Jjitsuboy98 wrote: »I pretty much given up playing anything "meta" on my stamDk, since it makes little sense to play meta on an outdated class.
I've had some fun and (occasional) success against top tier players running a full DoT build with BS/fortified brass/agility and 2h vma sharp axe (with heal reduction or drain stamina poison in no cp) and vma axe+dagger (sharpned&infused + disease).
The build revolves around empowering Rend (dual wield ulti) with cruel flurry, and go full aggressive during the 16sec HoT (which ticks for ~4.5k) by also empowering claw and blood craze, and using Shattering rocks everytime cruel flurry procs to be sure they dont dodge the DoT and get the off balance...
Its a hard build to pull off and I wouldnt recommend it, but dueling wise the pressure it applies is incredibly high; 1 vx x wise the vMA dual wield has always been clunky and unreliable, yet a good Rend can make you unkillable for 16 sec.
And... no chance against templars/purge.
Try running with duroks and a bunch of points into befoul. Doesn't take long to get guys into execute range. Rend is powerful for sure. I find the only builds that give some fight in a duel are anyone with a decent shield that plays it well.
leandro.800ub17_ESO wrote: »
Jjitsuboy98 wrote: »I pretty much given up playing anything "meta" on my stamDk, since it makes little sense to play meta on an outdated class.
I've had some fun and (occasional) success against top tier players running a full DoT build with BS/fortified brass/agility and 2h vma sharp axe (with heal reduction or drain stamina poison in no cp) and vma axe+dagger (sharpned&infused + disease).
The build revolves around empowering Rend (dual wield ulti) with cruel flurry, and go full aggressive during the 16sec HoT (which ticks for ~4.5k) by also empowering claw and blood craze, and using Shattering rocks everytime cruel flurry procs to be sure they dont dodge the DoT and get the off balance...
Its a hard build to pull off and I wouldnt recommend it, but dueling wise the pressure it applies is incredibly high; 1 vx x wise the vMA dual wield has always been clunky and unreliable, yet a good Rend can make you unkillable for 16 sec.
And... no chance against templars/purge.
Try running with duroks and a bunch of points into befoul. Doesn't take long to get guys into execute range. Rend is powerful for sure. I find the only builds that give some fight in a duel are anyone with a decent shield that plays it well.
Sure an OP set works with every kind of build , but I prefer to stay medium armor and avoid hate whispers in 1 vs 1
I try to get Defile with poisons and disease enchant (on infused weapon), the uptime isnt so good but if I manage to get the full rotation with an heavy weapons bleed proc too, the damage is hardly outhealed unless they go full defense for quite a long time.
Ragnarock41 wrote: »as others said, doylemish has potential on a stamDk, because of fossilize giving you a guaranteed time window to proc it.
But at the same time enemies spamming immo pots, or your friends throwing random CC's might hurt your uptime on the set.
also befoul is not an option here because he is asking for a no-cp build. but I guess you can combine duroks+doylemish, and add something velidreth or selene on top of it. proctard builds are always strong in no-cp.
Also one other thing to note here is that bleed builds are very popular in both no-cp, and cp campaigns, and sets like pariah, armor master, fortified brass etc, are basically useless against them.
You'll want something like impreg or durok against them.
Ragnarock41 wrote: »as others said, doylemish has potential on a stamDk, because of fossilize giving you a guaranteed time window to proc it.
But at the same time enemies spamming immo pots, or your friends throwing random CC's might hurt your uptime on the set.
also befoul is not an option here because he is asking for a no-cp build. but I guess you can combine duroks+doylemish, and add something velidreth or selene on top of it. proctard builds are always strong in no-cp.
Also one other thing to note here is that bleed builds are very popular in both no-cp, and cp campaigns, and sets like pariah, armor master, fortified brass etc, are basically useless against them.
You'll want something like impreg or durok against them.
Doylemish sounds like a really good set for proc build, but on the other hand - being tight to some cpecific 'combo' makes me weaker when this combo on cd/or when it's impossible to implement it (IMO, I might be wrong). So if someone would recommend me something like:
1) build that is strong cause of 'combo' and weak when this combo cannot be implemented
2) balanced build that is good all the time
I'd defenitely choose 2nd option. Again, if I'm wrong - then all these thoughts are garbage in the above c:
At the current moment I'm lvling stamden, and after I finished it - I'll start to lvlup stamdk.
Hello there.
I've heard rumours (or not) that stamDK is good in a cp campaign, but is bad in a no-cp one. I just dont have any idea about dks at all, so I wanted to ask you about their current situation.
Let me make some pattern:
1) Are dks viable in a no-cp? If no – why?
2) What playstyle should dk follow?
3) What are the best setups?
Much appreciated.
GreenhaloX wrote: »I slot the Venomous Claw for brutal poison DoTs.
leandro.800ub17_ESO wrote: »
or you can use DW, stack bleeds, not blockcast and do fine.
Ariades_swe wrote: »I havent been killed by a stamdk in a legit 1v1 in months.
Stam DKs are viable but the margin for error is low. You have to have min max skills, gear, etc.
You can wreck with Stam DK but you have to work real hard for the kills vs before the nerfs since morrowind.
Whatever you go with, try your best to max out along the following dimensions: DPS, Heal, Tank, Sustain, Mobility
With this in mind, the best practice is through dueling. Test and adjust your build against each class until you are competitive against all classes. Set the goal at being competitive not overpowered. There are 10 classes total, magicka and stamina versions of each. DK, Templar, Warden, Nightblade, Sorc.
DK - Out tank and sustain them
Templar - Out heal them
Warden - Out burst dps them
Nightblade - Survive burst and detect them
Sorc - Out burst dps and snare them
Make sure to practice both your damage combo rotation and your defensive/heals/line of sight combo rotation.
Once you got these foundational check points down pat, then think about how you can switch to different load outs based on the situation: Cyrodiil open world, small group, raids, Battleground and different game modes, Duels.
Dressing Room add on helps you switch gear and skill bars with one click of a button.
ShadowMonarch wrote: »There is literally a multitude of Stamdk's that do great in pvp.
I don't know what all these people are smoking.
ShadowMonarch wrote: »
Stamina players make me sick, if you play stamina your just a noob who cant play a class the takes skill.
Stamtards.
ShadowMonarch wrote: »There is literally a multitude of Stamdk's that do great in pvp.
I don't know what all these people are smoking.
Agreed. There aren’t many circumstances outside of fighting stamblades where you’d want to be a Stam DK instead of a Stam warden.I've seen several Stam DK's doing well in NA-PC Battlegrounds over the last few days, putting up extremely high total damage while also being fairly durable. But, they don't typically have quite the same type of LOLBURST that some of the other Stamina classes do, and obviously no cloaking or Magicka User Immunity Shimmering Shield.