Maintenance for the week of October 13:
· [COMPLETE] NA megaservers for maintenance – October 15, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
· [COMPLETE] EU megaservers for maintenance – October 15, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)
· [COMPLETE] ESO Store and Account System for maintenance – October 15, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)

Twilight Matriarch is terrible and useless

  • greylox
    greylox
    ✭✭✭✭✭
    The utterly pointless fact that pets attack who you are heavy attacking made it impossible to keep them out of danger so you just have to keep the shield up, make sure you also can see the pet's health bar. It's just a payoff for having the strongest burst heal.
    Edited by greylox on March 7, 2018 1:11PM
    PC EU

    House of the Black Lotus
    *{Smokes-in-the-Shade }* (Mag pet Sorc Argonian, prolific thief, willing participant of the dark arts, gardener of exotic...herbs)
    {Lugdum The Mechanist} (Hybrid Orc Templar, collector of ancient Ayleid smoking pipes)
    {Rantoul} (Dark Elf Magknight, likes an ale between boss fights, has been known to offer daedric princes out in a fist fight)
    {Red, The Wanderer} (Bosmer stam sorc and hunter extraordinaire)
    {Shoots-For-Stars} (Argonian Mag pet Sorc Ice mage Healer)
    *{Jinny the spark }* (Sassy Imperial Stamplar)
    {Crezzi the Drifter} (Magblade khajiit burglar, available for questionable operations)
    {Grif the Despised} (StamKnight Tank Nord, Eastmarch Master Drinker and spinner of tall yarns)
    {Geraldine Stone-Heart} (High Elf MagSorc Ice Tank, Mystic, practitioner of the ancient arts)
    *{Anawinn}* (Stam pet Ward Redguard, Mother to a bear and an unruly Hunger,Librarian, field medic and natures fist)

    {*}Mains
    { CP 900+ }

    Caretaker of Battle Island (Grand Topal), the holiday destination for the discerning warrior
    Residing in Stay-Moist Mansion-Shadowfen - The Smoking Den (as of 6th feb 2017)

  • Sinolai
    Sinolai
    ✭✭✭✭✭
    It is great heal but I agree it dies way too oten. I call her "Twilight betrayer" myself. Still valuable healing tool that saves lots of lives in 3xdd + tank pledge runs.
  • josiahva
    josiahva
    ✭✭✭✭✭
    ALL pets are worthless garbage from a tank perspective...they steal aggro from me, they stun enemies so I cant drag them in with chains...and THEY FIGHT ENEMIES ALL THE WAY ACROSS THE ROOM IN SOME CORNER I CANT REACH FOR NO REASON WHATSOEVER! Down with ALL pets, replace them with real abilities please.
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    josiahva wrote: »
    ALL pets are worthless garbage from a tank perspective...they steal aggro from me, they stun enemies so I cant drag them in with chains...and THEY FIGHT ENEMIES ALL THE WAY ACROSS THE ROOM IN SOME CORNER I CANT REACH FOR NO REASON WHATSOEVER! Down with ALL pets, replace them with real abilities please.

    If you are taunting the enemies, a pet cannot override your taunt. If you aren't taunting, the pet is no different from a DPS or healer attracting the attention of something you didn't taunt and fighting them in some strange way. If they are fighting in a corner, ranged taunt the enemy or pull them in just like you would if it were a silly DPS out by their lonesome.

    Keep calm and taunt on.
  • Seraphayel
    Seraphayel
    ✭✭✭✭✭
    ✭✭✭✭✭
    How does the heal work? Exactly like BoL when it comes to radius, range etc?
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Princess_Ciri
    Princess_Ciri
    ✭✭✭✭✭
    u gotta heal your pet and not let it float in stupid.
    GM and raid leader of Hot Girls Play DPS, the cutest guild EU
  • AnviOfVai
    AnviOfVai
    ✭✭✭✭✭
    Tannus15 wrote: »
    Pets take half damage from AOE and are immune to some effects, but you really need to babysit them.

    Pretty much go for 100% hardened ward uptime and you'll find your pets are a lot tougher. If you run the infernal guardian monster set this turns into a decent damage spell as well.

    ^^ this

    The matriarch does have a good group heal, but you need to constantly keep your pets shielded. The worst thing is you CAN'T CONTROL THEM. I really REALLLY wan't to tell them to stay put! especially when fighting at a keep, they insist on going under the oil every time, it drives me mad and I have to constantly repsawn them back draining my magika and leaving myself open to sneaky attacks. Its something that needs to be looked at again.
    "I appear at my lord's behest, or perhaps I was always here, and you merely lacked the ability to see me."

    PS4 - EU

    AD - Pet Sorcerer - Damage Dealer - 160
    DC - Warden - Werewolf - in - progress - 160
    DC - Templar - Tank - 160
    DC - Sorcerer - Damage Dealer - in - progress
    EP - Dragon Knight -Fire Tank - 160
    EP - Nightblade - Damage Dealer - 160

  • Ankael07
    Ankael07
    ✭✭✭✭✭
    ✭✭
    Enable NPC health bars and treat her like another group mate. Command her not to attack anybody if you have to.
    If you want me to reply to your comment type @Ankael07 in it.
  • josiahva
    josiahva
    ✭✭✭✭✭
    josiahva wrote: »
    ALL pets are worthless garbage from a tank perspective...they steal aggro from me, they stun enemies so I cant drag them in with chains...and THEY FIGHT ENEMIES ALL THE WAY ACROSS THE ROOM IN SOME CORNER I CANT REACH FOR NO REASON WHATSOEVER! Down with ALL pets, replace them with real abilities please.

    If you are taunting the enemies, a pet cannot override your taunt. If you aren't taunting, the pet is no different from a DPS or healer attracting the attention of something you didn't taunt and fighting them in some strange way. If they are fighting in a corner, ranged taunt the enemy or pull them in just like you would if it were a silly DPS out by their lonesome.

    Keep calm and taunt on.

    You say that, but reality differs. Sure, they cant override my taunt...but the CAN and DO aggro on some enemy in a corner(usually ranged) and then stun that enemy so I cant pull it in. It doesn't matter if I have that enemy range taunted because they are still in a corner, stunned, so I cant chains them, while every other enemy in the room melts to the DPS AoEs, this one stupid ranged enemy is sitting there light attacking me, and I am spamming chains until the stun finally wears off...wasting a ton of time and causing aggravation...and for what? What good is a pet? really? So you dont have to do your own DPS? Its another sprite clogging up the battlefield for no real reason. Replace them with a DoT ability and you would get the same damage/debuff effect without any of the annoying side-effects. The ONLY argument that can be made for pets is that they help out a DPS build with solo-questing, and honestly, if that is what their goal was, they could be like every other elder scrolls game out there and just use hirelings.
  • Thannazzar
    Thannazzar
    ✭✭✭✭✭
    Pets shouldn't die as long as you have hardened ward in your rotation unless it's an environmental or insta kill one shot mechanic.
  • Beardimus
    Beardimus
    ✭✭✭✭✭
    ✭✭✭✭✭
    It's a necro dudes...

    But yeah twilight is a BOL beater
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • pteam
    pteam
    ✭✭✭
    Those of You guys suggesting to use a shield 100% of the time in combat are ridiculous.

    Let’s do some simple math. If you cast a 4000 cost Magicka shield that lasts 6 seconds every 6 seconds for 30 seconds that’s 20,000 Magicka. Over 1minute that’s 40,000 Magicka. Any dps who is using 40k Magicka every minute to keep a shied up and using that as a skill every 1 out of 6 seconds is going to have no Magicka left and terrible dps....

    Shielding is for when your taking enough damage the shield needs using. How many dps tests on a skeleton have you seen where they keep their shield on 100% uptime?
    The Flawless Conqueror
    Xbox NA - its pteam

    Completed vDSA - vHRC HM - vAA HM - vSO HM - vMoL - vHoF HM - vCR +1 - vMA Flawless 585k - vAS +2 HM
  • Iselin
    Iselin
    ✭✭✭✭✭
    ✭✭✭
    pteam wrote: »
    Those of You guys suggesting to use a shield 100% of the time in combat are ridiculous.

    I agree. It's overkill for a tiny "issue."

    The Matriarch heals herself in addition to two others. Just heal her when she needs it.

    Having said that, it would be nice if there were group UIs that included active pets as party members so you could actually just see her health at a glance. But if that exists as an add-on I haven't run into it.
  • Kali_Despoine
    Kali_Despoine
    ✭✭✭✭
    Tasear wrote: »
    :lol: to be far there a was some serious bugs before step 2017 patch
    Just came to say sorc healers well mine is a bad ass.

    Let's duel for the title :D

    amytime :p

    I have to say one thing about sorc summons in general. They need better AI and need to stay next to the caster by less and no more than 18m at all times. Well unless (hide) sneaking.
    I have seen a familiar fighting a the first add by the time we made it to the vLastBoss. wtf sometimes. Stand in poison, fail.
    Sheild ftw.
    Some vBosses you need to pick and choose when to use the twilight.
    still best instacast heal in the game.
  • Beardimus
    Beardimus
    ✭✭✭✭✭
    ✭✭✭✭✭
    pteam wrote: »
    Those of You guys suggesting to use a shield 100% of the time in combat are ridiculous.

    Let’s do some simple math. If you cast a 4000 cost Magicka shield that lasts 6 seconds every 6 seconds for 30 seconds that’s 20,000 Magicka. Over 1minute that’s 40,000 Magicka. Any dps who is using 40k Magicka every minute to keep a shied up and using that as a skill every 1 out of 6 seconds is going to have no Magicka left and terrible dps....

    Shielding is for when your taking enough damage the shield needs using. How many dps tests on a skeleton have you seen where they keep their shield on 100% uptime?

    Can you please quote this on every NerfSorc thread when they say we are Triple stacking all day long.....
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • forwardbias83
    forwardbias83
    ✭✭✭
    Does have a nice heal ability. But there should be 2 toggle options, one to hide your pet when not in combat. Otherwise sometimes it gets in the way if I am fishing, or I want to take a screen shot, etc. Without having to remove it from the bar. And another toggle to hide other peoples pets if they are not in combat. That way you don't have a bunch of them obstructing a trader npc or something. The toggles would allow the pets to be invisible till you entered combat, then after combat they would become invisible again.
  • Tasear
    Tasear
    ✭✭✭✭✭
    ✭✭✭✭✭
    Seraphayel wrote: »
    How does the heal work? Exactly like BoL when it comes to radius, range etc?

    It's technically the strongest in a way. Bol only gives you half to 2nd Ally and only those in front for first (cone)
  • Seraphayel
    Seraphayel
    ✭✭✭✭✭
    ✭✭✭✭✭
    Tasear wrote: »
    Seraphayel wrote: »
    How does the heal work? Exactly like BoL when it comes to radius, range etc?

    It's technically the strongest in a way. Bol only gives you half to 2nd Ally and only those in front for first (cone)

    So Matriarch can heal targets all around me (the Matriarch) in a 28m range?
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Sky_WK
    Sky_WK
    ✭✭✭✭
    Magdalina wrote: »
    First of all, it's a she ;) Not only is her name Matriarch but she also has very distinctive visual signs of uh...female gender.

    Second of all, she is ~80% immune to AoE so basically only things killing her are direct attacks and some special stuff like the totem in vet RoM on last boss. That's why you use Hardened Ward(or the other morph) when you know there's a lot of possibly untaunted melee around(trash packs included). Next, you now MUST cast Twilight heal every once in a while even if no groupmates require it, in order to heal Twilight herself since ZOS removed in combat pet health regeneration and your other heals may or may not hit her.

    She is actually pretty sturdy, you just need to know when to use shields and heals. You also should not be relying on her as one and only heal. Twilight died? Well turn around and burst heal with Combat Prayer then, then spam a couple Springs and then as Springs ticks use that safe time to re-summon the pet.

    I do agree a more visible health bar would be nice indeed though. Perhaps an optional toggle in settings adding your pets' health to the group/near your own healthbar or something.

    Edit: Oh and yes. She taunts. Not sure why but it actually does come in handy sometimes. You need to make sure that your tank is taunting(her taunt will not steal that of an actual tank) on bosses and if she gets stuck behind fighting a lonely zombie on a trash mob, just y+rmb her(if on PC, not sure on console), this will make her stop fighting and come to your side generally(and the stray mob will follow).

    Did you just assume the matriarchs gender?
    i do not read replies. still playing stamdk for some reason.
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    Sky_WK wrote: »
    Magdalina wrote: »
    First of all, it's a she ;) Not only is her name Matriarch but she also has very distinctive visual signs of uh...female gender.

    Second of all, she is ~80% immune to AoE so basically only things killing her are direct attacks and some special stuff like the totem in vet RoM on last boss. That's why you use Hardened Ward(or the other morph) when you know there's a lot of possibly untaunted melee around(trash packs included). Next, you now MUST cast Twilight heal every once in a while even if no groupmates require it, in order to heal Twilight herself since ZOS removed in combat pet health regeneration and your other heals may or may not hit her.

    She is actually pretty sturdy, you just need to know when to use shields and heals. You also should not be relying on her as one and only heal. Twilight died? Well turn around and burst heal with Combat Prayer then, then spam a couple Springs and then as Springs ticks use that safe time to re-summon the pet.

    I do agree a more visible health bar would be nice indeed though. Perhaps an optional toggle in settings adding your pets' health to the group/near your own healthbar or something.

    Edit: Oh and yes. She taunts. Not sure why but it actually does come in handy sometimes. You need to make sure that your tank is taunting(her taunt will not steal that of an actual tank) on bosses and if she gets stuck behind fighting a lonely zombie on a trash mob, just y+rmb her(if on PC, not sure on console), this will make her stop fighting and come to your side generally(and the stray mob will follow).

    Did you just assume the matriarchs gender?

    Unless Matriarch suddenly means a gender than female, I can't say I blame them.
  • Idinuse
    Idinuse
    ✭✭✭✭✭
    ✭✭
    Sky_WK wrote: »
    Magdalina wrote: »
    First of all, it's a she ;) Not only is her name Matriarch but she also has very distinctive visual signs of uh...female gender.

    Second of all, she is ~80% immune to AoE so basically only things killing her are direct attacks and some special stuff like the totem in vet RoM on last boss. That's why you use Hardened Ward(or the other morph) when you know there's a lot of possibly untaunted melee around(trash packs included). Next, you now MUST cast Twilight heal every once in a while even if no groupmates require it, in order to heal Twilight herself since ZOS removed in combat pet health regeneration and your other heals may or may not hit her.

    She is actually pretty sturdy, you just need to know when to use shields and heals. You also should not be relying on her as one and only heal. Twilight died? Well turn around and burst heal with Combat Prayer then, then spam a couple Springs and then as Springs ticks use that safe time to re-summon the pet.

    I do agree a more visible health bar would be nice indeed though. Perhaps an optional toggle in settings adding your pets' health to the group/near your own healthbar or something.

    Edit: Oh and yes. She taunts. Not sure why but it actually does come in handy sometimes. You need to make sure that your tank is taunting(her taunt will not steal that of an actual tank) on bosses and if she gets stuck behind fighting a lonely zombie on a trash mob, just y+rmb her(if on PC, not sure on console), this will make her stop fighting and come to your side generally(and the stray mob will follow).

    Did you just assume the matriarchs gender?

    Well... Matriarch is the femininum of Patriarch (fem respectively male head of clan/family) so ja.

    (The “udders” alone not mentioned here).
    Edited by Idinuse on March 10, 2018 10:45AM
    Sed ut perspiciatis unde omnis iste natus error sit voluptatem accusantium dolorem que laudantium, totam rem aperiam, eaque ipsa quae ab illo inventore veritatis et quasi architecto beatae vitae dicta sunt explicabo. Nemo enim ipsam voluptatem quia voluptas sit aspernatur aut odit aut fugit, sed quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam eius modi tempora incidunt ut labore et dolore magnam aliquam quaerat voluptatem. Ut enim ad minima veniam, quis nostrum exercitationem ullam corporis suscipit laboriosam, nisi ut aliquid ex ea commodi consequatur? Quis autem vel eum iure reprehenderit qui in ea voluptate velit esse quam nihil molestiae consequatur, vel illum qui dolorem eum fugiat quo voluptas nulla pariatur?
  • Tasear
    Tasear
    ✭✭✭✭✭
    ✭✭✭✭✭
    Seraphayel wrote: »
    Tasear wrote: »
    Seraphayel wrote: »
    How does the heal work? Exactly like BoL when it comes to radius, range etc?

    It's technically the strongest in a way. Bol only gives you half to 2nd Ally and only those in front for first (cone)

    So Matriarch can heal targets all around me (the Matriarch) in a 28m range?

    Though it's delayed or needs positioning.. technically wardens out class other four by miles in their burst heals. Just twlight is most adaptive one and gives immediate results. Fight between sorc, warden, Templar is all situation.


    P.S
    Nightblades can dps/heal so these monks are different from spiritualist, paladin, and druid healer.

    Dragon Knights .../pray
    Edited by Tasear on March 10, 2018 11:07AM
  • joaaocaampos
    joaaocaampos
    ✭✭✭✭✭
    @Tasear Matriarch's healing is not affected by the Spell Damage. Is this supposed to happen? My Spell Power Cure set bonus affects Healing Spring, Mutagen, and Combat Prayer (heal), but not Matriarch (heal).

    What Matriarch's healing is affected? Only by Max Magicka? Or is it a bug?
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    @Tasear Matriarch's healing is not affected by the Spell Damage. Is this supposed to happen? My Spell Power Cure set bonus affects Healing Spring, Mutagen, and Combat Prayer (heal), but not Matriarch (heal).

    What Matriarch's healing is affected? Only by Max Magicka? Or is it a bug?

    Yes, this is intended, has always been like this. The base heal is calculated as 20% of your max magic. Then this is number is impacted by percentage healing boosts, like blessed or the ritual mundas.

    The damage the matriarchs zap does is also 8% of your max magic.
    Edited by Lightspeedflashb14_ESO on March 13, 2018 5:23AM
  • LadyLethalla
    LadyLethalla
    ✭✭✭✭✭
    I really have to beg to differ, OP... the number of heals I put out on my DD has so many times saved the healer, even if that player isn't rezzing. (And yes, I do try to rez but sometimes the healer just does it before I get a chance to.) If I'm not keeping the rezzing healer alive, I'm also healing the tank while the healer is busy. Because, and this is a big because, the heal ability of the Twilight Matriarch heals not only myself and people in my group, but ALSO itself. So if your Matriarch is always dead it's because you're not casting the ability. My Matriarch hardly ever dies - and if it has, it's because I've forgotten to press the ability. Even then, recasting takes, what, 2 secs max?

    Edit: Necro'd thread... oh well. But I'm also going to disagree with the poster who said the Clannfear was useless. I find it extremely useful for soloing vet dungeons and WBs, so long as I manage to keep it alive using the Matriarch's heal.

    Edited by LadyLethalla on March 13, 2018 5:27AM
    x-TallyCat-x // PC EU DC - For the Covenant! // ESO Platinum trophy - 16th May 2017.
    Melbourne Australia - the land of Potato Internet.WTB ESO OCEANIC SERVER
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    @LadyLethalla this thread was made before pets were improved. Like doubling the resist they have, from 9100 to 18200 and making it so they can't be one hit from aoes and targeting the enemy that you are heavy attacking, etc etc. So keep that in mind.

    Edit: just saw your edit. Clanfear is useless. You would be better off with the scamp. Does way more damage and still tanks just as good.
    Edited by Lightspeedflashb14_ESO on March 13, 2018 5:33AM
  • WuffyCerulei
    WuffyCerulei
    ✭✭✭✭✭
    ✭✭✭✭
    As someone who's been using the matriarch as my main heal for vet dungeons, it's not crap. The heal is on par with Breath of Life WITHOUT the second heal being in half. The matriarch being both slotted and active gives you buffs, such as increased health and stam recovery and increased health. She also does a decent amount of damage.

    Though sorcs don't have the healing passives templars have, I've found that it's easier to sustain as a sorc healer vs. a templar. I also don't have to constantly throw out both shards and orbs as well as keep ritual up. Just orbs and slot Mutagen or Purge/Shield.
    Sorcerer's pretty much been the same for years. Nerf Rush of Agony and Saints&Seducer's
  • Tasear
    Tasear
    ✭✭✭✭✭
    ✭✭✭✭✭
    @Tasear Matriarch's healing is not affected by the Spell Damage. Is this supposed to happen? My Spell Power Cure set bonus affects Healing Spring, Mutagen, and Combat Prayer (heal), but not Matriarch (heal).

    What Matriarch's healing is affected? Only by Max Magicka? Or is it a bug?

    Yes, this is intended, has always been like this. The base heal is calculated as 20% of your max magic. Then this is number is impacted by percentage healing boosts, like blessed or the ritual mundas.

    The damage the matriarchs zap does is also 8% of your max magic.

    Zap is also increased by master arms. It's makes wonder why we hardly see it's brother the torrementor.
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    I wish I could keep my pets next to me, but because I'm on console they are very very stupid
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    Tasear wrote: »
    @Tasear Matriarch's healing is not affected by the Spell Damage. Is this supposed to happen? My Spell Power Cure set bonus affects Healing Spring, Mutagen, and Combat Prayer (heal), but not Matriarch (heal).

    What Matriarch's healing is affected? Only by Max Magicka? Or is it a bug?

    Yes, this is intended, has always been like this. The base heal is calculated as 20% of your max magic. Then this is number is impacted by percentage healing boosts, like blessed or the ritual mundas.

    The damage the matriarchs zap does is also 8% of your max magic.

    Zap is also increased by master arms. It's makes wonder why we hardly see it's brother the torrementor.

    Good call out. Nice to know. Maybe if the tormenter did more damage under 50% like every other dps ablity that has that sort of scaling, you would see it more.
Sign In or Register to comment.