its an idiotic system locking out people that do not want to be part of a guild.
its an idiotic system locking out people that do not want to be part of a guild.
The only people who are locked out are those who refuse to make even a minimal effort to get in. One of my trade guilds has maintained a trader for years while requiring only three things: make at least one sale a week, log in at least once a week, and be civil. People who cannot reach these... lofty peaks... aren't going to get to participate, that's true, but I'm hardly going to feel bad for them.
its an idiotic system locking out people that do not want to be part of a guild.
The only people who are locked out are those who refuse to make even a minimal effort to get in. One of my trade guilds has maintained a trader for years while requiring only three things: make at least one sale a week, log in at least once a week, and be civil. People who cannot reach these... lofty peaks... aren't going to get to participate, that's true, but I'm hardly going to feel bad for them.
some people don't want to be forced into one and most force you to pay a weekly rate. Casual players don't want that. They want to be able to sell the odd thing they find. One guild i saw forced you to always have 30 things on the guild store. Casual players don't want that either
NewBlacksmurf wrote: »The whole point of it now is that some places are more popular than others. Part 2 is the game wasn’t suppose to be faction unlocked or open at level 1 to all areas.
I don’t believe part 2 begs that we need some AH concept, just that the Guild setup is what needed to change drastically with all the other changes.
Peekachu99 wrote: »I assume that all the advocates of the current system don’t use MM, TTC or Awesomeguildstore, right? Right? Cause the current vanilla system fulfills all your needs and is 100% user-friendly and efficient? Any of those addons on your PC makes you a bunch of hypocrites otherwise.
Peekachu99 wrote: »I assume that all the advocates of the current system don’t use MM, TTC or Awesomeguildstore, right? Right? Cause the current vanilla system fulfills all your needs and is 100% user-friendly and efficient? Any of those addons on your PC makes you a bunch of hypocrites otherwise.
Peekachu99 wrote: »I assume that all the advocates of the current system don’t use MM, TTC or Awesomeguildstore, right? Right? Cause the current vanilla system fulfills all your needs and is 100% user-friendly and efficient? Any of those addons on your PC makes you a bunch of hypocrites otherwise.
NewBlacksmurf wrote: »The whole point of it now is that some places are more popular than others. Part 2 is the game wasn’t suppose to be faction unlocked or open at level 1 to all areas.
I don’t believe part 2 begs that we need some AH concept, just that the Guild setup is what needed to change drastically with all the other changes.
knaveofengland wrote: »
as it stands only the very rich guilds have the most benefits , example 1 trade guild i am in have spend god know how much to have a better location , omg i am selling tons of stuff i have been sitting on for years , so i have to help them now.
IcyDeadPeople wrote: »knaveofengland wrote: »
as it stands only the very rich guilds have the most benefits , example 1 trade guild i am in have spend god know how much to have a better location , omg i am selling tons of stuff i have been sitting on for years , so i have to help them now.
When you say "only the very rich guilds have the most benefits," I believe you are referring to the fact there are about 5 towns which are very good for trading, each with only a few trader npc spots, and then there are dozens of other trader kiosks with low to moderate traffic, including the other towns and lonely remote traders which almost never get traffic unless people are coming from tamrieltradecentre website.
In my view there are several steps that could be taken to quickly remedy this situation
- Move all the remote traders in each zone to the capital city of that zone
- Relocate the trader NPCs in Skywatch and Ebonheart wayshrine to the AD and EP starting towns (Vukhel Guard and Davon's Watch). These starting towns are excellent traffic spots, just need more trader kiosks like Daggerfall.
- Add 2 additional trader NPCs to outlaw refuge in capital city of each zone. Even in high traffic spots with outlaw refuge entrance nearby, most players don't shop at outlaw refuge trader because it's only one trader inside.
- Make sure all the trader kiosks in each town are very close to wayshrine (if far away, move wayshrine or traders to be closer)
- Require guild store unlock to claim keep in Cyrodiil, just as it is already required to hire any trader
- Add guild store dialogue to every quartermaster in Cyrodiil including resources, outposts and towns
- Improve search UI similar to what Awesome Guild Store search does
knaveofengland wrote: »there are many things things eso can do to help ,.
more trader locations in large places medium and small places .
with the advent of many more traders locations/places have a set fee and maybe the amount of slots as well , this would help lesser populated areas .
the gold sink would be what ever the cost to hire the stall and tax on listing and selling like ebay for example .
maybe a search function , this would make life easier to find stuff you want , but maybe limit the search to areas on that map rather than whole world .
i would love a total system like runescape or eve online eve being just about good for everything , runescape good for buy and sell , the system we have does need some attention , why its frustrating for the leaders bidding process , and also not selling being kicked from trader guilds .
its quite simple to fix more trader stalls , fixed bidding fees .
I think the trader system should be changed completely ...
I think you shouldn't be allowed to donate gold ... Instead you can only claim taxes from purchases ...
To start with you can only trade with guild member once you earn so many taxes you get a choice X number of guild traders ... You can choose to hire one or bank your taxes until you have more to ascend to the next tier of traders ...
Every 90 days if you haven't bought a trader each member of the guild gets a tax return based on their own sales
This means more money back to the seller and less money into that stupid gold sink
What happens then is instead of a world economy you start to see guild economy.
You will more diverse guilds and need for PvP and pvers to mix together instead of staying anonymous behind 1million gold paywalls
This game should be about making friends not gold