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Here an NB, there an NB, Everywhere an NB!

  • Minno
    Minno
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    Wonder how the crit DMG bug fixes will impact nCP nightblade/Templar survivability?
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • technohic
    technohic
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    Thogard wrote: »
    Subversus wrote: »
    BohnT wrote: »
    Derra wrote: »
    Minalan wrote: »
    NBs aren;t going to want to hear this, but they are easily the class that best deals with the no CP.

    So ZoS massively nerfs every class such that their power is reliant on a bunch of generic % bonuses and DLC accessible gear. Then ZoS implements a format that keeps the nerfs, takes away the % bonuses, and you need regeneration more than those DLC sets.

    Yeah, give me the class that has an escape mechanism independent of power scaling (cloak, teleport), the best innate resource management, and a burst not dependent on gear sets

    This. Pretty much. Everyone else stopped playing when they took away CP BG’s. I haven’t queued up since the DB patch landed.

    Here's what bothers the @#$& outta me, practically only @Joy_Division voiced their opinion about BGs staying CP. There was a bunch of people making posts saying they wanted no CP, so ZoS made it no CP

    NOW the CP crowd comes outta the wood works! Where were they during the plethora of no CP threads??

    I don´t know. I´ve never played BGs much but chances of my queuing were higher with CP and i voiced that opinion a couple of times aswell.
    Every time it resulted in getting swarmed by nonCP advocators and how my opinion was wrong.

    I wouldn´t blame anyone for not voicing an unpopular opinion on these forums. I´m interested to see though if BGs will stay nonCP - because from what i have gathered people do not seem to be overly happy with them currently and queues haven´t really changed.

    I know both people who completely avoided cp battlegrounds grounds and people who only played them when CP were enabled.
    I played both of them for ~1 month straight and i have very mixed feelings about both.
    I hated non cp bgs when i did them to get the 1000 kill achievement with my stamplar mainly because stamblades with procs completely wrecked me and stamwardens roflstomped everything.
    I loved non cp when playing in balanced teams because fights against good players didn't took forever but they weren't unfair unless someone was running procs or poisons.

    I loved CP BGs because i could finally win fights against cinbri+ whitestreak with a good friend of mine which was impossible before due to procs and poisons.
    Also i could handle stamnbs much better or fights were one enemy entered the fight later on because i still had enough resources.

    CP BGs sucked however when you had full tank teams which were unkillable and just stacked on objectives. Or when you had completely unbalanced teams.

    With them being non cp again i noticed that not many good players go into bgs and 90% of the matches there I can simply roflstomp the enemies because they mostly consist of cp 200 guys with no impen or cp 720 pve players spamming volley or liquid lightning.
    Also 3 game modes are really exhausting: Capture the relic almost always ends after 15 min because you have that ridiculous 3 second animation which gets interrupted all the time. And the crazy king game mode can only be won under 15 min when you control all flags as soon as they spawn. So you're stuck in the games for 15 min and depending on your team it simply gets frustrating.

    Good points. Whenever I queue for BGs (cp or noCP) I just get so bored and turned off when I see crazy king, domination or capture the flag pop up on the loading screen. I really don't find those modes fun. All you do is try to avoid combat as much as possible while running from flag to flag, and if the enemy somewhat knows what they're doing and are guarding, for example, while your team is filled with plebs then it just becomes rage inducing.

    Imo the only thing BGs have that's an issue is the queue system. Not CP or noCP, that's really whatever imo.
    I just wish I could queue for solo instanced pvp without having to go against some full tryhard team screaming at each other on voice comms about whatever *** objective they're doing like it's the ESL grand finals in cs go. That's simply not fun to play against, nobody finds that fun ever. If they do, they're either lying or in a premade.

    Before someone goes like "find a premade yourself": If BGs were meant to be played in a premade, I should not be allowed to queue solo to begin with.

    This would fix so many problems. It would also make the BGs far more competitive, the matches far more interesting, and the skill development of newer players much faster.

    Think the reason they made BGs was to provide instant action. I don’t think they thought it out beyond that.

    When announced; I thought they would at least do matchmaking since they do ratings; and could include group vs group in that selection and I was excited for BGs; but they don’t do anything so now I have yet to step foot in a single one.
  • rimmidimdim
    rimmidimdim
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    Thogard wrote: »
    Subversus wrote: »
    BohnT wrote: »
    Derra wrote: »
    Minalan wrote: »
    NBs aren;t going to want to hear this, but they are easily the class that best deals with the no CP.

    So ZoS massively nerfs every class such that their power is reliant on a bunch of generic % bonuses and DLC accessible gear. Then ZoS implements a format that keeps the nerfs, takes away the % bonuses, and you need regeneration more than those DLC sets.

    Yeah, give me the class that has an escape mechanism independent of power scaling (cloak, teleport), the best innate resource management, and a burst not dependent on gear sets

    This. Pretty much. Everyone else stopped playing when they took away CP BG’s. I haven’t queued up since the DB patch landed.

    Here's what bothers the @#$& outta me, practically only @Joy_Division voiced their opinion about BGs staying CP. There was a bunch of people making posts saying they wanted no CP, so ZoS made it no CP

    NOW the CP crowd comes outta the wood works! Where were they during the plethora of no CP threads??

    I don´t know. I´ve never played BGs much but chances of my queuing were higher with CP and i voiced that opinion a couple of times aswell.
    Every time it resulted in getting swarmed by nonCP advocators and how my opinion was wrong.

    I wouldn´t blame anyone for not voicing an unpopular opinion on these forums. I´m interested to see though if BGs will stay nonCP - because from what i have gathered people do not seem to be overly happy with them currently and queues haven´t really changed.

    I know both people who completely avoided cp battlegrounds grounds and people who only played them when CP were enabled.
    I played both of them for ~1 month straight and i have very mixed feelings about both.
    I hated non cp bgs when i did them to get the 1000 kill achievement with my stamplar mainly because stamblades with procs completely wrecked me and stamwardens roflstomped everything.
    I loved non cp when playing in balanced teams because fights against good players didn't took forever but they weren't unfair unless someone was running procs or poisons.

    I loved CP BGs because i could finally win fights against cinbri+ whitestreak with a good friend of mine which was impossible before due to procs and poisons.
    Also i could handle stamnbs much better or fights were one enemy entered the fight later on because i still had enough resources.

    CP BGs sucked however when you had full tank teams which were unkillable and just stacked on objectives. Or when you had completely unbalanced teams.

    With them being non cp again i noticed that not many good players go into bgs and 90% of the matches there I can simply roflstomp the enemies because they mostly consist of cp 200 guys with no impen or cp 720 pve players spamming volley or liquid lightning.
    Also 3 game modes are really exhausting: Capture the relic almost always ends after 15 min because you have that ridiculous 3 second animation which gets interrupted all the time. And the crazy king game mode can only be won under 15 min when you control all flags as soon as they spawn. So you're stuck in the games for 15 min and depending on your team it simply gets frustrating.

    Good points. Whenever I queue for BGs (cp or noCP) I just get so bored and turned off when I see crazy king, domination or capture the flag pop up on the loading screen. I really don't find those modes fun. All you do is try to avoid combat as much as possible while running from flag to flag, and if the enemy somewhat knows what they're doing and are guarding, for example, while your team is filled with plebs then it just becomes rage inducing.

    Imo the only thing BGs have that's an issue is the queue system. Not CP or noCP, that's really whatever imo.
    I just wish I could queue for solo instanced pvp without having to go against some full tryhard team screaming at each other on voice comms about whatever *** objective they're doing like it's the ESL grand finals in cs go. That's simply not fun to play against, nobody finds that fun ever. If they do, they're either lying or in a premade.

    Before someone goes like "find a premade yourself": If BGs were meant to be played in a premade, I should not be allowed to queue solo to begin with.

    This would fix so many problems. It would also make the BGs far more competitive, the matches far more interesting, and the skill development of newer players much faster.

    Yes yes and yes. In cod, they always called it mercenary deathmatch for example. Mercenary meaning solo players, no groups. That would help, or kill group queues. Not sure what the outcome would be, but I'm in favor of it. Or at least limit groups too two players. That's a compromise. And a fair compromise I think. Cheers.
  • WillhelmBlack
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    Voxicity wrote: »
    At least they actually die

    Everyone one does in no CP, that's why it's so much more fun and challenging.

    Just wish Sotha Sil campaign wasn't what it is, a massive Xv1 fest. At least in BG's the most you're gonna have on you is 8. Would be better if it was 4, you know, like a real competitive game.
    Edited by WillhelmBlack on March 7, 2018 9:28AM
    PC EU
  • WillhelmBlack
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    Anyway, getting back to NB. I played my stamblade for the first time this patch, it's like you're playing a different game to everyone else. Haven't seen a K/D ratio like that for a while!
    PC EU
  • Subversus
    Subversus
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    Thogard wrote: »
    Subversus wrote: »
    BohnT wrote: »
    Derra wrote: »
    Minalan wrote: »
    NBs aren;t going to want to hear this, but they are easily the class that best deals with the no CP.

    So ZoS massively nerfs every class such that their power is reliant on a bunch of generic % bonuses and DLC accessible gear. Then ZoS implements a format that keeps the nerfs, takes away the % bonuses, and you need regeneration more than those DLC sets.

    Yeah, give me the class that has an escape mechanism independent of power scaling (cloak, teleport), the best innate resource management, and a burst not dependent on gear sets

    This. Pretty much. Everyone else stopped playing when they took away CP BG’s. I haven’t queued up since the DB patch landed.

    Here's what bothers the @#$& outta me, practically only @Joy_Division voiced their opinion about BGs staying CP. There was a bunch of people making posts saying they wanted no CP, so ZoS made it no CP

    NOW the CP crowd comes outta the wood works! Where were they during the plethora of no CP threads??

    I don´t know. I´ve never played BGs much but chances of my queuing were higher with CP and i voiced that opinion a couple of times aswell.
    Every time it resulted in getting swarmed by nonCP advocators and how my opinion was wrong.

    I wouldn´t blame anyone for not voicing an unpopular opinion on these forums. I´m interested to see though if BGs will stay nonCP - because from what i have gathered people do not seem to be overly happy with them currently and queues haven´t really changed.

    I know both people who completely avoided cp battlegrounds grounds and people who only played them when CP were enabled.
    I played both of them for ~1 month straight and i have very mixed feelings about both.
    I hated non cp bgs when i did them to get the 1000 kill achievement with my stamplar mainly because stamblades with procs completely wrecked me and stamwardens roflstomped everything.
    I loved non cp when playing in balanced teams because fights against good players didn't took forever but they weren't unfair unless someone was running procs or poisons.

    I loved CP BGs because i could finally win fights against cinbri+ whitestreak with a good friend of mine which was impossible before due to procs and poisons.
    Also i could handle stamnbs much better or fights were one enemy entered the fight later on because i still had enough resources.

    CP BGs sucked however when you had full tank teams which were unkillable and just stacked on objectives. Or when you had completely unbalanced teams.

    With them being non cp again i noticed that not many good players go into bgs and 90% of the matches there I can simply roflstomp the enemies because they mostly consist of cp 200 guys with no impen or cp 720 pve players spamming volley or liquid lightning.
    Also 3 game modes are really exhausting: Capture the relic almost always ends after 15 min because you have that ridiculous 3 second animation which gets interrupted all the time. And the crazy king game mode can only be won under 15 min when you control all flags as soon as they spawn. So you're stuck in the games for 15 min and depending on your team it simply gets frustrating.

    Good points. Whenever I queue for BGs (cp or noCP) I just get so bored and turned off when I see crazy king, domination or capture the flag pop up on the loading screen. I really don't find those modes fun. All you do is try to avoid combat as much as possible while running from flag to flag, and if the enemy somewhat knows what they're doing and are guarding, for example, while your team is filled with plebs then it just becomes rage inducing.

    Imo the only thing BGs have that's an issue is the queue system. Not CP or noCP, that's really whatever imo.
    I just wish I could queue for solo instanced pvp without having to go against some full tryhard team screaming at each other on voice comms about whatever *** objective they're doing like it's the ESL grand finals in cs go. That's simply not fun to play against, nobody finds that fun ever. If they do, they're either lying or in a premade.

    Before someone goes like "find a premade yourself": If BGs were meant to be played in a premade, I should not be allowed to queue solo to begin with.

    This would fix so many problems. It would also make the BGs far more competitive, the matches far more interesting, and the skill development of newer players much faster.

    No reason not to add a solo queue at that point. Let those that want competition have competition (and there are plenty of premades mind you) and those that just want the experience of instanced pvp have that experience without having to go through so much frustration.

    Having just one queue, be it solo only, group only or mixed only is simply lazy design and unfair for the full population.
  • Thogard
    Thogard
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    Subversus wrote: »
    Thogard wrote: »
    Subversus wrote: »
    BohnT wrote: »
    Derra wrote: »
    Minalan wrote: »
    NBs aren;t going to want to hear this, but they are easily the class that best deals with the no CP.

    So ZoS massively nerfs every class such that their power is reliant on a bunch of generic % bonuses and DLC accessible gear. Then ZoS implements a format that keeps the nerfs, takes away the % bonuses, and you need regeneration more than those DLC sets.

    Yeah, give me the class that has an escape mechanism independent of power scaling (cloak, teleport), the best innate resource management, and a burst not dependent on gear sets

    This. Pretty much. Everyone else stopped playing when they took away CP BG’s. I haven’t queued up since the DB patch landed.

    Here's what bothers the @#$& outta me, practically only @Joy_Division voiced their opinion about BGs staying CP. There was a bunch of people making posts saying they wanted no CP, so ZoS made it no CP

    NOW the CP crowd comes outta the wood works! Where were they during the plethora of no CP threads??

    I don´t know. I´ve never played BGs much but chances of my queuing were higher with CP and i voiced that opinion a couple of times aswell.
    Every time it resulted in getting swarmed by nonCP advocators and how my opinion was wrong.

    I wouldn´t blame anyone for not voicing an unpopular opinion on these forums. I´m interested to see though if BGs will stay nonCP - because from what i have gathered people do not seem to be overly happy with them currently and queues haven´t really changed.

    I know both people who completely avoided cp battlegrounds grounds and people who only played them when CP were enabled.
    I played both of them for ~1 month straight and i have very mixed feelings about both.
    I hated non cp bgs when i did them to get the 1000 kill achievement with my stamplar mainly because stamblades with procs completely wrecked me and stamwardens roflstomped everything.
    I loved non cp when playing in balanced teams because fights against good players didn't took forever but they weren't unfair unless someone was running procs or poisons.

    I loved CP BGs because i could finally win fights against cinbri+ whitestreak with a good friend of mine which was impossible before due to procs and poisons.
    Also i could handle stamnbs much better or fights were one enemy entered the fight later on because i still had enough resources.

    CP BGs sucked however when you had full tank teams which were unkillable and just stacked on objectives. Or when you had completely unbalanced teams.

    With them being non cp again i noticed that not many good players go into bgs and 90% of the matches there I can simply roflstomp the enemies because they mostly consist of cp 200 guys with no impen or cp 720 pve players spamming volley or liquid lightning.
    Also 3 game modes are really exhausting: Capture the relic almost always ends after 15 min because you have that ridiculous 3 second animation which gets interrupted all the time. And the crazy king game mode can only be won under 15 min when you control all flags as soon as they spawn. So you're stuck in the games for 15 min and depending on your team it simply gets frustrating.

    Good points. Whenever I queue for BGs (cp or noCP) I just get so bored and turned off when I see crazy king, domination or capture the flag pop up on the loading screen. I really don't find those modes fun. All you do is try to avoid combat as much as possible while running from flag to flag, and if the enemy somewhat knows what they're doing and are guarding, for example, while your team is filled with plebs then it just becomes rage inducing.

    Imo the only thing BGs have that's an issue is the queue system. Not CP or noCP, that's really whatever imo.
    I just wish I could queue for solo instanced pvp without having to go against some full tryhard team screaming at each other on voice comms about whatever *** objective they're doing like it's the ESL grand finals in cs go. That's simply not fun to play against, nobody finds that fun ever. If they do, they're either lying or in a premade.

    Before someone goes like "find a premade yourself": If BGs were meant to be played in a premade, I should not be allowed to queue solo to begin with.

    This would fix so many problems. It would also make the BGs far more competitive, the matches far more interesting, and the skill development of newer players much faster.

    No reason not to add a solo queue at that point. Let those that want competition have competition (and there are plenty of premades mind you) and those that just want the experience of instanced pvp have that experience without having to go through so much frustration.

    Having just one queue, be it solo only, group only or mixed only is simply lazy design and unfair for the full population.

    Sure.

    But you can’t exactly join a group finder queue for a trial, for DSA, or for cyrodil. People manage to complete those all the time.

    But you’re right - no reason to not have both
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • Dredlord
    Dredlord
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    I would like to point out (just to make sure)

    This is not a nerf thread, just an observation and question.

    I am surprised how many people are so quick on fotm for console.

    How'd they all hear? I don't see them here

    Nb have been fotm on console for patches and patches, much stronger than on pc for a long time.
  • Waffennacht
    Waffennacht
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    Dredlord wrote: »
    I would like to point out (just to make sure)

    This is not a nerf thread, just an observation and question.

    I am surprised how many people are so quick on fotm for console.

    How'd they all hear? I don't see them here

    Nb have been fotm on console for patches and patches, much stronger than on pc for a long time.

    Never like this. I mean sure they had a presence, but in BGs any non NB class stands out. Warden, Sorc don't matter, it's 2/3:1
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Dredlord
    Dredlord
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    Feanor wrote: »
    Lexxypwns wrote: »
    Thogard wrote: »
    Lexxypwns wrote: »
    Thogard wrote: »
    Lexxypwns wrote: »
    BohnT wrote: »
    Lexxypwns wrote: »
    Cinbri wrote: »
    Lexxypwns wrote: »
    mursie wrote: »
    @Lexxypwns said it best. The natural predator to a nightblade is another nightblade. piercing mark is devastating imho.

    I love that moment when the NB starts to panic because he’s lacking adequate defense besides cloak, its palpable.

    There’s nothing I enjoy more than seeing a bunch of stamblades in a BG, that’s when it’s time to do work

    Nothing is better than soul assaulting stamblades and read all their ragewhispers of what they think about you.

    Stamblade tears are like Fergie mixed with Jesus. I killed a particularly annoying(and terrible) stamblade today with 2h light attacks on my mageblade, I got a 6 minute long voice message from him via Xbox... I’m gonna set it to music and have it played at my funeral

    Well i can understand it when people who get free kills with not many risks attached to it get mad when they lose fights :trollface:

    This was what seemed to be a grown ass adult male and he literally went nuts, screaming with his voice cracking and telling me how terrible I am and how there’s no way a mageblade should ever slot mark over ele drain unless he’s trash... never mind that I’m 2h/resto

    Nightblades who get salty because you slot mark are the best.
    Lexxypwns wrote: »
    Minalan wrote: »
    NBs aren;t going to want to hear this, but they are easily the class that best deals with the no CP.

    So ZoS massively nerfs every class such that their power is reliant on a bunch of generic % bonuses and DLC accessible gear. Then ZoS implements a format that keeps the nerfs, takes away the % bonuses, and you need regeneration more than those DLC sets.

    Yeah, give me the class that has an escape mechanism independent of power scaling (cloak, teleport), the best innate resource management, and a burst not dependent on gear sets

    This. Pretty much. Everyone else stopped playing when they took away CP BG’s. I haven’t queued up since the DB patch landed.

    Here's what bothers the @#$& outta me, practically only @Joy_Division voiced their opinion about BGs staying CP. There was a bunch of people making posts saying they wanted no CP, so ZoS made it no CP


    NOW the CP crowd comes outta the wood works! Where were they during the plethora of no CP threads??

    No CP is still better because despite imbalances the fights are more fast paced which makes game modes like chaosball, dom, and CTR have a more playable pace.

    There was class imbalance before and now it’s just shifted a different way.

    I agree on this, no-cp is a lot better and healthier, ZOS should balance the game based on no-cp then balance CP seperately, which imo the only way to reach perfect PvP balance in this game.

    And I honestly don't buy the ''nbs are only strong in no-cp'' crap. They are a very dominant dueling class now, and duels aren't set for no-cp obviously.

    It depends on what type a nightblade you are talking about. Magblade is a top tier dueling class. Stamblade is a little meh for duels, really just middle of the pack.

    magblade is top tier for sure. stamblade is a lot burstier than a magblade, but magblade is just too hard to kill with all the heals going on+cloak+not even mentioning how stronk resto staff is.

    I dunno - mag blade is pretty bursty. But I think with mag blade the burst doesn’t usually come at the very beginning of the fight. Mag blades are a bit like wardens and mag sorcs in that they need to line up their burst.

    This is true, but with shadow image working everyone is just at the mageblades mercy and with the new merciless changes you actually get a lot of opportunities to open a fight with a heavy-incap-will combo

    That explains why I was getting wrecked by a mNB this morning. It was on inc in a BG and I’m so used to not worrying about burst until 5s or 6s into the fight. TIL.

    Those merciless changes were really slept on for PVP, imo. Particularly ranged mageblades can easily keep themselves in combat while not active trying to fight using cripple, mark, DoT poisons, funnel heals, etc, I’ve actually seen my burst end up catching a lot of people that seemed to have your exact mindset.

    Mageblade is definitely as strong as it’s every been and has a good argument for being the best spec in game, it’s certainly the most versatile and it comes with built in counters to stam NB and stam warden

    I don’t think that’s necessarily true. The issue is though that a lot of NBs on the forum are very good at downplaying the class. When the merciless changes were announced there were a lot of posts saying that it doesn’t change much. Certainly, if you talk about the top players the changes didn’t do much because they didn’t miss weaves anyway. But it was a huge buff to your average Nightblade that didn’t play as perfectly and had stacks drop off regularly.

    If you follow the forum you could think NBs are the worst class in game, getting always nerfs and never buffs. That’s what irks me the most about it - the absolute dishonesty of most forum NBs.

    Yeah it really blows me away that dishonest ppl would be drawn to a class like NB over other classes...
  • Vanzen
    Vanzen
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    If something makes me quit this game, it will be (Stam) NBs in BGs.

    It drives me mad.

    The absolute unfairness of their tools in no cp BG environment is an outrageaous game breaking scandal.
    Edited by Vanzen on March 8, 2018 10:06AM
  • Micah_Bayer
    Micah_Bayer
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    Lexxypwns wrote: »
    Minalan wrote: »
    NBs aren;t going to want to hear this, but they are easily the class that best deals with the no CP.

    So ZoS massively nerfs every class such that their power is reliant on a bunch of generic % bonuses and DLC accessible gear. Then ZoS implements a format that keeps the nerfs, takes away the % bonuses, and you need regeneration more than those DLC sets.

    Yeah, give me the class that has an escape mechanism independent of power scaling (cloak, teleport), the best innate resource management, and a burst not dependent on gear sets

    This. Pretty much. Everyone else stopped playing when they took away CP BG’s. I haven’t queued up since the DB patch landed.

    Here's what bothers the @#$& outta me, practically only @Joy_Division voiced their opinion about BGs staying CP. There was a bunch of people making posts saying they wanted no CP, so ZoS made it no CP

    NOW the CP crowd comes outta the wood works! Where were they during the plethora of no CP threads??

    No CP is still better because despite imbalances the fights are more fast paced which makes game modes like chaosball, dom, and CTR have a more playable pace.

    There was class imbalance before and now it’s just shifted a different way.

    I agree on this, no-cp is a lot better and healthier, ZOS should balance the game based on no-cp then balance CP seperately, which imo the only way to reach perfect PvP balance in this game.

    And I honestly don't buy the ''nbs are only strong in no-cp'' crap. They are a very dominant dueling class now, and duels aren't set for no-cp obviously.

    No cp is not better. Any mag character is trash in no cp with 3.5k - 4k costing shields every 3-5 seconds with nerfed sustain? Are you guys crazy? Sure stamina can do just fine, they only have to pop a vitality pot and vigor and then they are unkillable.
    Edited by Micah_Bayer on March 8, 2018 1:49PM
  • Joy_Division
    Joy_Division
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    Lexxypwns wrote: »
    Minalan wrote: »
    NBs aren;t going to want to hear this, but they are easily the class that best deals with the no CP.

    So ZoS massively nerfs every class such that their power is reliant on a bunch of generic % bonuses and DLC accessible gear. Then ZoS implements a format that keeps the nerfs, takes away the % bonuses, and you need regeneration more than those DLC sets.

    Yeah, give me the class that has an escape mechanism independent of power scaling (cloak, teleport), the best innate resource management, and a burst not dependent on gear sets

    This. Pretty much. Everyone else stopped playing when they took away CP BG’s. I haven’t queued up since the DB patch landed.

    Here's what bothers the @#$& outta me, practically only @Joy_Division voiced their opinion about BGs staying CP. There was a bunch of people making posts saying they wanted no CP, so ZoS made it no CP

    NOW the CP crowd comes outta the wood works! Where were they during the plethora of no CP threads??

    No CP is still better because despite imbalances the fights are more fast paced which makes game modes like chaosball, dom, and CTR have a more playable pace.

    There was class imbalance before and now it’s just shifted a different way.

    I agree on this, no-cp is a lot better and healthier, ZOS should balance the game based on no-cp then balance CP seperately, which imo the only way to reach perfect PvP balance in this game.

    And I honestly don't buy the ''nbs are only strong in no-cp'' crap. They are a very dominant dueling class now, and duels aren't set for no-cp obviously.

    No cp is not better. Any mag character is trash in no cp with 3.5k - 4k costing shields every 3-5 seconds with nerfed sustain? Are you guys crazy? Sure stamina can do just fine, they only have to pop a vitality pot and vigor and then they are unkillable.

    Are you suggesting that playing an overnerfed class without all those CP amplifications that justified those nerfs in the first place is somehow problematic?

    Some of us want to live in the world of overly simplistic solutions and translate faster game-play as superior, especially if we main a class that is least effected by those nerfs.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • CatchMeTrolling
    CatchMeTrolling
    ✭✭✭✭✭
    Lexxypwns wrote: »
    Minalan wrote: »
    NBs aren;t going to want to hear this, but they are easily the class that best deals with the no CP.

    So ZoS massively nerfs every class such that their power is reliant on a bunch of generic % bonuses and DLC accessible gear. Then ZoS implements a format that keeps the nerfs, takes away the % bonuses, and you need regeneration more than those DLC sets.

    Yeah, give me the class that has an escape mechanism independent of power scaling (cloak, teleport), the best innate resource management, and a burst not dependent on gear sets

    This. Pretty much. Everyone else stopped playing when they took away CP BG’s. I haven’t queued up since the DB patch landed.

    Here's what bothers the @#$& outta me, practically only Joy_Division voiced their opinion about BGs staying CP. There was a bunch of people making posts saying they wanted no CP, so ZoS made it no CP

    NOW the CP crowd comes outta the wood works! Where were they during the plethora of no CP threads??

    No CP is still better because despite imbalances the fights are more fast paced which makes game modes like chaosball, dom, and CTR have a more playable pace.

    There was class imbalance before and now it’s just shifted a different way.

    I agree on this, no-cp is a lot better and healthier, ZOS should balance the game based on no-cp then balance CP seperately, which imo the only way to reach perfect PvP balance in this game.

    And I honestly don't buy the ''nbs are only strong in no-cp'' crap. They are a very dominant dueling class now, and duels aren't set for no-cp obviously.

    No cp is not better. Any mag character is trash in no cp with 3.5k - 4k costing shields every 3-5 seconds with nerfed sustain? Are you guys crazy? Sure stamina can do just fine, they only have to pop a vitality pot and vigor and then they are unkillable.

    Mag classes aren’t trash, stam nb the only stam class you’re guaranteed to see. Other than that you see every magic variation just as much as the other class variations. In fact when they nerfed proc sets bgs became dominated by magic builds. The problem is people refusing to build for no cp.
  • Ragnarock41
    Ragnarock41
    ✭✭✭✭✭
    ✭✭✭✭
    Thogard wrote: »
    technohic wrote: »
    Some NBs have already suggested some changes to cloak to make it not a spammable defense but truly reserved for escape. You can feel something coming and I personally get to where I don't want to play a class that I think will wind up being gutted rather than slightly tweaked.

    It won’t get gutted. There are too many nightblades.

    It should get the DK treatment though - death by a thousand cuts.

    Nightblade should be the weakest class because it has the highest level of discretion on whether and when to fight, as well as first strike and the best escape mechanic. The rest of it’s toolkit should be the weakest of the classes.

    If every class can build to be a bruiser, then stamblade should either get DK treatment, or cloak should be a fighters guild ability or something like that. Seriously, I want fair balance, if one gets nerfs, everybody should get nerfs.
    Lexxypwns wrote: »
    Minalan wrote: »
    NBs aren;t going to want to hear this, but they are easily the class that best deals with the no CP.

    So ZoS massively nerfs every class such that their power is reliant on a bunch of generic % bonuses and DLC accessible gear. Then ZoS implements a format that keeps the nerfs, takes away the % bonuses, and you need regeneration more than those DLC sets.

    Yeah, give me the class that has an escape mechanism independent of power scaling (cloak, teleport), the best innate resource management, and a burst not dependent on gear sets

    This. Pretty much. Everyone else stopped playing when they took away CP BG’s. I haven’t queued up since the DB patch landed.

    Here's what bothers the @#$& outta me, practically only @Joy_Division voiced their opinion about BGs staying CP. There was a bunch of people making posts saying they wanted no CP, so ZoS made it no CP

    NOW the CP crowd comes outta the wood works! Where were they during the plethora of no CP threads??

    No CP is still better because despite imbalances the fights are more fast paced which makes game modes like chaosball, dom, and CTR have a more playable pace.

    There was class imbalance before and now it’s just shifted a different way.

    I agree on this, no-cp is a lot better and healthier, ZOS should balance the game based on no-cp then balance CP seperately, which imo the only way to reach perfect PvP balance in this game.

    And I honestly don't buy the ''nbs are only strong in no-cp'' crap. They are a very dominant dueling class now, and duels aren't set for no-cp obviously.

    No cp is not better. Any mag character is trash in no cp with 3.5k - 4k costing shields every 3-5 seconds with nerfed sustain? Are you guys crazy? Sure stamina can do just fine, they only have to pop a vitality pot and vigor and then they are unkillable.

    and how does this explain magblades and magDks being the most dominant classes in no-cp environments?
    Stamblade is very annoying yes, but I can actually kill a stamblade IF I catch one, magblade on the other hand, can turtle the fight literally forever.
    Edited by Ragnarock41 on March 8, 2018 6:08PM
  • Morvane
    Morvane
    ✭✭✭✭
    Was playing in BGs last night. I thought to myself, "sure is a lot of NBs in here..."

    Checked the players, out of the 12, 7 were NBs
    Next match 6 of the 12 NBs
    Next match 7 again were NBs
    Next match 8 were NBs.

    Slotted flare...

    But, I remember ZoS being all about how many players use what and where.

    Can't help but think there maybe a balance issue when over 50% of the playing field is one class while there are 5 available.

    Do you see what I'm seeing?

    balance? NB is only class relying on CLASS OWN playstyle so it's unique (naer to pet sorc in uniqueness but way better)
    other classes are just random mix of skills added to DB-DW spam if stamina lol (for example)
    DC Dunmer Sorcerer since 2014
    @morvayn54, PC/EU
  • Lucky28
    Lucky28
    ✭✭✭✭✭
    Nightblades have always been one of the most balanced classes. they fit the "play the way you want" style better than any other class in the game. they are a very versatile class (probably the most versatile class in the game) which is one of the big reasons they are so popular. imo.
    Invictus
  • IlCanis_LupuslI
    IlCanis_LupuslI
    ✭✭✭✭✭
    Thogard wrote: »
    Lexxypwns wrote: »
    BohnT wrote: »
    Lexxypwns wrote: »
    Cinbri wrote: »
    Lexxypwns wrote: »
    mursie wrote: »
    @Lexxypwns said it best. The natural predator to a nightblade is another nightblade. piercing mark is devastating imho.

    I love that moment when the NB starts to panic because he’s lacking adequate defense besides cloak, its palpable.

    There’s nothing I enjoy more than seeing a bunch of stamblades in a BG, that’s when it’s time to do work

    Nothing is better than soul assaulting stamblades and read all their ragewhispers of what they think about you.

    Stamblade tears are like Fergie mixed with Jesus. I killed a particularly annoying(and terrible) stamblade today with 2h light attacks on my mageblade, I got a 6 minute long voice message from him via Xbox... I’m gonna set it to music and have it played at my funeral

    Well i can understand it when people who get free kills with not many risks attached to it get mad when they lose fights :trollface:

    This was what seemed to be a grown ass adult male and he literally went nuts, screaming with his voice cracking and telling me how terrible I am and how there’s no way a mageblade should ever slot mark over ele drain unless he’s trash... never mind that I’m 2h/resto

    Nightblades who get salty because you slot mark are the best.
    Lexxypwns wrote: »
    Minalan wrote: »
    NBs aren;t going to want to hear this, but they are easily the class that best deals with the no CP.

    So ZoS massively nerfs every class such that their power is reliant on a bunch of generic % bonuses and DLC accessible gear. Then ZoS implements a format that keeps the nerfs, takes away the % bonuses, and you need regeneration more than those DLC sets.

    Yeah, give me the class that has an escape mechanism independent of power scaling (cloak, teleport), the best innate resource management, and a burst not dependent on gear sets

    This. Pretty much. Everyone else stopped playing when they took away CP BG’s. I haven’t queued up since the DB patch landed.

    Here's what bothers the @#$& outta me, practically only @Joy_Division voiced their opinion about BGs staying CP. There was a bunch of people making posts saying they wanted no CP, so ZoS made it no CP


    NOW the CP crowd comes outta the wood works! Where were they during the plethora of no CP threads??

    No CP is still better because despite imbalances the fights are more fast paced which makes game modes like chaosball, dom, and CTR have a more playable pace.

    There was class imbalance before and now it’s just shifted a different way.

    I agree on this, no-cp is a lot better and healthier, ZOS should balance the game based on no-cp then balance CP seperately, which imo the only way to reach perfect PvP balance in this game.

    And I honestly don't buy the ''nbs are only strong in no-cp'' crap. They are a very dominant dueling class now, and duels aren't set for no-cp obviously.

    It depends on what type a nightblade you are talking about. Magblade is a top tier dueling class. Stamblade is a little meh for duels, really just middle of the pack.

    magblade is top tier for sure. stamblade is a lot burstier than a magblade, but magblade is just too hard to kill with all the heals going on+cloak+not even mentioning how stronk resto staff is.

    I dunno - mag blade is pretty bursty. But I think with mag blade the burst doesn’t usually come at the very beginning of the fight. Mag blades are a bit like wardens and mag sorcs in that they need to line up their burst.

    Stamblade can just burst down people in 2 seconds out of stealth with a well placed combo. Magblade is still hitting very hard but not as fast as stamblade.

    Depends... Ive 1 banged people (720 cp ) with 23-25k merciless resolve crits in cp pvp(I don't know what they were wearing lol maby paper ) it takes a bit longer to line up your burst on a magblade)
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • Ragnarock41
    Ragnarock41
    ✭✭✭✭✭
    ✭✭✭✭
    Thogard wrote: »
    Lexxypwns wrote: »
    BohnT wrote: »
    Lexxypwns wrote: »
    Cinbri wrote: »
    Lexxypwns wrote: »
    mursie wrote: »
    @Lexxypwns said it best. The natural predator to a nightblade is another nightblade. piercing mark is devastating imho.

    I love that moment when the NB starts to panic because he’s lacking adequate defense besides cloak, its palpable.

    There’s nothing I enjoy more than seeing a bunch of stamblades in a BG, that’s when it’s time to do work

    Nothing is better than soul assaulting stamblades and read all their ragewhispers of what they think about you.

    Stamblade tears are like Fergie mixed with Jesus. I killed a particularly annoying(and terrible) stamblade today with 2h light attacks on my mageblade, I got a 6 minute long voice message from him via Xbox... I’m gonna set it to music and have it played at my funeral

    Well i can understand it when people who get free kills with not many risks attached to it get mad when they lose fights :trollface:

    This was what seemed to be a grown ass adult male and he literally went nuts, screaming with his voice cracking and telling me how terrible I am and how there’s no way a mageblade should ever slot mark over ele drain unless he’s trash... never mind that I’m 2h/resto

    Nightblades who get salty because you slot mark are the best.
    Lexxypwns wrote: »
    Minalan wrote: »
    NBs aren;t going to want to hear this, but they are easily the class that best deals with the no CP.

    So ZoS massively nerfs every class such that their power is reliant on a bunch of generic % bonuses and DLC accessible gear. Then ZoS implements a format that keeps the nerfs, takes away the % bonuses, and you need regeneration more than those DLC sets.

    Yeah, give me the class that has an escape mechanism independent of power scaling (cloak, teleport), the best innate resource management, and a burst not dependent on gear sets

    This. Pretty much. Everyone else stopped playing when they took away CP BG’s. I haven’t queued up since the DB patch landed.

    Here's what bothers the @#$& outta me, practically only @Joy_Division voiced their opinion about BGs staying CP. There was a bunch of people making posts saying they wanted no CP, so ZoS made it no CP


    NOW the CP crowd comes outta the wood works! Where were they during the plethora of no CP threads??

    No CP is still better because despite imbalances the fights are more fast paced which makes game modes like chaosball, dom, and CTR have a more playable pace.

    There was class imbalance before and now it’s just shifted a different way.

    I agree on this, no-cp is a lot better and healthier, ZOS should balance the game based on no-cp then balance CP seperately, which imo the only way to reach perfect PvP balance in this game.

    And I honestly don't buy the ''nbs are only strong in no-cp'' crap. They are a very dominant dueling class now, and duels aren't set for no-cp obviously.

    It depends on what type a nightblade you are talking about. Magblade is a top tier dueling class. Stamblade is a little meh for duels, really just middle of the pack.

    magblade is top tier for sure. stamblade is a lot burstier than a magblade, but magblade is just too hard to kill with all the heals going on+cloak+not even mentioning how stronk resto staff is.

    I dunno - mag blade is pretty bursty. But I think with mag blade the burst doesn’t usually come at the very beginning of the fight. Mag blades are a bit like wardens and mag sorcs in that they need to line up their burst.

    Stamblade can just burst down people in 2 seconds out of stealth with a well placed combo. Magblade is still hitting very hard but not as fast as stamblade.

    Depends... Ive 1 banged people (720 cp ) with 23-25k merciless resolve crits in cp pvp(I don't know what they were wearing lol maby paper ) it takes a bit longer to line up your burst on a magblade)

    thats what I was meant but I was on mobile so I didn't bother to explain.
  • Dredlord
    Dredlord
    ✭✭✭✭✭
    Minno wrote: »
    Wonder how the crit DMG bug fixes will impact nCP nightblade/Templar survivability?

    What this all aboot?
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    Dredlord wrote: »
    Minno wrote: »
    Wonder how the crit DMG bug fixes will impact nCP nightblade/Templar survivability?

    What this all aboot?

    Things that add to crit Damage have also been adding to crit heals and will soon be removed
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Drdeath20
    Drdeath20
    ✭✭✭✭✭
    Make cloak a world skill. Not a nerf to nightblades but a buff to every other class. Nightblades can get healing ritual in its place. Thats a buff bcz they still have access to cloak and now they get a free skill. Granted its the most useless skill in the game.
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    Drdeath20 wrote: »
    Make cloak a world skill. Not a nerf to nightblades but a buff to every other class. Nightblades can get healing ritual in its place. Thats a buff bcz they still have access to cloak and now they get a free skill. Granted its the most useless skill in the game.

    Too OP
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • technohic
    technohic
    ✭✭✭✭✭
    ✭✭✭✭✭
    So how to stamblades cloak and heal to full now and back out in a couple of seconds again now? Is it just high stam and having vigor tick in cloak?
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    technohic wrote: »
    So how to stamblades cloak and heal to full now and back out in a couple of seconds again now? Is it just high stam and having vigor tick in cloak?

    It’s an old bug that ZOS geniuses refuse to fix. Probably because they’re all busy exploiting it, because you know they’re all nightblades. They might as well add it to the skill description already.

    Here’s the issue: If you hit a HOT (vigor) before shadowy disguise, you basically crit ALL of the heal ticks and heal back to full. Just don’t attack anyone or use a DOT. People see the nightblade cloak, and basically vanish and heal to full. Over and Over. Your own personal breath of life.
    Dredlord wrote: »
    Minno wrote: »
    Wonder how the crit DMG bug fixes will impact nCP nightblade/Templar survivability?

    What this all aboot?

    Things that add to crit Damage have also been adding to crit heals and will soon be removed

    @Waffennacht where does it say this?!
    Edited by Minalan on March 10, 2018 4:35AM
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    Had to cut off a bit, and I'm just passing on what was told to me

    iDOda3N.png
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    Dredlord wrote: »
    Minno wrote: »
    Wonder how the crit DMG bug fixes will impact nCP nightblade/Templar survivability?

    What this all aboot?

    Waffenact beat me to it. All crit DMG passives and abilities will be changed next patch to only impact DMG.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • ak_pvp
    ak_pvp
    ✭✭✭✭✭
    ✭✭✭
    Thogard wrote: »
    technohic wrote: »
    Some NBs have already suggested some changes to cloak to make it not a spammable defense but truly reserved for escape. You can feel something coming and I personally get to where I don't want to play a class that I think will wind up being gutted rather than slightly tweaked.

    It won’t get gutted. There are too many nightblades.

    It should get the DK treatment though - death by a thousand cuts.

    Nightblade should be the weakest class because it has the highest level of discretion on whether and when to fight, as well as first strike and the best escape mechanic. The rest of it’s toolkit should be the weakest of the classes.

    If every class can build to be a bruiser, then stamblade should either get DK treatment, or cloak should be a fighters guild ability or something like that. Seriously, I want fair balance, if one gets nerfs, everybody should get nerfs.
    Lexxypwns wrote: »
    Minalan wrote: »
    NBs aren;t going to want to hear this, but they are easily the class that best deals with the no CP.

    So ZoS massively nerfs every class such that their power is reliant on a bunch of generic % bonuses and DLC accessible gear. Then ZoS implements a format that keeps the nerfs, takes away the % bonuses, and you need regeneration more than those DLC sets.

    Yeah, give me the class that has an escape mechanism independent of power scaling (cloak, teleport), the best innate resource management, and a burst not dependent on gear sets

    This. Pretty much. Everyone else stopped playing when they took away CP BG’s. I haven’t queued up since the DB patch landed.

    Here's what bothers the @#$& outta me, practically only @Joy_Division voiced their opinion about BGs staying CP. There was a bunch of people making posts saying they wanted no CP, so ZoS made it no CP

    NOW the CP crowd comes outta the wood works! Where were they during the plethora of no CP threads??

    No CP is still better because despite imbalances the fights are more fast paced which makes game modes like chaosball, dom, and CTR have a more playable pace.

    There was class imbalance before and now it’s just shifted a different way.

    I agree on this, no-cp is a lot better and healthier, ZOS should balance the game based on no-cp then balance CP seperately, which imo the only way to reach perfect PvP balance in this game.

    And I honestly don't buy the ''nbs are only strong in no-cp'' crap. They are a very dominant dueling class now, and duels aren't set for no-cp obviously.

    No cp is not better. Any mag character is trash in no cp with 3.5k - 4k costing shields every 3-5 seconds with nerfed sustain? Are you guys crazy? Sure stamina can do just fine, they only have to pop a vitality pot and vigor and then they are unkillable.

    and how does this explain magblades and magDks being the most dominant classes in no-cp environments?
    Stamblade is very annoying yes, but I can actually kill a stamblade IF I catch one, magblade on the other hand, can turtle the fight literally forever.

    Magblades are frequent because cloak doesn't scale. MagDk are frequent because rootspam. Also not like the sustain can get much worse, most DKs use sets+battle roar, both don't scale.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    Stahlor wrote: »
    ...because thats the way to win "capture the flag" and similar stupid battle ground modes. Why doesn't Zenimax let you select the bg mode you want to play?

    Because those with narrow skill development would merely choose death match BGs since it is more challenging to deal with objectives while fighting players. it is good to require diversity with this type of PvP.
  • Ragnarock41
    Ragnarock41
    ✭✭✭✭✭
    ✭✭✭✭
    ak_pvp wrote: »
    Thogard wrote: »
    technohic wrote: »
    Some NBs have already suggested some changes to cloak to make it not a spammable defense but truly reserved for escape. You can feel something coming and I personally get to where I don't want to play a class that I think will wind up being gutted rather than slightly tweaked.

    It won’t get gutted. There are too many nightblades.

    It should get the DK treatment though - death by a thousand cuts.

    Nightblade should be the weakest class because it has the highest level of discretion on whether and when to fight, as well as first strike and the best escape mechanic. The rest of it’s toolkit should be the weakest of the classes.

    If every class can build to be a bruiser, then stamblade should either get DK treatment, or cloak should be a fighters guild ability or something like that. Seriously, I want fair balance, if one gets nerfs, everybody should get nerfs.
    Lexxypwns wrote: »
    Minalan wrote: »
    NBs aren;t going to want to hear this, but they are easily the class that best deals with the no CP.

    So ZoS massively nerfs every class such that their power is reliant on a bunch of generic % bonuses and DLC accessible gear. Then ZoS implements a format that keeps the nerfs, takes away the % bonuses, and you need regeneration more than those DLC sets.

    Yeah, give me the class that has an escape mechanism independent of power scaling (cloak, teleport), the best innate resource management, and a burst not dependent on gear sets

    This. Pretty much. Everyone else stopped playing when they took away CP BG’s. I haven’t queued up since the DB patch landed.

    Here's what bothers the @#$& outta me, practically only @Joy_Division voiced their opinion about BGs staying CP. There was a bunch of people making posts saying they wanted no CP, so ZoS made it no CP

    NOW the CP crowd comes outta the wood works! Where were they during the plethora of no CP threads??

    No CP is still better because despite imbalances the fights are more fast paced which makes game modes like chaosball, dom, and CTR have a more playable pace.

    There was class imbalance before and now it’s just shifted a different way.

    I agree on this, no-cp is a lot better and healthier, ZOS should balance the game based on no-cp then balance CP seperately, which imo the only way to reach perfect PvP balance in this game.

    And I honestly don't buy the ''nbs are only strong in no-cp'' crap. They are a very dominant dueling class now, and duels aren't set for no-cp obviously.

    No cp is not better. Any mag character is trash in no cp with 3.5k - 4k costing shields every 3-5 seconds with nerfed sustain? Are you guys crazy? Sure stamina can do just fine, they only have to pop a vitality pot and vigor and then they are unkillable.

    and how does this explain magblades and magDks being the most dominant classes in no-cp environments?
    Stamblade is very annoying yes, but I can actually kill a stamblade IF I catch one, magblade on the other hand, can turtle the fight literally forever.

    Magblades are frequent because cloak doesn't scale. MagDk are frequent because rootspam. Also not like the sustain can get much worse, most DKs use sets+battle roar, both don't scale.

    I consider battle roar to be just a nice bonus and not something to rely building on. As the sustain comes from that passive is burst sustain, but Its really really small amounts of stamina.
    I would honestly prefer %20 bonus regen to all recoveries instead of battle roar, my build would perform much better, and I would have a lot more freedom on build choices.
    Edited by Ragnarock41 on March 10, 2018 1:58PM
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