Ragnaroek93 wrote: »
Weaving =/= Animation cancel.
Animation cancel also called " Anim cut " isn't that strong, it's when you roll dodge/block during a skill, but it doesn't allow you to cast skill faster ( it's mainly used in PvP to hide some informations to the enemie, so they can't understand what the hell is happening).
We call " weaving " the fact to Light attack before a skill.
Bodycounter wrote: »The only problem i see: If Imbue becomes too good and meta for all classes, it will kill class diversity. It needs distinction from other spammables.
Woot Elemental Weapon could easily replace strife , nice spam skill !
EW is also non class base skill , I think no one will gonna ask nerf over and over
Damn.
@Derra fancy bringing back the good old resto/resto Sorc set up with Imbue as spammable? Would sure trigger all the dodge rollers if your undodgeable resto light attacks proc'ed the Imbue damage.
Out of Meteors? LA->Curse->LA->Imbue->LA->Imbue->LA->Cage...repeat. Like a magicka Shield Breaker. Hate whispers galore.
As of this afternoon, you cannot cast Imbue while on your overload bar. With the unreliability of getting in and out of overload, few people will be able to cast Imbue, go into overload, cast empower and then overload attack in the 2 seconds. Too bad, I had planned to bring back the Overload Sorc build, but probably best in the long run. We really don't need 45k light attack tooltips in Cyro on a class with 2 executes.
Imbue performs well, but it feel really awful to weave with.
DanteMR1995 wrote: »I've been testing elemental weapon, mage's light(empower), with overload in PvE, and I've managed over 80k with a light attack from overload + crystal frag proc. If you include my set proc, it deals about 100k damage. I hope they reduce light attack damage slightly, nerf empower to 30% instead of 40%, or slightly reduce elemental weapon, as this is really op. My only complaint about the skill itself is that there is no animation when in overload, so you cast it, but can't perform any action for like 1.2 seconds, so it's hard to time when you can actually perform actions again. Sometimes I've missed the 2 second window for light attacking because of this lack of animation.

Bodycounter wrote: »The only problem i see: If Imbue becomes too good and meta for all classes, it will kill class diversity. It needs distinction from other spammables.
In my personal opinion I think the stamina morph is uninteresting compared to the magika morph which to me is a common theme in stamina skills. I would prefer if instead of the heal it could do a aoe shockwave effect that is suitable of its name "crushing weapon" with maybe applying a status effect like bleed or a debuff. In its current form it feels as if the magika morph is a lot more interesting with the stamina morph being catered to pvp and the magika morph being multuse in both pve and pvp.
Secondly, the crushing weapon morph feels like its slower on a bow build
Chilly-McFreeze wrote: »As of this afternoon, you cannot cast Imbue while on your overload bar. With the unreliability of getting in and out of overload, few people will be able to cast Imbue, go into overload, cast empower and then overload attack in the 2 seconds. Too bad, I had planned to bring back the Overload Sorc build, but probably best in the long run. We really don't need 45k light attack tooltips in Cyro on a class with 2 executes.
Imbue performs well, but it feel really awful to weave with.
You could easily put imbue on your OL bar as well. Empower - Imbue - OL. Just can't fit a rune cage in there if you want to imbue.
Chilly-McFreeze wrote: »As of this afternoon, you cannot cast Imbue while on your overload bar. With the unreliability of getting in and out of overload, few people will be able to cast Imbue, go into overload, cast empower and then overload attack in the 2 seconds. Too bad, I had planned to bring back the Overload Sorc build, but probably best in the long run. We really don't need 45k light attack tooltips in Cyro on a class with 2 executes.
Imbue performs well, but it feel really awful to weave with.
You could easily put imbue on your OL bar as well. Empower - Imbue - OL. Just can't fit a rune cage in there if you want to imbue.
You can put it on your overload bar, but you can't cast it from there. It just doesn't cast. Not sure if this is a bug, or intended behavior. I did not test it week 1, so might be a change before week 2.
@ZOS_GinaBruno Can you comment on this?
Chilly-McFreeze wrote: »Chilly-McFreeze wrote: »As of this afternoon, you cannot cast Imbue while on your overload bar. With the unreliability of getting in and out of overload, few people will be able to cast Imbue, go into overload, cast empower and then overload attack in the 2 seconds. Too bad, I had planned to bring back the Overload Sorc build, but probably best in the long run. We really don't need 45k light attack tooltips in Cyro on a class with 2 executes.
Imbue performs well, but it feel really awful to weave with.
You could easily put imbue on your OL bar as well. Empower - Imbue - OL. Just can't fit a rune cage in there if you want to imbue.
You can put it on your overload bar, but you can't cast it from there. It just doesn't cast. Not sure if this is a bug, or intended behavior. I did not test it week 1, so might be a change before week 2.
@ZOS_GinaBruno Can you comment on this?
I could swear I saw two numbers after imbuing overload. It just doesn't play the animation, which is kinda annoying.
@Chilly-McFreeze
On further testing, it IS an animation error. No animation shows but it DOES work on the overload bar.
themaddaedra wrote: »The tooltips for Elemental Weapon and Force Pulse, on exactly the same setup for magsorc.
Force Pulse: 2860+2860+2962 = 8682 (Costs 2295 magicka)
Elemental Weapon: 8654 (Costs 1890 magicka)
Force Pulse does AOE damage, and it's direct cast without being bound to anything else. With Perfected Asylum, you put all 3 status affects every 2nd cast of FP, with Non-Perfected it takes 3 casts.
Elemental Weapon puts one random status affect on every cast, that's no way close to Perfected Asylum's guaranteed 3 status effects in 2 casts, and it's not even equal to Non-Perfected Asylum because affects are random.
Elemental Weapon triggers Spell Orb passive from Psijic Order skill line, which gives like 0,7k more dps on dummy. In trial environment there will be a lot of stuff going on, so most likely these orb stacks will be lost in many cases, and even if not, it basically gives nothing.
My personal conclusion: Elemental Weapon and FP have quite similar aspects, with Ele Weapon being slightly disadvantaged, therefore less costed.
I love the animation and diversity that comes with this skill.
Good analysis, it only misses one point: you HAVE to slot force pulse (or some Destro skill) to get the 8% damage bonus on that bar.
I really wish they would remove this requirement altogether, sort of like the twin and blunt skill for dual wield.
One bar destro ult, other bar blockade and you got your passive dmg increase. It is not like you have to slot Force Pulse now.
themaddaedra wrote: »
Elemental Weapon puts one random status affect on every cast, that's no way close to Perfected Asylum's guaranteed 3 status effects in 2 casts, and it's not even equal to Non-Perfected Asylum because affects are random.
You've discovered that Overload is overpowered on the PTS.DanteMR1995 wrote: »I've been testing elemental weapon, mage's light(empower), with overload in PvE, and I've managed over 80k with a light attack from overload + crystal frag proc. If you include my set proc, it deals about 100k damage. I hope they reduce light attack damage slightly, nerf empower to 30% instead of 40%, or slightly reduce elemental weapon, as this is really op. My only complaint about the skill itself is that there is no animation when in overload, so you cast it, but can't perform any action for like 1.2 seconds, so it's hard to time when you can actually perform actions again. Sometimes I've missed the 2 second window for light attacking because of this lack of animation.
Your proposed solution is to nerf everything but Overload, adversely affecting every other class in order to bring one niche Sorc ult into line.
Seems better to me to nerf Overload.
themaddaedra wrote: »My personal conclusion: Elemental Weapon and FP have quite similar aspects, with Ele Weapon being slightly disadvantaged, therefore less costed.
AEAltadoonPadhome wrote: »themaddaedra wrote: »
Elemental Weapon puts one random status affect on every cast, that's no way close to Perfected Asylum's guaranteed 3 status effects in 2 casts, and it's not even equal to Non-Perfected Asylum because affects are random.
You forget here that you need to slot the asylum destro. Instead of using FP with asylum staff you can go EW and front-bar some other set such as Acuity or Moondancer to get a nice 5/5/2 setup.
To me it seems EW is clearly favored in this case.