hmm... well, the problem I see is the centralised trade hub proposal.
what makes ESO realistic for its technology period is the fact that if you want to buy my items at my prices... you have to go and locate my trader. it adds to the competition. encourages you to seek me out.
I like it because it sets ESO aside from main MMO games.
personally all I have is Master merchant. I have no other add ons at all... don't want a map telling me the secrets of the universe I just need to know what to sell and when. what is the demand, where is the supply and what guild trader is best to sell it at.
that's what makes trading in ESO realistic.
with that said, I do not like the fact that when you bid on a guild trader it does not tell you if you are top bid or out bidden.
id like to see a system to tell you that your loosing a bid... doesn't need to tell me what the bid is. just that someone has bid above me.
Scrap the entire system.
Allow every player to have a personal vendor(s) in their home(s).
Place a new NPC type called the Vendor Search NPC in every major city and town.
Players can then use the new Vendor Search NPC to locate the item(s) they want, receive a waypoint(s) to said vendor(s), and then travel there to buy the item(s).
This would be waaaaaaaay better than the terrible system in place now.
I think the trader system should be changed completely ...
I think you shouldn't be allowed to donate gold ... Instead you can only claim taxes from purchases ...
To start with you can only trade with guild member once you earn so many taxes you get a choice X number of guild traders ... You can choose to hire one or bank your taxes until you have more to ascend to the next tier of traders ...
Every 90 days if you haven't bought a trader each member of the guild gets a tax return based on their own sales
This means more money back to the seller and less money into that stupid gold sink
What happens then is instead of a world economy you start to see guild economy.
You will more diverse guilds and need for PvP and pvers to mix together instead of staying anonymous behind 1million gold paywalls
This game should be about making friends not gold
Drachenfier wrote: »hmm... well, the problem I see is the centralised trade hub proposal.
what makes ESO realistic for its technology period is the fact that if you want to buy my items at my prices... you have to go and locate my trader. it adds to the competition. encourages you to seek me out.
I like it because it sets ESO aside from main MMO games.
personally all I have is Master merchant. I have no other add ons at all... don't want a map telling me the secrets of the universe I just need to know what to sell and when. what is the demand, where is the supply and what guild trader is best to sell it at.
that's what makes trading in ESO realistic.
with that said, I do not like the fact that when you bid on a guild trader it does not tell you if you are top bid or out bidden.
id like to see a system to tell you that your loosing a bid... doesn't need to tell me what the bid is. just that someone has bid above me.
The fact that i can mail an item to you no matter where you are in the world that you receive within a few minutes in this very game kinda defeats your argument.
I think we really need one thing, and that's an option to search for what we are trying to find at a guild store. This will lessen the time it takes to buy/sell items. On console, it can become a real pain looking through 8 sheets of items to find what you need. Refining the search is just not enough.
knaveofengland wrote: »the traders are all over the place , in fact need more places with more traders , as to help the biding process could have a set fee for large guilds medium and small guilds .
the system can be made more user friendly , also the more ideas players put the more eso will read and think i like that .