Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Here an NB, there an NB, Everywhere an NB!

  • Maryal
    Maryal
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    Blame the content creators for not putting out enough non-CP build videos for classes other than NBs. When you see shift in these build videos, you will see more of a variety in BGs.
  • WhoThenNow7
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    CP BG was filled with immortal healing tanks. I just don't understand why some people prefer that.
  • Maulkin
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    CP BG was filled with immortal healing tanks. I just don't understand why some people prefer that.

    I don't think I've seen one person in this thread say they preferred immortal tanks. Who is this addressed to?
    EU | PC | AD
  • IZZEFlameLash
    IZZEFlameLash
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    No one said they preferred "immortal" tanks. Just being frustrated over players that they cannot instagib I am sure. 1-2-dead is as fun as watching those so called immortal tanks duke it out to eternity.
    Edited by IZZEFlameLash on March 6, 2018 12:21PM
    Imperials, the one and true masters of all mortal races of Tamriel
  • AllPlayAndNoWork
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    Izariel wrote: »
    STAM NB are the most OP class in pvp with the ability to 2-3 shot most casual pvp players.

    Fixed that for you.
  • Azurya
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    Vapirko wrote: »
    Battlegrounds is primarily stamblades and the rest is made up of mag dks, magplar tanks and wardens permafrosting just as fast as they can spin their little arms.

    I agree, but I'm also wondering why? In CP BGs I saw A LOT more diversity.

    My mind is saying that for some particular reason NBs are chosen for their no CP performance, but I'm not sure why?

    I'm still adjusting to no CP BGs again, is it that the CC bugs make NBs a super attractive choice?

    there are a few builds posted by some ppl like giliam, deltia aso, that are unfortunatelly all about NB, and just about those.
    the run of the lemmings I say......
  • Azurya
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    BohnT wrote: »
    Lexxypwns wrote: »
    Minalan wrote: »
    NBs aren;t going to want to hear this, but they are easily the class that best deals with the no CP.

    So ZoS massively nerfs every class such that their power is reliant on a bunch of generic % bonuses and DLC accessible gear. Then ZoS implements a format that keeps the nerfs, takes away the % bonuses, and you need regeneration more than those DLC sets.

    Yeah, give me the class that has an escape mechanism independent of power scaling (cloak, teleport), the best innate resource management, and a burst not dependent on gear sets

    This. Pretty much. Everyone else stopped playing when they took away CP BG’s. I haven’t queued up since the DB patch landed.

    Here's what bothers the @#$& outta me, practically only @Joy_Division voiced their opinion about BGs staying CP. There was a bunch of people making posts saying they wanted no CP, so ZoS made it no CP

    NOW the CP crowd comes outta the wood works! Where were they during the plethora of no CP threads??

    No CP is still better because despite imbalances the fights are more fast paced which makes game modes like chaosball, dom, and CTR have a more playable pace.

    There was class imbalance before and now it’s just shifted a different way.

    I agree on this, no-cp is a lot better and healthier, ZOS should balance the game based on no-cp then balance CP seperately, which imo the only way to reach perfect PvP balance in this game.

    And I honestly don't buy the ''nbs are only strong in no-cp'' crap. They are a very dominant dueling class now, and duels aren't set for no-cp obviously.

    Balancing around non-cp would kill PvE and PvP.
    Non cp only works as a magnifier for imbalances like cost poisons, class Balance or procs, balance them and things are fine.

    But this highly depends on which side of the game you are, cp or non cp

    balancing based on no-cp would result in some major buffs to classes like magsorc / stamDK.

    Without the CP bonuses to their shields and healing/resistances, they are just dead without even fighting.

    Especially stamDK with the lack of dot resistance/lack of block cost reduction, is not gonna be able to do anything without a dedicated purge spammer with him.
    I realized I was able to play a lot efficiently when I had a healer with me in no-cp, but in CP It wasn't that neccesary, I could just afford to run purge even if I needed it so much.

    and I do seriously believe it would be a good thing, to balance the game based on classes, instead of CP.. no-cp bgs are dominated by Nbs, but still its a lot better than all the cancer we had in CP bgs. Lets be honest, no-cp bgs just works better, and if the game was based the balance around classes first, CP later, instead of CP first, classes later, we would have people prefer no-cp cyrodiil a lot more too.

    most of my friends in vivec say they are only there because they do not find the classes balanced for no-cp, and as you said ,stuff like cost poisons are also very cheesy in no-cp. But that is another topic, cost poisons are not balanced in CP either.

    this
    I agree with 100% (first time, I wholly agree with Ragnarock!!)
    CP are the pain in the a.... for this game
    perhaps not this year, but anytime coming they have to drop the whole system like a hot potatoe
  • Stahlor
    Stahlor
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    ...because thats the way to win "capture the flag" and similar stupid battle ground modes. Why doesn't Zenimax let you select the bg mode you want to play?
  • Ragnarock41
    Ragnarock41
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    Stahlor wrote: »
    ...because thats the way to win "capture the flag" and similar stupid battle ground modes. Why doesn't Zenimax let you select the bg mode you want to play?

    We just asked for a classic deathmatch arena, without the sigil bs.
    I swear half of my games we absolutely crush the other two team yet they still somehow manage to win the game.
    the game literally punishes you for killing enemy players. Go cap a flag, go chase the stupid ball... go chase the sigil..

    or you lose basically. no alternatives, no strategy involved, just rush the objective, don't die. thats it.
    Edited by Ragnarock41 on March 6, 2018 7:18PM
  • Gprime31
    Gprime31
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    Max performance. no skill required. the NB life...
  • Subversus
    Subversus
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    I just wish they'd nerf stamblades already... do something with cloak, it shouldn't be a spammable on a stamina character.

    Not to mention incap, which is just plain broken (yes I've said it. I main a magblade and used incap for over one year now and I still think it's broken). They need to either tune down the damage or some of the debuffs or increase the cost of incap. You shouldn't be able to have an ultimate that hits so hard and does as many things as incap be a spammable ability. Imo they should remove defile and/or dmg increase and let harvest have those. Soul harvest in its current state is a joke, there is literally NO reason to run harvest over incap on MAGICKA nightblade.

    They should also remove the snare from lotus fan while we're at it, or at least tune it the *** down.
  • technohic
    technohic
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    Some NBs have already suggested some changes to cloak to make it not a spammable defense but truly reserved for escape. You can feel something coming and I personally get to where I don't want to play a class that I think will wind up being gutted rather than slightly tweaked.
  • Thogard
    Thogard
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    technohic wrote: »
    Some NBs have already suggested some changes to cloak to make it not a spammable defense but truly reserved for escape. You can feel something coming and I personally get to where I don't want to play a class that I think will wind up being gutted rather than slightly tweaked.

    It won’t get gutted. There are too many nightblades.

    It should get the DK treatment though - death by a thousand cuts.

    Nightblade should be the weakest class because it has the highest level of discretion on whether and when to fight, as well as first strike and the best escape mechanic. The rest of it’s toolkit should be the weakest of the classes.

    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • ak_pvp
    ak_pvp
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    Subversus wrote: »
    I just wish they'd nerf stamblades already... do something with cloak, it shouldn't be a spammable on a stamina character.

    Not to mention incap, which is just plain broken (yes I've said it. I main a magblade and used incap for over one year now and I still think it's broken). They need to either tune down the damage or some of the debuffs or increase the cost of incap. You shouldn't be able to have an ultimate that hits so hard and does as many things as incap be a spammable ability. Imo they should remove defile and/or dmg increase and let harvest have those. Soul harvest in its current state is a joke, there is literally NO reason to run harvest over incap on MAGICKA nightblade.

    They should also remove the snare from lotus fan while we're at it, or at least tune it the *** down.

    Eh, incap IMO is fine, leap deals quite a bit higher damage, (About equivalent to the damage increase incap gives) also stuns, and it is AoE too. Its defile as a whole which is bad. Defile is the ultimate Xv1 tool if they make defile work only for the users damage. (Being heal debuffed % only based on the ratio of the damage the user did to you vs every one else, it'd be fine.)
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • BohnT
    BohnT
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    All those nb defenders on the forums should definitely rethink what they're doing here.
    The nerfs for stamnb will come and the outcry will be immensely but if the people are at least somewhat intelligent they'll fight to get nb nerfed the way the good nbs thinks it's best because they have such good knowledge about the whole class and it's potential but don't want them to see nbs die like stamdks.

    Either you get a fair balance or wrobel will do balance and then you can bury your nightblades next to the stamdks.
  • Derra
    Derra
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    It´s a couple of things coming together imo:

    1. NBs still utilize proccsets best - for stamina and magica these days. Those being: Trollking, Velidreth, Selene, Viper, Ophidian Venom, Eternal Hunt, Caluurion, Zaan, Skoria.
    2. A lot of NB counters got nerfed (for the stamblade variant) - all shall be dodgeable and soulassault no snare.
    3. Cloak is working very consistently this patch + shade got fixed and has actually improved usability now
    4. NBs can counter magica proccsets best (cloak supresses dots for skoria and they can cancel zaan with cloak)
    5. NBs are the only class that can reliably apply off balance without CP
    6. NB has the only reliable working counter against cloak (mark target) - if i were to fight a lot of nbs i´d play it myself
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Derra
    Derra
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    Minalan wrote: »
    NBs aren;t going to want to hear this, but they are easily the class that best deals with the no CP.

    So ZoS massively nerfs every class such that their power is reliant on a bunch of generic % bonuses and DLC accessible gear. Then ZoS implements a format that keeps the nerfs, takes away the % bonuses, and you need regeneration more than those DLC sets.

    Yeah, give me the class that has an escape mechanism independent of power scaling (cloak, teleport), the best innate resource management, and a burst not dependent on gear sets

    This. Pretty much. Everyone else stopped playing when they took away CP BG’s. I haven’t queued up since the DB patch landed.

    Here's what bothers the @#$&amp; outta me, practically only @Joy_Division voiced their opinion about BGs staying CP. There was a bunch of people making posts saying they wanted no CP, so ZoS made it no CP

    NOW the CP crowd comes outta the wood works! Where were they during the plethora of no CP threads??

    I don´t know. I´ve never played BGs much but chances of my queuing were higher with CP and i voiced that opinion a couple of times aswell.
    Every time it resulted in getting swarmed by nonCP advocators and how my opinion was wrong.

    I wouldn´t blame anyone for not voicing an unpopular opinion on these forums. I´m interested to see though if BGs will stay nonCP - because from what i have gathered people do not seem to be overly happy with them currently and queues haven´t really changed.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Derra
    Derra
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    Think it's more of a cloak issue than a NB issue. I've never played an MMO where cloaking in PvP added to the fun.

    it adds to the fun of the person that can cloak :#
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • idk
    idk
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    It's the only class where you can actually get away from getting steam rolled by zergs. Every other class you can't.

    Have you seen the Sorc skills ? Blinking is by far the best way to get away from a Zerg.
    Edited by idk on March 10, 2018 11:18AM
  • NyassaV
    NyassaV
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    NBs aren;t going to want to hear this, but they are easily the class that best deals with the no CP.

    So ZoS massively nerfs every class such that their power is reliant on a bunch of generic % bonuses and DLC accessible gear. Then ZoS implements a format that keeps the nerfs, takes away the % bonuses, and you need regeneration more than those DLC sets.

    Yeah, give me the class that has an escape mechanism independent of power scaling (cloak, teleport), the best innate resource management, and a burst not dependent on gear sets

    That would be Sorc... But it lacks the burst it once had. And it honestly makes sense that way, Sorcs and Nightblades are supposed to be offensive classes, the issue right now is that sorcs have very very very powerful defenses but lack offensive power.

    Just a side thought and this goes for PvE and PvP; Nightblade is the one class that does a spammable rotation and doesn't require heavy attacks to sustain! Who knew! That's why people like them. And now that Grim has gotten fixes and QoL changes that have been asked for for like over a year, it's a powerful opponent. DK needs like a 1% cost reduction of all it's skills. Sorc needs the damage given back to frags because it was the stun that was problematic, not the damage. And Templar is Templar, it's been left in a dust a bit but is relatively balanced, would be nice if crescent sweep was spell damage and not physical, that change always seemed terrible to me. I don't even want to talk about Wardens
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • technohic
    technohic
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    Meh. I know why I chose to play magnb over my magsorc so I will just sit back and enjoy the usualy finger pointing that goes on between those 2 classes.
  • BohnT
    BohnT
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    Derra wrote: »
    Minalan wrote: »
    NBs aren;t going to want to hear this, but they are easily the class that best deals with the no CP.

    So ZoS massively nerfs every class such that their power is reliant on a bunch of generic % bonuses and DLC accessible gear. Then ZoS implements a format that keeps the nerfs, takes away the % bonuses, and you need regeneration more than those DLC sets.

    Yeah, give me the class that has an escape mechanism independent of power scaling (cloak, teleport), the best innate resource management, and a burst not dependent on gear sets

    This. Pretty much. Everyone else stopped playing when they took away CP BG’s. I haven’t queued up since the DB patch landed.

    Here's what bothers the @#$&amp; outta me, practically only @Joy_Division voiced their opinion about BGs staying CP. There was a bunch of people making posts saying they wanted no CP, so ZoS made it no CP

    NOW the CP crowd comes outta the wood works! Where were they during the plethora of no CP threads??

    I don´t know. I´ve never played BGs much but chances of my queuing were higher with CP and i voiced that opinion a couple of times aswell.
    Every time it resulted in getting swarmed by nonCP advocators and how my opinion was wrong.

    I wouldn´t blame anyone for not voicing an unpopular opinion on these forums. I´m interested to see though if BGs will stay nonCP - because from what i have gathered people do not seem to be overly happy with them currently and queues haven´t really changed.

    I know both people who completely avoided cp battlegrounds grounds and people who only played them when CP were enabled.
    I played both of them for ~1 month straight and i have very mixed feelings about both.
    I hated non cp bgs when i did them to get the 1000 kill achievement with my stamplar mainly because stamblades with procs completely wrecked me and stamwardens roflstomped everything.
    I loved non cp when playing in balanced teams because fights against good players didn't took forever but they weren't unfair unless someone was running procs or poisons.

    I loved CP BGs because i could finally win fights against cinbri+ whitestreak with a good friend of mine which was impossible before due to procs and poisons.
    Also i could handle stamnbs much better or fights were one enemy entered the fight later on because i still had enough resources.

    CP BGs sucked however when you had full tank teams which were unkillable and just stacked on objectives. Or when you had completely unbalanced teams.

    With them being non cp again i noticed that not many good players go into bgs and 90% of the matches there I can simply roflstomp the enemies because they mostly consist of cp 200 guys with no impen or cp 720 pve players spamming volley or liquid lightning.
    Also 3 game modes are really exhausting: Capture the relic almost always ends after 15 min because you have that ridiculous 3 second animation which gets interrupted all the time. And the crazy king game mode can only be won under 15 min when you control all flags as soon as they spawn. So you're stuck in the games for 15 min and depending on your team it simply gets frustrating.
  • thankyourat
    thankyourat
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    Lexxypwns wrote: »
    Feanor wrote: »
    Lexxypwns wrote: »
    Thogard wrote: »
    Lexxypwns wrote: »
    Thogard wrote: »
    Lexxypwns wrote: »
    BohnT wrote: »
    Lexxypwns wrote: »
    Cinbri wrote: »
    Lexxypwns wrote: »
    mursie wrote: »
    @Lexxypwns said it best. The natural predator to a nightblade is another nightblade. piercing mark is devastating imho.

    I love that moment when the NB starts to panic because he’s lacking adequate defense besides cloak, its palpable.

    There’s nothing I enjoy more than seeing a bunch of stamblades in a BG, that’s when it’s time to do work

    Nothing is better than soul assaulting stamblades and read all their ragewhispers of what they think about you.

    Stamblade tears are like Fergie mixed with Jesus. I killed a particularly annoying(and terrible) stamblade today with 2h light attacks on my mageblade, I got a 6 minute long voice message from him via Xbox... I’m gonna set it to music and have it played at my funeral

    Well i can understand it when people who get free kills with not many risks attached to it get mad when they lose fights :trollface:

    This was what seemed to be a grown ass adult male and he literally went nuts, screaming with his voice cracking and telling me how terrible I am and how there’s no way a mageblade should ever slot mark over ele drain unless he’s trash... never mind that I’m 2h/resto

    Nightblades who get salty because you slot mark are the best.
    Lexxypwns wrote: »
    Minalan wrote: »
    NBs aren;t going to want to hear this, but they are easily the class that best deals with the no CP.

    So ZoS massively nerfs every class such that their power is reliant on a bunch of generic % bonuses and DLC accessible gear. Then ZoS implements a format that keeps the nerfs, takes away the % bonuses, and you need regeneration more than those DLC sets.

    Yeah, give me the class that has an escape mechanism independent of power scaling (cloak, teleport), the best innate resource management, and a burst not dependent on gear sets

    This. Pretty much. Everyone else stopped playing when they took away CP BG’s. I haven’t queued up since the DB patch landed.

    Here's what bothers the @#$&amp; outta me, practically only @Joy_Division voiced their opinion about BGs staying CP. There was a bunch of people making posts saying they wanted no CP, so ZoS made it no CP


    NOW the CP crowd comes outta the wood works! Where were they during the plethora of no CP threads??

    No CP is still better because despite imbalances the fights are more fast paced which makes game modes like chaosball, dom, and CTR have a more playable pace.

    There was class imbalance before and now it’s just shifted a different way.

    I agree on this, no-cp is a lot better and healthier, ZOS should balance the game based on no-cp then balance CP seperately, which imo the only way to reach perfect PvP balance in this game.

    And I honestly don't buy the ''nbs are only strong in no-cp'' crap. They are a very dominant dueling class now, and duels aren't set for no-cp obviously.

    It depends on what type a nightblade you are talking about. Magblade is a top tier dueling class. Stamblade is a little meh for duels, really just middle of the pack.

    magblade is top tier for sure. stamblade is a lot burstier than a magblade, but magblade is just too hard to kill with all the heals going on+cloak+not even mentioning how stronk resto staff is.

    I dunno - mag blade is pretty bursty. But I think with mag blade the burst doesn’t usually come at the very beginning of the fight. Mag blades are a bit like wardens and mag sorcs in that they need to line up their burst.

    This is true, but with shadow image working everyone is just at the mageblades mercy and with the new merciless changes you actually get a lot of opportunities to open a fight with a heavy-incap-will combo

    That explains why I was getting wrecked by a mNB this morning. It was on inc in a BG and I’m so used to not worrying about burst until 5s or 6s into the fight. TIL.

    Those merciless changes were really slept on for PVP, imo. Particularly ranged mageblades can easily keep themselves in combat while not active trying to fight using cripple, mark, DoT poisons, funnel heals, etc, I’ve actually seen my burst end up catching a lot of people that seemed to have your exact mindset.

    Mageblade is definitely as strong as it’s every been and has a good argument for being the best spec in game, it’s certainly the most versatile and it comes with built in counters to stam NB and stam warden

    I don’t think that’s necessarily true. The issue is though that a lot of NBs on the forum are very good at downplaying the class. When the merciless changes were announced there were a lot of posts saying that it doesn’t change much. Certainly, if you talk about the top players the changes didn’t do much because they didn’t miss weaves anyway. But it was a huge buff to your average Nightblade that didn’t play as perfectly and had stacks drop off regularly.

    If you follow the forum you could think NBs are the worst class in game, getting always nerfs and never buffs. That’s what irks me the most about it - the absolute dishonesty of most forum NBs.

    That's not exclusive to nightblade though most people on the forums will come here and say their class is weak when in reality that's not the case. All the classes are pretty good right now. You can be competitive on all the classes. At this point in the game if a player is dying it's a skill issue or a build issue, and not a class issue. Most players would like to believe their class is bad before they believe that maybe they just need a little practice

    In a no-CP environment I don’t feel that’s true. In order for a stam sorc or dk to kill me alone on mageblade I feel like I’ve been outplayed pretty hard, stamplar requires me to control the fight or die on the other hand. Among magika classes only dk and warden feel threatening but even then it feels more like the outcome is decided by if I take control of the fight. And I’m far from the best mageblade.

    Edit: every class is viable as part of a 4 man team that works together in a BG, but as far as being able to get solo kills against decent players, which is critical to crazy King and DM, there’s some specs I wouldn’t to play

    I think magblade is so strong 1v1 though because of how much control root spam gives. honestly they could just nerf the way soft cc works and that would fix the magblade and mag dk 1v1 problem because I do agree a stam sorc or dk will have a hard time killing a magblade mainly because they will be permanently rooted. It's the same with both templars, crippling grasp completely shuts down jabs. Against every other build though those classes are fine. It's just root spam, even more so range root spam is too controlling.
  • Subversus
    Subversus
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    BohnT wrote: »
    Derra wrote: »
    Minalan wrote: »
    NBs aren;t going to want to hear this, but they are easily the class that best deals with the no CP.

    So ZoS massively nerfs every class such that their power is reliant on a bunch of generic % bonuses and DLC accessible gear. Then ZoS implements a format that keeps the nerfs, takes away the % bonuses, and you need regeneration more than those DLC sets.

    Yeah, give me the class that has an escape mechanism independent of power scaling (cloak, teleport), the best innate resource management, and a burst not dependent on gear sets

    This. Pretty much. Everyone else stopped playing when they took away CP BG’s. I haven’t queued up since the DB patch landed.

    Here's what bothers the @#$&amp; outta me, practically only @Joy_Division voiced their opinion about BGs staying CP. There was a bunch of people making posts saying they wanted no CP, so ZoS made it no CP

    NOW the CP crowd comes outta the wood works! Where were they during the plethora of no CP threads??

    I don´t know. I´ve never played BGs much but chances of my queuing were higher with CP and i voiced that opinion a couple of times aswell.
    Every time it resulted in getting swarmed by nonCP advocators and how my opinion was wrong.

    I wouldn´t blame anyone for not voicing an unpopular opinion on these forums. I´m interested to see though if BGs will stay nonCP - because from what i have gathered people do not seem to be overly happy with them currently and queues haven´t really changed.

    I know both people who completely avoided cp battlegrounds grounds and people who only played them when CP were enabled.
    I played both of them for ~1 month straight and i have very mixed feelings about both.
    I hated non cp bgs when i did them to get the 1000 kill achievement with my stamplar mainly because stamblades with procs completely wrecked me and stamwardens roflstomped everything.
    I loved non cp when playing in balanced teams because fights against good players didn't took forever but they weren't unfair unless someone was running procs or poisons.

    I loved CP BGs because i could finally win fights against cinbri+ whitestreak with a good friend of mine which was impossible before due to procs and poisons.
    Also i could handle stamnbs much better or fights were one enemy entered the fight later on because i still had enough resources.

    CP BGs sucked however when you had full tank teams which were unkillable and just stacked on objectives. Or when you had completely unbalanced teams.

    With them being non cp again i noticed that not many good players go into bgs and 90% of the matches there I can simply roflstomp the enemies because they mostly consist of cp 200 guys with no impen or cp 720 pve players spamming volley or liquid lightning.
    Also 3 game modes are really exhausting: Capture the relic almost always ends after 15 min because you have that ridiculous 3 second animation which gets interrupted all the time. And the crazy king game mode can only be won under 15 min when you control all flags as soon as they spawn. So you're stuck in the games for 15 min and depending on your team it simply gets frustrating.

    Good points. Whenever I queue for BGs (cp or noCP) I just get so bored and turned off when I see crazy king, domination or capture the flag pop up on the loading screen. I really don't find those modes fun. All you do is try to avoid combat as much as possible while running from flag to flag, and if the enemy somewhat knows what they're doing and are guarding, for example, while your team is filled with plebs then it just becomes rage inducing.

    Imo the only thing BGs have that's an issue is the queue system. Not CP or noCP, that's really whatever imo.
    I just wish I could queue for solo instanced pvp without having to go against some full tryhard team screaming at each other on voice comms about whatever *** objective they're doing like it's the ESL grand finals in cs go. That's simply not fun to play against, nobody finds that fun ever. If they do, they're either lying or in a premade.

    Before someone goes like "find a premade yourself": If BGs were meant to be played in a premade, I should not be allowed to queue solo to begin with.
    Edited by Subversus on March 6, 2018 10:36PM
  • Thogard
    Thogard
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    Subversus wrote: »
    BohnT wrote: »
    Derra wrote: »
    Minalan wrote: »
    NBs aren;t going to want to hear this, but they are easily the class that best deals with the no CP.

    So ZoS massively nerfs every class such that their power is reliant on a bunch of generic % bonuses and DLC accessible gear. Then ZoS implements a format that keeps the nerfs, takes away the % bonuses, and you need regeneration more than those DLC sets.

    Yeah, give me the class that has an escape mechanism independent of power scaling (cloak, teleport), the best innate resource management, and a burst not dependent on gear sets

    This. Pretty much. Everyone else stopped playing when they took away CP BG’s. I haven’t queued up since the DB patch landed.

    Here's what bothers the @#$&amp; outta me, practically only @Joy_Division voiced their opinion about BGs staying CP. There was a bunch of people making posts saying they wanted no CP, so ZoS made it no CP

    NOW the CP crowd comes outta the wood works! Where were they during the plethora of no CP threads??

    I don´t know. I´ve never played BGs much but chances of my queuing were higher with CP and i voiced that opinion a couple of times aswell.
    Every time it resulted in getting swarmed by nonCP advocators and how my opinion was wrong.

    I wouldn´t blame anyone for not voicing an unpopular opinion on these forums. I´m interested to see though if BGs will stay nonCP - because from what i have gathered people do not seem to be overly happy with them currently and queues haven´t really changed.

    I know both people who completely avoided cp battlegrounds grounds and people who only played them when CP were enabled.
    I played both of them for ~1 month straight and i have very mixed feelings about both.
    I hated non cp bgs when i did them to get the 1000 kill achievement with my stamplar mainly because stamblades with procs completely wrecked me and stamwardens roflstomped everything.
    I loved non cp when playing in balanced teams because fights against good players didn't took forever but they weren't unfair unless someone was running procs or poisons.

    I loved CP BGs because i could finally win fights against cinbri+ whitestreak with a good friend of mine which was impossible before due to procs and poisons.
    Also i could handle stamnbs much better or fights were one enemy entered the fight later on because i still had enough resources.

    CP BGs sucked however when you had full tank teams which were unkillable and just stacked on objectives. Or when you had completely unbalanced teams.

    With them being non cp again i noticed that not many good players go into bgs and 90% of the matches there I can simply roflstomp the enemies because they mostly consist of cp 200 guys with no impen or cp 720 pve players spamming volley or liquid lightning.
    Also 3 game modes are really exhausting: Capture the relic almost always ends after 15 min because you have that ridiculous 3 second animation which gets interrupted all the time. And the crazy king game mode can only be won under 15 min when you control all flags as soon as they spawn. So you're stuck in the games for 15 min and depending on your team it simply gets frustrating.

    Good points. Whenever I queue for BGs (cp or noCP) I just get so bored and turned off when I see crazy king, domination or capture the flag pop up on the loading screen. I really don't find those modes fun. All you do is try to avoid combat as much as possible while running from flag to flag, and if the enemy somewhat knows what they're doing and are guarding, for example, while your team is filled with plebs then it just becomes rage inducing.

    Imo the only thing BGs have that's an issue is the queue system. Not CP or noCP, that's really whatever imo.
    I just wish I could queue for solo instanced pvp without having to go against some full tryhard team screaming at each other on voice comms about whatever *** objective they're doing like it's the ESL grand finals in cs go. That's simply not fun to play against, nobody finds that fun ever. If they do, they're either lying or in a premade.

    Before someone goes like "find a premade yourself": If BGs were meant to be played in a premade, I should not be allowed to queue solo to begin with.

    This would fix so many problems. It would also make the BGs far more competitive, the matches far more interesting, and the skill development of newer players much faster.
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • Joy_Division
    Joy_Division
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    ✭✭✭✭✭
    NyassaV wrote: »
    NBs aren;t going to want to hear this, but they are easily the class that best deals with the no CP.

    So ZoS massively nerfs every class such that their power is reliant on a bunch of generic % bonuses and DLC accessible gear. Then ZoS implements a format that keeps the nerfs, takes away the % bonuses, and you need regeneration more than those DLC sets.

    Yeah, give me the class that has an escape mechanism independent of power scaling (cloak, teleport), the best innate resource management, and a burst not dependent on gear sets

    That would be Sorc... But it lacks the burst it once had. And it honestly makes sense that way, Sorcs and Nightblades are supposed to be offensive classes, the issue right now is that sorcs have very very very powerful defenses but lack offensive power.

    Just a side thought and this goes for PvE and PvP; Nightblade is the one class that does a spammable rotation and doesn't require heavy attacks to sustain! Who knew! That's why people like them. And now that Grim has gotten fixes and QoL changes that have been asked for for like over a year, it's a powerful opponent. DK needs like a 1% cost reduction of all it's skills. Sorc needs the damage given back to frags because it was the stun that was problematic, not the damage. And Templar is Templar, it's been left in a dust a bit but is relatively balanced, would be nice if crescent sweep was spell damage and not physical, that change always seemed terrible to me. I don't even want to talk about Wardens

    Well, I'll que up a mag sorc for BGs. But you're way exaggerating to claim they have "very very very powerful defenses." Shields are decent 1v1, but when focused in BGs - with smaller shields because no bastion and without the regen to keep them up - sorcs are screwed.

    Why not talk about Wardens? Stam warden are crazy strong. Yet Mag wardens are bad if you want to try and kill people as opposed to being be a troll tank.
    Edited by Joy_Division on March 6, 2018 10:47PM
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Minno
    Minno
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    ✭✭✭✭✭
    Thogard wrote: »
    Subversus wrote: »
    BohnT wrote: »
    Derra wrote: »
    Minalan wrote: »
    NBs aren;t going to want to hear this, but they are easily the class that best deals with the no CP.

    So ZoS massively nerfs every class such that their power is reliant on a bunch of generic % bonuses and DLC accessible gear. Then ZoS implements a format that keeps the nerfs, takes away the % bonuses, and you need regeneration more than those DLC sets.

    Yeah, give me the class that has an escape mechanism independent of power scaling (cloak, teleport), the best innate resource management, and a burst not dependent on gear sets

    This. Pretty much. Everyone else stopped playing when they took away CP BG’s. I haven’t queued up since the DB patch landed.

    Here's what bothers the @#$&amp; outta me, practically only @Joy_Division voiced their opinion about BGs staying CP. There was a bunch of people making posts saying they wanted no CP, so ZoS made it no CP

    NOW the CP crowd comes outta the wood works! Where were they during the plethora of no CP threads??

    I don´t know. I´ve never played BGs much but chances of my queuing were higher with CP and i voiced that opinion a couple of times aswell.
    Every time it resulted in getting swarmed by nonCP advocators and how my opinion was wrong.

    I wouldn´t blame anyone for not voicing an unpopular opinion on these forums. I´m interested to see though if BGs will stay nonCP - because from what i have gathered people do not seem to be overly happy with them currently and queues haven´t really changed.

    I know both people who completely avoided cp battlegrounds grounds and people who only played them when CP were enabled.
    I played both of them for ~1 month straight and i have very mixed feelings about both.
    I hated non cp bgs when i did them to get the 1000 kill achievement with my stamplar mainly because stamblades with procs completely wrecked me and stamwardens roflstomped everything.
    I loved non cp when playing in balanced teams because fights against good players didn't took forever but they weren't unfair unless someone was running procs or poisons.

    I loved CP BGs because i could finally win fights against cinbri+ whitestreak with a good friend of mine which was impossible before due to procs and poisons.
    Also i could handle stamnbs much better or fights were one enemy entered the fight later on because i still had enough resources.

    CP BGs sucked however when you had full tank teams which were unkillable and just stacked on objectives. Or when you had completely unbalanced teams.

    With them being non cp again i noticed that not many good players go into bgs and 90% of the matches there I can simply roflstomp the enemies because they mostly consist of cp 200 guys with no impen or cp 720 pve players spamming volley or liquid lightning.
    Also 3 game modes are really exhausting: Capture the relic almost always ends after 15 min because you have that ridiculous 3 second animation which gets interrupted all the time. And the crazy king game mode can only be won under 15 min when you control all flags as soon as they spawn. So you're stuck in the games for 15 min and depending on your team it simply gets frustrating.

    Good points. Whenever I queue for BGs (cp or noCP) I just get so bored and turned off when I see crazy king, domination or capture the flag pop up on the loading screen. I really don't find those modes fun. All you do is try to avoid combat as much as possible while running from flag to flag, and if the enemy somewhat knows what they're doing and are guarding, for example, while your team is filled with plebs then it just becomes rage inducing.

    Imo the only thing BGs have that's an issue is the queue system. Not CP or noCP, that's really whatever imo.
    I just wish I could queue for solo instanced pvp without having to go against some full tryhard team screaming at each other on voice comms about whatever *** objective they're doing like it's the ESL grand finals in cs go. That's simply not fun to play against, nobody finds that fun ever. If they do, they're either lying or in a premade.

    Before someone goes like "find a premade yourself": If BGs were meant to be played in a premade, I should not be allowed to queue solo to begin with.

    This would fix so many problems. It would also make the BGs far more competitive, the matches far more interesting, and the skill development of newer players much faster.

    Agreed. nCP or CP preference aside, everyone agrees that there should have been two ques (premade and solo).

    This is also why we think they are having issues with population in BGs, because they would have given us these ques to begin with.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Aedaryl
    Aedaryl
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    Minno wrote: »
    Thogard wrote: »
    Subversus wrote: »
    BohnT wrote: »
    Derra wrote: »
    Minalan wrote: »
    NBs aren;t going to want to hear this, but they are easily the class that best deals with the no CP.

    So ZoS massively nerfs every class such that their power is reliant on a bunch of generic % bonuses and DLC accessible gear. Then ZoS implements a format that keeps the nerfs, takes away the % bonuses, and you need regeneration more than those DLC sets.

    Yeah, give me the class that has an escape mechanism independent of power scaling (cloak, teleport), the best innate resource management, and a burst not dependent on gear sets

    This. Pretty much. Everyone else stopped playing when they took away CP BG’s. I haven’t queued up since the DB patch landed.

    Here's what bothers the @#$&amp; outta me, practically only @Joy_Division voiced their opinion about BGs staying CP. There was a bunch of people making posts saying they wanted no CP, so ZoS made it no CP

    NOW the CP crowd comes outta the wood works! Where were they during the plethora of no CP threads??

    I don´t know. I´ve never played BGs much but chances of my queuing were higher with CP and i voiced that opinion a couple of times aswell.
    Every time it resulted in getting swarmed by nonCP advocators and how my opinion was wrong.

    I wouldn´t blame anyone for not voicing an unpopular opinion on these forums. I´m interested to see though if BGs will stay nonCP - because from what i have gathered people do not seem to be overly happy with them currently and queues haven´t really changed.

    I know both people who completely avoided cp battlegrounds grounds and people who only played them when CP were enabled.
    I played both of them for ~1 month straight and i have very mixed feelings about both.
    I hated non cp bgs when i did them to get the 1000 kill achievement with my stamplar mainly because stamblades with procs completely wrecked me and stamwardens roflstomped everything.
    I loved non cp when playing in balanced teams because fights against good players didn't took forever but they weren't unfair unless someone was running procs or poisons.

    I loved CP BGs because i could finally win fights against cinbri+ whitestreak with a good friend of mine which was impossible before due to procs and poisons.
    Also i could handle stamnbs much better or fights were one enemy entered the fight later on because i still had enough resources.

    CP BGs sucked however when you had full tank teams which were unkillable and just stacked on objectives. Or when you had completely unbalanced teams.

    With them being non cp again i noticed that not many good players go into bgs and 90% of the matches there I can simply roflstomp the enemies because they mostly consist of cp 200 guys with no impen or cp 720 pve players spamming volley or liquid lightning.
    Also 3 game modes are really exhausting: Capture the relic almost always ends after 15 min because you have that ridiculous 3 second animation which gets interrupted all the time. And the crazy king game mode can only be won under 15 min when you control all flags as soon as they spawn. So you're stuck in the games for 15 min and depending on your team it simply gets frustrating.

    Good points. Whenever I queue for BGs (cp or noCP) I just get so bored and turned off when I see crazy king, domination or capture the flag pop up on the loading screen. I really don't find those modes fun. All you do is try to avoid combat as much as possible while running from flag to flag, and if the enemy somewhat knows what they're doing and are guarding, for example, while your team is filled with plebs then it just becomes rage inducing.

    Imo the only thing BGs have that's an issue is the queue system. Not CP or noCP, that's really whatever imo.
    I just wish I could queue for solo instanced pvp without having to go against some full tryhard team screaming at each other on voice comms about whatever *** objective they're doing like it's the ESL grand finals in cs go. That's simply not fun to play against, nobody finds that fun ever. If they do, they're either lying or in a premade.

    Before someone goes like "find a premade yourself": If BGs were meant to be played in a premade, I should not be allowed to queue solo to begin with.

    This would fix so many problems. It would also make the BGs far more competitive, the matches far more interesting, and the skill development of newer players much faster.

    Agreed. nCP or CP preference aside, everyone agrees that there should have been two ques (premade and solo).

    This is also why we think they are having issues with population in BGs, because they would have given us these ques to begin with.

    Well, the ZoS pov is : there is not enough people to split them in different queues, and the player pov is there is not enough choice (premade/pug or choosing the mode) to go in BG.

    If ZoS try different queue they can make it successfull or destroy it.

    The question is : should ZoS take the risk and split queue in the hope of more people playing BG or should ZoS be safe and change nothing ?

    It's a hard choice for them, I personnaly think they should try it, they can always go back if it doesn't work.

    I don't go anymore in BG since sorc atronach was nerfed there and since I HATE game mode where fightning is not the way to win.
  • Lexxypwns
    Lexxypwns
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    ✭✭✭✭
    NyassaV wrote: »
    NBs aren;t going to want to hear this, but they are easily the class that best deals with the no CP.

    So ZoS massively nerfs every class such that their power is reliant on a bunch of generic % bonuses and DLC accessible gear. Then ZoS implements a format that keeps the nerfs, takes away the % bonuses, and you need regeneration more than those DLC sets.

    Yeah, give me the class that has an escape mechanism independent of power scaling (cloak, teleport), the best innate resource management, and a burst not dependent on gear sets

    That would be Sorc... But it lacks the burst it once had. And it honestly makes sense that way, Sorcs and Nightblades are supposed to be offensive classes, the issue right now is that sorcs have very very very powerful defenses but lack offensive power.

    Just a side thought and this goes for PvE and PvP; Nightblade is the one class that does a spammable rotation and doesn't require heavy attacks to sustain! Who knew! That's why people like them. And now that Grim has gotten fixes and QoL changes that have been asked for for like over a year, it's a powerful opponent. DK needs like a 1% cost reduction of all it's skills. Sorc needs the damage given back to frags because it was the stun that was problematic, not the damage. And Templar is Templar, it's been left in a dust a bit but is relatively balanced, would be nice if crescent sweep was spell damage and not physical, that change always seemed terrible to me. I don't even want to talk about Wardens

    Well, I'll que up a mag sorc for BGs. But you're way exaggerating to claim they have "very very very powerful defenses." Shields are decent 1v1, but when focused in BGs - with smaller shields because no bastion and without the regen to keep them up - sorcs are screwed.

    Why not talk about Wardens? Stam warden are crazy strong. Yet Mag wardens are bad if you want to try and kill people as opposed to being be a troll tank.

    Mag sorc is literally the worst spec in no-CP BGs imo. You’ll get nice scores because of execute, but you’ll have a bad time against good players that know exactly how weak those defenses are
  • Voxicity
    Voxicity
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    ✭✭✭✭✭
    At least they actually die
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