Cool, now I'm spreading "fake math".
java34nub18_ESO wrote: »Yes I’m waiting to hear substance on sorcs in Summerset
...and how does a stealth oriented build participate in a meaningful way, if not by utilizing stealth in the only viable manner the game allows? Would be cool if there were other ways to utilize it as a central piece of your gameplay, but there aren't.
I don´t know - but i believe that participation at the cost of eliminating that possibility for the opponent is a toxic and selfish attitude.
I´d rather not play a game that only gives me that choice
Since i´m aware of the fact that this isn´t normal i´d rather not have the situation in the first place.
It's more normal than you think. In some MMOs you can/could stunlock people to death from 100>0 if their trinkets were on cooldown, in others you can deal damage while invisible & end a fight without ever dropping stealth. In many gear advantage allows you to one shot people.
Is it broken? Yeah, I'd say so. But what is the alternative of playing a 30k health unkillable megatank, or someone with 30k+ shields stacked & infinite regen then?
When forced to choose between two broken things, I will always choose the broken thing that I can atleast enjoy playing.
Personally I don't even mind getting ganked.
I mind much more spending 5+ minutes trying to get past someone's shields or 30k health pool+mitigation despite building full dmg precisely to avoid such scenarios, and then dying because of running out of resources (or zerg arrives) & getting teabagged.
Atleast ganking requires light years more skill than playing a build that lets you make every mistake in the universe and still survive, so I can feel like maybe I died to a good player (or good build atleast).
Uhm, real PvP like Cyrodiil? BGs?
I really don't care about duels, haven't for a long time.
The above, as well as math (you can find it in the NB thread) & common sense.
Cool, now I'm spreading "fake math".
It´s quite simple - you set variables in a way that they´d reinforce your opinion. Nothing hard about it.
Trying to discredit me with nonsensical statements like "fake math" just undermines any credibility you had left even further. Go onjava34nub18_ESO wrote: »Yes I’m waiting to hear substance on sorcs in Summerset
Sorc is really in a decent spot when looking at magica classes.
It arguably overperforms against anything with lowish HP in a dueling setting due to the lightattack and runecage changes - which is why people are up in arms about it.
It doesn´t feel like sorcs needs anything from a pvp pov on pts. Runecage should be changed into a dot with slightly increased tooltip to reduce unavoidable burst.
...and how does a stealth oriented build participate in a meaningful way, if not by utilizing stealth in the only viable manner the game allows? Would be cool if there were other ways to utilize it as a central piece of your gameplay, but there aren't.
I don´t know - but i believe that participation at the cost of eliminating that possibility for the opponent is a toxic and selfish attitude.
I´d rather not play a game that only gives me that choice
Since i´m aware of the fact that this isn´t normal i´d rather not have the situation in the first place.
It's more normal than you think. In some MMOs you can/could stunlock people to death from 100>0 if their trinkets were on cooldown, in others you can deal damage while invisible & end a fight without ever dropping stealth. In many gear advantage allows you to one shot people.
Is it broken? Yeah, I'd say so. But what is the alternative of playing a 30k health unkillable megatank, or someone with 30k+ shields stacked & infinite regen then?
When forced to choose between two broken things, I will always choose the broken thing that I can atleast enjoy playing.
Personally I don't even mind getting ganked.
I mind much more spending 5+ minutes trying to get past someone's shields or 30k health pool+mitigation despite building full dmg precisely to avoid such scenarios, and then dying because of running out of resources (or zerg arrives) & getting teabagged.
Atleast ganking requires light years more skill than playing a build that lets you make every mistake in the universe and still survive, so I can feel like maybe I died to a good player (or good build atleast).
Uhm, real PvP like Cyrodiil? BGs?
I really don't care about duels, haven't for a long time.
The above, as well as math (you can find it in the NB thread) & common sense.
Lol. Ganking requires ‘skill’. I think I’m done discussing anything with you.
Can we vote to kick the nightblade mains out of here please? The door is over there.
The damage on the stun is here to stay. I’d rather have the stun on frags, or major breach, but I’ll take this consolation prize. That it’s a counter to ganking nightblades is a huge bonus.
No, I’ll tell you all how this will go down. Rune cage is getting damage. Stam Rollerblades will use troll king and build for more survival. Pure gank blades will have a little more risk in their profession.
Cage/frag probably isn’t going to kill anybody alone, that’s maybe 14-15K damage. You’d need to cage with a 200 cost ultimate like meteor to do that, but you don’t mention this because your class does that all of the time with a *spammable* ultimate that hits harder, defiles, stuns, hands you six seconds of 20% more damage, etc..
Sure you *believe* incap needs a slight adjustment, but that isn’t happening is it? Let me go count your posts about it versus this...
A *nightbade* crying about balance is laughably hilarious at this point. It lacks credibility to the point of not being able to take it seriously.
No, I’ll tell you all how this will go down. Rune cage is getting damage. Stam Rollerblades will use troll king and build for more survival. Pure gank blades will have a little more risk in their profession.
Cage/frag probably isn’t going to kill anybody alone, that’s maybe 14-15K damage. You’d need to cage with a 200 cost ultimate like meteor to do that, but you don’t mention this because your class does that all of the time with a *spammable* ultimate that hits harder, defiles, stuns, hands you six seconds of 20% more damage, etc..
Sure you *believe* incap needs a slight adjustment, but that isn’t happening is it? Let me go count your posts about it versus this...
A *nightbade* crying about balance is laughably hilarious at this point. It lacks credibility to the point of not being able to take it seriously.
And its hard to take anyone seriously who believes that because someone uses or mains 1 class, that all their opinions are rendered invalid. That kind of mentality is deconstructive and not helpful to the game in the slightest.
No, I’ll tell you all how this will go down. Rune cage is getting damage. Stam Rollerblades will use troll king and build for more survival. Pure gank blades will have a little more risk in their profession.
Cage/frag probably isn’t going to kill anybody alone, that’s maybe 14-15K damage. You’d need to cage with a 200 cost ultimate like meteor to do that, but you don’t mention this because your class does that all of the time with a *spammable* ultimate that hits harder, defiles, stuns, hands you six seconds of 20% more damage, etc..
Sure you *believe* incap needs a slight adjustment, but that isn’t happening is it? Let me go count your posts about it versus this...
A *nightbade* crying about balance is laughably hilarious at this point. It lacks credibility to the point of not being able to take it seriously.
No, I’ll tell you all how this will go down. Rune cage is getting damage. Stam Rollerblades will use troll king and build for more survival. Pure gank blades will have a little more risk in their profession.
Cage/frag probably isn’t going to kill anybody alone, that’s maybe 14-15K damage. You’d need to cage with a 200 cost ultimate like meteor to do that, but you don’t mention this because your class does that all of the time with a *spammable* ultimate that hits harder, defiles, stuns, hands you six seconds of 20% more damage, etc..
Sure you *believe* incap needs a slight adjustment, but that isn’t happening is it? Let me go count your posts about it versus this...
A *nightbade* crying about balance is laughably hilarious at this point. It lacks credibility to the point of not being able to take it seriously.
And its hard to take anyone seriously who believes that because someone uses or mains 1 class, that all their opinions are rendered invalid. That kind of mentality is deconstructive and not helpful to the game in the slightest.
If the United States started complaining because Mexico was earning too much money, would anyone take them seriously?
No. They’d be laughed at.
Yes. It *does* matter who’s complaining about it. I don’t believe gankblades should be catered to in balance discussions with their current rich set of buffs, debuffs, best defensive options, spammable ultimate, and the highest burst in the game.
Decreased the damage done by all Light Attacks by approximately 20%.
https://forums.elderscrollsonline.com/en/discussion/410203/pts-patch-notes-v4-0-2/p1Decreased the damage done by all Light Attacks by approximately 20%.
This did not affect Overload LAs btw, in case anyone was wondering.
Pre-patch: 16 351 dmg
After: 16 351 dmg
It’s funny how “sorc mains” claim sorc is fine on the pts. They either haven’t been there or are simply not good enough to make a statement like that. Not that I’ve seen any of you on the pts lol.
Rune cage is not fine. It offers 0 counter play whatsoever. It needs to be changed, one way or another.
It’s funny how “sorc mains” claim sorc is fine on the pts. They either haven’t been there or are simply not good enough to make a statement like that. Not that I’ve seen any of you on the pts lol.
Rune cage is not fine. It offers 0 counter play whatsoever. It needs to be changed, one way or another.
Rinaldo turned his recently into a stam sorc. He was magsorc since 2014.
Should be an easy fix: make it so that only attacks spawned from the player character consume the buff, sorta like how vicious death only procs on players and not NPCs.As it was brought up:
Defensive rune currently gets consumed by pets that can not get cced (shade + shadowrend)
Can we get a fix for this?


I was thinking about long time if this is bug or not. But after seen these its so weird. I am adding these screenshoots and this passive. So how can I get hit by implosion without enemy hit me with shock or physical damage.
Whenever you deal Shock Damage you have a 6% chance to instantly disintegrate enemies under 15% Health, dealing [x] Shock Damage.
Whenever you deal Physical Damage you have a 6% chance to instantly pulverize enemies under 15% Health, dealing [x] Physical Damage.
I was thinking about long time if this is bug or not. But after seen these its so weird. I am adding these screenshoots and this passive. So how can I get hit by implosion without enemy hit me with shock or physical damage.
Whenever you deal Shock Damage you have a 6% chance to instantly disintegrate enemies under 15% Health, dealing [x] Shock Damage.
Whenever you deal Physical Damage you have a 6% chance to instantly pulverize enemies under 15% Health, dealing [x] Physical Damage.
Chilly-McFreeze wrote: »Overload isn’t an excuse not to buff our class, that skill is going to get nerfed. We all know it. The only question is how. Hopefully/personally I hope they reduce the light attack damage and make the heavy attack *really* impressive so that the skill isn’t completely pointless. We don’t have any really impressive damaging ultimates, nothing that compares to leap or incap strike.
After you brought that up a lot of times I must ask myself where do you see Overload's uses then?
In PvE boss fights w/ adds you're good with Elemental Rage since that isn't a channel. For PvP single target or even ganking it would be worse than on live. I also don't think it's wise to use a channel when you're relatively close to a tight group, which is needed to do damage with it.
So the only thing that swapped damage would be good for is PvE AoE trash fights. And for that you don't need an ultimate anyway. And after all, there is still a morph that increases damage and range of the heavy attack.
If they don't rework that skill completely (by which I fear loosing out our third bar) they need to either stop empower from working on OL or adjust how it scales with the new system. Maybe through lowering the base damage.
https://forums.elderscrollsonline.com/en/discussion/410203/pts-patch-notes-v4-0-2/p1Decreased the damage done by all Light Attacks by approximately 20%.
This did not affect Overload LAs btw, in case anyone was wondering.
Pre-patch: 16 351 dmg
After: 16 351 dmg
.I was thinking about long time if this is bug or not. But after seen these its so weird. I am adding these screenshoots and this passive. So how can I get hit by implosion without enemy hit me with shock or physical damage.
Whenever you deal Shock Damage you have a 6% chance to instantly disintegrate enemies under 15% Health, dealing [x] Shock Damage.
Whenever you deal Physical Damage you have a 6% chance to instantly pulverize enemies under 15% Health, dealing [x] Physical Damage.
Idk how it is with Implosion off the top of my head, but many procs register before the hit they're associated with.
Can I get a TL;DR for the last 10 pages? I’m disappointed in the 4.0.2 patch notes.
.I was thinking about long time if this is bug or not. But after seen these its so weird. I am adding these screenshoots and this passive. So how can I get hit by implosion without enemy hit me with shock or physical damage.
Whenever you deal Shock Damage you have a 6% chance to instantly disintegrate enemies under 15% Health, dealing [x] Shock Damage.
Whenever you deal Physical Damage you have a 6% chance to instantly pulverize enemies under 15% Health, dealing [x] Physical Damage.
Idk how it is with Implosion off the top of my head, but many procs register before the hit they're associated with.
It’s funny how “sorc mains” claim sorc is fine on the pts. They either haven’t been there or are simply not good enough to make a statement like that. Not that I’ve seen any of you on the pts lol.
Rune cage is not fine. It offers 0 counter play whatsoever. It needs to be changed, one way or another.