Motherball wrote: »I’ve lost faith in the developers/producers on this one. I don’t think they care about it at all. Finding new trading guilds (or rejoining old ones) after long breaks is so annoying, I just stopped looting anything I can’t sell to a vendor. Is that how the economy is supposed to work, just make it so annoying that nobody wants to participate so that supply dwindles and prices spike so it can be another gold sink?
Maybe they do it to make sure players keep logging in just to maintain a spot, but if I get bored with a game, I stop playing it for awhile. I dont log in to feed my horse or maintain a guild spot. I dont expect the game to change to suit me, but I’m not alone in being a little upset that a feature of MMOs I have enjoyed for years is so convoluted and inaccessable in this game that I refuse to participate in it. Its depressing and makes we want to play it even less.
sylviermoone wrote: »IcyDeadPeople wrote: »knaveofengland wrote: »
as it stands only the very rich guilds have the most benefits , example 1 trade guild i am in have spend god know how much to have a better location , omg i am selling tons of stuff i have been sitting on for years , so i have to help them now.
When you say "only the very rich guilds have the most benefits," I believe you are referring to the fact there are about 5 towns which are very good for trading, each with only a few trader npc spots, and then there are dozens of other trader kiosks with low to moderate traffic, including the other towns and lonely remote traders which almost never get traffic unless people are coming from tamrieltradecentre website.
In my view there are several steps that could be taken to quickly remedy this situation
- Move all the remote traders in each zone to the capital city of that zone
- Relocate the trader NPCs in Skywatch and Ebonheart wayshrine to the AD and EP starting towns (Vukhel Guard and Davon's Watch). These starting towns are excellent traffic spots, just need more trader kiosks like Daggerfall.
- Add 2 additional trader NPCs to outlaw refuge in capital city of each zone. Even in high traffic spots with outlaw refuge entrance nearby, most players don't shop at outlaw refuge trader because it's only one trader inside.
- Make sure all the trader kiosks in each town are very close to wayshrine (if far away, move wayshrine or traders to be closer)
- Require guild store unlock to claim keep in Cyrodiil, just as it is already required to hire any trader
- Add guild store dialogue to every quartermaster in Cyrodiil including resources, outposts and towns
- Improve search UI similar to what Awesome Guild Store search does
Davon's Watch and Vulkhel Guard are quest instanced cities, which is why there are not kiosk hubs there.
jedtb16_ESO wrote: »Motherball wrote: »I’ve lost faith in the developers/producers on this one. I don’t think they care about it at all. Finding new trading guilds (or rejoining old ones) after long breaks is so annoying, I just stopped looting anything I can’t sell to a vendor. Is that how the economy is supposed to work, just make it so annoying that nobody wants to participate so that supply dwindles and prices spike so it can be another gold sink?
Maybe they do it to make sure players keep logging in just to maintain a spot, but if I get bored with a game, I stop playing it for awhile. I dont log in to feed my horse or maintain a guild spot. I dont expect the game to change to suit me, but I’m not alone in being a little upset that a feature of MMOs I have enjoyed for years is so convoluted and inaccessable in this game that I refuse to participate in it. Its depressing and makes we want to play it even less.
if that is true how come so many people manage to use it successfully?
IcyDeadPeople wrote: »sylviermoone wrote: »IcyDeadPeople wrote: »knaveofengland wrote: »
as it stands only the very rich guilds have the most benefits , example 1 trade guild i am in have spend god know how much to have a better location , omg i am selling tons of stuff i have been sitting on for years , so i have to help them now.
When you say "only the very rich guilds have the most benefits," I believe you are referring to the fact there are about 5 towns which are very good for trading, each with only a few trader npc spots, and then there are dozens of other trader kiosks with low to moderate traffic, including the other towns and lonely remote traders which almost never get traffic unless people are coming from tamrieltradecentre website.
In my view there are several steps that could be taken to quickly remedy this situation
- Move all the remote traders in each zone to the capital city of that zone
- Relocate the trader NPCs in Skywatch and Ebonheart wayshrine to the AD and EP starting towns (Vukhel Guard and Davon's Watch). These starting towns are excellent traffic spots, just need more trader kiosks like Daggerfall.
- Add 2 additional trader NPCs to outlaw refuge in capital city of each zone. Even in high traffic spots with outlaw refuge entrance nearby, most players don't shop at outlaw refuge trader because it's only one trader inside.
- Make sure all the trader kiosks in each town are very close to wayshrine (if far away, move wayshrine or traders to be closer)
- Require guild store unlock to claim keep in Cyrodiil, just as it is already required to hire any trader
- Add guild store dialogue to every quartermaster in Cyrodiil including resources, outposts and towns
- Improve search UI similar to what Awesome Guild Store search does
Davon's Watch and Vulkhel Guard are quest instanced cities, which is why there are not kiosk hubs there.
Those towns already have one kiosk currently. Not sure how quest instances might affect this, but hopefully there would at least be sufficient space to add a few more NPCs next to the existing trader, no?
jedtb16_ESO wrote: »Motherball wrote: »I’ve lost faith in the developers/producers on this one. I don’t think they care about it at all. Finding new trading guilds (or rejoining old ones) after long breaks is so annoying, I just stopped looting anything I can’t sell to a vendor. Is that how the economy is supposed to work, just make it so annoying that nobody wants to participate so that supply dwindles and prices spike so it can be another gold sink?
Maybe they do it to make sure players keep logging in just to maintain a spot, but if I get bored with a game, I stop playing it for awhile. I dont log in to feed my horse or maintain a guild spot. I dont expect the game to change to suit me, but I’m not alone in being a little upset that a feature of MMOs I have enjoyed for years is so convoluted and inaccessable in this game that I refuse to participate in it. Its depressing and makes we want to play it even less.
if that is true how come so many people manage to use it successfully?
Drachenfier wrote: »I'd wager the percentage of population that is actively involved in guild store trading is probably pretty low. It really is a convoluted mess and is not casual friendly at all.
The few times I have tried to use it to find something has been an exercise in absolute frustration.
IcyDeadPeople wrote: »Drachenfier wrote: »I'd wager the percentage of population that is actively involved in guild store trading is probably pretty low. It really is a convoluted mess and is not casual friendly at all.
The few times I have tried to use it to find something has been an exercise in absolute frustration.
If not via guild store, how do you buy the kind of items you can only get from other players? Just ask in zone chat?
Drachenfier wrote: »jedtb16_ESO wrote: »Motherball wrote: »I’ve lost faith in the developers/producers on this one. I don’t think they care about it at all. Finding new trading guilds (or rejoining old ones) after long breaks is so annoying, I just stopped looting anything I can’t sell to a vendor. Is that how the economy is supposed to work, just make it so annoying that nobody wants to participate so that supply dwindles and prices spike so it can be another gold sink?
Maybe they do it to make sure players keep logging in just to maintain a spot, but if I get bored with a game, I stop playing it for awhile. I dont log in to feed my horse or maintain a guild spot. I dont expect the game to change to suit me, but I’m not alone in being a little upset that a feature of MMOs I have enjoyed for years is so convoluted and inaccessable in this game that I refuse to participate in it. Its depressing and makes we want to play it even less.
if that is true how come so many people manage to use it successfully?
I'd wager the percentage of population that is actively involved in guild store trading is probably pretty low. It really is a convoluted mess and is not casual friendly at all.
The few times I have tried to use it to find something has been an exercise in absolute frustration.
In GW2, if I need a specific weapon type for say, level 44, I go the AH click weapons, click level, find what I want and buy it, and I'm done. The economy hasn't collapsed, the game still works just fine, and the sun hasn't gone supernova. And, the buying experience was not frustrating at all.
If I want a particular weapon in ESO, I have to go to a third party website to find something that may or may not be at a location somewhere in the game, just to try and buy it. When I do get there, I have to search through a jumbled mess of crap for said item, with no way of organizing my search.
Honestly, I don't care for it at all.
Drachenfier wrote: »jedtb16_ESO wrote: »Motherball wrote: »I’ve lost faith in the developers/producers on this one. I don’t think they care about it at all. Finding new trading guilds (or rejoining old ones) after long breaks is so annoying, I just stopped looting anything I can’t sell to a vendor. Is that how the economy is supposed to work, just make it so annoying that nobody wants to participate so that supply dwindles and prices spike so it can be another gold sink?
Maybe they do it to make sure players keep logging in just to maintain a spot, but if I get bored with a game, I stop playing it for awhile. I dont log in to feed my horse or maintain a guild spot. I dont expect the game to change to suit me, but I’m not alone in being a little upset that a feature of MMOs I have enjoyed for years is so convoluted and inaccessable in this game that I refuse to participate in it. Its depressing and makes we want to play it even less.
if that is true how come so many people manage to use it successfully?
I'd wager the percentage of population that is actively involved in guild store trading is probably pretty low. It really is a convoluted mess and is not casual friendly at all.
The few times I have tried to use it to find something has been an exercise in absolute frustration.
In GW2, if I need a specific weapon type for say, level 44, I go the AH click weapons, click level, find what I want and buy it, and I'm done. The economy hasn't collapsed, the game still works just fine, and the sun hasn't gone supernova. And, the buying experience was not frustrating at all.
If I want a particular weapon in ESO, I have to go to a third party website to find something that may or may not be at a location somewhere in the game, just to try and buy it. When I do get there, I have to search through a jumbled mess of crap for said item, with no way of organizing my search.
Honestly, I don't care for it at all.
The economy in GW2 is weird. There are these really crazy jumps in prices from items that seem very similar. And some items are listed by the 10s of thousands. I haven't listed anything in the AH in months and I probably still have stuff that hasn't sold just because there are so many of the same item as well.
I personally find the AH there very boring and somewhat confusing. And to some extent an elaborate vendoring machine.
Whereas in ESO, I needed a couple of lightning staves the other day, so I went to the bank, checked my guilds to see if they had them at a price I was willing to pay, found one. Then I went to the guild traders of the zone I was in and found another one, along with a sash for that set in Divines, which I didn't have.
So I guess it's a matter of what you are used to.
(Though again, I reiterate that AwesomeGuildStore should be integrated into the base UI)
jedtb16_ESO wrote: »Motherball wrote: »I’ve lost faith in the developers/producers on this one. I don’t think they care about it at all. Finding new trading guilds (or rejoining old ones) after long breaks is so annoying, I just stopped looting anything I can’t sell to a vendor. Is that how the economy is supposed to work, just make it so annoying that nobody wants to participate so that supply dwindles and prices spike so it can be another gold sink?
Maybe they do it to make sure players keep logging in just to maintain a spot, but if I get bored with a game, I stop playing it for awhile. I dont log in to feed my horse or maintain a guild spot. I dont expect the game to change to suit me, but I’m not alone in being a little upset that a feature of MMOs I have enjoyed for years is so convoluted and inaccessable in this game that I refuse to participate in it. Its depressing and makes we want to play it even less.
if that is true how come so many people manage to use it successfully?
Mostly the ones that do that are the ones creating monopolies using exploited means since day 1 with guild trader swapping, oh and btw it messes up the entire zone vendors when it does that. To be honest this is the worst form of online economy ever created but that's me, I still like ESO and still go with the guild traders cause its the only way to sell to the public but I mean this is some barbaric 1990's way of the first era of mmo trading.
Drachenfier wrote: »Drachenfier wrote: »jedtb16_ESO wrote: »Motherball wrote: »I’ve lost faith in the developers/producers on this one. I don’t think they care about it at all. Finding new trading guilds (or rejoining old ones) after long breaks is so annoying, I just stopped looting anything I can’t sell to a vendor. Is that how the economy is supposed to work, just make it so annoying that nobody wants to participate so that supply dwindles and prices spike so it can be another gold sink?
Maybe they do it to make sure players keep logging in just to maintain a spot, but if I get bored with a game, I stop playing it for awhile. I dont log in to feed my horse or maintain a guild spot. I dont expect the game to change to suit me, but I’m not alone in being a little upset that a feature of MMOs I have enjoyed for years is so convoluted and inaccessable in this game that I refuse to participate in it. Its depressing and makes we want to play it even less.
if that is true how come so many people manage to use it successfully?
I'd wager the percentage of population that is actively involved in guild store trading is probably pretty low. It really is a convoluted mess and is not casual friendly at all.
The few times I have tried to use it to find something has been an exercise in absolute frustration.
In GW2, if I need a specific weapon type for say, level 44, I go the AH click weapons, click level, find what I want and buy it, and I'm done. The economy hasn't collapsed, the game still works just fine, and the sun hasn't gone supernova. And, the buying experience was not frustrating at all.
If I want a particular weapon in ESO, I have to go to a third party website to find something that may or may not be at a location somewhere in the game, just to try and buy it. When I do get there, I have to search through a jumbled mess of crap for said item, with no way of organizing my search.
Honestly, I don't care for it at all.
The economy in GW2 is weird. There are these really crazy jumps in prices from items that seem very similar. And some items are listed by the 10s of thousands. I haven't listed anything in the AH in months and I probably still have stuff that hasn't sold just because there are so many of the same item as well.
I personally find the AH there very boring and somewhat confusing. And to some extent an elaborate vendoring machine.
Whereas in ESO, I needed a couple of lightning staves the other day, so I went to the bank, checked my guilds to see if they had them at a price I was willing to pay, found one. Then I went to the guild traders of the zone I was in and found another one, along with a sash for that set in Divines, which I didn't have.
So I guess it's a matter of what you are used to.
(Though again, I reiterate that AwesomeGuildStore should be integrated into the base UI)
I went looking for some red mountain stuff just a couple days ago without visiting any third party websites. spent about an hour browsing different guild traders in various locations and never did find any. Just a bad system, man.
Twenty0zTsunami wrote: »Drachenfier wrote: »Drachenfier wrote: »jedtb16_ESO wrote: »Motherball wrote: »I’ve lost faith in the developers/producers on this one. I don’t think they care about it at all. Finding new trading guilds (or rejoining old ones) after long breaks is so annoying, I just stopped looting anything I can’t sell to a vendor. Is that how the economy is supposed to work, just make it so annoying that nobody wants to participate so that supply dwindles and prices spike so it can be another gold sink?
Maybe they do it to make sure players keep logging in just to maintain a spot, but if I get bored with a game, I stop playing it for awhile. I dont log in to feed my horse or maintain a guild spot. I dont expect the game to change to suit me, but I’m not alone in being a little upset that a feature of MMOs I have enjoyed for years is so convoluted and inaccessable in this game that I refuse to participate in it. Its depressing and makes we want to play it even less.
if that is true how come so many people manage to use it successfully?
I'd wager the percentage of population that is actively involved in guild store trading is probably pretty low. It really is a convoluted mess and is not casual friendly at all.
The few times I have tried to use it to find something has been an exercise in absolute frustration.
In GW2, if I need a specific weapon type for say, level 44, I go the AH click weapons, click level, find what I want and buy it, and I'm done. The economy hasn't collapsed, the game still works just fine, and the sun hasn't gone supernova. And, the buying experience was not frustrating at all.
If I want a particular weapon in ESO, I have to go to a third party website to find something that may or may not be at a location somewhere in the game, just to try and buy it. When I do get there, I have to search through a jumbled mess of crap for said item, with no way of organizing my search.
Honestly, I don't care for it at all.
The economy in GW2 is weird. There are these really crazy jumps in prices from items that seem very similar. And some items are listed by the 10s of thousands. I haven't listed anything in the AH in months and I probably still have stuff that hasn't sold just because there are so many of the same item as well.
I personally find the AH there very boring and somewhat confusing. And to some extent an elaborate vendoring machine.
Whereas in ESO, I needed a couple of lightning staves the other day, so I went to the bank, checked my guilds to see if they had them at a price I was willing to pay, found one. Then I went to the guild traders of the zone I was in and found another one, along with a sash for that set in Divines, which I didn't have.
So I guess it's a matter of what you are used to.
(Though again, I reiterate that AwesomeGuildStore should be integrated into the base UI)
I went looking for some red mountain stuff just a couple days ago without visiting any third party websites. spent about an hour browsing different guild traders in various locations and never did find any. Just a bad system, man.
Honestly thats because red mountain is typically decon'd or vendor trashed.. It's not a particularly valuable or sought after set so most people don't list it.
Furthermore if you're below CP 160 the problem is amplified about 100x because people on average dont waste time or inventory slots holding onto lvl 38 gear that the tiniest fraction of the player base is in need of.
jedtb16_ESO wrote: »Motherball wrote: »I’ve lost faith in the developers/producers on this one. I don’t think they care about it at all. Finding new trading guilds (or rejoining old ones) after long breaks is so annoying, I just stopped looting anything I can’t sell to a vendor. Is that how the economy is supposed to work, just make it so annoying that nobody wants to participate so that supply dwindles and prices spike so it can be another gold sink?
Maybe they do it to make sure players keep logging in just to maintain a spot, but if I get bored with a game, I stop playing it for awhile. I dont log in to feed my horse or maintain a guild spot. I dont expect the game to change to suit me, but I’m not alone in being a little upset that a feature of MMOs I have enjoyed for years is so convoluted and inaccessable in this game that I refuse to participate in it. Its depressing and makes we want to play it even less.
if that is true how come so many people manage to use it successfully?
Motherball wrote: »jedtb16_ESO wrote: »Motherball wrote: »I’ve lost faith in the developers/producers on this one. I don’t think they care about it at all. Finding new trading guilds (or rejoining old ones) after long breaks is so annoying, I just stopped looting anything I can’t sell to a vendor. Is that how the economy is supposed to work, just make it so annoying that nobody wants to participate so that supply dwindles and prices spike so it can be another gold sink?
Maybe they do it to make sure players keep logging in just to maintain a spot, but if I get bored with a game, I stop playing it for awhile. I dont log in to feed my horse or maintain a guild spot. I dont expect the game to change to suit me, but I’m not alone in being a little upset that a feature of MMOs I have enjoyed for years is so convoluted and inaccessable in this game that I refuse to participate in it. Its depressing and makes we want to play it even less.
if that is true how come so many people manage to use it successfully?
Its still possible to use a typewriter to make a resume as well.
its an idiotic system locking out people that do not want to be part of a guild.
The only people who are locked out are those who refuse to make even a minimal effort to get in. One of my trade guilds has maintained a trader for years while requiring only three things: make at least one sale a week, log in at least once a week, and be civil. People who cannot reach these... lofty peaks... aren't going to get to participate, that's true, but I'm hardly going to feel bad for them.
its an idiotic system locking out people that do not want to be part of a guild.
The only people who are locked out are those who refuse to make even a minimal effort to get in. One of my trade guilds has maintained a trader for years while requiring only three things: make at least one sale a week, log in at least once a week, and be civil. People who cannot reach these... lofty peaks... aren't going to get to participate, that's true, but I'm hardly going to feel bad for them.
I'm in trade guild and i don't even know how to use it or where to sell anything... Honestly this game just needs a normal trading post..
The trading guild system doesn't work for a huge majority of customers.. it needs to change.
knaveofengland wrote: »i think we have had just about every suggestion on the trader system , but i do think there is room for more thought on this.
jedtb16_ESO wrote: »Peekachu99 wrote: »I assume that all the advocates of the current system don’t use MM, TTC or Awesomeguildstore, right? Right? Cause the current vanilla system fulfills all your needs and is 100% user-friendly and efficient? Any of those addons on your PC makes you a bunch of hypocrites otherwise.
no it doesn't.
no one is saying the system is perfect, but it does work if you work with it.
knaveofengland wrote: »lordhakai
whats clear is the trader system , is frustrating for many players , oh i see you havent taken off the blinkers , never mind .
knaveofengland wrote: »lordhakai
whats clear is the trader system , is frustrating for many players , oh i see you havent taken off the blinkers , never mind .
Honestly the frequency of these posts should let everyone know that bringing up the same issues do little for the overall discussion. That is not to say that there is not room for improvement becuase there is and I am saying this as a Trading guild GM. However, comparing ESO to another game is not going to work and is a waste of time. Alot of games have gone the auction house root and it has worked for the gaming community that I can agree with but this is a different game and I like the uniqueness of the game and the challenge it brings.
Scrap the entire system.
Allow every player to have a personal vendor(s) in their home(s).
Place a new NPC type called the Vendor Search NPC in every major city and town.
Players can then use the new Vendor Search NPC to locate the item(s) they want, receive a waypoint(s) to said vendor(s), and then travel there to buy the item(s).