Has this ever being different? In any pvp game I ever saw stealth based classes have been very popular and very strong. That's in my opinion inbuilt in such a kind of game design.
Waffennacht wrote: »Had to cut off a bit, and I'm just passing on what was told to me
Ragnaroek93 wrote: »Waffennacht wrote: »Had to cut off a bit, and I'm just passing on what was told to me
Hope that crit CP won't affect healing too. Healing needs definitely more nerfs, so that we all have actually even more fun to fight the magicka duroks cancer meta
Ragnarock41 wrote: »Ragnaroek93 wrote: »Waffennacht wrote: »Had to cut off a bit, and I'm just passing on what was told to me
Hope that crit CP won't affect healing too. Healing needs definitely more nerfs, so that we all have actually even more fun to fight the magicka duroks cancer meta
All we need is to make defile affect shields.. then see the rage on forums
Ragnarock41 wrote: »Ragnaroek93 wrote: »Waffennacht wrote: »Had to cut off a bit, and I'm just passing on what was told to me
Hope that crit CP won't affect healing too. Healing needs definitely more nerfs, so that we all have actually even more fun to fight the magicka duroks cancer meta
All we need is to make defile affect shields.. then see the rage on forums
I would be fine with that if there was a corresponding buff to counter that.
Befoul is countered by blessed CP, and the buffs major and minor mending, countered by the defile debuff.
Shattering blows is countered by bastion, but there are no buffs or debuffs for shields right now.
Having major and minor shield buffs though would just make shields more ridiculous for anyone not running defile - thus making that debuff a build requirement for basically everyone.
TL;DR add a buff and debuff class for shields to be fair. Dont try to stick it on defile.
Ragnarock41 wrote: »Ragnarock41 wrote: »Ragnaroek93 wrote: »Waffennacht wrote: »Had to cut off a bit, and I'm just passing on what was told to me
Hope that crit CP won't affect healing too. Healing needs definitely more nerfs, so that we all have actually even more fun to fight the magicka duroks cancer meta
All we need is to make defile affect shields.. then see the rage on forums
I would be fine with that if there was a corresponding buff to counter that.
Befoul is countered by blessed CP, and the buffs major and minor mending, countered by the defile debuff.
Shattering blows is countered by bastion, but there are no buffs or debuffs for shields right now.
Having major and minor shield buffs though would just make shields more ridiculous for anyone not running defile - thus making that debuff a build requirement for basically everyone.
TL;DR add a buff and debuff class for shields to be fair. Dont try to stick it on defile.
You are the exact reason I wrote that post.
Yes, we need befoul working on shields so that people like you can stop with the ''hurr durr it counters major mending so its fine''.
Yeah I'm pretty sure my 3 seconds of major mending for 4k magicka is so super overpowered. Its also probably why magDks just use 2x dragon blood instead. cus major mending OP, should be countered, Am I rite?
Healing problem is created by healbots, how does a debuff that cuts healing in half sounds balanced to anyone, that can also be only countered by other healbots, which adds more to the insult, I just can't understand at all.
Waffennacht wrote: »Ragnarock41 wrote: »Ragnarock41 wrote: »Ragnaroek93 wrote: »Waffennacht wrote: »Had to cut off a bit, and I'm just passing on what was told to me
Hope that crit CP won't affect healing too. Healing needs definitely more nerfs, so that we all have actually even more fun to fight the magicka duroks cancer meta
All we need is to make defile affect shields.. then see the rage on forums
I would be fine with that if there was a corresponding buff to counter that.
Befoul is countered by blessed CP, and the buffs major and minor mending, countered by the defile debuff.
Shattering blows is countered by bastion, but there are no buffs or debuffs for shields right now.
Having major and minor shield buffs though would just make shields more ridiculous for anyone not running defile - thus making that debuff a build requirement for basically everyone.
TL;DR add a buff and debuff class for shields to be fair. Dont try to stick it on defile.
You are the exact reason I wrote that post.
Yes, we need befoul working on shields so that people like you can stop with the ''hurr durr it counters major mending so its fine''.
Yeah I'm pretty sure my 3 seconds of major mending for 4k magicka is so super overpowered. Its also probably why magDks just use 2x dragon blood instead. cus major mending OP, should be countered, Am I rite?
Healing problem is created by healbots, how does a debuff that cuts healing in half sounds balanced to anyone, that can also be only countered by other healbots, which adds more to the insult, I just can't understand at all.
The CP tree is too much for defile. 45% healing reduction - with some of the lowest cost (free from a set, a hard CC x2)
Shield strength is really strong 1v1 (mostly - have faced some damage dealers capable of dealing more damage per gcd than my shield) but really rather poor in groups.
Keep in mind all heals (practically) also heal another player, BoL as an example (or resto abilities) so in XvX you're getting way more value than a shield.
Personally, befoul needs to curve like the main damage stats
Then there's Earthgore which just laughs at my whole discussion
Ragnarock41 wrote: »Ragnaroek93 wrote: »Waffennacht wrote: »Had to cut off a bit, and I'm just passing on what was told to me
Hope that crit CP won't affect healing too. Healing needs definitely more nerfs, so that we all have actually even more fun to fight the magicka duroks cancer meta
All we need is to make defile affect shields.. then see the rage on forums
I would be fine with that if there was a corresponding buff to counter that.
Befoul is countered by blessed CP, and the buffs major and minor mending, countered by the defile debuff.
Shattering blows is countered by bastion, but there are no buffs or debuffs for shields right now.
Having major and minor shield buffs though would just make shields more ridiculous for anyone not running defile - thus making that debuff a build requirement for basically everyone.
TL;DR add a buff and debuff class for shields to be fair. Dont try to stick it on defile.
Ragnarock41 wrote: »Ragnarock41 wrote: »Ragnaroek93 wrote: »Waffennacht wrote: »Had to cut off a bit, and I'm just passing on what was told to me
Hope that crit CP won't affect healing too. Healing needs definitely more nerfs, so that we all have actually even more fun to fight the magicka duroks cancer meta
All we need is to make defile affect shields.. then see the rage on forums
I would be fine with that if there was a corresponding buff to counter that.
Befoul is countered by blessed CP, and the buffs major and minor mending, countered by the defile debuff.
Shattering blows is countered by bastion, but there are no buffs or debuffs for shields right now.
Having major and minor shield buffs though would just make shields more ridiculous for anyone not running defile - thus making that debuff a build requirement for basically everyone.
TL;DR add a buff and debuff class for shields to be fair. Dont try to stick it on defile.
You are the exact reason I wrote that post.
Yes, we need befoul working on shields so that people like you can stop with the ''hurr durr it counters major mending so its fine''.
Yeah I'm pretty sure my 3 seconds of major mending for 4k magicka is so super overpowered. Its also probably why magDks just use 2x dragon blood instead. cus major mending OP, should be countered, Am I rite?
Healing problem is created by healbots, how does a debuff that cuts healing in half sounds balanced to anyone, that can also be only countered by other healbots, which adds more to the insult, I just can't understand at all.
Ragnarock41 wrote: »Ragnarock41 wrote: »Ragnaroek93 wrote: »Waffennacht wrote: »Had to cut off a bit, and I'm just passing on what was told to me
Hope that crit CP won't affect healing too. Healing needs definitely more nerfs, so that we all have actually even more fun to fight the magicka duroks cancer meta
All we need is to make defile affect shields.. then see the rage on forums
I would be fine with that if there was a corresponding buff to counter that.
Befoul is countered by blessed CP, and the buffs major and minor mending, countered by the defile debuff.
Shattering blows is countered by bastion, but there are no buffs or debuffs for shields right now.
Having major and minor shield buffs though would just make shields more ridiculous for anyone not running defile - thus making that debuff a build requirement for basically everyone.
TL;DR add a buff and debuff class for shields to be fair. Dont try to stick it on defile.
You are the exact reason I wrote that post.
Yes, we need befoul working on shields so that people like you can stop with the ''hurr durr it counters major mending so its fine''.
Yeah I'm pretty sure my 3 seconds of major mending for 4k magicka is so super overpowered. Its also probably why magDks just use 2x dragon blood instead. cus major mending OP, should be countered, Am I rite?
Healing problem is created by healbots, how does a debuff that cuts healing in half sounds balanced to anyone, that can also be only countered by other healbots, which adds more to the insult, I just can't understand at all.
It would make defile a little too strong but that’s neither here nor there.
The issue is, that there isn’t a buff class in place for shields. There’s no ‘major shield’ or ‘minor shield’ buff. Applying defile to shields would utterly destroy the sorcerer class with no possible recourse or counter build.
So no? Bad idea mate.
Ragnarock41 wrote: »Ragnaroek93 wrote: »Waffennacht wrote: »Had to cut off a bit, and I'm just passing on what was told to me
Hope that crit CP won't affect healing too. Healing needs definitely more nerfs, so that we all have actually even more fun to fight the magicka duroks cancer meta
All we need is to make defile affect shields.. then see the rage on forums
Ragnaroek93 wrote: »Ragnarock41 wrote: »Ragnaroek93 wrote: »Waffennacht wrote: »Had to cut off a bit, and I'm just passing on what was told to me
Hope that crit CP won't affect healing too. Healing needs definitely more nerfs, so that we all have actually even more fun to fight the magicka duroks cancer meta
All we need is to make defile affect shields.. then see the rage on forums
This is now a nerf sorc thread

If something makes me quit this game, it will be (Stam) NBs in BGs.
It drives me mad.
The absolute unfairness of their tools in no cp BG environment is an outrageaous game breaking scandal.
Ain’t that the truthI play NB because everyone else plays NB. Why Piercing Mark is a NB skill I will never understand. Having to play one class to counter that same class is really, really weird game design.
Befoul should scale to 25%.
Healing is getting removed from class crit damage passives and it should be detached from precise strikes and elfborn.
Then we’ll have a good start to balancing healing and defiles.
Shields scale really poorly so they should stay defile free. However I think we should change the scaling on shields so that they’re about 75% of present strength overall and get a major/minor system so that class shields don’t stack with annulment.
Then you’d need to buff native sorc healing somehow, probably by adding the increased healing to both morphs of Surge and give stam and magika each a unique effect beyond that.
Befoul should scale to 25%.
Healing is getting removed from class crit damage passives and it should be detached from precise strikes and elfborn.
Then we’ll have a good start to balancing healing and defiles.
Shields scale really poorly so they should stay defile free. However I think we should change the scaling on shields so that they’re about 75% of present strength overall and get a major/minor system so that class shields don’t stack with annulment.
Then you’d need to buff native sorc healing somehow, probably by adding the increased healing to both morphs of Surge and give stam and magika each a unique effect beyond that.
So you want to nerf shield stacking and shield strengh ?
Pretty bad idea.
We need a major/minor shield system so Annulment can't stack with hardened ward.
Then we need shattering blows being removed, because it's too strong, block and dodge doesn't have counter, no reason shield should have one.
We also need a harness magicka nerf, it give far too much (free defense spammable) magicka back.
Finally we need a major shield system to make major shields (class shields + annulment) scale with the number of ennemies.
Then, it's balanced.
Befoul should scale to 25%.
Healing is getting removed from class crit damage passives and it should be detached from precise strikes and elfborn.
Then we’ll have a good start to balancing healing and defiles.
Shields scale really poorly so they should stay defile free. However I think we should change the scaling on shields so that they’re about 75% of present strength overall and get a major/minor system so that class shields don’t stack with annulment.
Then you’d need to buff native sorc healing somehow, probably by adding the increased healing to both morphs of Surge and give stam and magika each a unique effect beyond that.
So you want to nerf shield stacking and shield strengh ?
Pretty bad idea.
We need a major/minor shield system so Annulment can't stack with hardened ward.
Then we need shattering blows being removed, because it's too strong, block and dodge doesn't have counter, no reason shield should have one.
We also need a harness magicka nerf, it give far too much (free defense spammable) magicka back.
Finally we need a major shield system to make major shields (class shields + annulment) scale with the number of ennemies.
Then, it's balanced.
Befoul should scale to 25%.
Healing is getting removed from class crit damage passives and it should be detached from precise strikes and elfborn.
Then we’ll have a good start to balancing healing and defiles.
Shields scale really poorly so they should stay defile free. However I think we should change the scaling on shields so that they’re about 75% of present strength overall and get a major/minor system so that class shields don’t stack with annulment.
Then you’d need to buff native sorc healing somehow, probably by adding the increased healing to both morphs of Surge and give stam and magika each a unique effect beyond that.
So you want to nerf shield stacking and shield strengh ?
Pretty bad idea.
We need a major/minor shield system so Annulment can't stack with hardened ward.
Then we need shattering blows being removed, because it's too strong, block and dodge doesn't have counter, no reason shield should have one.
We also need a harness magicka nerf, it give far too much (free defense spammable) magicka back.
Finally we need a major shield system to make major shields (class shields + annulment) scale with the number of ennemies.
Then, it's balanced.
'It's hard to see a variety in this game when there are only 5 classes.
In noCP there is more of an advantage on initiating and getting the jump on an enemy player than CP. Something at which a nightblade excels at and why there are so many.
Waffennacht wrote: »If I can't stack annulment + hardened ward, on my Sorc without Resto staff,
How would you expect it to survive?
What double slot Hardened Ward?
You'd have to give Sorc another shield or a spot heal to not further pigeonhole the class @Lexxypwns
Waffennacht wrote: »If I can't stack annulment + hardened ward, on my Sorc without Resto staff,
How would you expect it to survive?
What double slot Hardened Ward?
You'd have to give Sorc another shield or a spot heal to not further pigeonhole the class @Lexxypwns
Actually, as mag warden and mageblade show you can easily survive with a shield+HoTs. Boosting Surge healing, adding minor protection to boundless and Minor maim to targets hit by hurrican and probably boost the healing from Dark Magic passive would give sorc a defensive playstyle that slots in between mageblade and mag warden while maintaining its offensive playstyle, albeit with larger offensive windows that compensate its generally low/predictable damage
Waffennacht wrote: »Waffennacht wrote: »If I can't stack annulment + hardened ward, on my Sorc without Resto staff,
How would you expect it to survive?
What double slot Hardened Ward?
You'd have to give Sorc another shield or a spot heal to not further pigeonhole the class @Lexxypwns
Actually, as mag warden and mageblade show you can easily survive with a shield+HoTs. Boosting Surge healing, adding minor protection to boundless and Minor maim to targets hit by hurrican and probably boost the healing from Dark Magic passive would give sorc a defensive playstyle that slots in between mageblade and mag warden while maintaining its offensive playstyle, albeit with larger offensive windows that compensate its generally low/predictable damage
Hrm, I like this total package, would be a far more active sorc...
If only. I like this idea!