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Is Stamina Over Preforming

  • Joy_Division
    Joy_Division
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    I wouldn't say it is over-performing, but after dabbling on a stam character after basically playing exclusively magicka for years, it is nice to actually be able to kill other players without convoluted confluence of circumstances, it is nice to run out of my off resource and not just die, and it's nice to be able to move without having to be a vampire.

    There's zero chance whatsoever that if I started as a stam and was actually good at it that I'd ever even try and roll out a mag DK, mag warden, or Magplar in Cyrodiil without being in a group. Zero whatsoever.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • PhoenixGrey
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    Yes
    Dunno about over-performing but its really been strong for a while now. The pvp population is mostly dominated by stam classes and a lot of warden re-rolls nowadays so I can tell you the result of this poll right now :D

    Even going by this patch notes, the mag warden which was under-performing for solo play has been nerfed further but not its stamina counterpart. It feels like Mag is being phased out of the game for solo and small scale
    Edited by PhoenixGrey on May 7, 2018 7:01AM
  • ak_pvp
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    No
    Minalan wrote: »
    Sun7dance wrote: »
    Fun fact:

    I know a lot of players who complained about staminas, especially stamblades.
    So, they started to play a stamblade too. After a few days they were complaining again:

    "Oh my god, I'm dying so often! It's completly terrible!"

    All these players went back to magicka, especially to sorcs.

    Yes, maybe stamblades have a huge burst potential, but you always need a perfect movement!

    On the contrary, @Malamar1229 just rolled a stamblade and started destroying people with it. He doesn’t even have all of his skills morphed and he’s murdering multiple people left and right out of stealth. He has videos of this garbage.

    Every forum stamblade tries to come up with completely ridiculous reasons here why the class isn’t super powered (usually pointing to Sorc, or pointing out how BAD they are against 12 people or so, as if every other class wasn’t...)

    We’ll see how bad it is next patch with all of the Magicka buffs and the new sload set, and skill line. But on live the imbalance is pretty miserable.

    That is stamblade being silly strong and easy, not stamina in total. A StamDK, Stamplar and Stamsorc would have similar (or less) performance to a Magsorc, MagDK, Magplar.

    Only one stam majorly excels above the other spec, stamden. NB is strong in general, with stamblade having the slight edge.

    Its not a stam problem, but a stamblade (or den) problem.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • thankyourat
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    ak_pvp wrote: »
    Minalan wrote: »
    Sun7dance wrote: »
    Fun fact:

    I know a lot of players who complained about staminas, especially stamblades.
    So, they started to play a stamblade too. After a few days they were complaining again:

    "Oh my god, I'm dying so often! It's completly terrible!"

    All these players went back to magicka, especially to sorcs.

    Yes, maybe stamblades have a huge burst potential, but you always need a perfect movement!

    On the contrary, @Malamar1229 just rolled a stamblade and started destroying people with it. He doesn’t even have all of his skills morphed and he’s murdering multiple people left and right out of stealth. He has videos of this garbage.

    Every forum stamblade tries to come up with completely ridiculous reasons here why the class isn’t super powered (usually pointing to Sorc, or pointing out how BAD they are against 12 people or so, as if every other class wasn’t...)

    We’ll see how bad it is next patch with all of the Magicka buffs and the new sload set, and skill line. But on live the imbalance is pretty miserable.

    That is stamblade being silly strong and easy, not stamina in total. A StamDK, Stamplar and Stamsorc would have similar (or less) performance to a Magsorc, MagDK, Magplar.

    Only one stam majorly excels above the other spec, stamden. NB is strong in general, with stamblade having the slight edge.

    Its not a stam problem, but a stamblade (or den) problem.

    Any stamina build will basically have a easier time than any Magicka build if we are talking about solo pvp. I won't say stamina is op though because there are other ways to play the game that Magicka is very competitive in. It's just very difficult to solo on a Magicka character because of their small Stam pools and the ridiculous amounts of snares in game. Magicka has no way to deal with this besides mist form which is a pretty bad skill. Magicka also has to give up a ton of damage to make up for their small stamina pool and low mobility by wearing double utility sets
    Edited by thankyourat on May 7, 2018 9:51AM
  • Aedaryl
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    Yes
    Stamina is overperforming in smallscale and 1vX in PvP, anyone deying it is stupid or want to stay op.

    There is few reasons why it's OP when you look at the average magicka toolkit.

    Mobility is better on stamina classes than on magicka ones, heavy armor lingering + speed potion guy can chase a streaking sorc by using sprint. They also have acces to 2 gap closer from weapons skill lines. They also have snare removal and immunity.

    Tankiness there is nothing more tanky than a good stamina build. The combinasion of high mitigation + high healing (vigor + rally + class cheese) + lingering potion + S&B block + dodge roll (+ Major evasion).

    Single target damage the damage output by stamina is just overperforming : they have acces to a good frontloaded and untelegraphed burst with downbreakerof overpoweredsmitting while also having the best spammable in the game aka Heroic slash which combine with light attack + bash make more damage than wrecking blow. They also have a super execute (steel tornado and rever slice).

    Utility they hare overpeforming when you look at magicka classes because they have extremely selfish utility. MAJOR DEFILE is the only way to kill a S&B healing machine, guess hwo have it ? Stamina (execpt magblade). They have minor main, minor heroism and can also have major breach and major fracture.

    For all theze reasons, they are overperforming.
    Edited by Aedaryl on May 7, 2018 10:13AM
  • TheBonesXXX
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    No
    I think there are certain combos that are just too good for stamina, Dawnbreaker + shalks, being an example.

    Seeing as I play every class, I think some toolkits have a lack of synergy compared to others.



  • templesus
    templesus
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    No
    The only people voting yes are either
    A) People who have not played stamina
    B ) People who have an inherent bias against stamina
    C) People who think one class defines every stamina class period but are so ignorant that they then compare that one class to every magicka class

    In all actuality, some facts for people who actually listen to logic, stamina fills its role, and magicka fills its role. Mobility is not something that is stam vs magicka unique, rather it is more so class based (sorcs have the highest) and build based (bow, speed pots, etc). Damage is class based. Tankiness is class based. Sustain is class based. The only difference between magicka and stamina is that stamina is pidgeonholed into using weapon skill lines much more then magicka is, with only having a few stamina morphs at their disposal. The only things overperforming are certain sets.
    Edited by templesus on May 7, 2018 2:21PM
  • templesus
    templesus
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    No
    Aedaryl wrote: »
    Stamina is overperforming in smallscale and 1vX in PvP, anyone deying it is stupid or want to stay op.

    There is few reasons why it's OP when you look at the average magicka toolkit.

    Mobility is better on stamina classes than on magicka ones, heavy armor lingering + speed potion guy can chase a streaking sorc by using sprint. They also have acces to 2 gap closer from weapons skill lines. They also have snare removal and immunity.

    Tankiness there is nothing more tanky than a good stamina build. The combinasion of high mitigation + high healing (vigor + rally + class cheese) + lingering potion + S&B block + dodge roll (+ Major evasion).

    Single target damage the damage output by stamina is just overperforming : they have acces to a good frontloaded and untelegraphed burst with downbreakerof overpoweredsmitting while also having the best spammable in the game aka Heroic slash which combine with light attack + bash make more damage than wrecking blow. They also have a super execute (steel tornado and rever slice).

    Utility they hare overpeforming when you look at magicka classes because they have extremely selfish utility. MAJOR DEFILE is the only way to kill a S&B healing machine, guess hwo have it ? Stamina (execpt magblade). They have minor main, minor heroism and can also have major breach and major fracture.

    For all theze reasons, they are overperforming.

    Generalizing all stamina classes as snb. Clearly has no actual argument to back up his claims. Move along.
  • casparian
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    templesus wrote: »
    Aedaryl wrote: »
    Stamina is overperforming in smallscale and 1vX in PvP, anyone deying it is stupid or want to stay op.

    There is few reasons why it's OP when you look at the average magicka toolkit.

    Mobility is better on stamina classes than on magicka ones, heavy armor lingering + speed potion guy can chase a streaking sorc by using sprint. They also have acces to 2 gap closer from weapons skill lines. They also have snare removal and immunity.

    Tankiness there is nothing more tanky than a good stamina build. The combinasion of high mitigation + high healing (vigor + rally + class cheese) + lingering potion + S&B block + dodge roll (+ Major evasion).

    Single target damage the damage output by stamina is just overperforming : they have acces to a good frontloaded and untelegraphed burst with downbreakerof overpoweredsmitting while also having the best spammable in the game aka Heroic slash which combine with light attack + bash make more damage than wrecking blow. They also have a super execute (steel tornado and rever slice).

    Utility they hare overpeforming when you look at magicka classes because they have extremely selfish utility. MAJOR DEFILE is the only way to kill a S&B healing machine, guess hwo have it ? Stamina (execpt magblade). They have minor main, minor heroism and can also have major breach and major fracture.

    For all theze reasons, they are overperforming.

    Generalizing all stamina classes as snb. Clearly has no actual argument to back up his claims. Move along.

    They're right that S&B is overperforming and that DBOS is better than anything magicka ult, though. I say this as someone who mains stamplar in PVP. S&B needs to be nerfed (there is no reason Heroic Slash and Puncture should deal so much damage, and no reason that I should be able to have 4k+ weapon damage on S&B bar), and magicka classes other than DK need ults that compete with DBOS.
    7-day PVP campaign regular 2016-2019, Flawless Conqueror. MagDK/stamplar/stamwarden/mageblade. Requiem, Legend, Knights of Daggerfall. Currently retired from the wars; waiting on performance improvements.
  • Savos_Saren
    Savos_Saren
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    Sorta
    StamDen. Nightblades, and bleed builds are extremely strong.

    There is no magicka counter-build to bleed. Why is there no effect that ignores all spell resistances?

    You think bleed builds are bad now? Wait until Sload comes out. Irresistible Oblivion damage AND unmitigated bleed damage. And now try to heal through that with Major Defile on... :s
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Amdar_Godkiller
    Amdar_Godkiller
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    No
    NyassaV wrote: »
    Asmael wrote: »
    I can't sustain stamina very well and I wear 2 pc Bloodspawn and 1 Stam Regen Glyph + 3 well-fitted. This is also in CP.

    Since it's actually possible to sustain stamina builds with only Dubious Camoran throne and literally no other stamina sustain sources (apart from the armor in heavy or medium) in CP PvP, you may want to have a look at your CP distribution.

    If you have a stamina ability slotted, make use of the Unchained passive - it does make a pretty drastic difference.

    Since you mention Siphoning attacks, you may consider using Leeching Strikes instead of the magicka counterpart.

    It's pretty hard to give further advice without knowing your exact playstyle, beside the usual "use Line of sight, favor dodge roll / block for when you have absolutely no other choice and use shields when available and weave heavies as much as you can".

    Using Heavies as a magicka build makes you extremely vulnerable. Stam heavy attacks are much part which is just another addition to why stamina is overpreforming

    It's much much more difficult to land a heavy in melee range than it is with a stave or bow. I fraction of an inch to the right and it's a miss. Meanwhile, lightning heavies just seem hold the button down and everyone dies. It's absurd to argue that stamina heavies are less forgiving on staves. Staves are heavy attack easy mode.
  • templesus
    templesus
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    No
    casparian wrote: »
    templesus wrote: »
    Aedaryl wrote: »
    Stamina is overperforming in smallscale and 1vX in PvP, anyone deying it is stupid or want to stay op.

    There is few reasons why it's OP when you look at the average magicka toolkit.

    Mobility is better on stamina classes than on magicka ones, heavy armor lingering + speed potion guy can chase a streaking sorc by using sprint. They also have acces to 2 gap closer from weapons skill lines. They also have snare removal and immunity.

    Tankiness there is nothing more tanky than a good stamina build. The combinasion of high mitigation + high healing (vigor + rally + class cheese) + lingering potion + S&B block + dodge roll (+ Major evasion).

    Single target damage the damage output by stamina is just overperforming : they have acces to a good frontloaded and untelegraphed burst with downbreakerof overpoweredsmitting while also having the best spammable in the game aka Heroic slash which combine with light attack + bash make more damage than wrecking blow. They also have a super execute (steel tornado and rever slice).

    Utility they hare overpeforming when you look at magicka classes because they have extremely selfish utility. MAJOR DEFILE is the only way to kill a S&B healing machine, guess hwo have it ? Stamina (execpt magblade). They have minor main, minor heroism and can also have major breach and major fracture.

    For all theze reasons, they are overperforming.

    Generalizing all stamina classes as snb. Clearly has no actual argument to back up his claims. Move along.

    They're right that S&B is overperforming and that DBOS is better than anything magicka ult, though. I say this as someone who mains stamplar in PVP. S&B needs to be nerfed (there is no reason Heroic Slash and Puncture should deal so much damage, and no reason that I should be able to have 4k+ weapon damage on S&B bar), and magicka classes other than DK need ults that compete with DBOS.

    Nobody is stopping magicka characters from using DB, stamina did it the entire 3 years it dealt magic damage lmao.
  • casparian
    casparian
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    templesus wrote: »
    casparian wrote: »
    templesus wrote: »
    Aedaryl wrote: »
    Stamina is overperforming in smallscale and 1vX in PvP, anyone deying it is stupid or want to stay op.

    There is few reasons why it's OP when you look at the average magicka toolkit.

    Mobility is better on stamina classes than on magicka ones, heavy armor lingering + speed potion guy can chase a streaking sorc by using sprint. They also have acces to 2 gap closer from weapons skill lines. They also have snare removal and immunity.

    Tankiness there is nothing more tanky than a good stamina build. The combinasion of high mitigation + high healing (vigor + rally + class cheese) + lingering potion + S&B block + dodge roll (+ Major evasion).

    Single target damage the damage output by stamina is just overperforming : they have acces to a good frontloaded and untelegraphed burst with downbreakerof overpoweredsmitting while also having the best spammable in the game aka Heroic slash which combine with light attack + bash make more damage than wrecking blow. They also have a super execute (steel tornado and rever slice).

    Utility they hare overpeforming when you look at magicka classes because they have extremely selfish utility. MAJOR DEFILE is the only way to kill a S&B healing machine, guess hwo have it ? Stamina (execpt magblade). They have minor main, minor heroism and can also have major breach and major fracture.

    For all theze reasons, they are overperforming.

    Generalizing all stamina classes as snb. Clearly has no actual argument to back up his claims. Move along.

    They're right that S&B is overperforming and that DBOS is better than anything magicka ult, though. I say this as someone who mains stamplar in PVP. S&B needs to be nerfed (there is no reason Heroic Slash and Puncture should deal so much damage, and no reason that I should be able to have 4k+ weapon damage on S&B bar), and magicka classes other than DK need ults that compete with DBOS.

    Nobody is stopping magicka characters from using DB, stamina did it the entire 3 years it dealt magic damage lmao.

    Exactly -- it's the best option there is, even though it does crap damage on a mag build. There should be more ultimate diversity.
    7-day PVP campaign regular 2016-2019, Flawless Conqueror. MagDK/stamplar/stamwarden/mageblade. Requiem, Legend, Knights of Daggerfall. Currently retired from the wars; waiting on performance improvements.
  • BohnT
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    No
    Aedaryl wrote: »
    Stamina is overperforming in smallscale and 1vX in PvP, anyone deying it is stupid or want to stay op.

    There is few reasons why it's OP when you look at the average magicka toolkit.

    Mobility is better on stamina classes than on magicka ones, heavy armor lingering + speed potion guy can chase a streaking sorc by using sprint. They also have acces to 2 gap closer from weapons skill lines. They also have snare removal and immunity.

    Tankiness there is nothing more tanky than a good stamina build. The combinasion of high mitigation + high healing (vigor + rally + class cheese) + lingering potion + S&B block + dodge roll (+ Major evasion).

    Single target damage the damage output by stamina is just overperforming : they have acces to a good frontloaded and untelegraphed burst with downbreakerof overpoweredsmitting while also having the best spammable in the game aka Heroic slash which combine with light attack + bash make more damage than wrecking blow. They also have a super execute (steel tornado and rever slice).

    Utility they hare overpeforming when you look at magicka classes because they have extremely selfish utility. MAJOR DEFILE is the only way to kill a S&B healing machine, guess hwo have it ? Stamina (execpt magblade). They have minor main, minor heroism and can also have major breach and major fracture.

    For all theze reasons, they are overperforming.

    Oh my this is wrong on so many levels:
    You tell us players have access to snare removal, rally, major evasion, blocking, and heavy armor at the same time?
    Either you are running medium with rally and have shuffle as snare removal with major evasion.
    Or you run heavy with Forward Momentum and no major evasion.

    Everyone can run speed+ lingering health potions.

    By frontloaded burst you are talking about stamnb and nothing else.
    All other classes don't have frontloaded burst sure they can use DBoS but that doesn't kill anyone unless they're bad.
    Stamwarden has 3 sec cooldown before shalks go off
    Stamplar needs 6 seconds of constant pressure to get full burst with PotL while jabs is also a channel
    Stamdk and burst? Lul
    Stamsorc doesn't feature any special burst mechanics and Heroic + bash + LA does as much damage as LA+ magicka spammable or even less. (Actual in game testing and not biased forum crying that this post is filled with)

    There is one stamina spec that can force to stay alive in 1v1 and that is stamwarden, all others are easily killable with OW specs (lul at stamina in duels with Summerset you won't see one of them in duels when people are tryharding)
    Ofc i can run around a tree a million times but i won't gain anything from that, not gonna be able to kill someone with that.
    On my light armor magdk, magplar, magnb and magsorc i can easily survive any OW 1v1 by spamming my normal class heals or defence methods while things like my stamnb, stamplar or stamdk can be worn down with defiles etc. a stamina spec only has this much healing as soon as you can apply more pressure his time is limited and he'll die.

    Survivability for both specs is the same with an advantage for magicka with actual in combat survivability and stamina with a better survivability against numbers which doesn't matter as much as people say it does. If i can kill them with the stamspec with LOS they are bad enough to be killed in open combat with a magicka spec and if they kill me the magicka spec would've died aswell.


    Utility you want to tell us stamina has better utility than magicka? I guess that's the reason there is 1 stamspec in organized groups and that's a rapids spammer.
    Let's see what the different classes provide as utility:
    All: Vigor (1k hps)
    DK: no utility for stamdk that magdk couldn't provide better
    Templar: Same
    Sorc: Same
    NB: Same again
    Warden: Tied but stamwarden wins because it's better overall

    About major defile if one player slots Duroks he's more effective at keeping it up than any group of stamina player are vs a equally sized group.
    Also stamina is punished more by defiles as they don't have access to shields.


    Balance between magicka and stamina is better than it ever was. There are 2 stamina specs which are overperfoming with stamnb and stamwarden while 2 stamspecs are underperforming, stamdk and stamplar.
    This will change with Summerset, stamina got a huge hit while magicka got buffed.
    Some of you are stuck in Elder Robes online when stamina didn't exist.

    I can Pick the things about pvp and make it look as if stamina was totally useless:
    Duels: Nothing touches an pet sorc
    Small scale: Full magicka group will always win vs a full stamina group
    Lange scale: There is space for 1 stamina spec in organized groups and he's forced to spam rapids.

    See stamina needs to be buffed because it's bad.
    But that's not how it works because player skill decides who wins fights and who's better. If we get all tools removed that decide battles without skill needed and people started to play all classes you'd realise how good balance actually is.


    TL:DR: This post is filled with people who lack experience. The current Magicka and Stamina balance in Dragon Bones is the best we've ever had.
  • Strider__Roshin
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    No
    Magicka overall has higher survivability, has the advantage of range, more access to snares and roots, more undodgeable attacks, and in most cases better potential burst.

    Magicka is also easier to play. Un-biased players (lol like there is such a thing) will agree to this, and if you think they're wrong even Zenimax admits it's easier. Don't believe me? The skill advisor recommends playing magicka for new players.

    Playing stamina is a much more punishing play style that requires you to pay a lot more attention than the magicka counterpart. Which as a person that enjoys Dark Souls, Bloodborne, Monster Hunter, etc. Stamina typically appeals to me. Although I'm not gonna lie, magDK is just too much fun. Easily one of my favorite classes. I may try out StamDK again next patch though with the Crushing Weapons spammable. Stamina weapon spammables are atrocious in my opinion.

    And in case you're wondering the main classes I play are stamblade, magDK, and magsorc.
  • NyassaV
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    Yes
    casparian wrote: »
    templesus wrote: »
    casparian wrote: »
    templesus wrote: »
    Aedaryl wrote: »
    Stamina is overperforming in smallscale and 1vX in PvP, anyone deying it is stupid or want to stay op.

    There is few reasons why it's OP when you look at the average magicka toolkit.

    Mobility is better on stamina classes than on magicka ones, heavy armor lingering + speed potion guy can chase a streaking sorc by using sprint. They also have acces to 2 gap closer from weapons skill lines. They also have snare removal and immunity.

    Tankiness there is nothing more tanky than a good stamina build. The combinasion of high mitigation + high healing (vigor + rally + class cheese) + lingering potion + S&B block + dodge roll (+ Major evasion).

    Single target damage the damage output by stamina is just overperforming : they have acces to a good frontloaded and untelegraphed burst with downbreakerof overpoweredsmitting while also having the best spammable in the game aka Heroic slash which combine with light attack + bash make more damage than wrecking blow. They also have a super execute (steel tornado and rever slice).

    Utility they hare overpeforming when you look at magicka classes because they have extremely selfish utility. MAJOR DEFILE is the only way to kill a S&B healing machine, guess hwo have it ? Stamina (execpt magblade). They have minor main, minor heroism and can also have major breach and major fracture.

    For all theze reasons, they are overperforming.

    Generalizing all stamina classes as snb. Clearly has no actual argument to back up his claims. Move along.

    They're right that S&B is overperforming and that DBOS is better than anything magicka ult, though. I say this as someone who mains stamplar in PVP. S&B needs to be nerfed (there is no reason Heroic Slash and Puncture should deal so much damage, and no reason that I should be able to have 4k+ weapon damage on S&B bar), and magicka classes other than DK need ults that compete with DBOS.

    Nobody is stopping magicka characters from using DB, stamina did it the entire 3 years it dealt magic damage lmao.

    Exactly -- it's the best option there is, even though it does crap damage on a mag build. There should be more ultimate diversity.

    Meteor needs to be reworked
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • templesus
    templesus
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    No
    casparian wrote: »
    templesus wrote: »
    casparian wrote: »
    templesus wrote: »
    Aedaryl wrote: »
    Stamina is overperforming in smallscale and 1vX in PvP, anyone deying it is stupid or want to stay op.

    There is few reasons why it's OP when you look at the average magicka toolkit.

    Mobility is better on stamina classes than on magicka ones, heavy armor lingering + speed potion guy can chase a streaking sorc by using sprint. They also have acces to 2 gap closer from weapons skill lines. They also have snare removal and immunity.

    Tankiness there is nothing more tanky than a good stamina build. The combinasion of high mitigation + high healing (vigor + rally + class cheese) + lingering potion + S&B block + dodge roll (+ Major evasion).

    Single target damage the damage output by stamina is just overperforming : they have acces to a good frontloaded and untelegraphed burst with downbreakerof overpoweredsmitting while also having the best spammable in the game aka Heroic slash which combine with light attack + bash make more damage than wrecking blow. They also have a super execute (steel tornado and rever slice).

    Utility they hare overpeforming when you look at magicka classes because they have extremely selfish utility. MAJOR DEFILE is the only way to kill a S&B healing machine, guess hwo have it ? Stamina (execpt magblade). They have minor main, minor heroism and can also have major breach and major fracture.

    For all theze reasons, they are overperforming.

    Generalizing all stamina classes as snb. Clearly has no actual argument to back up his claims. Move along.

    They're right that S&B is overperforming and that DBOS is better than anything magicka ult, though. I say this as someone who mains stamplar in PVP. S&B needs to be nerfed (there is no reason Heroic Slash and Puncture should deal so much damage, and no reason that I should be able to have 4k+ weapon damage on S&B bar), and magicka classes other than DK need ults that compete with DBOS.

    Nobody is stopping magicka characters from using DB, stamina did it the entire 3 years it dealt magic damage lmao.

    Exactly -- it's the best option there is, even though it does crap damage on a mag build. There should be more ultimate diversity.

    Doesn’t do crap damage for me. I’ve hit 10k DBs on my mag sorc. Sure, another magic damage ult would be nice, but I find that shooting star in open world performs extremely well when used effectively and don’t even get me started on destro ult. The only classes I would say need ults adjusted are magplar (make empowering do more damage) and magden (adjust it to be less like a worse destro ult).
    Edited by templesus on May 7, 2018 3:16PM
  • Strider__Roshin
    Strider__Roshin
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    No
    templesus wrote: »
    casparian wrote: »
    templesus wrote: »
    casparian wrote: »
    templesus wrote: »
    Aedaryl wrote: »
    Stamina is overperforming in smallscale and 1vX in PvP, anyone deying it is stupid or want to stay op.

    There is few reasons why it's OP when you look at the average magicka toolkit.

    Mobility is better on stamina classes than on magicka ones, heavy armor lingering + speed potion guy can chase a streaking sorc by using sprint. They also have acces to 2 gap closer from weapons skill lines. They also have snare removal and immunity.

    Tankiness there is nothing more tanky than a good stamina build. The combinasion of high mitigation + high healing (vigor + rally + class cheese) + lingering potion + S&B block + dodge roll (+ Major evasion).

    Single target damage the damage output by stamina is just overperforming : they have acces to a good frontloaded and untelegraphed burst with downbreakerof overpoweredsmitting while also having the best spammable in the game aka Heroic slash which combine with light attack + bash make more damage than wrecking blow. They also have a super execute (steel tornado and rever slice).

    Utility they hare overpeforming when you look at magicka classes because they have extremely selfish utility. MAJOR DEFILE is the only way to kill a S&B healing machine, guess hwo have it ? Stamina (execpt magblade). They have minor main, minor heroism and can also have major breach and major fracture.

    For all theze reasons, they are overperforming.

    Generalizing all stamina classes as snb. Clearly has no actual argument to back up his claims. Move along.

    They're right that S&B is overperforming and that DBOS is better than anything magicka ult, though. I say this as someone who mains stamplar in PVP. S&B needs to be nerfed (there is no reason Heroic Slash and Puncture should deal so much damage, and no reason that I should be able to have 4k+ weapon damage on S&B bar), and magicka classes other than DK need ults that compete with DBOS.

    Nobody is stopping magicka characters from using DB, stamina did it the entire 3 years it dealt magic damage lmao.

    Exactly -- it's the best option there is, even though it does crap damage on a mag build. There should be more ultimate diversity.

    Doesn’t do crap damage for me. I’ve hit 10k DBs on my mag sorc. Sure, another magic damage ult would be nice, but I find that shooting star in open world performs extremely well when used effectively and don’t even get me started on destro ult. The only classes I would say need ults adjusted are magplar (make empowering do more damage) and magden (adjust it to be less like a worse destro ult).

    Radial sweep should cause Major Defile IMO, and get rid of the DoT. That would make it the go to ultimate in PvP for DPS Templars.
  • BohnT
    BohnT
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    No
    Daus wrote: »
    templesus wrote: »
    casparian wrote: »
    templesus wrote: »
    casparian wrote: »
    templesus wrote: »
    Aedaryl wrote: »
    Stamina is overperforming in smallscale and 1vX in PvP, anyone deying it is stupid or want to stay op.

    There is few reasons why it's OP when you look at the average magicka toolkit.

    Mobility is better on stamina classes than on magicka ones, heavy armor lingering + speed potion guy can chase a streaking sorc by using sprint. They also have acces to 2 gap closer from weapons skill lines. They also have snare removal and immunity.

    Tankiness there is nothing more tanky than a good stamina build. The combinasion of high mitigation + high healing (vigor + rally + class cheese) + lingering potion + S&B block + dodge roll (+ Major evasion).

    Single target damage the damage output by stamina is just overperforming : they have acces to a good frontloaded and untelegraphed burst with downbreakerof overpoweredsmitting while also having the best spammable in the game aka Heroic slash which combine with light attack + bash make more damage than wrecking blow. They also have a super execute (steel tornado and rever slice).

    Utility they hare overpeforming when you look at magicka classes because they have extremely selfish utility. MAJOR DEFILE is the only way to kill a S&B healing machine, guess hwo have it ? Stamina (execpt magblade). They have minor main, minor heroism and can also have major breach and major fracture.

    For all theze reasons, they are overperforming.

    Generalizing all stamina classes as snb. Clearly has no actual argument to back up his claims. Move along.

    They're right that S&B is overperforming and that DBOS is better than anything magicka ult, though. I say this as someone who mains stamplar in PVP. S&B needs to be nerfed (there is no reason Heroic Slash and Puncture should deal so much damage, and no reason that I should be able to have 4k+ weapon damage on S&B bar), and magicka classes other than DK need ults that compete with DBOS.

    Nobody is stopping magicka characters from using DB, stamina did it the entire 3 years it dealt magic damage lmao.

    Exactly -- it's the best option there is, even though it does crap damage on a mag build. There should be more ultimate diversity.

    Doesn’t do crap damage for me. I’ve hit 10k DBs on my mag sorc. Sure, another magic damage ult would be nice, but I find that shooting star in open world performs extremely well when used effectively and don’t even get me started on destro ult. The only classes I would say need ults adjusted are magplar (make empowering do more damage) and magden (adjust it to be less like a worse destro ult).

    Radial sweep should cause Major Defile IMO, and get rid of the DoT. That would make it the go to ultimate in PvP for DPS Templars.

    It still doesn't hit anyone. Great to apply major defile to thin air :lol:
  • Aedaryl
    Aedaryl
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    Yes
    BohnT wrote: »
    Aedaryl wrote: »
    Stamina is overperforming in smallscale and 1vX in PvP, anyone deying it is stupid or want to stay op.

    There is few reasons why it's OP when you look at the average magicka toolkit.

    Mobility is better on stamina classes than on magicka ones, heavy armor lingering + speed potion guy can chase a streaking sorc by using sprint. They also have acces to 2 gap closer from weapons skill lines. They also have snare removal and immunity.

    Tankiness there is nothing more tanky than a good stamina build. The combinasion of high mitigation + high healing (vigor + rally + class cheese) + lingering potion + S&B block + dodge roll (+ Major evasion).

    Single target damage the damage output by stamina is just overperforming : they have acces to a good frontloaded and untelegraphed burst with downbreakerof overpoweredsmitting while also having the best spammable in the game aka Heroic slash which combine with light attack + bash make more damage than wrecking blow. They also have a super execute (steel tornado and rever slice).

    Utility they hare overpeforming when you look at magicka classes because they have extremely selfish utility. MAJOR DEFILE is the only way to kill a S&B healing machine, guess hwo have it ? Stamina (execpt magblade). They have minor main, minor heroism and can also have major breach and major fracture.

    For all theze reasons, they are overperforming.

    Oh my this is wrong on so many levels:
    You tell us players have access to snare removal, rally, major evasion, blocking, and heavy armor at the same time?
    Either you are running medium with rally and have shuffle as snare removal with major evasion.
    Or you run heavy with Forward Momentum and no major evasion.

    Everyone can run speed+ lingering health potions.

    By frontloaded burst you are talking about stamnb and nothing else.
    All other classes don't have frontloaded burst sure they can use DBoS but that doesn't kill anyone unless they're bad.
    Stamwarden has 3 sec cooldown before shalks go off
    Stamplar needs 6 seconds of constant pressure to get full burst with PotL while jabs is also a channel
    Stamdk and burst? Lul
    Stamsorc doesn't feature any special burst mechanics and Heroic + bash + LA does as much damage as LA+ magicka spammable or even less. (Actual in game testing and not biased forum crying that this post is filled with)

    There is one stamina spec that can force to stay alive in 1v1 and that is stamwarden, all others are easily killable with OW specs (lul at stamina in duels with Summerset you won't see one of them in duels when people are tryharding)
    Ofc i can run around a tree a million times but i won't gain anything from that, not gonna be able to kill someone with that.
    On my light armor magdk, magplar, magnb and magsorc i can easily survive any OW 1v1 by spamming my normal class heals or defence methods while things like my stamnb, stamplar or stamdk can be worn down with defiles etc. a stamina spec only has this much healing as soon as you can apply more pressure his time is limited and he'll die.

    Survivability for both specs is the same with an advantage for magicka with actual in combat survivability and stamina with a better survivability against numbers which doesn't matter as much as people say it does. If i can kill them with the stamspec with LOS they are bad enough to be killed in open combat with a magicka spec and if they kill me the magicka spec would've died aswell.


    Utility you want to tell us stamina has better utility than magicka? I guess that's the reason there is 1 stamspec in organized groups and that's a rapids spammer.
    Let's see what the different classes provide as utility:
    All: Vigor (1k hps)
    DK: no utility for stamdk that magdk couldn't provide better
    Templar: Same
    Sorc: Same
    NB: Same again
    Warden: Tied but stamwarden wins because it's better overall

    About major defile if one player slots Duroks he's more effective at keeping it up than any group of stamina player are vs a equally sized group.
    Also stamina is punished more by defiles as they don't have access to shields.


    Balance between magicka and stamina is better than it ever was. There are 2 stamina specs which are overperfoming with stamnb and stamwarden while 2 stamspecs are underperforming, stamdk and stamplar.
    This will change with Summerset, stamina got a huge hit while magicka got buffed.
    Some of you are stuck in Elder Robes online when stamina didn't exist.

    I can Pick the things about pvp and make it look as if stamina was totally useless:
    Duels: Nothing touches an pet sorc
    Small scale: Full magicka group will always win vs a full stamina group
    Lange scale: There is space for 1 stamina spec in organized groups and he's forced to spam rapids.

    See stamina needs to be buffed because it's bad.
    But that's not how it works because player skill decides who wins fights and who's better. If we get all tools removed that decide battles without skill needed and people started to play all classes you'd realise how good balance actually is.


    TL:DR: This post is filled with people who lack experience. The current Magicka and Stamina balance in Dragon Bones is the best we've ever had.

    You really need to learn to read.

    1. I put major evasion between parentheses because you can either run heavy armor + FM or Fortified brass/Impregnable + major evasion. Also, heavybleedblade can have heavy armor + major evasion, but it's not the question here.

    2. Lingering + speed potion are meta for stamina because it give them better mobility and an other HoT, and it's usable mostly on stamina because they don't need sustain thx to easy heavies that return ressource, also a HoT on a high mitigation build is better than a hot on low mitigation build. Do you play stamina ?

    3. Frontloaded burst is anything that's bursty with a part that's not telegraphed. Dawn breaker of smiting is a part of it because the front damage is huge and the dot (bound on the ennemy) is huge too, and it also stun. The 20% more damage incap have is in way here with DBoS because the dot is strong and bound on ennmieS. If you POTL every 6s the ennemy, he can't know when you will DB him.

    4. Light attack + heroic slash + bash deal more damage than any regular light attack + skill spammable, you can't deny it or you need to l2p ur stamina damage.

    4. S&B + HoT tankiness is miles away from magicka. It's extremely hard to kill a S&B healing machine without defile, magsorc, magden, magtemplar and magdk doesn't have reliable access to it. Stamina does. You say it yourself, you need defile and magicka doesn't have it. Not even speaking about passive healing and active defense.

    5. Stamina have better survivability when fighting, and that's the only that matter, being 100% defensive all the time has just no sense when you look at smallscale and solo PvP. You can 1vX easier on stamina than on magicka because your defense are mostly passives defenses, when a sorc is pressured he shield and does nothing else, when a templar or dk are pressured they heal and thy are also stuck in the spam, as a stamina user you can HoT your HP and still doing damage or mitigate extremely well damage by blocking.

    6. It's false, stamina is better for duel and for smallscale than magicka, magicka is only clearly better for large zerg fest.

    7. Shield is trash and don't compete at all with HoT + high mitigation + block. Hardened ward is removed in 2s by S&B light attack/heroic slash/bash, guess what's happen when outnumbered ? U can spam until OOM or try to run away, but you can't fighting decent players.

    8.I said stamina has a selfish utility, that's why they are better in solo/smallscale. l2r.

    9. I never said the balance wasn't the best we got. It's a good start, but something need to be done, especially with defile access. Every one should be able to defile in a game where it's mandatory to kill non potaoes players heal based build (80%-90% of the builds).
    Edited by Aedaryl on May 8, 2018 12:39AM
  • templesus
    templesus
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    No
    Aedaryl wrote: »
    BohnT wrote: »
    Aedaryl wrote: »
    Stamina is overperforming in smallscale and 1vX in PvP, anyone deying it is stupid or want to stay op.

    There is few reasons why it's OP when you look at the average magicka toolkit.

    Mobility is better on stamina classes than on magicka ones, heavy armor lingering + speed potion guy can chase a streaking sorc by using sprint. They also have acces to 2 gap closer from weapons skill lines. They also have snare removal and immunity.

    Tankiness there is nothing more tanky than a good stamina build. The combinasion of high mitigation + high healing (vigor + rally + class cheese) + lingering potion + S&B block + dodge roll (+ Major evasion).

    Single target damage the damage output by stamina is just overperforming : they have acces to a good frontloaded and untelegraphed burst with downbreakerof overpoweredsmitting while also having the best spammable in the game aka Heroic slash which combine with light attack + bash make more damage than wrecking blow. They also have a super execute (steel tornado and rever slice).

    Utility they hare overpeforming when you look at magicka classes because they have extremely selfish utility. MAJOR DEFILE is the only way to kill a S&B healing machine, guess hwo have it ? Stamina (execpt magblade). They have minor main, minor heroism and can also have major breach and major fracture.

    For all theze reasons, they are overperforming.

    Oh my this is wrong on so many levels:
    You tell us players have access to snare removal, rally, major evasion, blocking, and heavy armor at the same time?
    Either you are running medium with rally and have shuffle as snare removal with major evasion.
    Or you run heavy with Forward Momentum and no major evasion.

    Everyone can run speed+ lingering health potions.

    By frontloaded burst you are talking about stamnb and nothing else.
    All other classes don't have frontloaded burst sure they can use DBoS but that doesn't kill anyone unless they're bad.
    Stamwarden has 3 sec cooldown before shalks go off
    Stamplar needs 6 seconds of constant pressure to get full burst with PotL while jabs is also a channel
    Stamdk and burst? Lul
    Stamsorc doesn't feature any special burst mechanics and Heroic + bash + LA does as much damage as LA+ magicka spammable or even less. (Actual in game testing and not biased forum crying that this post is filled with)

    There is one stamina spec that can force to stay alive in 1v1 and that is stamwarden, all others are easily killable with OW specs (lul at stamina in duels with Summerset you won't see one of them in duels when people are tryharding)
    Ofc i can run around a tree a million times but i won't gain anything from that, not gonna be able to kill someone with that.
    On my light armor magdk, magplar, magnb and magsorc i can easily survive any OW 1v1 by spamming my normal class heals or defence methods while things like my stamnb, stamplar or stamdk can be worn down with defiles etc. a stamina spec only has this much healing as soon as you can apply more pressure his time is limited and he'll die.

    Survivability for both specs is the same with an advantage for magicka with actual in combat survivability and stamina with a better survivability against numbers which doesn't matter as much as people say it does. If i can kill them with the stamspec with LOS they are bad enough to be killed in open combat with a magicka spec and if they kill me the magicka spec would've died aswell.


    Utility you want to tell us stamina has better utility than magicka? I guess that's the reason there is 1 stamspec in organized groups and that's a rapids spammer.
    Let's see what the different classes provide as utility:
    All: Vigor (1k hps)
    DK: no utility for stamdk that magdk couldn't provide better
    Templar: Same
    Sorc: Same
    NB: Same again
    Warden: Tied but stamwarden wins because it's better overall

    About major defile if one player slots Duroks he's more effective at keeping it up than any group of stamina player are vs a equally sized group.
    Also stamina is punished more by defiles as they don't have access to shields.


    Balance between magicka and stamina is better than it ever was. There are 2 stamina specs which are overperfoming with stamnb and stamwarden while 2 stamspecs are underperforming, stamdk and stamplar.
    This will change with Summerset, stamina got a huge hit while magicka got buffed.
    Some of you are stuck in Elder Robes online when stamina didn't exist.

    I can Pick the things about pvp and make it look as if stamina was totally useless:
    Duels: Nothing touches an pet sorc
    Small scale: Full magicka group will always win vs a full stamina group
    Lange scale: There is space for 1 stamina spec in organized groups and he's forced to spam rapids.

    See stamina needs to be buffed because it's bad.
    But that's not how it works because player skill decides who wins fights and who's better. If we get all tools removed that decide battles without skill needed and people started to play all classes you'd realise how good balance actually is.


    TL:DR: This post is filled with people who lack experience. The current Magicka and Stamina balance in Dragon Bones is the best we've ever had.

    You really need to learn to read.

    1. I put major evasion between parentheses because you can either run heavy armor + FM or Fortified brass/Impregnable + major evasion. Also, heavybleedblade can have heavy armor + major evasion, but it's not the question here.

    2. Lingering + speed potion are meta for stamina because it give them better mobility and an other HoT, and it's usable mostly on stamina because they don't need sustain thx to easy heavies that return ressource, also a HoT on a high mitigation build is better than a hot on low mitigation build. Do you play stamina ?

    3. Frontloaded burst is anything that's bursty with a part that's not telegraphed. Dawn breaker of smiting is a part of it because the front damage is huge and the dot (bound on the ennemy) is huge too, and it also stun. The 20% more damage incap have is in way here with DBoS because the dot is strong and bound on ennmieS. If you POTL every 6s the ennemy, he can't know when you will DB him.

    4. Light attack + heroic slash + bash deal more damage than any regular light attack + skill spammable, you can't deny it or you need to l2p ur stamina damage.

    4. S&B + HoT tankiness is miles away from magicka. It's extremely hard to kill a S&B healing machine without defile, magsorc, magden, magtemplar and magdk doesn't have reliable access to it. Stamina does. You say it yourself, you need defile and magicka doesn't have it. Not even speaking about passive healing and active defense.

    5. Stamina have better survivability when fighting, and that's the only that matter, being 100% defensive all the time has just no sense when you look at smallscale and solo PvP. You can 1vX easier on stamina than on magicka because your defense are mostly passives defenses, when a sorc is pressured he shield and does nothing else, when a templar or dk are pressured they heal and thy are also stuck in the spam, as a stamina user you can HoT your HP and still doing damage or mitigate extremely well damage by blocking.

    6. It's false, stamina is better for duel and for smallscale than magicka, magicka is only clearly better for large zerg fest.

    7. Shield is trash and don't compete at all with HoT + high mitigation + block. Hardened ward is removed in 2s by S&B light attack/heroic slash/bash, guess what's happen when outnumbered ? U can spam until OOM or try to run away, but you can't fighting decent players.

    8.I said stamina has a selfish utility, that's why they are better in solo/smallscale. l2r.

    9. I never said the balance wasn't the best we got. It's a good start, but something need to be done, especially with defile access. Every one should be able to defile in a game where it's mandatory to kill non potaoes players heal based build (80%-90% of the builds).

    I’m starting to think you are just a sub par player based on some of the points you’ve made. In contingency, the number of logical fallacies you committed, particularly false cause, completely negates most of your credibility and argument.
    Edited by templesus on May 8, 2018 2:06AM
  • Vapirko
    Vapirko
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    No
    Minalan wrote: »
    Vapirko wrote: »
    NyassaV wrote: »
    Vapirko wrote: »
    Vapirko wrote: »
    @NyassaV you’re just coming off as someone who gets stomped by stamina builds all the time and would rather have them nerfed than get better. But don’t worry they are getting indirectly nerfed next patch thanks to the myriad of new skills and buffs coming to magicka users. But something tells me that won’t make much of a difference for you.

    Even if Magicka was getting big buffs in the next patch which I don't think they are. Stamina would still be better because of their mobility. Generally speaking Magicka pretty much needs to use multiple utility sets to function as well as having sustained damage instead of burst damage. So what you end up having is Magicka users having to try to find a way to be tanky in light armor because there aren't really any good Magicka heavy armor sets, as well as being slow with low burst damage. Magicka shines with the group utility they provide but if you don't have a group or you play a smaller group you are better off playing stamina

    True, but here’s where we have to be careful with these kinds of blanket posts regarding one entire playstyle as in “stamina is op,” because magicka builds do have far better access to skills and imo a good mag sorc or magblade can be just as bursty as a stam build but it takes more skill to do so and has less viability against multiple opponents at once where as stam just drops DBoS and and goes with steel tornado, reverse slice etc. But because mag already has the option of range, many many class skills with varying effects and shields it’s a tricky balance to just say oh make them tankier or here’s snare removal built into the light armor shield or whatever. I really don’t think we should say that stamina is over performing it’s just too much of a generalization, as we all know Stam DKs, sorcs and Templars are pretty well balanced or evenness unfer performing in some areas. Am I against mag builds have access to a snare removal? No, I think it’s okay to have one as long as it’s not attached to a bunch of other op stuff and we’d have to start with that and then see what else needs adjustment. I’m a stam sorc main and primarily play stam but I can jump on my ranged magblade after months of not playing and still be amazed and how I can stop people from even getting near me before they’re dead. Part of playing that is learning to stay at range and use that distance to avoid getting locked down. And I can easily see how a built in snare removal would make the class way to difficult to fight against.

    Consider this. A magsorc has about the same potential to reset a fight as a stamblade. However due to the fact that stamina abilities are 20% less in cost most stamina builds will outlast the sorc

    Ok yes stam abilities cost less, BUT, magicka almost always has a mag pool that is higher than a stam pool by anywhere from 4K to 10k. I’d say the average stam build has 34k stam and on a mag build it’s easy to hit 39k. On the extreme you have stam builds working with a little over 30k stam and mag builds that go as high as 44k maybe more? You’re picking very select facts and ignoring some important points. So now you’re calling for stamina nerfs based on “facts” that fit your agenda. And this is why classes and skills end up becoming trash. I have no more of an issue sustaining on my magblade or magplar than I do any of my stam classes. In fact stamplar is downright painful in the sustain department and stamina warden is the exception in that it’s too easy to sustain.

    Yet... Stamina walks around with 4-5K weapon damage without trying, and by the way that increases the efficiency of your healing skills on top of that.

    Not really, Id say most builds have around 3.5-7k wpn damage and then really strong sets like alchemist or fury can push it to 4.5k or maybe 5k with every single damage buff including continuous attack. Any build that is reaching 5k wpn damage "easily" is sacrificing a lot. My magblade has a simlar range of spell damage not including war maiden buff and I can still have 39k mag. That could go even higher if I slotted mage light or a different monster set combo.
  • CatchMeTrolling
    CatchMeTrolling
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    Magic dominates large scale, stamina dominates small scale. This topic comes up all the time filled with bias because people choose to favor one or the other. Then theres some people who never played both and not to mention those with little experience with the classes as a whole.
  • NyassaV
    NyassaV
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    Yes
    Magic dominates large scale, stamina dominates small scale. This topic comes up all the time filled with bias because people choose to favor one or the other. Then theres some people who never played both and not to mention those with little experience with the classes as a whole.

    But what about the Magicka that wish to do small scale? Literally the only thing that magicka favors when it comes to large scale is Destro ult, proxy det, and types of healing. TBH Stam Warden can do better in large scale than most magicka making magicka just healers
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Vapirko
    Vapirko
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    No
    NyassaV wrote: »
    Magic dominates large scale, stamina dominates small scale. This topic comes up all the time filled with bias because people choose to favor one or the other. Then theres some people who never played both and not to mention those with little experience with the classes as a whole.

    But what about the Magicka that wish to do small scale? Literally the only thing that magicka favors when it comes to large scale is Destro ult, proxy det, and types of healing. TBH Stam Warden can do better in large scale than most magicka making magicka just healers

    @NyassaV

    Ok so lets say magicka gets everything you want: snare removal, higher defenses, better evasion, spell damage on par with stamina how do you propose to balance it out? you know very well that if those things were implemented mag would be way OP.
  • idk
    idk
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    No
    Stamina can't handle Defile, it's hard to rate it as OP when they can get killed that easily by magbuilds who utilize Defile. This whole stamina is OP statement is only a NA thing, on EU I do not see a stamina meta outside of stamnb in open world.

    And even more than defile. If OP had played Stam instead this thread would be about magical being OP with the shields, healing and purge + more.

    It’s more about when our play style is very micro focused our understanding of the game has that same micro focus so we don’t see the whole picture and think things are as out of balance as OP seems to think.
  • BrokenGameMechanics
    BrokenGameMechanics
    ✭✭✭✭
    No
    So... Um... @BrokenGameMechanics , just curious, what's the big Nerf to sub assault? The loss of major breach?

    No the Major Fracture reduction.

    Basically the (implicit) damage nerf is from an increased percentage of your attacks no longer will occur with Major Fracture in place then what happens now (ie without the 5K pen).

    Roughly, you're just going to less of your attacks occur with with Major Breach in effect. Whatever that delta is is an effective and implicit damage output nerf. Sometimes that 5 second window will "slip" or "miss" and there is going to be on average more attacks (yours and others) that will happen with Major Fracture _not_ place then what on average happens now with Major Fracture _in_ place. Maybe 5-10-15% effective damage nerf?

    It won't show on a skeleton, you'll lose just one attack say every other rotation, but in PVP it will happen.

    P.S. Same thing with the Birds becoming undodgable. Ranged attacks have some sort of innate dodge rate. So in PVP a reasonable percentage of the time you're throwing Birds at cloakers, dodge rollers, misters, shufflers, streakers, runners, hiders, sitting up in a keep. So now X% of your Birds miss that used to hit. That is the equivalent of reducing the Bird damage by X%.

    Plus wasn't the "fire" rate slowed down as well? Didn't they just re-increase it by some double digit percent. And then this "correction/compensation" is only for the Magica Birds ??? <sigh> and it was decided to keep the Stamina morph to be "Spend a skill point to morph to Stamina birds, don't get the 15% damage effect, in fact, get no special morph effect whatsoever, and as a special bonus the morph will slow down your birds!!" :) Gotta be the worst "morph" in the game.

    Anyway whatever the Y% slowdown was that is also an implicit damage nerf. Say you used to be able to fire 10 birds in S seconds. Now say (who knows the actual slowdown?) you can only fire 8 birds in S seconds. Now compound the 8 birds with 1-2 on average will be dodged that weren't before. So where 10 Birds were hitting now only 6 or 7 will hit. So 30-40% damage nerf. :smile:

    Ok who knows what the actual impact is exactly. But I do posit that it was measurable. Now same thing will happen with Sub Assault ...



    Edited by BrokenGameMechanics on May 8, 2018 5:48AM
  • CatchMeTrolling
    CatchMeTrolling
    ✭✭✭✭✭
    NyassaV wrote: »
    Magic dominates large scale, stamina dominates small scale. This topic comes up all the time filled with bias because people choose to favor one or the other. Then theres some people who never played both and not to mention those with little experience with the classes as a whole.

    But what about the Magicka that wish to do small scale? Literally the only thing that magicka favors when it comes to large scale is Destro ult, proxy det, and types of healing. TBH Stam Warden can do better in large scale than most magicka making magicka just healers

    Magicka is still very viable for small scale, the only thing they lack is mobility but that’s more of a problem for solo than it is for small scale. In fact I’d argue you’d have a much better chance wiping a zerg on magic builds due to the fact you have more zerg busting skills/sets at your disposal. Theres a reason why for the longest ball groups have mostly consisted of magicka builds. When is the last time you seen one stam player blow up 20 people without emp just like that?

    Sure while magic can’t sprint and roll everywhere they can wipe zergs and have more sets that offer mitigation/healing to help stand your ground. So it’s not that big of a deal in a small group, especially considering the fact there’s at least 1-2 nbs that can cloak away to save the day.

    Ive done both successfully but I can easily say I’ve seen the most ridiculous wipes come from mag builds.

  • Millz
    Millz
    ✭✭✭
    No
    its a play style, you either get amazing healing and crazy utility buffs, shields, access to every class ability, block casting and what have you as magic.... or you get movement and the ability to be elusive and have more ability to "burst" more this is my thoughts..... also if you are having problems with stam on magic use dw or a 2h i use dw on my mag sorc and have no problems with stamina, now not have a purifies for snares is annoying but no stam problems. On the other hand my stam sorc i can move like a crazy man and nothings slowing down my strong orc on the battlefield until i get incaped or reverbed and have to roll roll roll roll until the debuff is worn out but i usually die because defile and the defile cp OP
    Brenhji
    PC NA - 400 cp
    (Retired) XBOX NA - 1006 cp

    ---Say no to standardization---
  • Millz
    Millz
    ✭✭✭
    No
    also because rolling is our defense or blocking and it uses our resource just like magic i dont see how its over performing when its just 2 different play styles. I'm trash as magic literally only good with mag sorc and I'm currently working on an argonian magplar because yeah everyone knows one lol
    Brenhji
    PC NA - 400 cp
    (Retired) XBOX NA - 1006 cp

    ---Say no to standardization---
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