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Unofficial Imbue Weapon Discussion

  • Maulkin
    Maulkin
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    RoyJade wrote: »
    Maulkin wrote: »
    Does it work with medium attacks? Anyone tested?

    Yep, and nothing. Only pure light attack apply the imbue weapons' damage.

    Damn.

    @Derra fancy bringing back the good old resto/resto Sorc set up with Imbue as spammable? Would sure trigger all the dodge rollers if your undodgeable resto light attacks proc'ed the Imbue damage.

    Out of Meteors? LA->Curse->LA->Imbue->LA->Imbue->LA->Cage...repeat. Like a magicka Shield Breaker. Hate whispers galore.

    Edited by Maulkin on April 27, 2018 12:42AM
    EU | PC | AD
  • Didaco
    Didaco
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    Apherius wrote: »
    Alcast wrote: »
    Elemental Weapon: Stronger than all other spammable magicka damage abilities AND cheaper as well

    It's a buff if you can animation cancel :trollface:

    Weaving =/= Animation cancel.

    Animation cancel also called " Anim cut " isn't that strong, it's when you roll dodge/block during a skill, but it doesn't allow you to cast skill faster ( it's mainly used in PvP to hide some informations to the enemie, so they can't understand what the hell is happening).

    We call " weaving " the fact to Light attack before a skill.

    Which is exactly animation canceling.
    It doesn't necessarily have to do with skills only, what you do in weaving is cutting off completely the LA animation to put more damage into a single GCD.
  • ccfeeling
    ccfeeling
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    Woot Elemental Weapon could easily replace strife , nice spam skill !

    EW is also non class base skill , I think no one will gonna ask nerf over and over :)
  • Bodycounter
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    The only problem i see: If Imbue becomes too good and meta for all classes, it will kill class diversity. It needs distinction from other spammables.
  • ccfeeling
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    The only problem i see: If Imbue becomes too good and meta for all classes, it will kill class diversity. It needs distinction from other spammables.

    Poison injection , Endless Hail , Beast Trap , Blockade .

    Do you have problem with it ?
  • Maulkin
    Maulkin
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    ccfeeling wrote: »
    Woot Elemental Weapon could easily replace strife , nice spam skill !

    EW is also non class base skill , I think no one will gonna ask nerf over and over :)

    Nice strawman. I didn’t see anyone ask for nerds in Strife. I have however seen many people, myself included, ask for the meta that has made MagBlade is the best magic DPS since Morrowind to finally change. There’s multiple ways that can be achieved and a nerf to Strife is not one of them.
    EU | PC | AD
  • Derra
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    Maulkin wrote: »
    RoyJade wrote: »
    Maulkin wrote: »
    Does it work with medium attacks? Anyone tested?

    Yep, and nothing. Only pure light attack apply the imbue weapons' damage.

    Damn.

    @Derra fancy bringing back the good old resto/resto Sorc set up with Imbue as spammable? Would sure trigger all the dodge rollers if your undodgeable resto light attacks proc'ed the Imbue damage.

    Out of Meteors? LA->Curse->LA->Imbue->LA->Imbue->LA->Cage...repeat. Like a magicka Shield Breaker. Hate whispers galore.

    Resto lightattacks are dodgeable.

    I´ve thought about it aswell - it´s a valid option if you´re not going to implement a destro skill in your loadout.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Chilly-McFreeze
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    NBrookus wrote: »
    As of this afternoon, you cannot cast Imbue while on your overload bar. With the unreliability of getting in and out of overload, few people will be able to cast Imbue, go into overload, cast empower and then overload attack in the 2 seconds. Too bad, I had planned to bring back the Overload Sorc build, but probably best in the long run. We really don't need 45k light attack tooltips in Cyro on a class with 2 executes.

    Imbue performs well, but it feel really awful to weave with.

    You could easily put imbue on your OL bar as well. Empower - Imbue - OL. Just can't fit a rune cage in there if you want to imbue.
  • Juhasow
    Juhasow
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    I've been testing elemental weapon, mage's light(empower), with overload in PvE, and I've managed over 80k with a light attack from overload + crystal frag proc. If you include my set proc, it deals about 100k damage. I hope they reduce light attack damage slightly, nerf empower to 30% instead of 40%, or slightly reduce elemental weapon, as this is really op. My only complaint about the skill itself is that there is no animation when in overload, so you cast it, but can't perform any action for like 1.2 seconds, so it's hard to time when you can actually perform actions again. Sometimes I've missed the 2 second window for light attacking because of this lack of animation.

    Only 100k ? Pff :tongue:

    JZDoBC7.jpg

    And it's not even full potential since I've forgot to use new Minor Force ability and with that it would be 125k+.
    Edited by Juhasow on April 27, 2018 7:43AM
  • Juhasow
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    Stam morph seems to be pretty lackluster compared to magicka one. considering a fact most people will use it with melee weapons where light attacks have 5 and heavy attacks 10 meters range maybe it would be nice to make it proc also from heavy attacks but for less dmg.
    Edited by Juhasow on April 27, 2018 7:59AM
  • Syncronaut
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    Crushing weapon for starmina cost makes it damage kinda weak, also only 2 sec window.
    I dont see it spameable for long.

    34.000 stamina : 2700per cast = 12 casts at least before i run out (not counting other skills)

    But i guess its a good replacement for a 2h in pvp if we switch to dual. 15% is a joke heal in pvp tho.
  • Emma_Overload
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    The only problem i see: If Imbue becomes too good and meta for all classes, it will kill class diversity. It needs distinction from other spammables.

    There distinction is that your light attacks actually have to land for it to work.
    #CAREBEARMASTERRACE
  • mr_wazzabi
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    Anyone try a bow only build with Imbue as the spammable?
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • Vapirko
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    Aliyavana wrote: »
    In my personal opinion I think the stamina morph is uninteresting compared to the magika morph which to me is a common theme in stamina skills. I would prefer if instead of the heal it could do a aoe shockwave effect that is suitable of its name "crushing weapon" with maybe applying a status effect like bleed or a debuff. In its current form it feels as if the magika morph is a lot more interesting with the stamina morph being catered to pvp and the magika morph being multuse in both pve and pvp.

    Secondly, the crushing weapon morph feels like its slower on a bow build

    I agree I don’t see how this will honestly be useful when considering what skill you’d have to drop to use it in competitive PvP or PvE.
  • Vapirko
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    NyassaV wrote: »
    NyassaV wrote: »
    So the stam morph is effectively better... Yay. More stamina love -_-

    Just by looking at the pictures that is what is projected. The Stam Morph also offers healing and in the picture it has more damage. Why is it not better? What am I missing or is there CP somewhere?

    @NyassaV dude you are on a serious stamina hate train. The first picture is the base morph. Have you even looked at the magicka morph? It’s a thousand times better than the *** stamina heal.
  • Elsterchen
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    Aliyavana wrote: »
    Nifty2g wrote: »
    First morph is basically VMA staff infused with Asylum staff, and it's a pretty strong skill right now for being behind a Chapter to use lol

    whats your opinion on the stam morph?

    There are too little stam morphs in the new skill line to begin with.

    The only one implemented is fine... especially if your other choice is a 1.1s channel class ability. #stamplarsproblems
  • RaddlemanNumber7
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    I've had quite a comprehensive go at using Imbue in PvE, PvP, and target dummy practice. I've decided I'm not going to use it.

    It locks you in to using light attacks. When you get low on resources and want to switch to heavy weaving then Imbue is useless at a time when you are under particular pressure. I prefer medium weaving anyway.

    Even after a lot of practice I find LA weaving with Imbue to be a bit tricksy and unreliable, especially in the frenetic pace of PvP.

    The Psijic passives are nice to have, but not at the loss of passives from another skill line.

    On reflection I just don't think Imbue is worth a slot when you can have a spammable damage ability in there instead which you can use for medium and heavy weaving.

    PC EU
  • NBrookus
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    NBrookus wrote: »
    As of this afternoon, you cannot cast Imbue while on your overload bar. With the unreliability of getting in and out of overload, few people will be able to cast Imbue, go into overload, cast empower and then overload attack in the 2 seconds. Too bad, I had planned to bring back the Overload Sorc build, but probably best in the long run. We really don't need 45k light attack tooltips in Cyro on a class with 2 executes.

    Imbue performs well, but it feel really awful to weave with.

    You could easily put imbue on your OL bar as well. Empower - Imbue - OL. Just can't fit a rune cage in there if you want to imbue.

    You can put it on your overload bar, but you can't cast it from there. It just doesn't cast. Not sure if this is a bug, or intended behavior. I did not test it week 1, so might be a change before week 2.

    @ZOS_GinaBruno Can you comment on this?
    Edited by NBrookus on April 27, 2018 4:58PM
  • Chilly-McFreeze
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    NBrookus wrote: »
    NBrookus wrote: »
    As of this afternoon, you cannot cast Imbue while on your overload bar. With the unreliability of getting in and out of overload, few people will be able to cast Imbue, go into overload, cast empower and then overload attack in the 2 seconds. Too bad, I had planned to bring back the Overload Sorc build, but probably best in the long run. We really don't need 45k light attack tooltips in Cyro on a class with 2 executes.

    Imbue performs well, but it feel really awful to weave with.

    You could easily put imbue on your OL bar as well. Empower - Imbue - OL. Just can't fit a rune cage in there if you want to imbue.

    You can put it on your overload bar, but you can't cast it from there. It just doesn't cast. Not sure if this is a bug, or intended behavior. I did not test it week 1, so might be a change before week 2.

    @ZOS_GinaBruno Can you comment on this?

    I could swear I saw two numbers after imbuing overload. It just doesn't play the animation, which is kinda annoying.
  • NBrookus
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    NBrookus wrote: »
    NBrookus wrote: »
    As of this afternoon, you cannot cast Imbue while on your overload bar. With the unreliability of getting in and out of overload, few people will be able to cast Imbue, go into overload, cast empower and then overload attack in the 2 seconds. Too bad, I had planned to bring back the Overload Sorc build, but probably best in the long run. We really don't need 45k light attack tooltips in Cyro on a class with 2 executes.

    Imbue performs well, but it feel really awful to weave with.

    You could easily put imbue on your OL bar as well. Empower - Imbue - OL. Just can't fit a rune cage in there if you want to imbue.

    You can put it on your overload bar, but you can't cast it from there. It just doesn't cast. Not sure if this is a bug, or intended behavior. I did not test it week 1, so might be a change before week 2.

    @ZOS_GinaBruno Can you comment on this?

    I could swear I saw two numbers after imbuing overload. It just doesn't play the animation, which is kinda annoying.

    You could be right, it could be an animation bug. It didn't light up on my bar like I cast it and didn't move my tooltip, but tooltips are unreliable at best.

    Trust me, I am all ready to dust off my overload sorc... but even I think Imbue + Empower + Overload is just too much.
  • NBrookus
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    @Chilly-McFreeze

    On further testing, it IS an animation error. No animation shows but it DOES work on the overload bar.

    NUYUxIB.png
    Edited by NBrookus on April 29, 2018 5:56PM
  • casparian
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    NBrookus wrote: »
    @Chilly-McFreeze

    On further testing, it IS an animation error. No animation shows but it DOES work on the overload bar.

    NUYUxIB.png

    That sounds balanced.
    7-day PVP campaign regular 2016-2019, Flawless Conqueror. MagDK/stamplar/stamwarden/mageblade. Requiem, Legend, Knights of Daggerfall. Currently retired from the wars; waiting on performance improvements.
  • Bodycounter
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    I like the 40,000+ critical hit =)
  • NBrookus
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    I didn't even have buffs up or a full overload build. Better slot those reflects, ladies, it's gonna get ugly if it goes live like this.

    There are some odd mechanics involved I'm discovering. Reporting some as possible bugs.
  • MLGProPlayer
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    Rianai wrote: »
    Minalan wrote: »
    The tooltips for Elemental Weapon and Force Pulse, on exactly the same setup for magsorc.

    Force Pulse: 2860+2860+2962 = 8682 (Costs 2295 magicka)
    Elemental Weapon: 8654 (Costs 1890 magicka)

    Force Pulse does AOE damage, and it's direct cast without being bound to anything else. With Perfected Asylum, you put all 3 status affects every 2nd cast of FP, with Non-Perfected it takes 3 casts.

    Elemental Weapon puts one random status affect on every cast, that's no way close to Perfected Asylum's guaranteed 3 status effects in 2 casts, and it's not even equal to Non-Perfected Asylum because affects are random.

    Elemental Weapon triggers Spell Orb passive from Psijic Order skill line, which gives like 0,7k more dps on dummy. In trial environment there will be a lot of stuff going on, so most likely these orb stacks will be lost in many cases, and even if not, it basically gives nothing.

    My personal conclusion: Elemental Weapon and FP have quite similar aspects, with Ele Weapon being slightly disadvantaged, therefore less costed.

    I love the animation and diversity that comes with this skill.


    sdn4oi.png


    2nhj3lu.png

    Good analysis, it only misses one point: you HAVE to slot force pulse (or some Destro skill) to get the 8% damage bonus on that bar.

    I really wish they would remove this requirement altogether, sort of like the twin and blunt skill for dual wield.

    One bar destro ult, other bar blockade and you got your passive dmg increase. It is not like you have to slot Force Pulse now.

    Impossible if you're on a warden, sadly, as double bar bear is mandatory. Slotting destro ult is about a 15% DPS loss.
    Edited by MLGProPlayer on April 29, 2018 7:56PM
  • Aliyavana
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    really, crushing weapon needs maybe a debuff or dot or something to put it on par with the magika morph
  • AEAltadoonPadhome
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    Elemental Weapon puts one random status affect on every cast, that's no way close to Perfected Asylum's guaranteed 3 status effects in 2 casts, and it's not even equal to Non-Perfected Asylum because affects are random.

    You forget here that you need to slot the asylum destro. Instead of using FP with asylum staff you can go EW and front-bar some other set such as Acuity or Moondancer to get a nice 5/5/2 setup.

    To me it seems EW is clearly favored in this case.
  • Lucky28
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    casparian wrote: »
    I've been testing elemental weapon, mage's light(empower), with overload in PvE, and I've managed over 80k with a light attack from overload + crystal frag proc. If you include my set proc, it deals about 100k damage. I hope they reduce light attack damage slightly, nerf empower to 30% instead of 40%, or slightly reduce elemental weapon, as this is really op. My only complaint about the skill itself is that there is no animation when in overload, so you cast it, but can't perform any action for like 1.2 seconds, so it's hard to time when you can actually perform actions again. Sometimes I've missed the 2 second window for light attacking because of this lack of animation.
    You've discovered that Overload is overpowered on the PTS.

    Your proposed solution is to nerf everything but Overload, adversely affecting every other class in order to bring one niche Sorc ult into line.

    Seems better to me to nerf Overload.

    i figured that was gonna be a thing. i dunno, maybe it would be better to make overload count as a skill rather than light/heavy attack?.
    Invictus
  • Bighanson
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    My personal conclusion: Elemental Weapon and FP have quite similar aspects, with Ele Weapon being slightly disadvantaged, therefore less costed.

    u waste a monster set or a 5 set bonus with the vAS staff... so it doesnt make sense i think
    cause on offbar u have the stronger vMA already
    Edited by Bighanson on April 30, 2018 10:02AM
  • themaddaedra
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    Elemental Weapon puts one random status affect on every cast, that's no way close to Perfected Asylum's guaranteed 3 status effects in 2 casts, and it's not even equal to Non-Perfected Asylum because affects are random.

    You forget here that you need to slot the asylum destro. Instead of using FP with asylum staff you can go EW and front-bar some other set such as Acuity or Moondancer to get a nice 5/5/2 setup.

    To me it seems EW is clearly favored in this case.

    That’s obviously an end-game comparison, that's why it compares to Asylum staff. You can slot another set weapon and put Ele Weapon, then you need to put another destro staff ability in your bar. Prolly you will put desteo ulti and lose %2 max magicka and magicka regen from Shooting Star. And so on.

    I'm not assuming stuff here, i'm pointing what i've been testing since we got Psijic Order skill line unlocked for PTS.

    As i said, there are minuses and plusses for each skill, and that's what diversity is.
    PC|EU
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