Can a dev give us a reply with what they're thinking and planning atm?
Or is that too much to ask for at this stage? Lol. Communication. Takes 2 mins to quickly type something to keep us in the loop.
LanceFoxMcCloud wrote: »Can a dev give us a reply with what they're thinking and planning atm?
Or is that too much to ask for at this stage? Lol. Communication. Takes 2 mins to quickly type something to keep us in the loop.
Just looking at this mess in general, I doubt there's any planning or thinking involved.
Here's a BUFF I propose that is tailored to the DEVS here....
I call it; "Minor Understanding". A developer must have actually played the game on a Warden and show via community response that they have an understanding of the basics of the class, at the very least.
Waffennacht wrote: »LanceFoxMcCloud wrote: »Can a dev give us a reply with what they're thinking and planning atm?
Or is that too much to ask for at this stage? Lol. Communication. Takes 2 mins to quickly type something to keep us in the loop.
Just looking at this mess in general, I doubt there's any planning or thinking involved.
Here's a BUFF I propose that is tailored to the DEVS here....
I call it; "Minor Understanding". A developer must have actually played the game on a Warden and show via community response that they have an understanding of the basics of the class, at the very least.
I'm sure they do. Just not at the PvP top end.
I.e. why pigeons prob got nerfed. Against the majority of the player base, it destroyed them - they don't know how to deal with things. Against the best players it was manageable. So now it's dodgeable, makes the majority happy, but makes it worthless against top tier players.
Waffennacht wrote: »LanceFoxMcCloud wrote: »Can a dev give us a reply with what they're thinking and planning atm?
Or is that too much to ask for at this stage? Lol. Communication. Takes 2 mins to quickly type something to keep us in the loop.
Just looking at this mess in general, I doubt there's any planning or thinking involved.
Here's a BUFF I propose that is tailored to the DEVS here....
I call it; "Minor Understanding". A developer must have actually played the game on a Warden and show via community response that they have an understanding of the basics of the class, at the very least.
I'm sure they do. Just not at the PvP top end.
I.e. why pigeons prob got nerfed. Against the majority of the player base, it destroyed them - they don't know how to deal with things. Against the best players it was manageable. So now it's dodgeable, makes the majority happy, but makes it worthless against top tier players.
MLGProPlayer wrote: »If warden DPS without bear ult was on par as other mag builds without ultimate, the bear would do exactly that - made warden DPS superior in single target in situation that allow for it. Speaks a lot that the issue is not related to it at all.
Except warden single target DPS isn't superior with the bear. I'm not sure why you even comment on magicka warden DPS when you only play tank. Actually playing the class would help you realize its shortcomings.
Do you have problem understanding? Warden bear is superior single target ultimate. EVERYTHING ELSE on warden is inferior thats why it underperforms. Bear is literally the only thing that is working properly (balance wise) on that class. And I dont play tank at all...
while my characters are in no way meta with all the elite gear, for comparison purposes, my nb's execute hits for about 28-30k when crit. The bears execute hits for about 60k+.
its normal is about 30k+ when not in execute phase and considering how fast warden can gain ult. its pretty good.
From my history with MMOs, players never ever take in account the damage the pet does. Makes me wonder if this is part of the reason we get no buffs on our main bar skills.
also, utitlity. Warden has some of the best utility being able to switch from DD to group defensive with a few gear changes. Again, in every mmo that is not something players can see.
I look at conversations when it comes to healing. All your hear is templars have better heals, can heal for more, but wardens skills help groups take less damage so you dont have to heal as much. Again something many players do not comprehend.
Lughlongarm wrote: »What happened to the class representative initiative? I remember ZOS promising a major changes for Warden for almost a year now?
Can a dev give us a reply with what they're thinking and planning atm?
Or is that too much to ask for at this stage? Lol. Communication. Takes 2 mins to quickly type something to keep us in the loop.
Waffennacht wrote: »LanceFoxMcCloud wrote: »Can a dev give us a reply with what they're thinking and planning atm?
Or is that too much to ask for at this stage? Lol. Communication. Takes 2 mins to quickly type something to keep us in the loop.
Just looking at this mess in general, I doubt there's any planning or thinking involved.
Here's a BUFF I propose that is tailored to the DEVS here....
I call it; "Minor Understanding". A developer must have actually played the game on a Warden and show via community response that they have an understanding of the basics of the class, at the very least.
I'm sure they do. Just not at the PvP top end.
I.e. why pigeons prob got nerfed. Against the majority of the player base, it destroyed them - they don't know how to deal with things. Against the best players it was manageable. So now it's dodgeable, makes the majority happy, but makes it worthless against top tier players.
MLGProPlayer wrote: »Waffennacht wrote: »LanceFoxMcCloud wrote: »Can a dev give us a reply with what they're thinking and planning atm?
Or is that too much to ask for at this stage? Lol. Communication. Takes 2 mins to quickly type something to keep us in the loop.
Just looking at this mess in general, I doubt there's any planning or thinking involved.
Here's a BUFF I propose that is tailored to the DEVS here....
I call it; "Minor Understanding". A developer must have actually played the game on a Warden and show via community response that they have an understanding of the basics of the class, at the very least.
I'm sure they do. Just not at the PvP top end.
I.e. why pigeons prob got nerfed. Against the majority of the player base, it destroyed them - they don't know how to deal with things. Against the best players it was manageable. So now it's dodgeable, makes the majority happy, but makes it worthless against top tier players.
You think they play it in PvE? I guarantee they've never even done a DPS test on a dummy with magicka warden (or else they would have noticed how underpowered it is a year ago).
Transairion wrote: »The only possible objection is breaking the precedent that a permanent pet has to be double barred: which is just a precedent and should not be followed as canon or anything. It would *not* break my immersion or anything if the Warden's trusted friend didn't *poof* disappeared when changing weapons, you know.
While I agree I doubt they'd do it because it opens up a slippery slope:
... "why can't the other Bear morph be single-barred" people will ask.
... "why can't Sorc pets be single-barred?"
.... why can't Summon Shade be single barre- oh wait lol
I feel like the "Stam Warden Bear" might actually be overpowered compared to Eternal if it was also able to be single-barred...
Eternal Guardian: The grizzly respawns when killed.
Wild Guardian: Increases the damage and converts it into Physical Damage.
Assuming the Wild Guardian's damage is actually higher than Eternal Guardian, then doesn't whatever improvements that are made to Eternal Guardian need to remain exclusive to that morph? If not won't Wild Guardian always be a better morph regardless of magicka/stamina build?
Wild Guardian will always be a niche ult because stamina has better options available. Stamwardens don't need the bear to get PVP kills or respectable PVE DPS, they already have access to multiple executes, and they have fewer tools to immobilize the target (a necessity for getting the bear to hit people in PVP).
You know how to fix shimmering shield?
this morph doesn't give you back magicka
When crystalize slab still will.
Don't nerf the skill as a whole, nerf the morph
So basically be a Wrobel and nerf the favored morph to make the other more appealing, while solving none of the issues at hand.... aka Crystal Frags treatment.
Please no lol.
Cost is getting increase by quite a lot. Shimmering Shield is still too strong but only because OP Stam Wardens use it for huge defense vs projectiles and Major Heroism. It’s better to scale Crystallized Shield (+morphs) off Max Magicka so Stam builds don’t benefit so much from the defensive component, which is a damage shield.
Can a dev give us a reply with what they're thinking and planning atm?
Or is that too much to ask for at this stage? Lol. Communication. Takes 2 mins to quickly type something to keep us in the loop.
Overall, I think the STAMINA Warden is still in a good position, especially for PvP.
Well since the Warden is being added to the Crown Store they should care and communicate, as they are adding an under performing class to the Crown Store.
If they expect the class to sell for crowns they need to make it worth choosing over the other classes that you get for FREE.
MLGProPlayer wrote: »Well since the Warden is being added to the Crown Store they should care and communicate, as they are adding an under performing class to the Crown Store.
If they expect the class to sell for crowns they need to make it worth choosing over the other classes that you get for FREE.
They've been selling the class for 12 months already as a part of Morrowind. They haven't given a single *** about it. People don't know how much it sucks when they're buying Morrowind. When they level one up and realize how useless it is, it's too late to get your money back.
MLGProPlayer wrote: »Well since the Warden is being added to the Crown Store they should care and communicate, as they are adding an under performing class to the Crown Store.
If they expect the class to sell for crowns they need to make it worth choosing over the other classes that you get for FREE.
They've been selling the class for 12 months already as a part of Morrowind. They haven't given a single *** about it. People don't know how much it sucks when they're buying Morrowind. When they level one up and realize how useless it is, it's too late to get your money back.
Yes but it came included with Morrowind, now its being sold separately, what im saying is why would people choose to pay crowns for just the class in its current state (expect if for the fun factor). When the other classes are better (mainly in regards to DPS)
MLGProPlayer wrote: »MLGProPlayer wrote: »Well since the Warden is being added to the Crown Store they should care and communicate, as they are adding an under performing class to the Crown Store.
If they expect the class to sell for crowns they need to make it worth choosing over the other classes that you get for FREE.
They've been selling the class for 12 months already as a part of Morrowind. They haven't given a single *** about it. People don't know how much it sucks when they're buying Morrowind. When they level one up and realize how useless it is, it's too late to get your money back.
Yes but it came included with Morrowind, now its being sold separately, what im saying is why would people choose to pay crowns for just the class in its current state (expect if for the fun factor). When the other classes are better (mainly in regards to DPS)
New players won't know that. ZOS is banking on deception here to make money. They rope people in with an "exciting" new class. Why fix a class when you can make money off of it in its current state?
- AoE 30% slow around youArctic Wind:
why ever run this vs. the magicka spores skill? The only difference is having to aim the spores, and many boss fights have a tank facing the group to keep the boss from using cleave attacks. The spores cost about the same, heal for potentially as much, heal potentially more targets, benefit from the green balance passives of proccing minor toughness, and also improve the group's sustain via Minor stam/magicka regen buffs.
LanceFoxMcCloud wrote: »@ZOS_Wrobel this is what you are quoted saying exactly one year ago, tomorrow.
"Wrobel: Well this is cheesy, but I'm most proud of the team that created the Warden. This class had the greatest level of collaboration that I've seen from the team and the fusion between art and gameplay disciplines has led to something amazing. It's also great to see industry veterans accepting and mentoring newer members of the team. I'm proud to see how far we've come, and excited to see where we go from here."
So we've now seen where "you went" and I just gotta ask, what happened?!?! Nothing exciting like you claimed/hoped, that's for sure.
When will you start making good on your word to make this class something viable to actually play the game with?
The disarray you've left us Magdens in has relegated us to matt farmers at best.
You have no shortage of very viable and well thought out suggestions on how to fix this absolute mess, yet still no action has been seen from you FOR A YEAR.
I almost get the feeling from your lack of participation and any acknowledgement on this pressing matter, that you simply don't care what we the players, the ones who have actually tried to make this class work, have to say.
Why have a feedback thread if you are not going to seriously consider what the players are reporting?...
This genuinely concerns me, not just from a players perspective, but also from a business standpoint.
Where I got Wrobels quote;
https://www.elderscrollsonline.com/en-us/news/post/26037
LanceFoxMcCloud wrote: »So many Stamdens chiming in, yet so very few Magdens.... speaks volumes about the current dismal state of this class.