You get crowd controlled, you get crowd controlled, everybody gets crowd controlled...

Seraphayel
Seraphayel
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... in PvE and PvP.

When did this game become such a CC fest?

In PvE every enemy is either snaring, stunning or knocking you back. In PvP it's the same. Crowd control everywhere. And the worst part about it is the buggy diminishing return / break free system. PvP is stun, stun, stun, kick, knock back, stun, stun, knock back.

Don't get me wrong, CC is absolutely necessary and makes the game more challenging. But at the moment it's make-or-break and it's no fun.

Can someone explain to me when CC got ouf of control? *pun intended*
PS5
EU
Aldmeri Dominion
- Khajiit Arcanist -
  • TelvanniWizard
    TelvanniWizard
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    Add in some lag and you have the perfect cocktail.
  • SBC
    SBC
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    I noticed at one point after one of the big patches (don't remember which) it seemed like suddenly every enemy was knocking me down. It got frustrating very quickly.
  • Carbonised
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    CC immunity should be longer. That would at least alleviate some of the issue.

    I agree, CC in pvp/pve is bad right now. And especially magicka builds are feeling it.
  • Jade1986
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    Carbonised wrote: »
    CC immunity should be longer. That would at least alleviate some of the issue.

    I agree, CC in pvp/pve is bad right now. And especially magicka builds are feeling it.

    It shoul also include roots.
  • SaintSubwayy
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    I noticed at one point after one of the big patches (don't remember which) it seemed like suddenly every enemy was knocking me down. It got frustrating very quickly.

    welcome to the CC immunity nerf which came with Dragon Bones.

    even worse is that roots and snares are exceptions to CC immunity, which makes zero sense imo.

    You get stunned, break free then you get snared and rooted, so you have also to make a dodgeroll....wtf is this.
    PC EU
    vAA HM / vHRC HM / vSO HM / vMoL HM / vHoF HM / vAS HM / vCR HM / vSS HM / vKA HM

    Flawless Conqueror / Immortal Redeemer / Dawnbringer / Griphon Heart / Master Angler / Spirit Slayer

  • MornaBaine
    MornaBaine
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    Not only is everyone CCing me these days in pve (I don't pvp in this game) but I lost my own knockback with crystal shards. So it now feels like everyone BUT me gets to CC! :neutral:
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Jade1986
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    I noticed at one point after one of the big patches (don't remember which) it seemed like suddenly every enemy was knocking me down. It got frustrating very quickly.

    welcome to the CC immunity nerf which came with Dragon Bones.

    even worse is that roots and snares are exceptions to CC immunity, which makes zero sense imo.

    You get stunned, break free then you get snared and rooted, so you have also to make a dodgeroll....wtf is this.

    which is neigh impossible as a magicka toon
  • Gralor
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    Fully agree.

    I mostly play BGs where you get stunned, knocked backed, feared, chained and rooted all within one minute.

    Even if you can deal with all of that, you’re still being snared by 70% afterwards.

    Fast-paced combat, Zenimax? I don’t think so.
  • Morgul667
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    I mainly play pvp and bg but i caught myself thinking the same today. I was doing a pve quest and founds mods just cc me all the time which is useless and annoying
  • Kikke
    Kikke
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    no CC immunity vs PvE mobs (when did they change from PvP and PvE were supposed too work the same way, but they changed it in favor for PvE mobs, instead of for PvP players as they have asked multiple times)

    Immovable potions dont work in pvp vs more than 1.

    also PvP, one person CC, I break (aka CC immune) then instantly CCed again by someone else (hard CC, not roots / snares.
    Cleared Trials:
    - vAA HM - vHRC HM - vSO HM - vMoL HM - vHoF HM - vAS HM - vCR HM -

    "The journey of a thousand miles begins with one step, and a lot of bitching."
    -Someone said it, I guess.
  • Beardimus
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    Seraphayel wrote: »
    ... in PvE and PvP.

    When did this game become such a CC fest?

    In PvE every enemy is either snaring, stunning or knocking you back. In PvP it's the same. Crowd control everywhere. And the worst part about it is the buggy diminishing return / break free system. PvP is stun, stun, stun, kick, knock back, stun, stun, knock back.

    Don't get me wrong, CC is absolutely necessary and makes the game more challenging. But at the moment it's make-or-break and it's no fun.

    Can someone explain to me when CC got ouf of control? *pun intended*

    As a magika player from launch its felt CC has been OP.....from launch.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Derra
    Derra
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    MornaBaine wrote: »
    Not only is everyone CCing me these days in pve (I don't pvp in this game) but I lost my own knockback with crystal shards. So it now feels like everyone BUT me gets to CC! :neutral:

    Do you not think it´s a great choice the sorcerer class has to make now when looking at crystal blast and fragments?

    :joy:
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Seraphayel
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    With this amount of CC PvP really has become a pain. And overland PvE isn't better either. It doesn't make the game more difficult, it just makes it a lot more annoying.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Wrecking_Blow_Spam
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    This annoyed me today, I was on a newish character with a cruddy levelled mount and every stupid, damn NPC would light attack me and my already slow mount would get snared.

    So frigging annoying as the snare makes me go so slow, they can drain my mounts 0 stamina and dismount me.

    Yea I know it's only on rare occasions for me as I'm not a quester, was just getting skyshards but for others I'm sure it annoys them greatly.
    Xbox one EU
    8 Flawless conquerors on all class specs (4 stam, 4 magicka)
    Doesn't stand in red
  • srfrogg23
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    I primarily PvE, and yeah, I agree. Being snared/stunned every fight feels a bit silly. On the plus side, it doesn’t last more than a few seconds, and I never die from it, but it does seem like an obligatory inconvenience at this point.
    Edited by srfrogg23 on March 25, 2018 12:08PM
  • Wrubius_Coronaria
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    ESO_Blash wrote: »
    Fully agree.

    I mostly play BGs where you get stunned, knocked backed, feared, chained and rooted all within one minute.

    Even if you can deal with all of that, you’re still being snared by 70% afterwards.

    Fast-paced combat, Zenimax? I don’t think so.

    I think they wanted to say, fast snared combat instead. :trollface:
  • Baz
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    Caitsith wrote: »
    I think they wanted to say, fast snared combat instead. :trollface:

    The Elder Snares Online
    vAA : 150.350 WS StamBlade
    vSO : 171.041 CwC StamSorc
    vHRC : 155.895 DB Tank
    vMoL : 159.672 CwC Stamplar
    vHoF : 206.667 MkM StamNB
    vAS : 111.272 MkM Magplar
    vCR : 128.397 WS MagSorc
    Mostly retired from PvE ESO
  • Anotherone773
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    thats why i hate pvp in these types of games. Its always CC, attack, CC, attack, CC, attack. Its boring as hell and requires zero skill. its all about who has the better CCs and gets theirs off first. Complete joke.

    I think CC effects should be removed from pvp. That would make it interesting.
    Edited by Anotherone773 on March 25, 2018 12:59PM
  • phileunderx2
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    Ita way to much crowd control. I spend more time breaking free from everything than I do actually fighting. Also on the crow world boss it is a very cheap way of making you die because you get cced stunned and pecked to death and can do nothing but lie there and die.. This doesn't make the game challenging but just cheap and frustrating.
  • eso_nya
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    At some point they had the ideas "pve shall feel more like pvp" and "content is more fun if its filled with annoying mechanics".

    Bth ideas were not great.
  • Bonzodog01
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    You know you could always put a decent number of CP points into Warlord and Tumbling - magicka chars need that mitigation and it does help tremendously.
    Xbox One - EU - EP/DC
    Trying and failing to hold the walls of his Templar house up since 2015
  • technohic
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    Only thing that really bothers me is NOCs not respecting CC immunity. Resource NPCs just spam a better eclipse that can only be purged and not broken and can do it back to back.

    I almost feel they should get rid of CC break but then make all CC only last 2 seconds and then everything respect the CC immunity. And all CC break block. Make it a tool to land hits rather than just a resource drain that favors one flavor of build, and buggy ones that don’t always break.
  • Seraphayel
    Seraphayel
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    Bonzodog01 wrote: »
    You know you could always put a decent number of CP points into Warlord and Tumbling - magicka chars need that mitigation and it does help tremendously.

    Not every player has several hundreds of CP. I played on PC first, then Xbox and now PS4. There I barely have 100 CP. Sure I will get more but I don't think that the overwhelming amount of CC (+ the problems it causes) should be solved by CP. It's just inconsequential (and bad) game design.And then there is resource drain and the break free bug.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • GreenhaloX
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    Well, you have a lot of peeps boasting/bragging how easy and peasey PvE contents are, so they added more cc and snares. If adds and mobs throughout ESO land are converted to pre-One Tamriel Craglorn, then more folks would likely complain that it is too hard. Although, the majority of contents are easy for higher level and experienced players, it is still difficult for newer and lower level players; thus, it wouldn't be too practical to up the resistance and damages to adds and mobs (like it was pre-One Tamriel Craglorn.) If that's the case, I'm sure the game would not have attracted too many newer or potential new players (or customers), since it would be too difficult of a content. I guess to tweak up the contents a bit, they added all the cc and snares in attempts to make it somewhat of a challenge for everybody. However, it is more annoyance than anything and not really a challenge. Not all toons have Forward Momentum or sporting immovable pots.
  • ak_pvp
    ak_pvp
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    Nerf roots and CCs and you kill DK further.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • paulychan
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    I started with dragon-bones so o assumed all the cc was intended content utilized to add a degree of difficulty to an otherwise easy game. It works. I would have been bored fairly quickly without the need to actually pay attention. What I find odd, however, is this.,, since the last patch my mag Sorc, and only my magsorc, gets places is some sort of lag when trying to weapon swap. The game sorta stops and I get insta killed. The list of areas this happens is is so long that I made a list of where it doesn’t happen.
    Standing still in town.
    Is there a cc I’m miasing that causes this? I’m full health and melting everything, shields up, and boom. Some sort of stun (I use combat text for cc, nothing listed, and insta gib. Over 17k health and full shield with as much resist as my squish can use. Is there a defense?
  • Taysa
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    Bonzodog01 wrote: »
    You know you could always put a decent number of CP points into Warlord and Tumbling - magicka chars need that mitigation and it does help tremendously.

    That doesn't help in non-CP PvP but ok.
    5/24/18: The day ZoS suspended my forum account for trolling a troll.
  • Cryptical
    Cryptical
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    Seraphayel wrote: »
    ... in PvE and PvP.

    When did this game become such a CC fest?

    In PvE every enemy is either snaring, stunning or knocking you back. In PvP it's the same. Crowd control everywhere. And the worst part about it is the buggy diminishing return / break free system. PvP is stun, stun, stun, kick, knock back, stun, stun, knock back.

    Don't get me wrong, CC is absolutely necessary and makes the game more challenging. But at the moment it's make-or-break and it's no fun.

    Can someone explain to me when CC got ouf of control? *pun intended*

    What angers me the most is the mobs that throw a dagger to put you off balance, so you clear that effect, and another dagger IMMEDIATELY comes flying in, so you clear that, and ANOTHER dagger hits you, over and over and over as a triggered event. Dagger, cleared, dagger, cleared, dagger, cleared, dagger, cleared, dagger, cleared, when all I’m looking to do is go past the trash that is not worth the effort.

    It’s not that the mob throws the off balance dagger... the issue is that the mob reads the state of my character and gets gets that one-shot dagger as a triggered free action to keep my character off balance, no time delay.
    Edited by Cryptical on March 25, 2018 2:20PM
    Xbox NA
  • Carbonised
    Carbonised
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    ak_pvp wrote: »
    Nerf roots and CCs and you kill DK further.

    Having dks rely on whip is a bad mechanic anyway, reducing us to a one trick pony. Whip should be released from cc and off balance, and proc off something else instead. That dks have to rely on a morph proc to even be viable in pvp just shows how poor the class has become by now.
  • Seraphayel
    Seraphayel
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    Carbonised wrote: »
    ak_pvp wrote: »
    Nerf roots and CCs and you kill DK further.

    Having dks rely on whip is a bad mechanic anyway, reducing us to a one trick pony. Whip should be released from cc and off balance, and proc off something else instead. That dks have to rely on a morph proc to even be viable in pvp just shows how poor the class has become by now.

    Proc on Burning, problem solved.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
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