Thunderknuckles wrote: »JumpmanLane wrote: »Thunderknuckles wrote: »JumpmanLane wrote: »People don’t like CC because it’s snares them. People don’t like immovables because you can’t cc someone. Geeze nerf everything lol.
Friend, surely you have dealt with this absurd amount of CC in this game since Dragon Bones. Last night I was ready to pull my hair out screaming, laughing, and crying all at the same time after just 2 hours in Vivec. Not just players spamming CC from all directions (Yeah, hi there Rune cage) but the npc's at resources are just as ear steaming irritating. I had to actually laugh at one point as myself and another DC were taking a resource. They went up the tower to deal with the mage and I charged the 4 at the flag. I am not kidding you at all or in anyway exaggerating....inside of 5 seconds I was rooted/snared 3 times back to back to back.
I forget what it's called, but it's the green bubble that knocks you to your knees for its duration. I was hit with it, broke free, instantly hit again by the same thing, broke free AGAIN and instantly a 3rd time locked down again. Man, this garbage has GOT to be reduced. Sinerel, I hate to sound like I'm making a threat, but this has me seriously considering my sub at this spoint. It is a genuine debacle of game design. It isn't just annoying, it's infuriating to be out of control of you character on such a routine basis.
I play magdk I cc burst folks down all day long. Talons, whip, fossilize, powerlash, Skoria, Leap, and Whip til you fall lol.
I know the cc you mean the guards use. I talons them, all, fossilize one for the powerlash and heals. Not so very bad. They are definitely killable solo. Keep at it.
Man, let's be clear...I am no n00b to Cyro and resource taking. What I'm talking about is instantaneous before you can get anything off at all yourself. I do the same thing you do once I'm finally done being spam CC'ed. I solo those things all the fricking time, whilst being spam cc'ed. "Keep at it". Are you effing kidding me?
JumpmanLane wrote: »Thunderknuckles wrote: »JumpmanLane wrote: »Thunderknuckles wrote: »JumpmanLane wrote: »People don’t like CC because it’s snares them. People don’t like immovables because you can’t cc someone. Geeze nerf everything lol.
Friend, surely you have dealt with this absurd amount of CC in this game since Dragon Bones. Last night I was ready to pull my hair out screaming, laughing, and crying all at the same time after just 2 hours in Vivec. Not just players spamming CC from all directions (Yeah, hi there Rune cage) but the npc's at resources are just as ear steaming irritating. I had to actually laugh at one point as myself and another DC were taking a resource. They went up the tower to deal with the mage and I charged the 4 at the flag. I am not kidding you at all or in anyway exaggerating....inside of 5 seconds I was rooted/snared 3 times back to back to back.
I forget what it's called, but it's the green bubble that knocks you to your knees for its duration. I was hit with it, broke free, instantly hit again by the same thing, broke free AGAIN and instantly a 3rd time locked down again. Man, this garbage has GOT to be reduced. Sinerel, I hate to sound like I'm making a threat, but this has me seriously considering my sub at this spoint. It is a genuine debacle of game design. It isn't just annoying, it's infuriating to be out of control of you character on such a routine basis.
I play magdk I cc burst folks down all day long. Talons, whip, fossilize, powerlash, Skoria, Leap, and Whip til you fall lol.
I know the cc you mean the guards use. I talons them, all, fossilize one for the powerlash and heals. Not so very bad. They are definitely killable solo. Keep at it.
Man, let's be clear...I am no n00b to Cyro and resource taking. What I'm talking about is instantaneous before you can get anything off at all yourself. I do the same thing you do once I'm finally done being spam CC'ed. I solo those things all the fricking time, whilst being spam cc'ed. "Keep at it". Are you effing kidding me?
You can instantly break that cc you’re talking about. I’m not trying to insult anybody. I assumed (wrongly) that you might be new to taking resources because you spoke of that particular cc like it mattered, WITH SOMEONE. Those guards are DEAD cause that’s ALL they got?
It’s absolutely nothing requiring cc in general be nerfed. Besides NPCS are entirely predictable. You can prepare a bit when you come in on them lol.
Seraphayel wrote: »... in PvE and PvP.
When did this game become such a CC fest?
In PvE every enemy is either snaring, stunning or knocking you back. In PvP it's the same. Crowd control everywhere. And the worst part about it is the buggy diminishing return / break free system. PvP is stun, stun, stun, kick, knock back, stun, stun, knock back.
Don't get me wrong, CC is absolutely necessary and makes the game more challenging. But at the moment it's make-or-break and it's no fun.
Can someone explain to me when CC got ouf of control? *pun intended*
Thunderknuckles wrote: »JumpmanLane wrote: »Thunderknuckles wrote: »JumpmanLane wrote: »Thunderknuckles wrote: »JumpmanLane wrote: »People don’t like CC because it’s snares them. People don’t like immovables because you can’t cc someone. Geeze nerf everything lol.
Friend, surely you have dealt with this absurd amount of CC in this game since Dragon Bones. Last night I was ready to pull my hair out screaming, laughing, and crying all at the same time after just 2 hours in Vivec. Not just players spamming CC from all directions (Yeah, hi there Rune cage) but the npc's at resources are just as ear steaming irritating. I had to actually laugh at one point as myself and another DC were taking a resource. They went up the tower to deal with the mage and I charged the 4 at the flag. I am not kidding you at all or in anyway exaggerating....inside of 5 seconds I was rooted/snared 3 times back to back to back.
I forget what it's called, but it's the green bubble that knocks you to your knees for its duration. I was hit with it, broke free, instantly hit again by the same thing, broke free AGAIN and instantly a 3rd time locked down again. Man, this garbage has GOT to be reduced. Sinerel, I hate to sound like I'm making a threat, but this has me seriously considering my sub at this spoint. It is a genuine debacle of game design. It isn't just annoying, it's infuriating to be out of control of you character on such a routine basis.
I play magdk I cc burst folks down all day long. Talons, whip, fossilize, powerlash, Skoria, Leap, and Whip til you fall lol.
I know the cc you mean the guards use. I talons them, all, fossilize one for the powerlash and heals. Not so very bad. They are definitely killable solo. Keep at it.
Man, let's be clear...I am no n00b to Cyro and resource taking. What I'm talking about is instantaneous before you can get anything off at all yourself. I do the same thing you do once I'm finally done being spam CC'ed. I solo those things all the fricking time, whilst being spam cc'ed. "Keep at it". Are you effing kidding me?
You can instantly break that cc you’re talking about. I’m not trying to insult anybody. I assumed (wrongly) that you might be new to taking resources because you spoke of that particular cc like it mattered, WITH SOMEONE. Those guards are DEAD cause that’s ALL they got?
It’s absolutely nothing requiring cc in general be nerfed. Besides NPCS are entirely predictable. You can prepare a bit when you come in on them lol.
All good, man. I think the thing here is that folks are just worn out with the sheer amount of CC that's going on now, both from players and NPC's. It really is over the top. When I'm not in Cyro one of the things I enjoy sometimes is farming public dungeons. Not bad coin if you're solo, as you know. The CC, though, just comes left and right non stop till an entire mob is gone. It's just incredibly frustrating to have to constantly break free.
With players it also needs to be toned down, I think. As it stands right now, much of the time the fight is largely about who has the most resources to keep CC'ing the other till they're out of stam/magicka and then dead. There's just too much of it. I pop Immovable pots or Forward Momentum routinely, and it still doesn't seem help much at all.
So I'm guessing y'all either don't know how to break a block or you just don't want anybody to be able to defend themselves so you can just go ahead and gank them.Seraphayel wrote: »... in PvE and PvP.
When did this game become such a CC fest?
In PvE every enemy is either snaring, stunning or knocking you back. In PvP it's the same. Crowd control everywhere. And the worst part about it is the buggy diminishing return / break free system. PvP is stun, stun, stun, kick, knock back, stun, stun, knock back.
Don't get me wrong, CC is absolutely necessary and makes the game more challenging. But at the moment it's make-or-break and it's no fun.
Can someone explain to me when CC got ouf of control? *pun intended*
Seraphayel wrote: »... in PvE and PvP.
When did this game become such a CC fest?
In PvE every enemy is either snaring, stunning or knocking you back. In PvP it's the same. Crowd control everywhere. And the worst part about it is the buggy diminishing return / break free system. PvP is stun, stun, stun, kick, knock back, stun, stun, knock back.
Can someone explain to me when CC got ouf of control? *pun intended*
I don't play PvP, only PvE and so I hardly understand why so many complain for PvE. I didn't notice to be CC'd too often by the overland or dungeons' mobs. Most of the effects can be easily blocked or dodge or reflected, on magicka or stamina characters. Really I don't understand, the mobs in PvE die so fast, the regular PvE is trivial...
Won't say anything about harder content like vMA, trials or PvP.
griffkhalifa wrote: »Similar to the CC'ing thing, I don't understand why overland mobs chase you so long when you run past them. It's annoying as *** to not even realize they're chasing you and have to do damage to them to get them to leave. If they're gonna run as soon as I hit them with a light attack why are they even chasing me that far. It's especially annoying when you start talking to an NPC for a quest and a creature will hit you just enough to stop the dialogue and then it will just run away.
JumpmanLane wrote: »griffkhalifa wrote: »Similar to the CC'ing thing, I don't understand why overland mobs chase you so long when you run past them. It's annoying as *** to not even realize they're chasing you and have to do damage to them to get them to leave. If they're gonna run as soon as I hit them with a light attack why are they even chasing me that far. It's especially annoying when you start talking to an NPC for a quest and a creature will hit you just enough to stop the dialogue and then it will just run away.
They are on a leash and would have given up.
