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Would you like this? (PvP DLC)

  • GeorgeBlack
    GeorgeBlack
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    Yes, I would love this!
    Haters gonna hate.
  • Slack
    Slack
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    I would like a new zone with open world pvp that focuses on guild pvp and not alliances
    PC EU
    Betty Breeze - Magwarden
    Hunts S'hitblades - Stamplar
    Aschavi - Magplar
  • KingYogi415
    KingYogi415
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    Yes, something like this would be great!
    There has not been a real DLC since IC.

    A new zone with openworld PVP would be prime.
  • greylox
    greylox
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    Yes, something like this would be great!
    BDO is nice and shiny but I had to read a guide just to be able to set up trade routes, or catch a horse etc..game tells you nothing and the ui and menu system is horrible. I still play it but only casually and it's no competition for ESO.
    PC EU

    House of the Black Lotus
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    { CP 900+ }

    Caretaker of Battle Island (Grand Topal), the holiday destination for the discerning warrior
    Residing in Stay-Moist Mansion-Shadowfen - The Smoking Den (as of 6th feb 2017)

  • Fischblut
    Fischblut
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    No, this is a terrible idea!
    You're minding your own business, killing this monster for a quest, when all of a sudden 30 people from two rival guilds swarm the area.

    :o

    And I thought 3 people near the quest NPCs made the place crowded enough :D

    TyyEIpd.jpg

  • knaveofengland
    knaveofengland
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    this has been tried many time on many mmos and did not work , i give you example eve online was made for pvp , but 95% of the content is actually pve .

    eso is about the same 95% pve and the smallest of margins for pvp , so therefore pvp is actually a niche in both these mmos and eso has been helping pvp along , all said and done hasent worked in many mmos .

    pve rules period , pvp is nice and eso iam know will give lots of love and attention as they have been doing , you have to be patient with pvp a simple bug fix can take many months and hen there is a trade of .

    you spend wads of time trying to find players to kill , you know where they all are now.
  • Priyasekarssk
    Priyasekarssk
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    No. No. No!!!!
    What I think they should do is implement an optional open world PvP aspect. Those wishing to participate can switch the option on and fight others that have it on as well in any zone. The exception being no fighting in towns because guards would obviously break it up.

    Make it for everybody but I would like guild wars personally. Two guilds can declare war on each other and attack each other without penalty.

    If you're not in a warring guild and you attack someone you become criminal and get a bounty placed on you. Bringing about bounty hunters and opening up a ton of open world PvP aspects. In order to become a bounty hunter you would need to purchase whatever dlc it comes with.

    From a new player's perspective it can even drive people towards PvP. You're minding your own business, killing this monster for a quest, when all of a sudden 30 people from two rival guilds swarm the area. A huge battle just spilled into relatively calm territory and it can be exciting to watch.

    For daily PvP there could be a bandit faction and a bounty hunter faction. You pick up dailies for each that send you to a specific zone in the world. As a bandit you're rewarded for killing people and as a bounty hunter you're rewarded for killing bandits.

    I think this would add a lot to the world and gameplay. It would also open up and make zones more desirable to go to.

    (Edited for typos)

    Big no
  • coop500
    coop500
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    Yes, something like this would be great!
    I might tweak a few things but all in all not a horrible idea. I don't PVP much but this doesn't look like it'd effect me negatively
    Hoping for more playable races
  • jedtb16_ESO
    jedtb16_ESO
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    No. No. No!!!!
    Phage wrote: »
    You want open world PvP?

    Give me PvE Cyrodiil, then we can talk.

    ^this
  • ak_pvp
    ak_pvp
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    It'd never happen. The attacking non flagged players offers too much room for trolling. And people already cry about dueling in towns.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • ST33LYD4N
    ST33LYD4N
    Soul Shriven
    Yes, something like this would be great!
    I was talking with a friend about similar ideas to yours. I didn't include it in my post about guild accolades because we couldn't think of a scenario in which it wouldn't have a negative affect in Cyrodiil but having it expand to all of Tamriel with players having the option to turn it off might work well.

    I am very much in favor of Guild v Guild. I think that could be added onto the existent dueling system. If you have a group and invite someone to a duel who is in a matching size group then you should be able to have a group duel. There is a severe lack of guild pride, and the ones who are proud tend to believe they are "good" because they are big. and this would help settle the debate of who actually has good PvP players.

    The bounty hunter idea is similar to an idea we were talking about, new Guild/group mission boards in Cyrodiil. If you have a group wearing the same tabbard then you can pull a guild mission. One of the mission ideas were bounties, your group is notified of a gamertag and a general idea of their location (Roughly the same radius as a forward camp).

    Another quest was your guild would have to defend a keep. Getting a mission that awards good AP may encourage groups to make a decision. Do they go with the zerg and capture more keeps or stay behind and defend one their alliance already has? I think it would add a new dynamic to PvP.

    The problem is that it's ripe for trolling, boosting, and over all exploiting. If it can be balanced then I think it would be a great idea and really breathe new life into PvP.
    Stendarr's mercy be upon you, for the vigil has none to spare.

    CP720 Nord Stamina Dragonknight - Ebonheart Pact
    CP720 Breton Magicka Templar - Ebonheart Pact

    GT: I_ST33LY_I
  • Twenty0zTsunami
    Twenty0zTsunami
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    Voxicity wrote: »
    Would love open world PvP but probably never going to happen

    You can't really be sure. For years duel'ing was something that did not exist.
  • CountEdmondDantes
    CountEdmondDantes
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    No, but certain aspect of this might work!
    I have to admit: some form of global PvP would be both realistic to the story line and would add some serious depth the game. But what you're proposing still feels unrealistic. If the idea is that there's a war on and we should be attacking other factions, then a few guards in the city shouldn't be able to magically stop the fighting. Global PvP, based on an idea that we're in a three factions war, should go all the way.

    If Zenimax did that, they could do DLC and have events where different factions have events that really reflect a war. Factions could attack within other factions and players could choose their sides to defend or attack. Imagine defending the walls of Mournhold or something? Imagine the world looking like a real war.

    Now to really do that, ESO would have to create a dedicated PvP server, if for no othe reason than some of the quests wouldn't work. Now the biggest problem I hear from people who want from global PvP but don't want a dedicated PvP server is that not that many people would log on. I don't know, but that's what I hear or read in every discussion where this comes up. "The world would be empty because we'd be the only ones in it."

    Which begs the question: If no one would log on, then how many people really want global PvP? And if the answer to that question is not that many, then why are we having this discussion at all?

    Edited by CountEdmondDantes on March 8, 2018 5:58PM
  • Thogard
    Thogard
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    Yes, I would love this!
    A good compromise would be a GvG cyrodil server where guilds take keeps. You can spawn at your guilds keep or in a frontier town (IE Bruma, Vlastrus, etc) or in the regular AvA spawn points. Once you leave those safe areas you have a 1 min invulnerability timer but also a 100% speed buff to prevent campers from following you for a minute to gank you.

    But yeah, open PvP :)

    You’d be tagged to whichever guild you’re wearing the emblem for, and you couldn’t take off your emblem once you zone in.
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

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  • Nihility42
    Nihility42
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    No, but certain aspect of this might work!
    Cyrodil is already almost too big, players are spread out and people complain about it being horse riding simulator. Spreading it out over the entire world would kill PVP because you'd never find anyone to fight.
  • Kanar
    Kanar
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    Yes, something like this would be great!
    I like this suggestion. It should have different types of PvP flags too. For example, I would love to be able to kill Dominion fairies and Covenant dogs, but may not want to fight other ebonheart pact members.
  • Anotherone773
    Anotherone773
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    My response to this is neutral. I enjoy pvp, just not the ESO version. I dont think "flagged" pvp will be super effective at accomplishing anything. I think what will happen is most people will keep it off but a few people who only end up trying to hunt each other and complaining about how everyone has pvp off because they dont want to be bothered.

    Instead, i would go for something like a "hotzone" method. Basically, a hotzone is a zone in which everything is enhanced for x amount of time, then it switches randomly to another zone. Anyone in the zone would be flagged for pvp. So a hotzone might looking something like this:

    * 100% XP gains from all sources.
    * 100% increased gold from all sources.
    * 100% better loot rewards.
    * 100% increase in resources from resource nodes.
    * Gear is not damaged from pvp.
    * 50% increase in rewards from treasure chests, hidden chests, surveys, and heavy sacks.
    * Normal containers(crates, barrels, baskets, etc.) have a 25% increase in better rewards.
    * Run speed and mounted speed are increased by 10%.
    * All players in the zone receive a constant 10% buff to attributes, armor, and damage.

    In addition:
    * zones are hot for 2 or 3 hours( pick one) before switching randomly.
    * Players will be attacked by alliance guards not of your alliance while a zone is hot.
    *All non alliance guards/ NPCs will retain their normal state( friendly, neutral, hostile)
    * There will be objectives to control and fight over. ( similar to Cyrodiil)

    This worked in other MMOs ive played to get more people involved in pvp. Go to a riskier area where players can kill you and get better rewards.
  • JKorr
    JKorr
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    Make a separate server for open world kill everything all the time everywhere even your own team pvp.

    It is annoying enough that dueling is allowed in pve areas, and the duelers manage to find the places that will cause the most disruption to pvers who don't want to pvp in any way, shape or form. Open world pvp setting will be even more of a pain, even if you opt out.
  • Tandor
    Tandor
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    No. No. No!!!!
    There's nothing like a biased poll. Two options for Yes, three options for No. Guess which side of the argument the OP wants to dilute the most?

    This idea would kill the game. Far too many PvEers, myself included, would leave because even an optional open world PvP system would just mess the whole game up. Dueling by the wayshrine in a city is one thing, but PvP taking place anywhere would be too much.

    Open World PvP is fine when there are separate servers for it, although they tend to close down fairly quickly as there's very little appetite for being ganked while handing in a quest. The mega server concept just doesn't permit multiple servers.
    Edited by Tandor on March 8, 2018 7:13PM
  • Valkysas154
    Valkysas154
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    Only if we get a option to turn Cyrodiil/IC into PVE
  • alainjbrennanb16_ESO
    alainjbrennanb16_ESO
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    No, but certain aspect of this might work!
    No. I've seen what open world PvP does to games. Anyone low leveled will be stuck in towns because high level players will rally together and blockade the exits. Instant ganks for anyone attempting to leave. And if you're just out doing quests and minding your own business? Sorry, you're just a target. And don't even get me started on the lag this would cause. Even if you "opt out" the game would still be unplayable due to the lag of everyone fighting outside. Open world PvP is a terrible, terrible idea. Always has been, always will be. You want to do PvP, then go to Cyrodiil like everyone else.

    Did you read the entire post before you voted? No one would be stuck in town unable to leave... Simply turn your PvP flag off and head on out...

    As to lag, it wouldn't really be a big deal in most cases. The world already limits the amount of people per zone into phases. This would mean guilds would need raid groups formed for them all to be in the same phase together fighting. Which in turn pushes other players not pvping into a different phase when they load into that zone. So therefore it wouldn't really create extra lag in most cases.
    I am already painfully subjected to duels in town while trying to process my loot. Don't confuse 'exciting to watch' with 'rude, obtrusive and irritating behavior.' No, just no. Frankly, I would even like to see duels restricted to PvP areas.

    I get your point. I did say it wouldn't be allowed in town though and I get that it means places outside of town would become brawl zones, but what effect does it really have on You? ESO already had dueling wizards, bandit traps, etc that occur randomly in the wild, what would be so unimmersive about guilds fighting or two vestiges killing each other? It's okay for npcs but not us humans?
    they are good ideas, but there is a problem, that is some players, pvp is bad enough with macro users, and that the cheat engine has reared its ugly head again, so to the 80% of players who don't use these, they will find them self's being at the brunt of these players who use them

    Cheating is irrelevant and isn't what this topic is about. If you don't want to PvP then simply don't participate, but going into any PvP you run the risk of hackers, wouldn't be exclusive to this system.

    I'm serious, I feel like people just vote on impulse without reading the post or considering how the game works. To each their own though. Was wondering why there are so many no votes, looking at these posts I'm starting to see why....

    the topic was on about world pvp and its not poss while the things i outlined and i do pvp iam a pvp raid leader i feel sorry for those who have to use them and agreed hackers are every where they simple cant play fair, ie: like guild vs guild, there is a well known pvp guild on sothia that all its members use cheat engine etc, when they show up the other raid guilds just leave them, so yes, this was talked about before and was not brought in because of what i outlined
    Main character dk - Vanikifar whitestrike
  • Casdha
    Casdha
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    Yes, something like this would be great!
    Yes but with two things to add,

    1)The switched off instance and the switched on instance are separated.

    2) You have the same option with Cyrodiil and then populate the land with after PvE and Solo content taking place after the events with Molag Bal in the PvP off state.
    Proud member of the Psijic Order - The first wave - The 0.016%

  • josiahva
    josiahva
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    Yes, something like this would be great!
    this has been tried many time on many mmos and did not work , i give you example eve online was made for pvp , but 95% of the content is actually pve .

    eso is about the same 95% pve and the smallest of margins for pvp , so therefore pvp is actually a niche in both these mmos and eso has been helping pvp along , all said and done hasent worked in many mmos .

    pve rules period , pvp is nice and eso iam know will give lots of love and attention as they have been doing , you have to be patient with pvp a simple bug fix can take many months and hen there is a trade of .

    you spend wads of time trying to find players to kill , you know where they all are now.

    This all depends on where you are coming from. My first MMO was Ultima Online. When I first started the game it was open world PvP and PvE with a justice system that flagged someone who attacked a non-flagged player. Sure, the open world was dangerous, but it was just something you dealt with as you played, you learned when to run, and when to stand and fight. Eventually they changed it so there was an alternate dimension/server that was PvP/PvE and one that was just PvE. I stopped playing the game after the open world danger went away...just wasnt as fun.
  • EvilAutoTech
    EvilAutoTech
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    No, this is a terrible idea!
    While I am all for new pvp DLC, I don't think it should go into existing pve zones. Give us a plane of Oblivion or another new zone that is pvp or pvpve.
  • Goshua
    Goshua
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    Does sound a bit bdo and I wouldn't say bdo is fun or functional pvp for the most part. I think ZOS would do a better job of guild/s vs guild/s scenarios than they have though.

    We can dream. I'd quite like what we have now (keeps outposts siege etc) but fighting in faction zones or segments of those zone one from each or sumfin.
  • PlagueSD
    PlagueSD
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    No. No. No!!!!
    No. I've seen what open world PvP does to games. Anyone low leveled will be stuck in towns because high level players will rally together and blockade the exits. Instant ganks for anyone attempting to leave. And if you're just out doing quests and minding your own business? Sorry, you're just a target. And don't even get me started on the lag this would cause. Even if you "opt out" the game would still be unplayable due to the lag of everyone fighting outside. Open world PvP is a terrible, terrible idea. Always has been, always will be. You want to do PvP, then go to Cyrodiil like everyone else.

    Exactly. Plus do you really want the "Cyrodiil lag" in EVERY zone???
  • DeadlyPhoenix
    DeadlyPhoenix
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    Yes, I would love this!
    No. I've seen what open world PvP does to games. Anyone low leveled will be stuck in towns because high level players will rally together and blockade the exits. Instant ganks for anyone attempting to leave. And if you're just out doing quests and minding your own business? Sorry, you're just a target. And don't even get me started on the lag this would cause. Even if you "opt out" the game would still be unplayable due to the lag of everyone fighting outside. Open world PvP is a terrible, terrible idea. Always has been, always will be. You want to do PvP, then go to Cyrodiil like everyone else.

    Did you read the entire post before you voted? No one would be stuck in town unable to leave... Simply turn your PvP flag off and head on out...

    As to lag, it wouldn't really be a big deal in most cases. The world already limits the amount of people per zone into phases. This would mean guilds would need raid groups formed for them all to be in the same phase together fighting. Which in turn pushes other players not pvping into a different phase when they load into that zone. So therefore it wouldn't really create extra lag in most cases.

    Just turn off the PvP flag? How about I just turn it off in the middle of the fight so I don't lose? Or how about I just turn it on right after someone else just got done fighting and their health is low so I can gank the living crap out of them? Because if you can just turn it off and on, those things WILL happen. And being trapped in town isn't about PvP tag on or off, it's about high leveled players blockading towns. As in Vet 200+ sitting outside Davon's Watch. You won't be able to PvP unless you switch gank, which is a PROBLEM.

    As for lag, it ALREADY lags when a handful of people are dueling in town. And you seriously think that 50+ going at it won't cause more? Lag is a big problem in CYRODIIL, an area DESIGNED for PvP, and now you want to make PvE zones unplayable too? Even for non-PvP players, that is a PROBLEM.
    I'm serious, I feel like people just vote on impulse without reading the post or considering how the game works. To each their own though. Was wondering why there are so many no votes, looking at these posts I'm starting to see why....

    Yeah, people immediately vote no because THIS IS A BAD IDEA. There's no consideration necessary. Open world PvP is ALWAYS a bad idea. The only people who think it's a GOOD idea, are those who have NEVER experienced it.

    And as for "not considering how the game works", look at yourself. We already have complaint upon complaint about lag in the already designated PvP zone and you're suggesting something that will only COMPOUND those complaints. You add lag inducing PvP to every zone, the game will be literally unplayable.

    Just lol at this whole arguement.... never experienced open world PvP huh? Do you know what games I've played. I played Ultima online, the best mmorpg ever created and was based around full open world PvP.

    As to the rest of your argument it's irrelevant and I've already covered it.
  • akredon_ESO
    akredon_ESO
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    Yes, I would love this!
    I think maybe having a dedicated Quest to unlock this feature explain what it all entails so that way random plebs cantjust be like HERB DERP IMA BE EVIL AND ATTACK PEEPULZ BECUZ I CANZ... OH NU I DIEDZ *RAGE QUITS*



    After this is done I would so be down for it. And maybe some Loot. too maybe.. like I dunno 5% of their total gold or maybe an item or something
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