Seraphayel wrote: »Seraphayel wrote: »Chilly-McFreeze wrote: »Seraphayel wrote: »King_Thelon wrote: »@NyassaVStreak and Cloak are EXTREMELY different. You can escape pretty much 100% of the time after streaking 4 times. There is no guarantee that you'll escape if you spam cloak 8 times
Streaking 4 times not only bleeds every MagSorc in the game dry, but every player with access to a snare, root and / or gap closer says lol. Please friend go play MagSorc solo for 100 hours and try for yourself.
Streak is fine the way it is. It was absolutely overpowered without the increasing cost.
Hope you don't mind that I cut your text a bit short. But streak is not fine. Every single gap closer counters it. It would be absolutely fine if it gave a short gap closer immunity. So we still have to streak twice but at least we could get away.
And how is that better with Cloak? And what do classes like Templar or DK that have neither Cloak nor Streak do? They can't get away.
Streak as it is now is still better than no Streak, isn't it?
DK and Templar are not supposed to be mobile to begin with
That doesn't make it better in any way. And why aren't they supposed to be mobile? Who said that? Why are MagBlades and MagSorcs supposed to be mobile?
kyle.wilson wrote: »Tan9oSuccka wrote: »King_Thelon wrote: »@SeraphayelSeraphayel wrote: »Oh man, Sorcs bragging about Nightblades. As a DK or Templar I'd wish to have the nerfed Streak because it is still better than everything my class has.
Sorcerers and Nightblades are the two classes that really should not complain about anything in that regard.
Friend please go play 100 hours solo on a MagSorc. You will quickly learn that EVERY STAMINA CLASS has better mobility. Forward momentum + sprint outshines MagSorc's class-defining "escape" mechanism by miles.
Do you really think Stamina characters use sprint to escape?
That's exactly what they do. Almost no mag build can keep up to a stam build, and if they try they just leave themselves open to being CC locked without stam.
When I'm CC'd on a mag sorc a stam build can easily jog to keep up with my attempt to streak.
Which is why if I'm trying to bail I usually streak through the target while drinking an invis pot.
Seraphayel wrote: »Seraphayel wrote: »Chilly-McFreeze wrote: »Seraphayel wrote: »King_Thelon wrote: »@NyassaVStreak and Cloak are EXTREMELY different. You can escape pretty much 100% of the time after streaking 4 times. There is no guarantee that you'll escape if you spam cloak 8 times
Streaking 4 times not only bleeds every MagSorc in the game dry, but every player with access to a snare, root and / or gap closer says lol. Please friend go play MagSorc solo for 100 hours and try for yourself.
Streak is fine the way it is. It was absolutely overpowered without the increasing cost.
Hope you don't mind that I cut your text a bit short. But streak is not fine. Every single gap closer counters it. It would be absolutely fine if it gave a short gap closer immunity. So we still have to streak twice but at least we could get away.
And how is that better with Cloak? And what do classes like Templar or DK that have neither Cloak nor Streak do? They can't get away.
Streak as it is now is still better than no Streak, isn't it?
DK and Templar are not supposed to be mobile to begin with
That doesn't make it better in any way. And why aren't they supposed to be mobile? Who said that? Why are MagBlades and MagSorcs supposed to be mobile?
Templars an DKs havy been called 'stand your ground' classes for a reason. (By Wrobel I think)
chaserstorm16909 wrote: »Streak can be performed at will any time. Cloak can be broken by detect pots, magelight, any aoe skill, flare, some dots (unintended) and piercing mark. There may even be some I'm forgetting. So the two skills can't be compared at all.
dwemer_paleologist wrote: »when i cloak it shoots me across entire groups and knocks them down and damages them AND stuns them , that's why i repeat it over and over to wipe out Entire groups of people in PvP
the entire time i was doing that i received zero damage because everyone was not able to move.
King_Thelon wrote: »dwemer_paleologist wrote: »when i cloak it shoots me across entire groups and knocks them down and damages them AND stuns them , that's why i repeat it over and over to wipe out Entire groups of people in PvP
the entire time i was doing that i received zero damage because everyone was not able to move.
Obvious and embarrassing strawman is obvious and embarrassing.
dwemer_paleologist wrote: »please stop spaming nerf nightblade threads
King_Thelon wrote: »You don't need to nerf cloak; it's a fun and useful escape tool. But you do need to return that same fun and useful escape tool to the sorcerer's kit.
King_Thelon wrote: »dwemer_paleologist wrote: »please stop spaming nerf nightblade threadsKing_Thelon wrote: »You don't need to nerf cloak; it's a fun and useful escape tool. But you do need to return that same fun and useful escape tool to the sorcerer's kit.
Even more embarrassing. Care to go for the trifecta, youngling?
King_Thelon wrote: »
King_Thelon wrote: »@Tan9oSuccka
Good stuff, now rank them in terms of mobility. If you haven't been using forward momentum + immovable speed pots + sprint on your stam builds, I'd suggest giving it a shot.
Ilithyania wrote: »cloak has had some nerfs too:
Compare cloak to literally every other defense in practice. It is by far the best scaling and best mitigating and best escaping tool. Only Mark/DPs are zergy OP counters.
leepalmer95 wrote: »Are you going to create a new whininf 'NeRF Nb ThReAd' on every subforum?
King_Thelon wrote: »
You don't need to nerf cloak; it's a fun and useful escape tool. But you do need to return that same fun and useful escape tool to the sorcerer's kit.
King_Thelon wrote: »@leepalmer95leepalmer95 wrote: »Are you going to create a new whininf 'NeRF Nb ThReAd' on every subforum?King_Thelon wrote: »
You don't need to nerf cloak; it's a fun and useful escape tool. But you do need to return that same fun and useful escape tool to the sorcerer's kit.
The easily triggered youngling ought to seek truth and knowledge, lest he is blinded by bias, the blob, or both.
King_Thelon wrote: »@leepalmer95leepalmer95 wrote: »Are you going to create a new whininf 'NeRF Nb ThReAd' on every subforum?King_Thelon wrote: »
You don't need to nerf cloak; it's a fun and useful escape tool. But you do need to return that same fun and useful escape tool to the sorcerer's kit.
The easily triggered youngling ought to seek truth and knowledge, lest he is blinded by bias, the blob, or both.
You dont understand lol.
Nightblades have NO proper self heals or shields.
Nerf cloak and the class is pretty much finished.
Rebalance it fairly then. Counters become less zergy but more reliable for the users. Dots tick, miss trail fixed, crit fixed to work for anything, healing and damage in cloak. so then the dot ticks are less painful.
StamDK has no healing worth while either, (Inb4 GDB burst) mending+minor vit+DK passives is still less amps than cloak. You also have the power of stopping all ST attacks, and being invisible. Legitimately just that is better, both scaling and mitigation, than all other defenses. If other classes have to sacrifice things for survival, so should NB.
leepalmer95 wrote: »Ilithyania wrote: »cloak has had some nerfs too:
Compare cloak to literally every other defense in practice. It is by far the best scaling and best mitigating and best escaping tool. Only Mark/DPs are zergy OP counters.
It also has by far the most counters.
I still think hey should remove, reduce, or reset the stacking cost on streak if you actually hit someone with the streak.
That way you can use it tactically in a fight to continually reposition and apply CC, but you can’t use it as a free “lol you can’t catch me I’m the gingerbread man!” type of escape mechanism.
It would go a long wait to fixing mobility issues and gap closer spam against stamina players, and make the skill usable in duels.
What say you, mighty and wise @King_Thelon
Yolokin_Swagonborn wrote: »Please make streak not work when immobilized. Just like gap closers and other movement skills don't work while immobilized. If that is your argument. I accept. But then remove ALL the other nerfs to streak over the years including:
- Losing momentum at the end of a streak instead of having a more natural curve to the ground
- Range reduction
- Reducing the effect of the ball of lightning absorption effects.
- Global skill cooldown at the end of streak.
- The first staking cost nerf
- The second stacking cost nerf.
- Aoe damage nerf
- I'm sure im forgetting one.
Give all of that back. But make sorcerers dodge roll if they are immobilized. Done deal. Streak has been nibbled to death with nerf after nerf when the right thing to do from the start would have been to make immobilization be a counter to streak. That way sorcerers would have to use stam to dodge roll, before streaking if immobilized. But can streak as much as they want without penalty afterwards. Perfect. Done.
Cloak doesn't equal streak, it equals shields. So for everyone looking to nerf cloak I say do it! Just as long as shields gets the same treatment. Increase cost with each use, reduce shield uptime to 2.9 seconds, have shields break if anything sneezes their way, etc etc...
kypranb14_ESO wrote: »There is a huge gap between how streak works and how cloak works.
Cloak is almost useless when you have high tier snares on you or are affected by any damage-after-time abilities.
Streak can be used when snared, immobilized, affected by any effect other than stuns really.
kypranb14_ESO wrote: »There is a huge gap between how streak works and how cloak works.
Cloak is almost useless when you have high tier snares on you or are affected by any damage-after-time abilities.
Streak can be used when snared, immobilized, affected by any effect other than stuns really.
leepalmer95 wrote: »Ilithyania wrote: »cloak has had some nerfs too:
Compare cloak to literally every other defense in practice. It is by far the best scaling and best mitigating and best escaping tool. Only Mark/DPs are zergy OP counters.
It also has by far the most counters.
King_Thelon wrote: »@ZOS_Wrobel
10 updates ago, you nerfed streak to the ground, making sorcerer the only class in the history of the game that is punished with a stacking cost to an ability:ZOS_Wrobel wrote: »Bolt Escape: This ability no longer reduces out-of-combat Magicka recovery after casting. We have also increased the cost for Bolt Escape by 50%, which stacks with each cast within four seconds.
Sorcerer's escaping or resetting fights at will is OP. Nightblade's escaping or resetting fights at will is fine.
You don't need to nerf cloak; it's a fun and useful escape tool. But you do need to return that same fun and useful escape tool to the sorcerer's kit.
Seraphayel wrote: »Seraphayel wrote: »Chilly-McFreeze wrote: »Seraphayel wrote: »King_Thelon wrote: »@NyassaVStreak and Cloak are EXTREMELY different. You can escape pretty much 100% of the time after streaking 4 times. There is no guarantee that you'll escape if you spam cloak 8 times
Streaking 4 times not only bleeds every MagSorc in the game dry, but every player with access to a snare, root and / or gap closer says lol. Please friend go play MagSorc solo for 100 hours and try for yourself.
Streak is fine the way it is. It was absolutely overpowered without the increasing cost.
Hope you don't mind that I cut your text a bit short. But streak is not fine. Every single gap closer counters it. It would be absolutely fine if it gave a short gap closer immunity. So we still have to streak twice but at least we could get away.
And how is that better with Cloak? And what do classes like Templar or DK that have neither Cloak nor Streak do? They can't get away.
Streak as it is now is still better than no Streak, isn't it?
DK and Templar are not supposed to be mobile to begin with
That doesn't make it better in any way. And why aren't they supposed to be mobile? Who said that? Why are MagBlades and MagSorcs supposed to be mobile?
Templars an DKs havy been called 'stand your ground' classes for a reason. (By Wrobel I think)