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guild trader system

  • Enslaved
    Enslaved
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    Guess yet another auction house thread
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  • jedtb16_ESO
    jedtb16_ESO
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    Motherball wrote: »
    I’ve lost faith in the developers/producers on this one. I don’t think they care about it at all. Finding new trading guilds (or rejoining old ones) after long breaks is so annoying, I just stopped looting anything I can’t sell to a vendor. Is that how the economy is supposed to work, just make it so annoying that nobody wants to participate so that supply dwindles and prices spike so it can be another gold sink?

    Maybe they do it to make sure players keep logging in just to maintain a spot, but if I get bored with a game, I stop playing it for awhile. I dont log in to feed my horse or maintain a guild spot. I dont expect the game to change to suit me, but I’m not alone in being a little upset that a feature of MMOs I have enjoyed for years is so convoluted and inaccessable in this game that I refuse to participate in it. Its depressing and makes we want to play it even less.

    if that is true how come so many people manage to use it successfully?
  • IcyDeadPeople
    IcyDeadPeople
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    as it stands only the very rich guilds have the most benefits , example 1 trade guild i am in have spend god know how much to have a better location , omg i am selling tons of stuff i have been sitting on for years , so i have to help them now.

    When you say "only the very rich guilds have the most benefits," I believe you are referring to the fact there are about 5 towns which are very good for trading, each with only a few trader npc spots, and then there are dozens of other trader kiosks with low to moderate traffic, including the other towns and lonely remote traders which almost never get traffic unless people are coming from tamrieltradecentre website.

    In my view there are several steps that could be taken to quickly remedy this situation
    • Move all the remote traders in each zone to the capital city of that zone
    • Relocate the trader NPCs in Skywatch and Ebonheart wayshrine to the AD and EP starting towns (Vukhel Guard and Davon's Watch). These starting towns are excellent traffic spots, just need more trader kiosks like Daggerfall.
    • Add 2 additional trader NPCs to outlaw refuge in capital city of each zone. Even in high traffic spots with outlaw refuge entrance nearby, most players don't shop at outlaw refuge trader because it's only one trader inside.
    • Make sure all the trader kiosks in each town are very close to wayshrine (if far away, move wayshrine or traders to be closer)
    • Require guild store unlock to claim keep in Cyrodiil, just as it is already required to hire any trader
    • Add guild store dialogue to every quartermaster in Cyrodiil including resources, outposts and towns
    • Improve search UI similar to what Awesome Guild Store search does



    Davon's Watch and Vulkhel Guard are quest instanced cities, which is why there are not kiosk hubs there.

    Those towns already have one kiosk currently. Not sure how quest instances might affect this, but hopefully there would at least be sufficient space to add a few more NPCs next to the existing trader, no?



    Edited by IcyDeadPeople on April 11, 2018 5:12PM
  • Cpt_Teemo
    Cpt_Teemo
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    Motherball wrote: »
    I’ve lost faith in the developers/producers on this one. I don’t think they care about it at all. Finding new trading guilds (or rejoining old ones) after long breaks is so annoying, I just stopped looting anything I can’t sell to a vendor. Is that how the economy is supposed to work, just make it so annoying that nobody wants to participate so that supply dwindles and prices spike so it can be another gold sink?

    Maybe they do it to make sure players keep logging in just to maintain a spot, but if I get bored with a game, I stop playing it for awhile. I dont log in to feed my horse or maintain a guild spot. I dont expect the game to change to suit me, but I’m not alone in being a little upset that a feature of MMOs I have enjoyed for years is so convoluted and inaccessable in this game that I refuse to participate in it. Its depressing and makes we want to play it even less.

    if that is true how come so many people manage to use it successfully?

    Mostly the ones that do that are the ones creating monopolies using exploited means since day 1 with guild trader swapping, oh and btw it messes up the entire zone vendors when it does that. To be honest this is the worst form of online economy ever created but that's me, I still like ESO and still go with the guild traders cause its the only way to sell to the public but I mean this is some barbaric 1990's way of the first era of mmo trading.
    Edited by Cpt_Teemo on April 11, 2018 5:18PM
  • sylviermoone
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    as it stands only the very rich guilds have the most benefits , example 1 trade guild i am in have spend god know how much to have a better location , omg i am selling tons of stuff i have been sitting on for years , so i have to help them now.

    When you say "only the very rich guilds have the most benefits," I believe you are referring to the fact there are about 5 towns which are very good for trading, each with only a few trader npc spots, and then there are dozens of other trader kiosks with low to moderate traffic, including the other towns and lonely remote traders which almost never get traffic unless people are coming from tamrieltradecentre website.

    In my view there are several steps that could be taken to quickly remedy this situation
    • Move all the remote traders in each zone to the capital city of that zone
    • Relocate the trader NPCs in Skywatch and Ebonheart wayshrine to the AD and EP starting towns (Vukhel Guard and Davon's Watch). These starting towns are excellent traffic spots, just need more trader kiosks like Daggerfall.
    • Add 2 additional trader NPCs to outlaw refuge in capital city of each zone. Even in high traffic spots with outlaw refuge entrance nearby, most players don't shop at outlaw refuge trader because it's only one trader inside.
    • Make sure all the trader kiosks in each town are very close to wayshrine (if far away, move wayshrine or traders to be closer)
    • Require guild store unlock to claim keep in Cyrodiil, just as it is already required to hire any trader
    • Add guild store dialogue to every quartermaster in Cyrodiil including resources, outposts and towns
    • Improve search UI similar to what Awesome Guild Store search does



    Davon's Watch and Vulkhel Guard are quest instanced cities, which is why there are not kiosk hubs there.

    Those towns already have one kiosk currently. Not sure how quest instances might affect this, but hopefully there would at least be sufficient space to add a few more NPCs next to the existing trader, no?



    I think the reason they only have one trader, as opposed to hubs of traders, is BECAUSE they are quest instanced. Depending on what stage of the quest you are on, these cities are outright hostile. Guilds purchasing kiosks there would have traffic artificially reduced due to instancing. In order for all players to interact with the kiosks, they would need to be set up outside the instanced area.

    I don't think it's a great idea to have kiosks in quest instanced areas at all, personally. There was one for the longest time in the northern part of Greenshade that resided in an instanced area, and 2 different guilds would hire it each week. The guild store a player would be able to see because of that instancing depended on what part of the quest they were in.

    If the point of the trading hubs is to be accessible to the most amount of players, it makes sense keeping them in areas where players aren't artificially locked out by instancing.
    Co-GM, Angry Unicorn Traders: PC/NA
    "Official" Master Merchant Tech Support
    and Differently Geared AF
    @sylviermoone
  • Drachenfier
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    Motherball wrote: »
    I’ve lost faith in the developers/producers on this one. I don’t think they care about it at all. Finding new trading guilds (or rejoining old ones) after long breaks is so annoying, I just stopped looting anything I can’t sell to a vendor. Is that how the economy is supposed to work, just make it so annoying that nobody wants to participate so that supply dwindles and prices spike so it can be another gold sink?

    Maybe they do it to make sure players keep logging in just to maintain a spot, but if I get bored with a game, I stop playing it for awhile. I dont log in to feed my horse or maintain a guild spot. I dont expect the game to change to suit me, but I’m not alone in being a little upset that a feature of MMOs I have enjoyed for years is so convoluted and inaccessable in this game that I refuse to participate in it. Its depressing and makes we want to play it even less.

    if that is true how come so many people manage to use it successfully?

    I'd wager the percentage of population that is actively involved in guild store trading is probably pretty low. It really is a convoluted mess and is not casual friendly at all.


    The few times I have tried to use it to find something has been an exercise in absolute frustration.


    In GW2, if I need a specific weapon type for say, level 44, I go the AH click weapons, click level, find what I want and buy it, and I'm done. The economy hasn't collapsed, the game still works just fine, and the sun hasn't gone supernova. And, the buying experience was not frustrating at all.

    If I want a particular weapon in ESO, I have to go to a third party website to find something that may or may not be at a location somewhere in the game, just to try and buy it. When I do get there, I have to search through a jumbled mess of crap for said item, with no way of organizing my search.

    Honestly, I don't care for it at all.
    Edited by Drachenfier on April 11, 2018 5:52PM
  • IcyDeadPeople
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    I'd wager the percentage of population that is actively involved in guild store trading is probably pretty low. It really is a convoluted mess and is not casual friendly at all.

    The few times I have tried to use it to find something has been an exercise in absolute frustration.

    If not via guild store, how do you buy the kind of items you can only get from other players? Just ask in zone chat?
  • Drachenfier
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    I'd wager the percentage of population that is actively involved in guild store trading is probably pretty low. It really is a convoluted mess and is not casual friendly at all.

    The few times I have tried to use it to find something has been an exercise in absolute frustration.

    If not via guild store, how do you buy the kind of items you can only get from other players? Just ask in zone chat?

    I've done some motif trading this way, but that's about it. I have metric tons of mats that will never leave my crafting bag just because it's such a pain in the ass trying to sell them. I'd wager my crafting bag is some player's wet dream, especially with all the perfect roe they'd have to sift through to get to everything else.
  • Twenty0zTsunami
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    I still think players should be able to open their own shops. Just /shop and pick the items you want to sell, pick your price, and now your character is interactable, as with an NPC, and prepared to sell stuff.

    You could even do little hidden price requirements that buyers would have to guess at to try and save some coin, "lowest acceptable price" also giving buyers the sensation of haggling with a merchant.

    It's frankly the only thing that makes sense in this kind of game.
    Edited by Twenty0zTsunami on April 11, 2018 7:47PM
  • AlnilamE
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    Motherball wrote: »
    I’ve lost faith in the developers/producers on this one. I don’t think they care about it at all. Finding new trading guilds (or rejoining old ones) after long breaks is so annoying, I just stopped looting anything I can’t sell to a vendor. Is that how the economy is supposed to work, just make it so annoying that nobody wants to participate so that supply dwindles and prices spike so it can be another gold sink?

    Maybe they do it to make sure players keep logging in just to maintain a spot, but if I get bored with a game, I stop playing it for awhile. I dont log in to feed my horse or maintain a guild spot. I dont expect the game to change to suit me, but I’m not alone in being a little upset that a feature of MMOs I have enjoyed for years is so convoluted and inaccessable in this game that I refuse to participate in it. Its depressing and makes we want to play it even less.

    if that is true how come so many people manage to use it successfully?

    I'd wager the percentage of population that is actively involved in guild store trading is probably pretty low. It really is a convoluted mess and is not casual friendly at all.


    The few times I have tried to use it to find something has been an exercise in absolute frustration.


    In GW2, if I need a specific weapon type for say, level 44, I go the AH click weapons, click level, find what I want and buy it, and I'm done. The economy hasn't collapsed, the game still works just fine, and the sun hasn't gone supernova. And, the buying experience was not frustrating at all.

    If I want a particular weapon in ESO, I have to go to a third party website to find something that may or may not be at a location somewhere in the game, just to try and buy it. When I do get there, I have to search through a jumbled mess of crap for said item, with no way of organizing my search.

    Honestly, I don't care for it at all.

    The economy in GW2 is weird. There are these really crazy jumps in prices from items that seem very similar. And some items are listed by the 10s of thousands. I haven't listed anything in the AH in months and I probably still have stuff that hasn't sold just because there are so many of the same item as well.

    I personally find the AH there very boring and somewhat confusing. And to some extent an elaborate vendoring machine.

    Whereas in ESO, I needed a couple of lightning staves the other day, so I went to the bank, checked my guilds to see if they had them at a price I was willing to pay, found one. Then I went to the guild traders of the zone I was in and found another one, along with a sash for that set in Divines, which I didn't have.

    So I guess it's a matter of what you are used to.

    (Though again, I reiterate that AwesomeGuildStore should be integrated into the base UI)
    The Moot Councillor
  • Drachenfier
    Drachenfier
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    AlnilamE wrote: »
    Motherball wrote: »
    I’ve lost faith in the developers/producers on this one. I don’t think they care about it at all. Finding new trading guilds (or rejoining old ones) after long breaks is so annoying, I just stopped looting anything I can’t sell to a vendor. Is that how the economy is supposed to work, just make it so annoying that nobody wants to participate so that supply dwindles and prices spike so it can be another gold sink?

    Maybe they do it to make sure players keep logging in just to maintain a spot, but if I get bored with a game, I stop playing it for awhile. I dont log in to feed my horse or maintain a guild spot. I dont expect the game to change to suit me, but I’m not alone in being a little upset that a feature of MMOs I have enjoyed for years is so convoluted and inaccessable in this game that I refuse to participate in it. Its depressing and makes we want to play it even less.

    if that is true how come so many people manage to use it successfully?

    I'd wager the percentage of population that is actively involved in guild store trading is probably pretty low. It really is a convoluted mess and is not casual friendly at all.


    The few times I have tried to use it to find something has been an exercise in absolute frustration.


    In GW2, if I need a specific weapon type for say, level 44, I go the AH click weapons, click level, find what I want and buy it, and I'm done. The economy hasn't collapsed, the game still works just fine, and the sun hasn't gone supernova. And, the buying experience was not frustrating at all.

    If I want a particular weapon in ESO, I have to go to a third party website to find something that may or may not be at a location somewhere in the game, just to try and buy it. When I do get there, I have to search through a jumbled mess of crap for said item, with no way of organizing my search.

    Honestly, I don't care for it at all.

    The economy in GW2 is weird. There are these really crazy jumps in prices from items that seem very similar. And some items are listed by the 10s of thousands. I haven't listed anything in the AH in months and I probably still have stuff that hasn't sold just because there are so many of the same item as well.

    I personally find the AH there very boring and somewhat confusing. And to some extent an elaborate vendoring machine.

    Whereas in ESO, I needed a couple of lightning staves the other day, so I went to the bank, checked my guilds to see if they had them at a price I was willing to pay, found one. Then I went to the guild traders of the zone I was in and found another one, along with a sash for that set in Divines, which I didn't have.

    So I guess it's a matter of what you are used to.

    (Though again, I reiterate that AwesomeGuildStore should be integrated into the base UI)

    I went looking for some red mountain stuff just a couple days ago without visiting any third party websites. spent about an hour browsing different guild traders in various locations and never did find any. Just a bad system, man.
  • jedtb16_ESO
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    Cpt_Teemo wrote: »
    Motherball wrote: »
    I’ve lost faith in the developers/producers on this one. I don’t think they care about it at all. Finding new trading guilds (or rejoining old ones) after long breaks is so annoying, I just stopped looting anything I can’t sell to a vendor. Is that how the economy is supposed to work, just make it so annoying that nobody wants to participate so that supply dwindles and prices spike so it can be another gold sink?

    Maybe they do it to make sure players keep logging in just to maintain a spot, but if I get bored with a game, I stop playing it for awhile. I dont log in to feed my horse or maintain a guild spot. I dont expect the game to change to suit me, but I’m not alone in being a little upset that a feature of MMOs I have enjoyed for years is so convoluted and inaccessable in this game that I refuse to participate in it. Its depressing and makes we want to play it even less.

    if that is true how come so many people manage to use it successfully?

    Mostly the ones that do that are the ones creating monopolies using exploited means since day 1 with guild trader swapping, oh and btw it messes up the entire zone vendors when it does that. To be honest this is the worst form of online economy ever created but that's me, I still like ESO and still go with the guild traders cause its the only way to sell to the public but I mean this is some barbaric 1990's way of the first era of mmo trading.

    rubbish. just plain rubbish. real tin-foil hat territory, there is a great conspiracy in the illuminati to pervert the economy of eso via the guild system....tosh.
  • Twenty0zTsunami
    Twenty0zTsunami
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    AlnilamE wrote: »
    Motherball wrote: »
    I’ve lost faith in the developers/producers on this one. I don’t think they care about it at all. Finding new trading guilds (or rejoining old ones) after long breaks is so annoying, I just stopped looting anything I can’t sell to a vendor. Is that how the economy is supposed to work, just make it so annoying that nobody wants to participate so that supply dwindles and prices spike so it can be another gold sink?

    Maybe they do it to make sure players keep logging in just to maintain a spot, but if I get bored with a game, I stop playing it for awhile. I dont log in to feed my horse or maintain a guild spot. I dont expect the game to change to suit me, but I’m not alone in being a little upset that a feature of MMOs I have enjoyed for years is so convoluted and inaccessable in this game that I refuse to participate in it. Its depressing and makes we want to play it even less.

    if that is true how come so many people manage to use it successfully?

    I'd wager the percentage of population that is actively involved in guild store trading is probably pretty low. It really is a convoluted mess and is not casual friendly at all.


    The few times I have tried to use it to find something has been an exercise in absolute frustration.


    In GW2, if I need a specific weapon type for say, level 44, I go the AH click weapons, click level, find what I want and buy it, and I'm done. The economy hasn't collapsed, the game still works just fine, and the sun hasn't gone supernova. And, the buying experience was not frustrating at all.

    If I want a particular weapon in ESO, I have to go to a third party website to find something that may or may not be at a location somewhere in the game, just to try and buy it. When I do get there, I have to search through a jumbled mess of crap for said item, with no way of organizing my search.

    Honestly, I don't care for it at all.

    The economy in GW2 is weird. There are these really crazy jumps in prices from items that seem very similar. And some items are listed by the 10s of thousands. I haven't listed anything in the AH in months and I probably still have stuff that hasn't sold just because there are so many of the same item as well.

    I personally find the AH there very boring and somewhat confusing. And to some extent an elaborate vendoring machine.

    Whereas in ESO, I needed a couple of lightning staves the other day, so I went to the bank, checked my guilds to see if they had them at a price I was willing to pay, found one. Then I went to the guild traders of the zone I was in and found another one, along with a sash for that set in Divines, which I didn't have.

    So I guess it's a matter of what you are used to.

    (Though again, I reiterate that AwesomeGuildStore should be integrated into the base UI)

    I went looking for some red mountain stuff just a couple days ago without visiting any third party websites. spent about an hour browsing different guild traders in various locations and never did find any. Just a bad system, man.

    Honestly thats because red mountain is typically decon'd or vendor trashed.. It's not a particularly valuable or sought after set so most people don't list it.

    Furthermore if you're below CP 160 the problem is amplified about 100x because people on average dont waste time or inventory slots holding onto lvl 38 gear that the tiniest fraction of the player base is in need of.
  • Smokewood
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    Scrap the entire system.
    Allow every player to have a personal vendor(s) in their home(s).
    Place a new NPC type called the Vendor Search NPC in every major city and town.
    Players can then use the new Vendor Search NPC to locate the item(s) they want, receive a waypoint(s) to said vendor(s), and then travel there to buy the item(s).

  • Drachenfier
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    AlnilamE wrote: »
    Motherball wrote: »
    I’ve lost faith in the developers/producers on this one. I don’t think they care about it at all. Finding new trading guilds (or rejoining old ones) after long breaks is so annoying, I just stopped looting anything I can’t sell to a vendor. Is that how the economy is supposed to work, just make it so annoying that nobody wants to participate so that supply dwindles and prices spike so it can be another gold sink?

    Maybe they do it to make sure players keep logging in just to maintain a spot, but if I get bored with a game, I stop playing it for awhile. I dont log in to feed my horse or maintain a guild spot. I dont expect the game to change to suit me, but I’m not alone in being a little upset that a feature of MMOs I have enjoyed for years is so convoluted and inaccessable in this game that I refuse to participate in it. Its depressing and makes we want to play it even less.

    if that is true how come so many people manage to use it successfully?

    I'd wager the percentage of population that is actively involved in guild store trading is probably pretty low. It really is a convoluted mess and is not casual friendly at all.


    The few times I have tried to use it to find something has been an exercise in absolute frustration.


    In GW2, if I need a specific weapon type for say, level 44, I go the AH click weapons, click level, find what I want and buy it, and I'm done. The economy hasn't collapsed, the game still works just fine, and the sun hasn't gone supernova. And, the buying experience was not frustrating at all.

    If I want a particular weapon in ESO, I have to go to a third party website to find something that may or may not be at a location somewhere in the game, just to try and buy it. When I do get there, I have to search through a jumbled mess of crap for said item, with no way of organizing my search.

    Honestly, I don't care for it at all.

    The economy in GW2 is weird. There are these really crazy jumps in prices from items that seem very similar. And some items are listed by the 10s of thousands. I haven't listed anything in the AH in months and I probably still have stuff that hasn't sold just because there are so many of the same item as well.

    I personally find the AH there very boring and somewhat confusing. And to some extent an elaborate vendoring machine.

    Whereas in ESO, I needed a couple of lightning staves the other day, so I went to the bank, checked my guilds to see if they had them at a price I was willing to pay, found one. Then I went to the guild traders of the zone I was in and found another one, along with a sash for that set in Divines, which I didn't have.

    So I guess it's a matter of what you are used to.

    (Though again, I reiterate that AwesomeGuildStore should be integrated into the base UI)

    I went looking for some red mountain stuff just a couple days ago without visiting any third party websites. spent about an hour browsing different guild traders in various locations and never did find any. Just a bad system, man.

    Honestly thats because red mountain is typically decon'd or vendor trashed.. It's not a particularly valuable or sought after set so most people don't list it.

    Furthermore if you're below CP 160 the problem is amplified about 100x because people on average dont waste time or inventory slots holding onto lvl 38 gear that the tiniest fraction of the player base is in need of.

    Always an excuse. I imagine if there were an AH of some kind, red mountain set pieces, all set pieces most likely, would be readily available. Probably throughout all level ranges. As it stands, it's more of an inconvenience to try and sell that stuff on the trader right now. Yet another glaring problem with this system.
    Edited by Drachenfier on April 11, 2018 8:47PM
  • Motherball
    Motherball
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    Motherball wrote: »
    I’ve lost faith in the developers/producers on this one. I don’t think they care about it at all. Finding new trading guilds (or rejoining old ones) after long breaks is so annoying, I just stopped looting anything I can’t sell to a vendor. Is that how the economy is supposed to work, just make it so annoying that nobody wants to participate so that supply dwindles and prices spike so it can be another gold sink?

    Maybe they do it to make sure players keep logging in just to maintain a spot, but if I get bored with a game, I stop playing it for awhile. I dont log in to feed my horse or maintain a guild spot. I dont expect the game to change to suit me, but I’m not alone in being a little upset that a feature of MMOs I have enjoyed for years is so convoluted and inaccessable in this game that I refuse to participate in it. Its depressing and makes we want to play it even less.

    if that is true how come so many people manage to use it successfully?

    Its still possible to use a typewriter to make a resume as well.
  • jedtb16_ESO
    jedtb16_ESO
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    Motherball wrote: »
    Motherball wrote: »
    I’ve lost faith in the developers/producers on this one. I don’t think they care about it at all. Finding new trading guilds (or rejoining old ones) after long breaks is so annoying, I just stopped looting anything I can’t sell to a vendor. Is that how the economy is supposed to work, just make it so annoying that nobody wants to participate so that supply dwindles and prices spike so it can be another gold sink?

    Maybe they do it to make sure players keep logging in just to maintain a spot, but if I get bored with a game, I stop playing it for awhile. I dont log in to feed my horse or maintain a guild spot. I dont expect the game to change to suit me, but I’m not alone in being a little upset that a feature of MMOs I have enjoyed for years is so convoluted and inaccessable in this game that I refuse to participate in it. Its depressing and makes we want to play it even less.

    if that is true how come so many people manage to use it successfully?

    Its still possible to use a typewriter to make a resume as well.

    chalk and a flat rock even?
  • knaveofengland
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    @ you jack iam ok .

    the system can be frustrating for the bidders , aslo real pain in the backside trying to buy something and spending hours even days trying to buy what you want .

    the other mmos all work for friendly convience , all are happy can buy and sell , here we have go shopping and see you in a few days maybe .

    the players who love the system i can understand , but what you fail to realise if many players over time get frustrated you will have less players to play with , that means in many cases a loss of revenue for eso , and thats never good .

    embrace the changes that will happen over time , eso have nice history to saying 1 thing then changing it , after all the directors make the decisions .all buisnesses have to make money or they go under , i enjoy the game and have spent fair amount of cash to date , but the trader system is like soiled pants , need washing .

    anyway need me tea wish you all well .
  • lordhakai
    lordhakai
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    Awesome another post bashing guild trader system.
  • knaveofengland
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    lordhakai

    whats clear is the trader system , is frustrating for many players , oh i see you havent taken off the blinkers , never mind .
  • DanteYoda
    DanteYoda
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    pauli133 wrote: »
    xbobx wrote: »
    its an idiotic system locking out people that do not want to be part of a guild.

    The only people who are locked out are those who refuse to make even a minimal effort to get in. One of my trade guilds has maintained a trader for years while requiring only three things: make at least one sale a week, log in at least once a week, and be civil. People who cannot reach these... lofty peaks... aren't going to get to participate, that's true, but I'm hardly going to feel bad for them.

    I'm in trade guild and i don't even know how to use it or where to sell anything... Honestly this game just needs a normal trading post..

    The trading guild system doesn't work for a huge majority of customers.. it needs to change.
  • Guarlet
    Guarlet
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    DanteYoda wrote: »
    pauli133 wrote: »
    xbobx wrote: »
    its an idiotic system locking out people that do not want to be part of a guild.

    The only people who are locked out are those who refuse to make even a minimal effort to get in. One of my trade guilds has maintained a trader for years while requiring only three things: make at least one sale a week, log in at least once a week, and be civil. People who cannot reach these... lofty peaks... aren't going to get to participate, that's true, but I'm hardly going to feel bad for them.

    I'm in trade guild and i don't even know how to use it or where to sell anything... Honestly this game just needs a normal trading post..

    The trading guild system doesn't work for a huge majority of customers.. it needs to change.

    Just because it doesn't work for you, doesn't mean it doesn't work for "a huge majority of customers," like really lol? You need actual numbers to back up that sort of sweeping claim.

    It's different to the trading system in other MMOs, sure, but that doesn't mean it's hard to use. You can access your trading guild interface via either your guild trader NPC (in whatever city that's in), or any banker (non-outlaw refuge). Simple.

    Or you could, you know, ask someone for help before coming onto the forums and making statements like that.
    Edited by Guarlet on April 12, 2018 8:36AM
    AKA The Goblinator, PC/EU
  • Androconium
    Androconium
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    i think we have had just about every suggestion on the trader system , but i do think there is room for more thought on this.

    NO. There isn't.

  • PocketAces13xb
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    Peekachu99 wrote: »
    I assume that all the advocates of the current system don’t use MM, TTC or Awesomeguildstore, right? Right? Cause the current vanilla system fulfills all your needs and is 100% user-friendly and efficient? Any of those addons on your PC makes you a bunch of hypocrites otherwise.

    no it doesn't.

    no one is saying the system is perfect, but it does work if you work with it.

    Well on console you can't "work with it" so what do you recommend? That we just continue using this *** system? ZOS needs to do something to help us on console. No add-ons with some crap UI kind of sucks. The solution isn't for us to "join the master race" either. Add a search function in the guild stores. Or another idea, let us search all trader locations at once from a central point in a city. Then we can see where we need to purchase that item from and we can either go to the trader location or pay an additional convenience fee not to. This adds to the gold sink and lets lower trade guilds in smaller locations sell with the big dogs.
    Pocket Aces 13 -Xbox NA
    509cp
    A Single Nut Lvl 50 StamDK
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  • knaveofengland
    knaveofengland
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    as we all can see players unhappy so in time eso will losse them and loss of revenue , to many blinkered players , eso just needed more trader locations , make it fixed fees for medium and small guilds , and bids on the best locations ,

    there you go good for all , eso just needs to put into action , and over time this will happen ,companys really dont like loosing revenue .

    and i do feel for the consul players , they do need the addons coded into the game.

    wish you all well.
  • lordhakai
    lordhakai
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    lordhakai

    whats clear is the trader system , is frustrating for many players , oh i see you havent taken off the blinkers , never mind .

    Honestly the frequency of these posts should let everyone know that bringing up the same issues do little for the overall discussion. That is not to say that there is not room for improvement becuase there is and I am saying this as a Trading guild GM. However, comparing ESO to another game is not going to work and is a waste of time. Alot of games have gone the auction house root and it has worked for the gaming community that I can agree with but this is a different game and I like the uniqueness of the game and the challenge it brings.
  • Cpt_Teemo
    Cpt_Teemo
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    lordhakai wrote: »
    lordhakai

    whats clear is the trader system , is frustrating for many players , oh i see you havent taken off the blinkers , never mind .

    Honestly the frequency of these posts should let everyone know that bringing up the same issues do little for the overall discussion. That is not to say that there is not room for improvement becuase there is and I am saying this as a Trading guild GM. However, comparing ESO to another game is not going to work and is a waste of time. Alot of games have gone the auction house root and it has worked for the gaming community that I can agree with but this is a different game and I like the uniqueness of the game and the challenge it brings.

    Uniqueness of 1 vendor looking after 1500 items without you having the ability to steal them from the shelves is pretty dumb
  • mike_skleinub17_ESO
    desperately needs a keyword search options. Or just another category or two.

    Crafting
    blacksmith
    motif>boots>chest>legs etc.

    Also, motif should be its own category. Its used in crafting, but styles aren't dependent on light medium or heavy, or blacksmith, clothing or wood so it doesn't really need to have that criteria.

    Honestly though, I think just a keyword search OR putting options under motif would help a ton. And shouldn't really take that much work because that second part already exists
  • Varidian
    Varidian
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    hmm... well, the problem I see is the centralised trade hub proposal.

    what makes ESO realistic for its technology period is the fact that if you want to buy my items at my prices... you have to go and locate my trader. it adds to the competition. encourages you to seek me out.

    I like it because it sets ESO aside from main MMO games.

    personally all I have is Master merchant. I have no other add ons at all... don't want a map telling me the secrets of the universe I just need to know what to sell and when. what is the demand, where is the supply and what guild trader is best to sell it at.

    that's what makes trading in ESO realistic.

    with that said, I do not like the fact that when you bid on a guild trader it does not tell you if you are top bid or out bidden.
    id like to see a system to tell you that your loosing a bid... doesn't need to tell me what the bid is. just that someone has bid above me.
    The Blood Sons Of Sekt
  • ZiRM
    ZiRM
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    Smokewood wrote: »
    Scrap the entire system.
    Allow every player to have a personal vendor(s) in their home(s).
    Place a new NPC type called the Vendor Search NPC in every major city and town.
    Players can then use the new Vendor Search NPC to locate the item(s) they want, receive a waypoint(s) to said vendor(s), and then travel there to buy the item(s).

    This would be waaaaaaaay better than the terrible system in place now.
    Want to become Vampire? 5k @ZiRM in game.
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