Carbonised wrote: »Nerf roots and CCs and you kill DK further.
Having dks rely on whip is a bad mechanic anyway, reducing us to a one trick pony. Whip should be released from cc and off balance, and proc off something else instead. That dks have to rely on a morph proc to even be viable in pvp just shows how poor the class has become by now.
Seraphayel wrote: »Carbonised wrote: »Nerf roots and CCs and you kill DK further.
Having dks rely on whip is a bad mechanic anyway, reducing us to a one trick pony. Whip should be released from cc and off balance, and proc off something else instead. That dks have to rely on a morph proc to even be viable in pvp just shows how poor the class has become by now.
Proc on Burning, problem solved.
CC in PvP is fine. (Bugs aside) It isn't in PvE. Way too many BS mechanics, like oneshots mixing with CC and lag to end up with a mess.
SaintSubwayy wrote: »jlmecub14a_ESO wrote: »I noticed at one point after one of the big patches (don't remember which) it seemed like suddenly every enemy was knocking me down. It got frustrating very quickly.
welcome to the CC immunity nerf which came with Dragon Bones.
even worse is that roots and snares are exceptions to CC immunity, which makes zero sense imo.
You get stunned, break free then you get snared and rooted, so you have also to make a dodgeroll....wtf is this.
SaintSubwayy wrote: »jlmecub14a_ESO wrote: »I noticed at one point after one of the big patches (don't remember which) it seemed like suddenly every enemy was knocking me down. It got frustrating very quickly.
welcome to the CC immunity nerf which came with Dragon Bones.
even worse is that roots and snares are exceptions to CC immunity, which makes zero sense imo.
You get stunned, break free then you get snared and rooted, so you have also to make a dodgeroll....wtf is this.
which is neigh impossible as a magicka toon
Seraphayel wrote: »CC in PvP is fine. (Bugs aside) It isn't in PvE. Way too many BS mechanics, like oneshots mixing with CC and lag to end up with a mess.
CC in PvP isn't fine. Battlegrounds are a CC fest. This is no "nerf Nightblade" thread but the amount of cheap CC and stuns a (Stamina) Nightblade has is insane.
Seraphayel wrote: »Carbonised wrote: »Nerf roots and CCs and you kill DK further.
Having dks rely on whip is a bad mechanic anyway, reducing us to a one trick pony. Whip should be released from cc and off balance, and proc off something else instead. That dks have to rely on a morph proc to even be viable in pvp just shows how poor the class has become by now.
Proc on Burning, problem solved.
MMO's are famous for stuns and crowd controls lol
Anotherone773 wrote: »thats why i hate pvp in these types of games. Its always CC, attack, CC, attack, CC, attack. Its boring as hell and requires zero skill. its all about who has the better CCs and gets theirs off first. Complete joke.
I think CC effects should be removed from pvp. That would make it interesting.
Only thing that really bothers me is NOCs not respecting CC immunity. Resource NPCs just spam a better eclipse that can only be purged and not broken and can do it back to back.
I almost feel they should get rid of CC break but then make all CC only last 2 seconds and then everything respect the CC immunity. And all CC break block. Make it a tool to land hits rather than just a resource drain that favors one flavor of build, and buggy ones that don’t always break.
Bonzodog01 wrote: »You know you could always put a decent number of CP points into Warlord and Tumbling - magicka chars need that mitigation and it does help tremendously.