Lightspeedflashb14_ESO wrote: »treasure hunter is useless - but mothers sorrow is useful?
The 9% crit you get from the 5 piece of MS stacks with inner light, a skill that gives major prophecy, the same buff from TH, so yeah, TH useless.
Lol @TheDoomsdayMonster saying prayer shawl is useless but still riding the combat physician train.
but that means you loose 2 skill slots by having to have Inner light on both bars..... hmmmm.....
I totally agree.
Treasure Hunter works on the build I tested it on much better than Mother's Sorrow did. Increases my DPS and frees up 2 skill slots.
use crit/spelldmg/magicka-potions and you don't need inner light(although it would increase your magicka-->dps) and treasure hunter.
i hate comments of, just use potions.
yes, lets just toss money away on potions if you are just running overland content for fun. Not everyone spends their days in arenas and dungeons
would briarheart paired with accuity be a good double set for something like stamina nightblade?
that would be a lot of up time on crits.
If he's a cat that would be a pretty good combo. For any other race Mechanical Acuity would be better instead of Briarheart; Acuity is better the lower the critical rating you have. If it's >65%, sets with 2 x 688 critical will be better.
xenowarrior92eb17_ESO wrote: »@elijafire sorry to disappoint man but hircine its literally the best stam sustain set for pvp out there (no those who even get hit by eternal hunt deserve to be tbagged)
xenowarrior92eb17_ESO wrote: »@elijafire sorry to disappoint man but hircine its literally the best stam sustain set for pvp out there (no those who even get hit by eternal hunt deserve to be tbagged)
Maybe @xenowarrior92eb17_ESO was referring to Hircine's Veneer as a sustain set for coordinated PvP groups that have a lot of stamina players, since in PvP people run with high base recovery > 1300, and that 12% means much more than in PvE, where they run with default base recovery 600-700 and that set won't do much.
Lightspeedflashb14_ESO wrote: »xenowarrior92eb17_ESO wrote: »@elijafire sorry to disappoint man but hircine its literally the best stam sustain set for pvp out there (no those who even get hit by eternal hunt deserve to be tbagged)
There are at least 2 other Stam "sustain" sets in the game that are better, http://en.uesp.net/wiki/Online:Marksman's_Crest and http://en.uesp.net/wiki/Online:Trappings_of_Invigoration both of those will give you better stamina sustain. I could go through the math to show you.
Some are not biz but still good, some are second tire but nice for new players as they are cheap.To be fair and honest in a practical sense, most of the sets are useless. Sure you can equip any of them and dilly dally around. Still, most of them are junk when it comes to serious gameplay.
17. Hunt Leader: Pet set...but stam, and there are no stam pets. Oops.
28. Pelinal's Aptitude[/url] - It's just plain awkward, you have to jump through hoops to try and do what other sets do easily and better.
The list is too long and keeps growing maybe someone start a list of sets that are worth using, there can't be more than 10.
Lightspeedflashb14_ESO wrote: »
23. Ysgramor's Birthright. 400 SD for cold abilities mainly bc its borked and doesn't proc off of half of the frost abilities, if this is "as intended" then "abilities" is far to ambiguous.
This game has such a vast variety of sets it's pretty much a given you aren't going to like a lot of them. But none of them are useless. They may just compare poorly to the sets you prefer based on your own preferences and play style.
A lot of your arguments seem flawed to me as well. For example: you dismiss the treasure hunter set as useless because you say you can get the major prophecy buff from other sources. While that is true - as a Templar wearing this set would allow me to free up an ability slot instead of having to rely on either Inner Light or vampire's bane/reflective light to obtain it. And having an extra ability slot to work with can hardly be described as useless. So I think you exaggerate when you call these sets useless - especially when you do it on that basis.
Regarding bolded... as others have noted, Inner Light isn't JUST for the crit buff, it also gives you 7% Max Magicka, more if you have other MG skills slotted. Now figure that 7% is roughly 2500+ increase to max magicka, equating to about 250ish or so extra spell damage. So what are you slotting that's giving you the extra spell damage and extra resources that IM does? Are you really actively using all 10 skills that one or two couldn't be sacrificed in order to gain those benefits?
WrathOfInnos wrote: »WrathOfInnos wrote: »WrathOfInnos wrote: »Twice born star. The 5-piece bonus is on par with other sets, with 7 pieces divines. Mage offers about the same as Necropotence, Apprentice is about the same as Julianos, same with Warrior and Hundings, Lover and Spriggans/Spinners.
The problem is the 2-4 piece bonuses. Unlike all the useful sets I just used for comparison, TBS offers Max Health, Stamina, and Magicka. 1/3 of these are useless for PVE DPS, and the health is also not really needed. I would recommend making the hybrid bonuses dual purpose like some of the newer sets, in order to keep this set relevant (it is a 9 trait crafted set, and should be good).
Maybe go with something like this:
(2) Max Health
(3) Max Magicka and Stamina
(4) Weapon and Spell Damage
(5) Double Mundus Stones
Or possibly change the 2 piece to Magicka and Stamina Recovery, instead of health. I don't think that the set should have crit or penetration, since these would make choosing the Thief or Lover stone less desirable as a 2nd Mundus.
Twice Born Star is more versatile and lets you mix and match different Mundus Stone effects. So that is one advantage it has over the other sets that grant similar bonuses.
Being able to do multiple things poorly does not balance it against sets that do one thing well.
The bonuses from Mundus Stones aren't poor though. So I don't understand your point. They are good and offer a wide variety of options.
It would be silly if they offered a better bonus than the more specialized sets - as that would defeat the purpose of being specialized.
@Jeremy I don't think it would be silly at all for a 9-trait crafted set to slightly outperform all the 6-trait crafted sets. Even if it was just by 1-2%, the more difficult to craft set should be slightly better. This used to be the case before Thief and Shadow were both nerfed into the ground.
As it stands, there is no combination of Mundus stones that make TBS worth using in PVE. Which ones do you think make this set useful?
xenowarrior92eb17_ESO wrote: »@elijafire sorry to disappoint man but hircine its literally the best stam sustain set for pvp out there (no those who even get hit by eternal hunt deserve to be tbagged)
anyone that does tbag needs to seek therapy immediately if they are over the age of 10
17. Hunt Leader: Pet set...but stam, and there are no stam pets. Oops.
28. Pelinal's Aptitude[/url] - It's just plain awkward, you have to jump through hoops to try and do what other sets do easily and better.
I just did a quick pass. And yes, I understand these posts and threads are just opinions and it is good to have the discussions.
However, these two are great points that it helps to have a wider understanding of the game.
At the time this thread was created I am pretty sure there were stam pets in this game, beyond the clanfear doing physical damage. The Warden had pets without question.
Lightspeedflashb14_ESO wrote: »
My thoughts are allow healers to save DPS a bar slot with it having minor force.
Mmmmm, I'll have to disagree with you on Toothrow being useless. Just because it's the Stam version of a Magicka set doesn't make it useless, or any other sets that are Stam/Mag versions of other sets. If anything it allows for diversity.
I run 5/5/2 Toothrow/Hund's/Slimecraw on my Stamblade and she hits 30k+ DPS even in vDLC dungeons. Granted I know that might not be the greatest to all the min/maxers in this game, but for what I do, it's more than enough. I don't run vHM Trials or anything crazy like that, mostly because I'm not nearly that good, heh. And because of that, I can't really farm any of the harder trials for better gear. I've tested numerous different sets on this girl and so far the current setup I run has worked the best, especially since the hardest content I've done so far in ESO is vHotR dungeons.
thank gods I never have to run those ever again