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The Nightblade Nerfs are coming, better let the good ones negotiate the changes

  • Subversus
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    Qbiken wrote: »
    Subversus wrote: »
    Yea I am not reading this but as a pve only nightblade who is not interested in pvp at all can we please stop ruining pve balance for *** pvp...

    This is a funny post; magblade will get nerfed in pvp BECAUSE of pve. So yeah, thanks for the parses and the 8 magblade raid comps ;)

    I blame bad designed trials (*stares at Asylum Sanctorium*) for the magblade meta. But even outside Asylum magblade outperforms any other magicka class by a little too much if you ask me. But I would rather see the other magicka classes being up to the same level as current magblade instead of destroying magblades in PvE.

    Yeah I guess. Point is that the whole 'DON'T RUN MUH PVE CUZ PVP' argument is bogus. Don't ruin MUH PVP cause of PVE this time around. :(
  • knaveofengland
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    do think a new class is needed , well more the better , also not just a necro , do think more along the lines of baldurs gate , with the nb class s its a generally universal class . to where the playstyle is unique and can be wads of fun to say the least
  • Azurya
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    Subversus wrote: »
    NyassaV wrote: »
    Stamblade lost it's hard counter of mDK

    Funny thing is that stamblade has always been a top tier class. It's been proven over and over again, players coming out of nowhere and suddenly becoming ESO gods (those who know they know *wink wink*).

    It's the group mentality that made people realize their potential. Popular streamer here and there release videos saying stamblades are the strongest solo class, people start rerolling, their friends then reroll, everyone realizes the potential of the class and suddenly threads come up all over the forums.

    Funny thing is that nightblade as a class has received minimal changes since like morrowind (even longer but morrowind is the point of reference) but it has never been as popular as it is now.

    But what makes a Stamblade outstanding?
    -Trap (fighters guild)
    -Endless Hail (bow skillline)
    aso, so most skills from lines available to all stam users!!!!!!!!!
    not really much there from the NB skills
    my stamsorc runs these things too, like my stamblades, and I can tell you it works on her just as fine!
    ofc relentless focus gives a burst, but that burst has my sorc with hurricane as well( even more)
    and that burst comes first after a long time, there are classes which have access to instant bursts that are more OP
  • Azurya
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    BohnT wrote: »
    Sevn wrote: »
    BohnT wrote: »
    Sevn wrote: »
    Ok, simple question, which players experience should they consider? If I state everyone in all 10 of my guilds, on both Xbox and ps4 has the same experience as I, does that trump the experience of 4 players?

    Don't you understand, the increase in number is only a symptom that NBs are overperfoming.
    The actual reason why nbs will be nerfed is because they perform too good

    Again, from MY experience, there is no increase in nb's, in fact it's the exact opposite. So which players experience should be taken to heart when considering nerfs?

    Not based on the damn numbers!!! Get it into your brain the numbers mean nothing for actual balance but they are an indicant for balance issues but they do not determine if a class is op alone
    The actual combat performance is what matters and this is where nightblades are overperfoming.

    proof????
    look at the boards at vMA, nothing OP NB there, but a lot others!!
  • BohnT
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    Azurya wrote: »
    BohnT wrote: »
    Sevn wrote: »
    BohnT wrote: »
    Sevn wrote: »
    Ok, simple question, which players experience should they consider? If I state everyone in all 10 of my guilds, on both Xbox and ps4 has the same experience as I, does that trump the experience of 4 players?

    Don't you understand, the increase in number is only a symptom that NBs are overperfoming.
    The actual reason why nbs will be nerfed is because they perform too good

    Again, from MY experience, there is no increase in nb's, in fact it's the exact opposite. So which players experience should be taken to heart when considering nerfs?

    Not based on the damn numbers!!! Get it into your brain the numbers mean nothing for actual balance but they are an indicant for balance issues but they do not determine if a class is op alone
    The actual combat performance is what matters and this is where nightblades are overperfoming.

    proof????
    look at the boards at vMA, nothing OP NB there, but a lot others!!

    vMSA is not an indication for class Balance.
  • TequilaFire
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    A lot players play nightblades because the rogue play style is fun to play and the nightblade has a well thought out kit. So why would ZOS destroy one of their moneymaker classes instead of making the other classes equally as enjoyable to play? Would be more beneficial to their bottom line rather than pissing off the majority just because a few don't like nightblades.
  • Strider__Roshin
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    Interesting post lol. I haven't played in 5 months, but they weren't OP then. Did something change?

    As far as what could be nerfed I would say Cripple. That move is a strong DoT, roots, snares, and buffs the caster with Major evasion. I would get rid of the Major evasion buff and give that to the other morph.

    Now when specifically talking about incap. Honestly my only gripe about the move is that it locks you into place before you see the animation. Getting rid of the stun wouldn't be a bad idea, but then what makes it special? Nothing. So how about we replace the stun with something else that would be beneficial to both PvE and PvP? Maybe inflict minor fracture for 10 seconds?
  • Feanor
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    So why would ZOS destroy one of their moneymaker classes instead of making the other classes equally as enjoyable to play? Would be more beneficial to their bottom line rather than pissing off the majority just because a few don't like nightblades.

    Because adjusting one class downwards is easier than adjusting 4 other classes upward I guess. But I don’t think NBs have to fear ;). I have yet to witness substantial nerfs that weren’t done for other classes at the same time as well.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Azurya
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    BohnT wrote: »
    Azurya wrote: »
    BohnT wrote: »
    Sevn wrote: »
    BohnT wrote: »
    Sevn wrote: »
    Ok, simple question, which players experience should they consider? If I state everyone in all 10 of my guilds, on both Xbox and ps4 has the same experience as I, does that trump the experience of 4 players?

    Don't you understand, the increase in number is only a symptom that NBs are overperfoming.
    The actual reason why nbs will be nerfed is because they perform too good

    Again, from MY experience, there is no increase in nb's, in fact it's the exact opposite. So which players experience should be taken to heart when considering nerfs?

    Not based on the damn numbers!!! Get it into your brain the numbers mean nothing for actual balance but they are an indicant for balance issues but they do not determine if a class is op alone
    The actual combat performance is what matters and this is where nightblades are overperfoming.

    proof????
    look at the boards at vMA, nothing OP NB there, but a lot others!!

    vMSA is not an indication for class Balance.

    and still no proof!
    and vMA is of course an indicator, because only there you will find the best of the best!
    and not near wayshrine, where some nerds are "duelling" each other and then think from their little playtime they can force a whole game to change classes, because they are that awesome that it is not possible to die!
  • TequilaFire
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    Feanor wrote: »
    So why would ZOS destroy one of their moneymaker classes instead of making the other classes equally as enjoyable to play? Would be more beneficial to their bottom line rather than pissing off the majority just because a few don't like nightblades.

    Because adjusting one class downwards is easier than adjusting 4 other classes upward I guess. But I don’t think NBs have to fear ;). I have yet to witness substantial nerfs that weren’t done for other classes at the same time as well.

    This is a good point, with class balance sweeping changes coming I think it would be best to worry about what changes are going to be made to one's own main class.
  • Azurya
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    Feanor wrote: »
    So why would ZOS destroy one of their moneymaker classes instead of making the other classes equally as enjoyable to play? Would be more beneficial to their bottom line rather than pissing off the majority just because a few don't like nightblades.

    Because adjusting one class downwards is easier than adjusting 4 other classes upward I guess. But I don’t think NBs have to fear ;). I have yet to witness substantial nerfs that weren’t done for other classes at the same time as well.

    nerfs are no answer
    balancing in eso is done bad, but well we all know it
    I think the focus should be to really give all classes unique abilities,
    BUT all should have access to executes for example, and not just that thing where you need to swing a 2handed weapon to use it, and so there are more things that should be available, and then (as it is now already with some other things, it is ones own decision to use it or not!)
  • Feanor
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    Azurya wrote: »
    BohnT wrote: »
    Azurya wrote: »
    BohnT wrote: »
    Sevn wrote: »
    BohnT wrote: »
    Sevn wrote: »
    Ok, simple question, which players experience should they consider? If I state everyone in all 10 of my guilds, on both Xbox and ps4 has the same experience as I, does that trump the experience of 4 players?

    Don't you understand, the increase in number is only a symptom that NBs are overperfoming.
    The actual reason why nbs will be nerfed is because they perform too good

    Again, from MY experience, there is no increase in nb's, in fact it's the exact opposite. So which players experience should be taken to heart when considering nerfs?

    Not based on the damn numbers!!! Get it into your brain the numbers mean nothing for actual balance but they are an indicant for balance issues but they do not determine if a class is op alone
    The actual combat performance is what matters and this is where nightblades are overperfoming.

    proof????
    look at the boards at vMA, nothing OP NB there, but a lot others!!

    vMSA is not an indication for class Balance.

    and still no proof!
    and vMA is of course an indicator, because only there you will find the best of the best!
    and not near wayshrine, where some nerds are "duelling" each other and then think from their little playtime they can force a whole game to change classes, because they are that awesome that it is not possible to die!

    It would be very kind of you to explain how the vMA leaderboards show other classes are OP and NBs are not. You demand proof, but give none yourself.

    Of course mentioning vMA and the „best of the best“ in the same sentence is grossly misleading for various reasons. The arena is not hard content any longer (CP 720, more powerful sets and weapon ultimates), and the „best of the best“ certainly only run it for lolz (if they didn’t leave the game yet).

    Moreover, the thread has a strong focus on PvP, although the class is also top dog in PvE. You play 8 Nightblades, so I assume you know that. Also you’d probably be surprised that these nerds dueling at the wayshrines are probably much better players than your average Nightblade rogue that thinks stealth is cool will ever be. Just thoughts.
    Edited by Feanor on March 22, 2018 12:48PM
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Ragnarock41
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    monktoasty wrote: »
    I'll just quit the game I'm sick of nerfs.

    except nightblade is getting non stop buffs for a year? I kind of don't understand this cycle nor do I understand how wrobel decides how to balance things. Why take a class that is already very popular, nerf its counters and buff it on top of it, all in same patch? I just don't get it.
    Getern wrote: »
    I want u to post a video how u are winning fight in "medium armor" stamina NB against "decent" magica DK. Then u can start calling for nerfs.

    I don't know what you guys are smoking but an average magDk is really very easy to beat, especially after the last nerfs. on stamden they are just easy mode to beat, and on stamDK I have the mobility advantage. a stamblade should just never get locked down by a magDk, outside of fossilize there is just no way.
    Edited by Ragnarock41 on March 22, 2018 12:53PM
  • BohnT
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    Azurya wrote: »
    BohnT wrote: »
    Azurya wrote: »
    BohnT wrote: »
    Sevn wrote: »
    BohnT wrote: »
    Sevn wrote: »
    Ok, simple question, which players experience should they consider? If I state everyone in all 10 of my guilds, on both Xbox and ps4 has the same experience as I, does that trump the experience of 4 players?

    Don't you understand, the increase in number is only a symptom that NBs are overperfoming.
    The actual reason why nbs will be nerfed is because they perform too good

    Again, from MY experience, there is no increase in nb's, in fact it's the exact opposite. So which players experience should be taken to heart when considering nerfs?

    Not based on the damn numbers!!! Get it into your brain the numbers mean nothing for actual balance but they are an indicant for balance issues but they do not determine if a class is op alone
    The actual combat performance is what matters and this is where nightblades are overperfoming.

    proof????
    look at the boards at vMA, nothing OP NB there, but a lot others!!

    vMSA is not an indication for class Balance.

    and still no proof!
    and vMA is of course an indicator, because only there you will find the best of the best!
    and not near wayshrine, where some nerds are "duelling" each other and then think from their little playtime they can force a whole game to change classes, because they are that awesome that it is not possible to die!

    The best of the best don't waste their time in a boring arena that has been done without even slotting weapons.
    The best of the best go for trial scores, duels or small scale pvp.
    I'm sorry that you still can't grasp the difference between dieing because the enemy was better and dieing because the enemy used something overperfoming but i guess when you die with 40k health in less than 2 seconds everything is equally op so everyone else should also be able to die in two seconds
  • Joy_Division
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    Sevn wrote: »
    BohnT wrote: »
    Sevn wrote: »
    Ok, simple question, which players experience should they consider? If I state everyone in all 10 of my guilds, on both Xbox and ps4 has the same experience as I, does that trump the experience of 4 players?

    Don't you understand, the increase in number is only a symptom that NBs are overperfoming.
    The actual reason why nbs will be nerfed is because they perform too good

    Again, from MY experience, there is no increase in nb's, in fact it's the exact opposite. So which players experience should be taken to heart when considering nerfs?

    Not from people who dubbed PvPers carebears and wrote that ZoS has rectified a mistake by having PvP a major part of the game.
    Edited by Joy_Division on March 22, 2018 1:27PM
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Jade1986
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    Right, play a magNB and tell me again how easy it is to get kills. Seriously, GTFO. So sorry you people dont have your cheat add ons anymore.
    Edited by Jade1986 on March 22, 2018 1:31PM
  • BohnT
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    Jade1986 wrote: »
    Right, play a magNB and tell me again how easy it is to get kills. Seriously, GTFO. So sorry you people dont have your cheat add ons anymore.

    I play a meele magnb and i can't count the 1vX clips i could have uploaded if my pc was able to run a video program + ESO at the same time.
    If you don't do well no on a nightblade it's completely your fault
  • Qbiken
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    Both vMA and duels are bad ways of measuring class- and gear balance. The best players (aka the 590k+ scores) in vMA gets roughly the same scores no matter what class they play. If you look up on YouTube and watch full runs in vMA where people get 590k+ scores and compare them, you´ll realise that they´ve the same tactic regarding what mobs they kill and how they do it no matter what class.
    Getting high scores in vMA shows that you´ve good knowledge of the instance and the right gear and CP for the job. If you´ve those 2 you´ll get high scores on almost all classes you decide to play.

    Duels are such a niched part of PvP that I don´t think I´ve to explain why it´s a bad way of measuring balance. A duelling build is rarely the same as an open world build that you would use in Cyrodil or in battlegrounds. You can cheese things in a duel as well.

    "The best of the best" do whatever content they find appealing and fun. And so do the "worst players" as well. Why speak for a player-base you don´t represent......??

    P.S And vMA is a trial and there're parts of this community who value a high score in vMA as high as any other score in a veteran trial in the game. Diminish those efforts



    Edited by Qbiken on March 22, 2018 2:12PM
  • thankyourat
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    BohnT wrote: »
    Jade1986 wrote: »
    Right, play a magNB and tell me again how easy it is to get kills. Seriously, GTFO. So sorry you people dont have your cheat add ons anymore.

    I play a meele magnb and i can't count the 1vX clips i could have uploaded if my pc was able to run a video program + ESO at the same time.
    If you don't do well no on a nightblade it's completely your fault

    Thats the same for every class though. this week I've played medium armor sword and board dk, melee magblade, destro/resto magblade, and mag sorc and got plenty of 1vX's on all those classes. If you do bad on any class 1vX it's your fault, the benefit of magblade is that you don't die when a Zerg comes by, but it doesn't really help you win a 1vX it just helps you die less to zergs. I think a lot of this nightblade op talk is just players needing to increase their skill level. I don't have any problem killing any class, playing any class. I think people just don't like nightblades (me either) because they are annoying and they mistake that for op. in my experience I'm just not having these problems vs nightblades and I fight top nightblades all the time.
  • Abstraqt
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    https://youtu.be/pb9hZC90Bn8

    When nightblades are able to hit these kind of stats it's hard to say they're not powerful
  • StaticWave
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    https://drive.google.com/open?id=1UvQAmQwufpTdaNoXacYLSId5fqZbG_8s

    I play a 2h/SnB Nb. Here is a clip of me 1vXing in cyrodill. I’m asking all the NB haters to watch, then go out and do the same. One thing i know is, they won’t be able to. In this clip I was wearing impreg, bloodspawn, agility, 2h asylum, and a maelstrom SnB. I have 3.4k wep dmg with rally buffed, and 1.7k stam regen non buffed. The meta build right now is 5 bone pirate 3 agility, so i’m sacrificing damage and regen for tankiness in order to continue soloing. You see, you can’t claim that Nbs can have 3k regen, high wep dmg and high tankiness, because it doesnt make sense. Something needs to be sacrificed. In this clip my incap does about 6-7k crit. With bone pirate maybe 8k to medium armor users. It’s not different than any other hard hitting ult. The difference between good players and most of these Nb haters is, they play the class and 1vX with it. I have no trouble fighting Nbs, regardless of whatever character I use. I’m sure I speak for most good players as well.

    Tl,dr: Learn to play

    *EDIT*: In the clip you can clearly see that my cloak was broken multiple times by a set that procced an aoe dmg. So really, the best way to pull Nbs out of stealth is to use aoes and all the Nb counters there are. You also see how I took time to kill people. That is because a Nb’s kit is designed for 1v1s. If i was a warden, i would be able to hit multiple people with my subassault and db. I would also die much faster in that scenario if I ran bone pirate, especially at the beginning when there was a magdk that kept fossilizing me. So most of the time it comes down to the build, not the class. You’ll also see a nb dodging my incap. Yes, he dodge rolled it and took no damage or debuffs. So really, there are counterplays to incap.
    Edited by StaticWave on March 22, 2018 2:34PM
  • monktoasty
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    Please separate pvp fr9m pve..pvp people ruin the whOle game cause they so sad they die to someone scream nerf it nerf it
  • Subversus
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    Abstraqt wrote: »
    https://youtu.be/pb9hZC90Bn8

    When nightblades are able to hit these kind of stats it's hard to say they're not powerful

    Lmao that build is whack, it has 0 stam sustain, not to mention that you run soul harvest lmao. Meta is so far behind on your platform it is being chased by dinosaurs. I wouldn't be surprised if stamdks there are still running black rose and viper.
  • Viscous119
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    I only have two words to say to the OP.... "My @ss" ;)
  • Maryal
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    Abstraqt wrote: »
    https://youtu.be/pb9hZC90Bn8

    When nightblades are able to hit these kind of stats it's hard to say they're not powerful

    Even if stats on a stat sheet were 'amazing' ... it doesn't necessarily translate to amazing damage.

    Edited by Maryal on March 22, 2018 2:39PM
  • Murador178
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    Subversus wrote: »
    Minalan wrote: »
    DDuke wrote: »
    Minalan wrote: »
    What’s the deal with the recent spike in NB hate/salt?

    In this last patch, basically nightblades became immune to two class specific and one general counter.

    * Warden cliff racers are dodgeable. These used to be a nightblade’s bane, now they won’t ever hit you if you’re any good. Never. Hit.

    * DK powerlash got a cooldown, and is now dodgeable. A nightblade will almost never get hit by this, the single most damaging regular skill proc that a magDK has, thats also tied to their burst heal. And they absolutely suck against good stamblades with it being dodgeable. Can’t hit you. Can’t heal. **** you ZOS.

    * Soul Assault took a huge nerf to the snare, which used to be the whole point in using it. Its easy to escape now without dying.

    So now TWO classes are now free AP Piñatas for nightblades that weren’t before. You are GOING to get a lot of these threads, you won’t like it, but neither do they.

    Yes, and all of those were good changes because they really were countering medium armor builds too hard. I still see mDKs & Wardens doing well in Cyrodiil, BGs & Duels.

    Also, you still get the heal from Power Lash even if it misses btw.


    That said, I do agree that dodge roll spam needs to be toned down.

    I like how it actually accomplishes something in this patch, but I dislike that people can spam it nonstop without running out of stamina.

    So maybe ZOS should increase the stacking cost modifier for dodge roll (or increase the duration for the debuff so that people can't use one cloak to just reset the counter & carry on spamming dodge roll until the next Incap).

    Also, builds that struggle vs dodge roll tactics should get some undodgeable abilities (on par with Steel Tornado/Brawler which were recently changed to be undodgeable). For instance, bow builds should be able to bypass dodge roll with Acid Spray/Bombard.

    Bottom line: Dodge is the strongest damage mitigation tool this patch. So many counters were removed for “consistency” that it’s ridiculous. It only follows that the cloaking/dodge roll class becomes the most powerful in Cyrodiil.

    Rofl. Just because you don't have an instant win button with Soul Strike anymore (that skill is still brutal against roll builds tho) doesn't mean that roll dodge is overpowered - it's the only defense mechanic which has a freaking stacking cost, please explain me why nobody runs a roll build besides nightblades (which is the only class which can make them working with Cloak). You can spam shields and blockhealing far longer than rolldodging (and this even without using Harness Magicka which turns mag sustain into a joke). Make suggestions about magplar instead pretending that dodgeroll is the easymode cancer defense while shieldstacking and blocking is the incarnation of skill.
    Subversus wrote: »
    Minalan wrote: »
    DDuke wrote: »
    Minalan wrote: »
    What’s the deal with the recent spike in NB hate/salt?

    In this last patch, basically nightblades became immune to two class specific and one general counter.

    * Warden cliff racers are dodgeable. These used to be a nightblade’s bane, now they won’t ever hit you if you’re any good. Never. Hit.

    * DK powerlash got a cooldown, and is now dodgeable. A nightblade will almost never get hit by this, the single most damaging regular skill proc that a magDK has, thats also tied to their burst heal. And they absolutely suck against good stamblades with it being dodgeable. Can’t hit you. Can’t heal. **** you ZOS.

    * Soul Assault took a huge nerf to the snare, which used to be the whole point in using it. Its easy to escape now without dying.

    So now TWO classes are now free AP Piñatas for nightblades that weren’t before. You are GOING to get a lot of these threads, you won’t like it, but neither do they.

    Yes, and all of those were good changes because they really were countering medium armor builds too hard. I still see mDKs & Wardens doing well in Cyrodiil, BGs & Duels.

    Also, you still get the heal from Power Lash even if it misses btw.


    That said, I do agree that dodge roll spam needs to be toned down.

    I like how it actually accomplishes something in this patch, but I dislike that people can spam it nonstop without running out of stamina.

    So maybe ZOS should increase the stacking cost modifier for dodge roll (or increase the duration for the debuff so that people can't use one cloak to just reset the counter & carry on spamming dodge roll until the next Incap).

    Also, builds that struggle vs dodge roll tactics should get some undodgeable abilities (on par with Steel Tornado/Brawler which were recently changed to be undodgeable). For instance, bow builds should be able to bypass dodge roll with Acid Spray/Bombard.

    Bottom line: Dodge is the strongest damage mitigation tool this patch. So many counters were removed for “consistency” that it’s ridiculous. It only follows that the cloaking/dodge roll class becomes the most powerful in Cyrodiil.

    This exactly!!!

    I may be a little biased here, since I play magblade 99% of the time, but imo roll dodge is the single most overpowered defense mechanic this patch. Combine that with the ABSURD (!!!) 30% dodge chance that major evasion have and you'll be lucky to ever be able to catch a roller build (note how I didn't say rollerblade, even though they're the main culprits), let alone burst them down.

    Also, the "mark me and it's gg" argument doesn't really add up. I shouldn't have to change up my build completely just so I can have a chance to beat one single spec. It's a flawed argument and it shouldn't exist to begin with.


    FIRST OF ALL we need to get rid of major evasion. Combat in a fast paced game like ESO shouldn't depend on rng. It's absurd that I hit a player with the same ability 6 *** TIMES IN A ROW while he's standing still and I can't land a single one.

    That's nonsense and you know that. First of all, Major Evasion is 15% and not 30%. And second, stam needs some fair defense as well, dodgeroll builds without Cloak aren't viable, otherwise non nb classes wouldn't all play tank builds. Magicka currently has better sustain, better pressure and better defense, only thing which makes stam looking stronger than it is is sword and board, cloak and heavy attacks.

    Major evasion is 15% x2. If you miss the light attack weave you will miss the ability as well. So you have 15% chance to miss the ability followed by another 15% chance on the actual ability...

    Not to mention that stam overall is far easier to play and more forgiving than magicka, and you must know that too. If you *** up putting a shield up you're in 1 hit territory, whereas stam can just pop a vigor and dodge roll a few times and it's back to square one.

    As for the pressure, that's wrong. Stam can have just as much pressure as mag. Or what do you mean by pressure? Stam has superior burst by a long mile, and pvp is all about burst anyway. Mag duel builds that have good DOT pressure shouldn't even come into the discussion since those are meh in actual real pvp where you need to burst people down.

    There's a reason why stamblades are so popular right now. If pvp was all about pressure they would be at the bottom, yet they're not.

    Thats not how statistics work.... Even if u are right about that window with weaving.
    Edited by Murador178 on March 22, 2018 2:41PM
  • Priyasekarssk
    Priyasekarssk
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    StaticWave wrote: »
    https://drive.google.com/open?id=1UvQAmQwufpTdaNoXacYLSId5fqZbG_8s

    I play a 2h/SnB Nb. Here is a clip of me 1vXing in cyrodill. I’m asking all the NB haters to watch, then go out and do the same. One thing i know is, they won’t be able to. In this clip I was wearing impreg, bloodspawn, agility, 2h asylum, and a maelstrom SnB. I have 3.4k wep dmg with rally buffed, and 1.7k stam regen non buffed. The meta build right now is 5 bone pirate 3 agility, so i’m sacrificing damage and regen for tankiness in order to continue soloing. You see, you can’t claim that Nbs can have 3k regen, high wep dmg and high tankiness, because it doesnt make sense. Something needs to be sacrificed. In this clip my incap does about 6-7k crit. With bone pirate maybe 8k to medium armor users. It’s not different than any other hard hitting ult. The difference between good players and most of these Nb haters is, they play the class and 1vX with it. I have no trouble fighting Nbs, regardless of whatever character I use. I’m sure I speak for most good players as well.

    Tl,dr: Learn to play

    *EDIT*: In the clip you can clearly see that my cloak was broken multiple times by a set that procced an aoe dmg. So really, the best way to pull Nbs out of stealth is to use aoes and all the Nb counters there are. You also see how I took time to kill people. That is because a Nb’s kit is designed for 1v1s. If i was a warden, i would be able to hit multiple people with my subassault and db. I would also die much faster in that scenario if I ran bone pirate, especially at the beginning when there was a magdk that kept fossilizing me. So most of the time it comes down to the build, not the class. You’ll also see a nb dodging my incap. Yes, he dodge rolled it and took no damage or debuffs. So really, there are counterplays to incap.

    Nightblade is broken beyond OP . Do the same in other class and come here ? You cannot.
    Until then dont tell others L2P.

    Same words : - Learn to play . Dont boost yourself with a broken class beyond OP.
    Edited by Priyasekarssk on March 22, 2018 2:41PM
  • BohnT
    BohnT
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    Viscous119 wrote: »
    I only have two words to say to the OP.... "My @ss" ;)

    Always great to have these flawless discussions here on the forums
  • RinaldoGandolphi
    RinaldoGandolphi
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    BohnT wrote: »
    Jade1986 wrote: »
    Right, play a magNB and tell me again how easy it is to get kills. Seriously, GTFO. So sorry you people dont have your cheat add ons anymore.

    I play a meele magnb and i can't count the 1vX clips i could have uploaded if my pc was able to run a video program + ESO at the same time.
    If you don't do well no on a nightblade it's completely your fault

    I wouldn't go that far. Nightblade may be good right now, but the level of how good it is however is vastly over stated and exaggerated on here.

    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Priyasekarssk
    Priyasekarssk
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    BohnT wrote: »
    Jade1986 wrote: »
    Right, play a magNB and tell me again how easy it is to get kills. Seriously, GTFO. So sorry you people dont have your cheat add ons anymore.

    I play a meele magnb and i can't count the 1vX clips i could have uploaded if my pc was able to run a video program + ESO at the same time.
    If you don't do well no on a nightblade it's completely your fault

    I wouldn't go that far. Nightblade may be good right now, but the level of how good it is however is vastly over stated and exaggerated on here.

    What are you talking about ? Its not. NB can take on multiple people at once.
    Remember Zerg bomb build.
    3 Lether arrows in cloak. No body know who even killed them.
    Cheap ultimate deadly ultimates.
    Strong healing & cloak combo. Either one should be there.

    No class can even dream of doing such things.
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