palyers bases are hating it because pve is mixed with pvp. worst idea every made in Elder Scrolls History. If you ask me why, well looka round on teh forum and in agme, no one loves that basicly, to having ganked by doing a pve related quest sires in a pvp zoneand tehy are right.
Main reason I, not being a pvp'er, don't go there more often is that it's a pain in the buttocks to get there. Especially when my faction controls no nearby keeps. I never died riding through Cyrodiil and only once in IC, don't care about dying that much but it just takes too long to get there.
If I could wayshrine in and out of the faction base it would be so much more convenient.
TheRealPotoroo wrote: »People dont mind geting ganked but losing half your stones seems inequitable to enough players that they dont go back.
Personally i think the quest rewards are too low.
Actually we do mind being ganked. A lot. That's why the overwhelming majority of the player base don't go to IC which is why "how to revive IC" threads keep showing up.
Ectheliontnacil wrote: »So yes, I call those people cancerous degenerates, because that's what they are.
TheRealPotoroo wrote: »People dont mind geting ganked but losing half your stones seems inequitable to enough players that they dont go back.
Personally i think the quest rewards are too low.
Actually we do mind being ganked. A lot. That's why the overwhelming majority of the player base don't go to IC which is why "how to revive IC" threads keep showing up.
You don't like PvP. Enjoy the 95% of the game that is PvE only.
TheRealPotoroo wrote: »
I do. But I want to do the IC quests. I just don't want to have anything to do with PVP.
TheRealPotoroo wrote: »
I do. But I want to do the IC quests. I just don't want to have anything to do with PVP.
Then leave the PvP zones to people who do want to PvP. Or at least don't whine when you get killed while questing in the PvP zone.