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Should there be a CP catch up mechanic? Should we be able to buy them?

  • MercTheMage
    MercTheMage
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    JungleBoot wrote: »
    Correction. You played your tail off. I doubt you got "paid" with real currency to get where you are in ESO.
    Your point?
    Regardless of how it's phrased, my argument stands.
    Why should he or anyone else be allowed to purchase something the rest of us put time and effort into getting?
    Edited by MercTheMage on March 3, 2018 4:17PM
    You just going to stand there like a lemon?
  • Knowledge
    Knowledge
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    JungleBoot wrote: »
    Correction. You played your tail off. I doubt you got "paid" with real currency to get where you are in ESO.
    Your point?
    Regardless of how it's phrased, my argument stands.
    Why should he or anyone else be allowed to purchase something the rest of us put time and effort into getting?

    They already can do that. Motifs, mount speed, inventory space, etc.
    Edited by Knowledge on March 3, 2018 8:29PM
  • crjs1
    crjs1
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    Why should you be able to buy something I worked my ass off to get?

    Why not? What difference does it make to you at all if someone buys what you worked for? It doesn’t devalue what you worked for. It just a different - and expensive - way to get where you are.

    I have never uderstood this argument, it literally makes no difference if someone buys while you paid for it it doesn’t impact your characters at all.
  • DoctorESO
    DoctorESO
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    Why should you be able to buy something I worked my ass off to get?

    They would say that they worked their butts off to get real life money to spend on the game. Would that be acceptable?
  • DoctorESO
    DoctorESO
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    crjs1 wrote: »
    Why should you be able to buy something I worked my ass off to get?

    Why not? What difference does it make to you at all if someone buys what you worked for? It doesn’t devalue what you worked for. It just a different - and expensive - way to get where you are.

    I have never uderstood this argument, it literally makes no difference if someone buys while you paid for it it doesn’t impact your characters at all.

    They would say it impacts the value of their achievement, with value determined by outside perception. They would say you have to put a lot of time and energy into developing your athletic ability to win a sports award, and you can't simply buy your way to athletic achievement. Even if you had the best trainers and nutritionists, you still need to put in a whole lot of time and effort. They would say ESO is very similar to sports in this regard (or at least should be, since both are skill-based games).
  • WhoSlappedThePie
    WhoSlappedThePie
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    Earn it like everyone else bro. Spend hours grinding CP, like others. Or quit
    "It does not matter how slowly you go so long as you do not stop."

    Current Toons (Max CP):
    Magsorc Breton
    Magblade Darkelf
    Stam DK Redguard
    Healer Templar High Elf
    Tank DK Argonian
    Stamblade Redguard

    Completed: vHoF | vMoL | vSO | vSO HM | vAA | vAA HM | vHR | vHR HM | vMA | vDSA
  • generalmyrick
    generalmyrick
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    no, and no.

    game loses a lot of value when i see these comments from people say they grinded xp and got a brand new account to max cp in x days...
    "The red pill and its opposite, the blue pill, are a popular cultural meme, a metaphor representing the choice between:

    Knowledge, freedom, uncertainty and the brutal truths of reality (red pill)
    Security, happiness, beauty, and the blissful ignorance of illusion (blue pill)"

    Insight to Agree to Awesome Ratio = 1:6.04:2.76 as of 1/25/2019

    Compared to people that I've ignored = I am 18% more insightful, 20% less agreeable, and 88% more awesome.
  • Knowledge
    Knowledge
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    no, and no.

    game loses a lot of value when i see these comments from people say they grinded xp and got a brand new account to max cp in x days...

    I don't see how.
  • SkorosMindkiller
    SkorosMindkiller
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    400+ CP for nAA? That person is n00b. I don’t care how long he’s been playing, he’s still a n00b. The only requirement for normal trials we have is pay attention, and 160+ so that the gear drops can be shared. If we still need a body, sometimes we even take under 160.
  • Runefang
    Runefang
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    400+ CP for nAA? That person is n00b. I don’t care how long he’s been playing, he’s still a n00b. The only requirement for normal trials we have is pay attention, and 160+ so that the gear drops can be shared. If we still need a body, sometimes we even take under 160.

    Pretty much, if you do good DPS you can basically carry a normal trial group. It's not unusual to do 30% of the group dps in a pug.
  • generalmyrick
    generalmyrick
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    Knowledge wrote: »
    no, and no.

    game loses a lot of value when i see these comments from people say they grinded xp and got a brand new account to max cp in x days...

    I don't see how.

    to me the game, etc.
    "The red pill and its opposite, the blue pill, are a popular cultural meme, a metaphor representing the choice between:

    Knowledge, freedom, uncertainty and the brutal truths of reality (red pill)
    Security, happiness, beauty, and the blissful ignorance of illusion (blue pill)"

    Insight to Agree to Awesome Ratio = 1:6.04:2.76 as of 1/25/2019

    Compared to people that I've ignored = I am 18% more insightful, 20% less agreeable, and 88% more awesome.
  • nud3_voxel
    nud3_voxel
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    You only need max CP to be truly competitive in end-game leaderboards. To get there, you also need the experience you gain while leveling your CPs. If people skip this too easily, you'll have even more incompetent max CP players...

    As for pvp, you have the no CP campaign where everyone is equal anyways.
  • wolfie1.0.
    wolfie1.0.
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    grinding CP is not really that hard. and with CP being front loaded the way it is now, there's diminishing returns for reaching cap anyway. Add that with Enlightenment and the semi regular EXP bonuses you can reach CP cap very quickly as long as you maximize your time.

    I could see the point of buying CP IF we still hade the vet system and CP had remained unchanged. but really i don't see the point now.

    trust me i have 3 accounts and all of them are at various CP lvls. on my main i am 740 CP at the moment. i keep up with the cap just by doing my normal activities. on my alts i have found that maximizing exp bonuses with ambrosia and doing the activities that give a decent supply of exp/time to be the best option.
  • Knowledge
    Knowledge
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    grinding CP is not really that hard. and with CP being front loaded the way it is now, there's diminishing returns for reaching cap anyway. Add that with Enlightenment and the semi regular EXP bonuses you can reach CP cap very quickly as long as you maximize your time.

    I could see the point of buying CP IF we still hade the vet system and CP had remained unchanged. but really i don't see the point now.

    trust me i have 3 accounts and all of them are at various CP lvls. on my main i am 740 CP at the moment. i keep up with the cap just by doing my normal activities. on my alts i have found that maximizing exp bonuses with ambrosia and doing the activities that give a decent supply of exp/time to be the best option.

    What activities would you say give you a decent supply of exp/time? Also, what is the benefit of having so many accounts? Character slot limitations?
  • FleetwoodSmack
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    Knowledge wrote: »
    grinding CP is not really that hard. and with CP being front loaded the way it is now, there's diminishing returns for reaching cap anyway. Add that with Enlightenment and the semi regular EXP bonuses you can reach CP cap very quickly as long as you maximize your time.

    I could see the point of buying CP IF we still hade the vet system and CP had remained unchanged. but really i don't see the point now.

    trust me i have 3 accounts and all of them are at various CP lvls. on my main i am 740 CP at the moment. i keep up with the cap just by doing my normal activities. on my alts i have found that maximizing exp bonuses with ambrosia and doing the activities that give a decent supply of exp/time to be the best option.

    What activities would you say give you a decent supply of exp/time? Also, what is the benefit of having so many accounts? Character slot limitations?

    Do your dailies. Run dungeons with guildies. Help guildies grind out gear in dungeons. Do random dailies. In other words; Play the game. I've took over a 6 month break and now just play casually and I'm STILL above the CP cap because I was doing those things before I left. Character slot limitations? That isn't even a thing since CP is account wide. I don't even use Ambrosia.

    And on the subject of Veteran Rank, honey... You have no idea if you haven't went from VR 1 to VR 16. You wanna talk about a grind? That was every evening of my life for months, honey.
    giphy.gif

    Tell me lies, tell me sweet little lies!
  • Judas Helviaryn
    Judas Helviaryn
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    Knowledge wrote: »
    grinding CP is not really that hard. and with CP being front loaded the way it is now, there's diminishing returns for reaching cap anyway. Add that with Enlightenment and the semi regular EXP bonuses you can reach CP cap very quickly as long as you maximize your time.

    I could see the point of buying CP IF we still hade the vet system and CP had remained unchanged. but really i don't see the point now.

    trust me i have 3 accounts and all of them are at various CP lvls. on my main i am 740 CP at the moment. i keep up with the cap just by doing my normal activities. on my alts i have found that maximizing exp bonuses with ambrosia and doing the activities that give a decent supply of exp/time to be the best option.

    What activities would you say give you a decent supply of exp/time? Also, what is the benefit of having so many accounts? Character slot limitations?

    Do your dailies. Run dungeons with guildies. Help guildies grind out gear in dungeons. Do random dailies. In other words; Play the game. I've took over a 6 month break and now just play casually and I'm STILL above the CP cap because I was doing those things before I left. Character slot limitations? That isn't even a thing since CP is account wide. I don't even use Ambrosia.

    And on the subject of Veteran Rank, honey... You have no idea if you haven't went from VR 1 to VR 16. You wanna talk about a grind? That was every evening of my life for months, honey.
    giphy.gif

    Seriously nailed it. These newer players, and I cringe saying that on a game as young as ESO, have no idea what the V14 grind was, before the IC was even out.

    I'm definitely one of those "back in my day" people, and unashamedly so.
  • Knowledge
    Knowledge
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    Knowledge wrote: »
    grinding CP is not really that hard. and with CP being front loaded the way it is now, there's diminishing returns for reaching cap anyway. Add that with Enlightenment and the semi regular EXP bonuses you can reach CP cap very quickly as long as you maximize your time.

    I could see the point of buying CP IF we still hade the vet system and CP had remained unchanged. but really i don't see the point now.

    trust me i have 3 accounts and all of them are at various CP lvls. on my main i am 740 CP at the moment. i keep up with the cap just by doing my normal activities. on my alts i have found that maximizing exp bonuses with ambrosia and doing the activities that give a decent supply of exp/time to be the best option.

    What activities would you say give you a decent supply of exp/time? Also, what is the benefit of having so many accounts? Character slot limitations?

    Do your dailies. Run dungeons with guildies. Help guildies grind out gear in dungeons. Do random dailies. In other words; Play the game. I've took over a 6 month break and now just play casually and I'm STILL above the CP cap because I was doing those things before I left. Character slot limitations? That isn't even a thing since CP is account wide. I don't even use Ambrosia.

    And on the subject of Veteran Rank, honey... You have no idea if you haven't went from VR 1 to VR 16. You wanna talk about a grind? That was every evening of my life for months, honey.
    giphy.gif

    Bitter vets aside this game has to remain competitive and the CP grind is discouraging. As I've outlined many titles cater to MMORPG lovers that have limited time. They have wives, husbands, and obligations but still enjoy their MMO experience. For this reason Boosts exist in FFXIV, WoW, Rift, GW2, and many other modern AAA titles.

    Anyone can argue that the need for max CP is not there but it is and it is exacerbated by the community in PVP and PVE. You can back in my day all of you want but there's a reason they changed how it was back in your day and it's different now. They continue to make improvements and I can almost guarantee something will be done about this CP grind in the future if they want to remain competitive. Alright, boo?
  • FleetwoodSmack
    FleetwoodSmack
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    Knowledge wrote: »
    Knowledge wrote: »
    grinding CP is not really that hard. and with CP being front loaded the way it is now, there's diminishing returns for reaching cap anyway. Add that with Enlightenment and the semi regular EXP bonuses you can reach CP cap very quickly as long as you maximize your time.

    I could see the point of buying CP IF we still hade the vet system and CP had remained unchanged. but really i don't see the point now.

    trust me i have 3 accounts and all of them are at various CP lvls. on my main i am 740 CP at the moment. i keep up with the cap just by doing my normal activities. on my alts i have found that maximizing exp bonuses with ambrosia and doing the activities that give a decent supply of exp/time to be the best option.

    What activities would you say give you a decent supply of exp/time? Also, what is the benefit of having so many accounts? Character slot limitations?

    Do your dailies. Run dungeons with guildies. Help guildies grind out gear in dungeons. Do random dailies. In other words; Play the game. I've took over a 6 month break and now just play casually and I'm STILL above the CP cap because I was doing those things before I left. Character slot limitations? That isn't even a thing since CP is account wide. I don't even use Ambrosia.

    And on the subject of Veteran Rank, honey... You have no idea if you haven't went from VR 1 to VR 16. You wanna talk about a grind? That was every evening of my life for months, honey.
    giphy.gif

    Bitter vets aside this game has to remain competitive and the CP grind is discouraging. As I've outlined many titles cater to MMORPG lovers that have limited time. They have wives, husbands, and obligations but still enjoy their MMO experience. For this reason Boosts exist in FFXIV, WoW, Rift, GW2, and many other modern AAA titles.

    Anyone can argue that the need for max CP is not there but it is and it is exacerbated by the community in PVP and PVE. You can back in my day all of you want but there's a reason they changed how it was back in your day and it's different now. They continue to make improvements and I can almost guarantee something will be done about this CP grind in the future if they want to remain competitive. Alright, boo?

    We're going to dissect this bit by bit.
    Bitter vets aside this game has to remain competitive and the CP grind is discouraging.

    That isn't me being bitter, honey. That's me stating a fact. 1-1,000,000 exp every level compared to what it is now is hilariously less competitive than it was before. That's also to state that it was also before there was actual CP balance and everything was hilariously trivial. I remember taking 8-10 Shooting Stars to the face.

    As I've outlined many titles cater to MMORPG lovers that have limited time. They have wives, husbands, and obligations but still enjoy their MMO experience. For this reason Boosts exist in FFXIV, WoW, Rift, GW2, and many other modern AAA titles.

    There's scrolls in the Crown Store and Psijic Ambrosia. You're welcome.

    Anyone can argue that the need for max CP is not there but it is and it is exacerbated by the community in PVP and PVE. You can back in my day all of you want but there's a reason they changed how it was back in your day and it's different now.

    Because comparisons are relevant to the topic at hand. CP (in it's current state), aside from being 160, it most of the time doesn't matter. In PvP you have battle leveling. You have non CP campaigns. In PvE, you have brackets. The ONLY reason for high end CP is for one thing- trial leaderboards. And even then, CP doesn't make your build. Does it help? Yeah. But people who WORK for their CP- most of the time... Don't really need them. Because they know what they're doing, 'boo'.
    They continue to make improvements and I can almost guarantee something will be done about this CP grind in the future if they want to remain competitive. Alright, boo?

    Really, there's been improvements? The only thing that's going to change with CP is how the balance works, sweetie. Not the grind. There's not that much of a grind to begin with. There's several events through the year, there's a multitude of ways to get your EXP boost. Play the game. If you don't have time, that's not the developers' problem. That's yours. It's not their fault someone has kids, a job, a spouse. They don't care. This isn't Elder Bros Online.
    Edited by FleetwoodSmack on March 5, 2018 7:43AM
    Tell me lies, tell me sweet little lies!
  • Judas Helviaryn
    Judas Helviaryn
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    Knowledge wrote: »
    Knowledge wrote: »
    grinding CP is not really that hard. and with CP being front loaded the way it is now, there's diminishing returns for reaching cap anyway. Add that with Enlightenment and the semi regular EXP bonuses you can reach CP cap very quickly as long as you maximize your time.

    I could see the point of buying CP IF we still hade the vet system and CP had remained unchanged. but really i don't see the point now.

    trust me i have 3 accounts and all of them are at various CP lvls. on my main i am 740 CP at the moment. i keep up with the cap just by doing my normal activities. on my alts i have found that maximizing exp bonuses with ambrosia and doing the activities that give a decent supply of exp/time to be the best option.

    What activities would you say give you a decent supply of exp/time? Also, what is the benefit of having so many accounts? Character slot limitations?

    Do your dailies. Run dungeons with guildies. Help guildies grind out gear in dungeons. Do random dailies. In other words; Play the game. I've took over a 6 month break and now just play casually and I'm STILL above the CP cap because I was doing those things before I left. Character slot limitations? That isn't even a thing since CP is account wide. I don't even use Ambrosia.

    And on the subject of Veteran Rank, honey... You have no idea if you haven't went from VR 1 to VR 16. You wanna talk about a grind? That was every evening of my life for months, honey.
    giphy.gif

    Bitter vets aside this game has to remain competitive and the CP grind is discouraging. As I've outlined many titles cater to MMORPG lovers that have limited time. They have wives, husbands, and obligations but still enjoy their MMO experience. For this reason Boosts exist in FFXIV, WoW, Rift, GW2, and many other modern AAA titles.

    Anyone can argue that the need for max CP is not there but it is and it is exacerbated by the community in PVP and PVE. You can back in my day all of you want but there's a reason they changed how it was back in your day and it's different now. They continue to make improvements and I can almost guarantee something will be done about this CP grind in the future if they want to remain competitive. Alright, boo?

    Many people have already explained to you, both newer players without their first max and those you call bitter vets, why your proposed changes to the leveling system aren't in the best interest of the game, and how your own chest thumping on this thread is nothing other than a self-serving attempt at an easy road.

    Max CP is absolutely a must if you want to perform at your absolute best, but it is not the -only- requirement, nor is it the hardest to obtain. ZOS did indeed make leveling easier for everybody, especially with the inclusion of the shared CP system for your alts. They haven't made any major changes since then, because we're in a good, if easy, place for leveling now. Just because you observe an upward trend doesn't mean it won't ever stagnate or fall, my friend.

    Here's the hard truth for you. People have lives, and they have limited time in each day to dedicate to whatever they love. You're forced to make a choice, prioritize, and figure out what's truly important to you. You claim to argue for those who have family and outside obligations, and yet you do not seem to be one of those yourself, because those who do truly value their family and obligations wouldn't be campaigning this hard for a free shot to the top of a video game. You would be spending your time investing in them, rather than some little bit of recreational software that doesn't really compare.

    game
    ɡām/Submit
    noun
    1.
    a form of play or sport, especially a competitive one played according to rules and decided by skill, strength, or luck.
    synonyms: pastime, diversion, entertainment, amusement, distraction, divertissement, recreation, sport, activity


    A game, you need to understand, is competitive no matter whether you're actively fighting another player or not. That's the nature of a sandbox, turned free roam MMORPG. People are going to fight you on this, because you're trying to bridge the gap without putting in the effort. Sportsmanship still applies, even in indirect PVP, which is every online game ever.

    You say you can almost guarantee ZOS will give you a free ride to the top, just so they can remain competitive against GW2, Rift (really, Rift?), FFXIV which has its own niche, and WoW, which is cruising along solely on the fumes of its own die-hard playerbase that wouldn't consider ESO until the servers shut down anyways, but that is still a solid maybe coming from you. You're not confident in your expectations, and that's simply because you know these arguments are true.

    I'm sorry you're taking this hard, but it's not going to happen, buddy.
    Edited by Judas Helviaryn on March 5, 2018 7:44AM
  • Knowledge
    Knowledge
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    Knowledge wrote: »
    Knowledge wrote: »
    grinding CP is not really that hard. and with CP being front loaded the way it is now, there's diminishing returns for reaching cap anyway. Add that with Enlightenment and the semi regular EXP bonuses you can reach CP cap very quickly as long as you maximize your time.

    I could see the point of buying CP IF we still hade the vet system and CP had remained unchanged. but really i don't see the point now.

    trust me i have 3 accounts and all of them are at various CP lvls. on my main i am 740 CP at the moment. i keep up with the cap just by doing my normal activities. on my alts i have found that maximizing exp bonuses with ambrosia and doing the activities that give a decent supply of exp/time to be the best option.

    What activities would you say give you a decent supply of exp/time? Also, what is the benefit of having so many accounts? Character slot limitations?

    Do your dailies. Run dungeons with guildies. Help guildies grind out gear in dungeons. Do random dailies. In other words; Play the game. I've took over a 6 month break and now just play casually and I'm STILL above the CP cap because I was doing those things before I left. Character slot limitations? That isn't even a thing since CP is account wide. I don't even use Ambrosia.

    And on the subject of Veteran Rank, honey... You have no idea if you haven't went from VR 1 to VR 16. You wanna talk about a grind? That was every evening of my life for months, honey.
    giphy.gif

    Bitter vets aside this game has to remain competitive and the CP grind is discouraging. As I've outlined many titles cater to MMORPG lovers that have limited time. They have wives, husbands, and obligations but still enjoy their MMO experience. For this reason Boosts exist in FFXIV, WoW, Rift, GW2, and many other modern AAA titles.

    Anyone can argue that the need for max CP is not there but it is and it is exacerbated by the community in PVP and PVE. You can back in my day all of you want but there's a reason they changed how it was back in your day and it's different now. They continue to make improvements and I can almost guarantee something will be done about this CP grind in the future if they want to remain competitive. Alright, boo?

    Many people have already explained to you, both newer players without their first max and those you call bitter vets, why your proposed changes to the leveling system aren't in the best interest of the game, and how your own chest thumping on this thread is nothing other than a self-serving attempt at an easy road.

    Max CP is absolutely a must if you want to perform at your absolute best, but it is not the -only- requirement, nor is it the hardest to obtain. ZOS did indeed make leveling easier for everybody, especially with the inclusion of the shared CP system for your alts. They haven't made any major changes since then, because we're in a good, if easy, place for leveling now. Just because you observe an upward trend doesn't mean it won't ever stagnate or fall, my friend.

    Here's the hard truth for you. People have lives, and they have limited time in each day to dedicate to whatever they love. You're forced to make a choice, prioritize, and figure out what's truly important to you. You claim to argue for those who have family and outside obligations, and yet you do not seem to be one of those yourself, because those who do truly value their family and obligations wouldn't be campaigning this hard for a free shot to the top of a video game. You would be spending your time investing in them, rather than some little bit of recreational software that doesn't really compare.

    game
    ɡām/Submit
    noun
    1.
    a form of play or sport, especially a competitive one played according to rules and decided by skill, strength, or luck.
    synonyms: pastime, diversion, entertainment, amusement, distraction, divertissement, recreation, sport, activity


    A game, you need to understand, is competitive no matter whether you're actively fighting another player or not. That's the nature of a sandbox, turned free roam MMORPG. People are going to fight you on this, because you're trying to bridge the gap without putting in the effort. Sportsmanship still applies, even in indirect PVP, which is every online game ever.

    You say you can almost guarantee ZOS will give you a free ride to the top, just so they can remain competitive against GW2, Rift (really, Rift?), FFXIV which has its own niche, and WoW, which is cruising along solely on the fumes of its own die-hard playerbase that wouldn't consider ESO until the servers shut down anyways, but that is still a solid maybe coming from you. You're not confident in your expectations, and that's simply because you know these arguments are true.

    I'm sorry you're taking this hard, but it's not going to happen, buddy.

    Zenimax has already begun making small changes to refine this system. First they front loaded constellations and then implemented no-cp battlegrounds. There will be further changes and modifications to this as the CP cap goes up even without community input. They know it's daunting for new players and there are countless threads that show the greater part of the player base complaining about it.

    Just as Veteran Ranks died this will see a change. The needs of the many out weigh the needs of the few.
  • starkerealm
    starkerealm
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    Knowledge wrote: »
    grinding CP is not really that hard. and with CP being front loaded the way it is now, there's diminishing returns for reaching cap anyway. Add that with Enlightenment and the semi regular EXP bonuses you can reach CP cap very quickly as long as you maximize your time.

    I could see the point of buying CP IF we still hade the vet system and CP had remained unchanged. but really i don't see the point now.

    trust me i have 3 accounts and all of them are at various CP lvls. on my main i am 740 CP at the moment. i keep up with the cap just by doing my normal activities. on my alts i have found that maximizing exp bonuses with ambrosia and doing the activities that give a decent supply of exp/time to be the best option.

    What activities would you say give you a decent supply of exp/time? Also, what is the benefit of having so many accounts? Character slot limitations?

    Do your dailies. Run dungeons with guildies. Help guildies grind out gear in dungeons. Do random dailies. In other words; Play the game. I've took over a 6 month break and now just play casually and I'm STILL above the CP cap because I was doing those things before I left. Character slot limitations? That isn't even a thing since CP is account wide. I don't even use Ambrosia.

    And on the subject of Veteran Rank, honey... You have no idea if you haven't went from VR 1 to VR 16. You wanna talk about a grind? That was every evening of my life for months, honey.
    giphy.gif

    Oh dear god, there's a reason I only ever had one V16. The vet grind was miserable. 1-10 wasn't too bad, but then you were left with trying to group up for Craglorn and finding people on the exact same quest stage as you, and grinding mobs in Reaper's March/Bangkorai/The Rift. Ugh. Do not want.
  • starkerealm
    starkerealm
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    DoctorESO wrote: »
    Even in you play the game for roughly 7.5 hours - 15 hours a MONTH you would still gain cp on the cap when it is inevitably increased and i'm sorry but if you are not playing the game for even these hours then a MMO isn't for you.

    Is that how the game is marketed? Must play at least 7.5-15 hours per month?

    Look, with respect, if you're putting less than 15 hours a month into the game, you're not playing it enough to contribute in a meaningful way at endgame.

    I don't mean this as an insult or some kind of elitist, "you must be this tall to ride this right," crap.

    Simply put, you will not have the requisite familiarity with the game to pull your weight in endgame content. In this case @leepalmer95 is absolutely correct. If you haven't learned how to play, you're a detriment in vet content.

    We see a lot of players conflating high Champion Ranks with the automatic ability to clear endgame content. This is, flatly, untrue. CR means nothing, when it comes to actually clearing PvE content. It's how well the player understands the mechanics, how well they can run their rotation, and how aware of their situation they are. If you're spending less than seven hours a month in game, then you're not going to develop any of those skills to basic competence. I'm sorry.

    At that point, allowing people to simply buy their CP so they could have the illusion of being able to participate, would just be cruel. It wouldn't open up any meaningful endgame content, they'd still get smeared by the first trash pull in vICP.
  • starkerealm
    starkerealm
    ✭✭✭✭✭
    ✭✭✭✭✭
    JungleBoot wrote: »
    And there is this: Is that how the game is marketed? Must play at least 7.5-15 hours per month?
    I happen to agree. Playing is not a job and it shouldn't be a chore. But an MMO by standard - an outdated standard at that -- requires an inordinate amount of time to advance and be "worthy" of others. I will never understand this mind set. A prime example to the "chore" aspect is mount training. It really boils down to a daily login requirement should you "care" about that. But if you're mount is stuck at initial speed in Cryodiil, you are left in the dust by the zerg heading to the next keep. Thus, you can fix that by logging in daily for the next 60 days (which inflates corporate metric numbers) and train mount speed or spend money on riding lessons in the crown store. I'm a cheap. I'll raise my riding skill to 60 eventually.

    To be honest, if you don't like the road there, you're not going to like the destination.

    Fundamentally, you're not wrong. Things like research and mount training were designed back when the game was still mandatory subscription, so those are specifically there to keep you coming back after the trial runs out. They're designed to entice you into continuing to subscribe to see those goals through. But, they're not there as a gateway to the fun content. There's entertaining content all over the place, they are there because they'll keep you coming back, but it's not a carrot and stick arrangement, it's about getting you to interact with other people.

    MMOs are, first and foremost... a chatroom.

    No, seriously. This is just a collection of IRC channels with some extra toys bolted on. The thing that ties people back into the game is its community. The social element is the glue that keeps MMOs alive. You stay because your friends are here, you leave because they went to play something else. MMOs are social, and that comes before everything else. That's part of why the long grinds exist. In the worst circumstances it creates a kind of Stockholm Syndrome, among the people who survived it, and in the best, it pushes you to actually engage with the community, and interact with one another.

    The loot, the skills, the builds, different roles, different play styles... all of it boils back down to one thing, tricking random people on the internet to talk to one another, and then facilitating an environment for them to interact in. So if you never considered the Group Finder a weird version of speed dating... well, now you have, good luck getting that mental image out of your head.

    The important thing to takeaway is, there is a lot of content in the game, for you to go out and run. No one's stopping you. Yeah, you might not be wracking up the vet clears, and slapping bronze busts all over your home, but you can see most of what this game has to offer without needing a top tier group. There's also a lot of different stuff you can pick from. If 12 man content really isn't your thing, there's no shame in that. It's a lot to manage and orchestrate.
  • rustic_potato
    rustic_potato
    ✭✭✭✭✭
    People dont realize that spending money to get CP is way better than grinding and wasting time. They also don't realize spending money to skip the grind is already happening. Selling max CP accounts grinded by botting is a thing. There are bots that can grind instanced areas like skyreach where no one else can find out what is going on unlike the dolmen bots.

    I know several people who skipped the grind by just buying max CP grinded accounts. ZOS can take advantage of this demand by offering the CP packs in the crown store.
    I play how I want to.


  • Knowledge
    Knowledge
    ✭✭✭✭✭
    People dont realize that spending money to get CP is way better than grinding and wasting time. They also don't realize spending money to skip the grind is already happening. Selling max CP accounts grinded by botting is a thing. There are bots that can grind instanced areas like skyreach where no one else can find out what is going on unlike the dolmen bots.

    I know several people who skipped the grind by just buying max CP grinded accounts. ZOS can take advantage of this demand by offering the CP packs in the crown store.

    I definitely agree with you. Time is money and it's much cheaper to pay for CP instead of sitting there for hours. That is why I wish they offered a CP pack or fixed it somehow. Some people make $50 - $100 an hour so sitting for 50 hours to grind CP to be "relevant" in a game seems ridiculous.
  • Judas Helviaryn
    Judas Helviaryn
    ✭✭✭✭✭
    ✭✭✭
    Knowledge wrote: »
    Knowledge wrote: »
    Knowledge wrote: »
    grinding CP is not really that hard. and with CP being front loaded the way it is now, there's diminishing returns for reaching cap anyway. Add that with Enlightenment and the semi regular EXP bonuses you can reach CP cap very quickly as long as you maximize your time.

    I could see the point of buying CP IF we still hade the vet system and CP had remained unchanged. but really i don't see the point now.

    trust me i have 3 accounts and all of them are at various CP lvls. on my main i am 740 CP at the moment. i keep up with the cap just by doing my normal activities. on my alts i have found that maximizing exp bonuses with ambrosia and doing the activities that give a decent supply of exp/time to be the best option.

    What activities would you say give you a decent supply of exp/time? Also, what is the benefit of having so many accounts? Character slot limitations?

    Do your dailies. Run dungeons with guildies. Help guildies grind out gear in dungeons. Do random dailies. In other words; Play the game. I've took over a 6 month break and now just play casually and I'm STILL above the CP cap because I was doing those things before I left. Character slot limitations? That isn't even a thing since CP is account wide. I don't even use Ambrosia.

    And on the subject of Veteran Rank, honey... You have no idea if you haven't went from VR 1 to VR 16. You wanna talk about a grind? That was every evening of my life for months, honey.
    giphy.gif

    Bitter vets aside this game has to remain competitive and the CP grind is discouraging. As I've outlined many titles cater to MMORPG lovers that have limited time. They have wives, husbands, and obligations but still enjoy their MMO experience. For this reason Boosts exist in FFXIV, WoW, Rift, GW2, and many other modern AAA titles.

    Anyone can argue that the need for max CP is not there but it is and it is exacerbated by the community in PVP and PVE. You can back in my day all of you want but there's a reason they changed how it was back in your day and it's different now. They continue to make improvements and I can almost guarantee something will be done about this CP grind in the future if they want to remain competitive. Alright, boo?

    Many people have already explained to you, both newer players without their first max and those you call bitter vets, why your proposed changes to the leveling system aren't in the best interest of the game, and how your own chest thumping on this thread is nothing other than a self-serving attempt at an easy road.

    Max CP is absolutely a must if you want to perform at your absolute best, but it is not the -only- requirement, nor is it the hardest to obtain. ZOS did indeed make leveling easier for everybody, especially with the inclusion of the shared CP system for your alts. They haven't made any major changes since then, because we're in a good, if easy, place for leveling now. Just because you observe an upward trend doesn't mean it won't ever stagnate or fall, my friend.

    Here's the hard truth for you. People have lives, and they have limited time in each day to dedicate to whatever they love. You're forced to make a choice, prioritize, and figure out what's truly important to you. You claim to argue for those who have family and outside obligations, and yet you do not seem to be one of those yourself, because those who do truly value their family and obligations wouldn't be campaigning this hard for a free shot to the top of a video game. You would be spending your time investing in them, rather than some little bit of recreational software that doesn't really compare.

    game
    ɡām/Submit
    noun
    1.
    a form of play or sport, especially a competitive one played according to rules and decided by skill, strength, or luck.
    synonyms: pastime, diversion, entertainment, amusement, distraction, divertissement, recreation, sport, activity


    A game, you need to understand, is competitive no matter whether you're actively fighting another player or not. That's the nature of a sandbox, turned free roam MMORPG. People are going to fight you on this, because you're trying to bridge the gap without putting in the effort. Sportsmanship still applies, even in indirect PVP, which is every online game ever.

    You say you can almost guarantee ZOS will give you a free ride to the top, just so they can remain competitive against GW2, Rift (really, Rift?), FFXIV which has its own niche, and WoW, which is cruising along solely on the fumes of its own die-hard playerbase that wouldn't consider ESO until the servers shut down anyways, but that is still a solid maybe coming from you. You're not confident in your expectations, and that's simply because you know these arguments are true.

    I'm sorry you're taking this hard, but it's not going to happen, buddy.

    Zenimax has already begun making small changes to refine this system. First they front loaded constellations and then implemented no-cp battlegrounds. There will be further changes and modifications to this as the CP cap goes up even without community input. They know it's daunting for new players and there are countless threads that show the greater part of the player base complaining about it.

    Just as Veteran Ranks died this will see a change. The needs of the many out weigh the needs of the few.

    You seem to have misunderstood who are the many, and who are the few in this game. I only see one person arguing they deserve what others have worked for. I'm guilty of playing the "like" game, but go back to the first page, and tell me exactly how many people have agreed with you.

    I'm sorry, but you're the vocal minority.
    Edited by Judas Helviaryn on March 6, 2018 8:53AM
  • Navoric_Envaldreth
    Navoric_Envaldreth
    ✭✭✭
    People dont realize that spending money to get CP is way better than grinding and wasting time. They also don't realize spending money to skip the grind is already happening. Selling max CP accounts grinded by botting is a thing. There are bots that can grind instanced areas like skyreach where no one else can find out what is going on unlike the dolmen bots.

    I know several people who skipped the grind by just buying max CP grinded accounts. ZOS can take advantage of this demand by offering the CP packs in the crown store.

    Owyeah ... the "demand" .. of the 7 people who bought an account to actually play on it. (and not use it as goldseller and/or bot)

    No... im far from max cp and love spending money. But if you want to ruin a game, put a cp bundle in.. will be deader than destiny 2 s very soon if that happens.
    Feralclaw - EU - AD
    Khajit Warden - Werewolf Warden

    Also own:
    lvl 50 Templar PvP Healer (Dunmer)
    2 lvl 50 Magicka Staff / Stamina / Healer Nightblade's (Khajit/Dunmer)
    lvl 50 Magicka Sorcerer (Dunmer)
  • Knowledge
    Knowledge
    ✭✭✭✭✭
    Knowledge wrote: »
    Knowledge wrote: »
    Knowledge wrote: »
    grinding CP is not really that hard. and with CP being front loaded the way it is now, there's diminishing returns for reaching cap anyway. Add that with Enlightenment and the semi regular EXP bonuses you can reach CP cap very quickly as long as you maximize your time.

    I could see the point of buying CP IF we still hade the vet system and CP had remained unchanged. but really i don't see the point now.

    trust me i have 3 accounts and all of them are at various CP lvls. on my main i am 740 CP at the moment. i keep up with the cap just by doing my normal activities. on my alts i have found that maximizing exp bonuses with ambrosia and doing the activities that give a decent supply of exp/time to be the best option.

    What activities would you say give you a decent supply of exp/time? Also, what is the benefit of having so many accounts? Character slot limitations?

    Do your dailies. Run dungeons with guildies. Help guildies grind out gear in dungeons. Do random dailies. In other words; Play the game. I've took over a 6 month break and now just play casually and I'm STILL above the CP cap because I was doing those things before I left. Character slot limitations? That isn't even a thing since CP is account wide. I don't even use Ambrosia.

    And on the subject of Veteran Rank, honey... You have no idea if you haven't went from VR 1 to VR 16. You wanna talk about a grind? That was every evening of my life for months, honey.
    giphy.gif

    Bitter vets aside this game has to remain competitive and the CP grind is discouraging. As I've outlined many titles cater to MMORPG lovers that have limited time. They have wives, husbands, and obligations but still enjoy their MMO experience. For this reason Boosts exist in FFXIV, WoW, Rift, GW2, and many other modern AAA titles.

    Anyone can argue that the need for max CP is not there but it is and it is exacerbated by the community in PVP and PVE. You can back in my day all of you want but there's a reason they changed how it was back in your day and it's different now. They continue to make improvements and I can almost guarantee something will be done about this CP grind in the future if they want to remain competitive. Alright, boo?

    Many people have already explained to you, both newer players without their first max and those you call bitter vets, why your proposed changes to the leveling system aren't in the best interest of the game, and how your own chest thumping on this thread is nothing other than a self-serving attempt at an easy road.

    Max CP is absolutely a must if you want to perform at your absolute best, but it is not the -only- requirement, nor is it the hardest to obtain. ZOS did indeed make leveling easier for everybody, especially with the inclusion of the shared CP system for your alts. They haven't made any major changes since then, because we're in a good, if easy, place for leveling now. Just because you observe an upward trend doesn't mean it won't ever stagnate or fall, my friend.

    Here's the hard truth for you. People have lives, and they have limited time in each day to dedicate to whatever they love. You're forced to make a choice, prioritize, and figure out what's truly important to you. You claim to argue for those who have family and outside obligations, and yet you do not seem to be one of those yourself, because those who do truly value their family and obligations wouldn't be campaigning this hard for a free shot to the top of a video game. You would be spending your time investing in them, rather than some little bit of recreational software that doesn't really compare.

    game
    ɡām/Submit
    noun
    1.
    a form of play or sport, especially a competitive one played according to rules and decided by skill, strength, or luck.
    synonyms: pastime, diversion, entertainment, amusement, distraction, divertissement, recreation, sport, activity


    A game, you need to understand, is competitive no matter whether you're actively fighting another player or not. That's the nature of a sandbox, turned free roam MMORPG. People are going to fight you on this, because you're trying to bridge the gap without putting in the effort. Sportsmanship still applies, even in indirect PVP, which is every online game ever.

    You say you can almost guarantee ZOS will give you a free ride to the top, just so they can remain competitive against GW2, Rift (really, Rift?), FFXIV which has its own niche, and WoW, which is cruising along solely on the fumes of its own die-hard playerbase that wouldn't consider ESO until the servers shut down anyways, but that is still a solid maybe coming from you. You're not confident in your expectations, and that's simply because you know these arguments are true.

    I'm sorry you're taking this hard, but it's not going to happen, buddy.

    Zenimax has already begun making small changes to refine this system. First they front loaded constellations and then implemented no-cp battlegrounds. There will be further changes and modifications to this as the CP cap goes up even without community input. They know it's daunting for new players and there are countless threads that show the greater part of the player base complaining about it.

    Just as Veteran Ranks died this will see a change. The needs of the many out weigh the needs of the few.

    You seem to have misunderstood who are the many, and who are the few in this game. I only see one person arguing they deserve what others have worked for. I'm guilty of playing the "like" game, but go back to the first page, and tell me exactly how many people have agreed with you.

    I'm sorry, but you're the vocal minority.

    https://forums.elderscrollsonline.com/en/discussion/393474/february-2018-request-to-remove-cp
    https://forums.elderscrollsonline.com/en/discussion/392742/remove-cp-completely-from-pvp
    https://forums.elderscrollsonline.com/en/discussion/379214/remove-cp-from-battlegrounds
    https://forums.elderscrollsonline.com/en/discussion/340092/should-cp-be-removed-from-pvp
    https://forums.elderscrollsonline.com/en/discussion/336357/should-they-remove-champion-points
    https://forums.elderscrollsonline.com/en/discussion/396912/should-cp-be-removed-altogether
    https://forums.elderscrollsonline.com/en/discussion/376187/how-much-more-must-the-core-game-suffer-because-of-cp
    https://forums.elderscrollsonline.com/en/discussion/323594/if-champion-points-were-removed-from-all-campaigns-would-you-quit-pvp
    https://forums.elderscrollsonline.com/en/discussion/183492/plz-remove-champions-points
    https://forums.elderscrollsonline.com/en/discussion/325513/get-rid-of-champion-points
    https://forums.elderscrollsonline.com/en/discussion/263746/zos-please-reconsider-ability-to-hide-cp-ranks-and-account-name

    While people in this thread did not agree with the extreme solution of buying CP packs there were many that complained about the CP grind, the system, or both and offered alternative solutions.
    Edited by Knowledge on March 6, 2018 11:58AM
  • Mayrael
    Mayrael
    ✭✭✭✭✭
    ✭✭✭✭✭
    Knowledge wrote: »
    Knowledge wrote: »
    Knowledge wrote: »
    Knowledge wrote: »
    grinding CP is not really that hard. and with CP being front loaded the way it is now, there's diminishing returns for reaching cap anyway. Add that with Enlightenment and the semi regular EXP bonuses you can reach CP cap very quickly as long as you maximize your time.

    I could see the point of buying CP IF we still hade the vet system and CP had remained unchanged. but really i don't see the point now.

    trust me i have 3 accounts and all of them are at various CP lvls. on my main i am 740 CP at the moment. i keep up with the cap just by doing my normal activities. on my alts i have found that maximizing exp bonuses with ambrosia and doing the activities that give a decent supply of exp/time to be the best option.

    What activities would you say give you a decent supply of exp/time? Also, what is the benefit of having so many accounts? Character slot limitations?

    Do your dailies. Run dungeons with guildies. Help guildies grind out gear in dungeons. Do random dailies. In other words; Play the game. I've took over a 6 month break and now just play casually and I'm STILL above the CP cap because I was doing those things before I left. Character slot limitations? That isn't even a thing since CP is account wide. I don't even use Ambrosia.

    And on the subject of Veteran Rank, honey... You have no idea if you haven't went from VR 1 to VR 16. You wanna talk about a grind? That was every evening of my life for months, honey.
    giphy.gif

    Bitter vets aside this game has to remain competitive and the CP grind is discouraging. As I've outlined many titles cater to MMORPG lovers that have limited time. They have wives, husbands, and obligations but still enjoy their MMO experience. For this reason Boosts exist in FFXIV, WoW, Rift, GW2, and many other modern AAA titles.

    Anyone can argue that the need for max CP is not there but it is and it is exacerbated by the community in PVP and PVE. You can back in my day all of you want but there's a reason they changed how it was back in your day and it's different now. They continue to make improvements and I can almost guarantee something will be done about this CP grind in the future if they want to remain competitive. Alright, boo?

    Many people have already explained to you, both newer players without their first max and those you call bitter vets, why your proposed changes to the leveling system aren't in the best interest of the game, and how your own chest thumping on this thread is nothing other than a self-serving attempt at an easy road.

    Max CP is absolutely a must if you want to perform at your absolute best, but it is not the -only- requirement, nor is it the hardest to obtain. ZOS did indeed make leveling easier for everybody, especially with the inclusion of the shared CP system for your alts. They haven't made any major changes since then, because we're in a good, if easy, place for leveling now. Just because you observe an upward trend doesn't mean it won't ever stagnate or fall, my friend.

    Here's the hard truth for you. People have lives, and they have limited time in each day to dedicate to whatever they love. You're forced to make a choice, prioritize, and figure out what's truly important to you. You claim to argue for those who have family and outside obligations, and yet you do not seem to be one of those yourself, because those who do truly value their family and obligations wouldn't be campaigning this hard for a free shot to the top of a video game. You would be spending your time investing in them, rather than some little bit of recreational software that doesn't really compare.

    game
    ɡām/Submit
    noun
    1.
    a form of play or sport, especially a competitive one played according to rules and decided by skill, strength, or luck.
    synonyms: pastime, diversion, entertainment, amusement, distraction, divertissement, recreation, sport, activity


    A game, you need to understand, is competitive no matter whether you're actively fighting another player or not. That's the nature of a sandbox, turned free roam MMORPG. People are going to fight you on this, because you're trying to bridge the gap without putting in the effort. Sportsmanship still applies, even in indirect PVP, which is every online game ever.

    You say you can almost guarantee ZOS will give you a free ride to the top, just so they can remain competitive against GW2, Rift (really, Rift?), FFXIV which has its own niche, and WoW, which is cruising along solely on the fumes of its own die-hard playerbase that wouldn't consider ESO until the servers shut down anyways, but that is still a solid maybe coming from you. You're not confident in your expectations, and that's simply because you know these arguments are true.

    I'm sorry you're taking this hard, but it's not going to happen, buddy.

    Zenimax has already begun making small changes to refine this system. First they front loaded constellations and then implemented no-cp battlegrounds. There will be further changes and modifications to this as the CP cap goes up even without community input. They know it's daunting for new players and there are countless threads that show the greater part of the player base complaining about it.

    Just as Veteran Ranks died this will see a change. The needs of the many out weigh the needs of the few.

    You seem to have misunderstood who are the many, and who are the few in this game. I only see one person arguing they deserve what others have worked for. I'm guilty of playing the "like" game, but go back to the first page, and tell me exactly how many people have agreed with you.

    I'm sorry, but you're the vocal minority.

    https://forums.elderscrollsonline.com/en/discussion/393474/february-2018-request-to-remove-cp
    https://forums.elderscrollsonline.com/en/discussion/392742/remove-cp-completely-from-pvp
    https://forums.elderscrollsonline.com/en/discussion/379214/remove-cp-from-battlegrounds
    https://forums.elderscrollsonline.com/en/discussion/340092/should-cp-be-removed-from-pvp
    https://forums.elderscrollsonline.com/en/discussion/336357/should-they-remove-champion-points
    https://forums.elderscrollsonline.com/en/discussion/396912/should-cp-be-removed-altogether
    https://forums.elderscrollsonline.com/en/discussion/376187/how-much-more-must-the-core-game-suffer-because-of-cp
    https://forums.elderscrollsonline.com/en/discussion/323594/if-champion-points-were-removed-from-all-campaigns-would-you-quit-pvp
    https://forums.elderscrollsonline.com/en/discussion/183492/plz-remove-champions-points
    https://forums.elderscrollsonline.com/en/discussion/325513/get-rid-of-champion-points
    https://forums.elderscrollsonline.com/en/discussion/263746/zos-please-reconsider-ability-to-hide-cp-ranks-and-account-name

    I say check... and when you read those threads you will find that Judas Helviaryn is right (Poll from Feb 2017 - 18% would like to get rid of CP's, 71% would not!). You are the minority. Most of the players would like to REWORK not REMOVAL of CP's.
    I'm done with this game because of ZOS pushing us into Vengeance, because they don't know how to fix Cyrodiil.
  • Knowledge
    Knowledge
    ✭✭✭✭✭
    Mayrael wrote: »
    Knowledge wrote: »
    Knowledge wrote: »
    Knowledge wrote: »
    Knowledge wrote: »
    grinding CP is not really that hard. and with CP being front loaded the way it is now, there's diminishing returns for reaching cap anyway. Add that with Enlightenment and the semi regular EXP bonuses you can reach CP cap very quickly as long as you maximize your time.

    I could see the point of buying CP IF we still hade the vet system and CP had remained unchanged. but really i don't see the point now.

    trust me i have 3 accounts and all of them are at various CP lvls. on my main i am 740 CP at the moment. i keep up with the cap just by doing my normal activities. on my alts i have found that maximizing exp bonuses with ambrosia and doing the activities that give a decent supply of exp/time to be the best option.

    What activities would you say give you a decent supply of exp/time? Also, what is the benefit of having so many accounts? Character slot limitations?

    Do your dailies. Run dungeons with guildies. Help guildies grind out gear in dungeons. Do random dailies. In other words; Play the game. I've took over a 6 month break and now just play casually and I'm STILL above the CP cap because I was doing those things before I left. Character slot limitations? That isn't even a thing since CP is account wide. I don't even use Ambrosia.

    And on the subject of Veteran Rank, honey... You have no idea if you haven't went from VR 1 to VR 16. You wanna talk about a grind? That was every evening of my life for months, honey.
    giphy.gif

    Bitter vets aside this game has to remain competitive and the CP grind is discouraging. As I've outlined many titles cater to MMORPG lovers that have limited time. They have wives, husbands, and obligations but still enjoy their MMO experience. For this reason Boosts exist in FFXIV, WoW, Rift, GW2, and many other modern AAA titles.

    Anyone can argue that the need for max CP is not there but it is and it is exacerbated by the community in PVP and PVE. You can back in my day all of you want but there's a reason they changed how it was back in your day and it's different now. They continue to make improvements and I can almost guarantee something will be done about this CP grind in the future if they want to remain competitive. Alright, boo?

    Many people have already explained to you, both newer players without their first max and those you call bitter vets, why your proposed changes to the leveling system aren't in the best interest of the game, and how your own chest thumping on this thread is nothing other than a self-serving attempt at an easy road.

    Max CP is absolutely a must if you want to perform at your absolute best, but it is not the -only- requirement, nor is it the hardest to obtain. ZOS did indeed make leveling easier for everybody, especially with the inclusion of the shared CP system for your alts. They haven't made any major changes since then, because we're in a good, if easy, place for leveling now. Just because you observe an upward trend doesn't mean it won't ever stagnate or fall, my friend.

    Here's the hard truth for you. People have lives, and they have limited time in each day to dedicate to whatever they love. You're forced to make a choice, prioritize, and figure out what's truly important to you. You claim to argue for those who have family and outside obligations, and yet you do not seem to be one of those yourself, because those who do truly value their family and obligations wouldn't be campaigning this hard for a free shot to the top of a video game. You would be spending your time investing in them, rather than some little bit of recreational software that doesn't really compare.

    game
    ɡām/Submit
    noun
    1.
    a form of play or sport, especially a competitive one played according to rules and decided by skill, strength, or luck.
    synonyms: pastime, diversion, entertainment, amusement, distraction, divertissement, recreation, sport, activity


    A game, you need to understand, is competitive no matter whether you're actively fighting another player or not. That's the nature of a sandbox, turned free roam MMORPG. People are going to fight you on this, because you're trying to bridge the gap without putting in the effort. Sportsmanship still applies, even in indirect PVP, which is every online game ever.

    You say you can almost guarantee ZOS will give you a free ride to the top, just so they can remain competitive against GW2, Rift (really, Rift?), FFXIV which has its own niche, and WoW, which is cruising along solely on the fumes of its own die-hard playerbase that wouldn't consider ESO until the servers shut down anyways, but that is still a solid maybe coming from you. You're not confident in your expectations, and that's simply because you know these arguments are true.

    I'm sorry you're taking this hard, but it's not going to happen, buddy.

    Zenimax has already begun making small changes to refine this system. First they front loaded constellations and then implemented no-cp battlegrounds. There will be further changes and modifications to this as the CP cap goes up even without community input. They know it's daunting for new players and there are countless threads that show the greater part of the player base complaining about it.

    Just as Veteran Ranks died this will see a change. The needs of the many out weigh the needs of the few.

    You seem to have misunderstood who are the many, and who are the few in this game. I only see one person arguing they deserve what others have worked for. I'm guilty of playing the "like" game, but go back to the first page, and tell me exactly how many people have agreed with you.

    I'm sorry, but you're the vocal minority.

    https://forums.elderscrollsonline.com/en/discussion/393474/february-2018-request-to-remove-cp
    https://forums.elderscrollsonline.com/en/discussion/392742/remove-cp-completely-from-pvp
    https://forums.elderscrollsonline.com/en/discussion/379214/remove-cp-from-battlegrounds
    https://forums.elderscrollsonline.com/en/discussion/340092/should-cp-be-removed-from-pvp
    https://forums.elderscrollsonline.com/en/discussion/336357/should-they-remove-champion-points
    https://forums.elderscrollsonline.com/en/discussion/396912/should-cp-be-removed-altogether
    https://forums.elderscrollsonline.com/en/discussion/376187/how-much-more-must-the-core-game-suffer-because-of-cp
    https://forums.elderscrollsonline.com/en/discussion/323594/if-champion-points-were-removed-from-all-campaigns-would-you-quit-pvp
    https://forums.elderscrollsonline.com/en/discussion/183492/plz-remove-champions-points
    https://forums.elderscrollsonline.com/en/discussion/325513/get-rid-of-champion-points
    https://forums.elderscrollsonline.com/en/discussion/263746/zos-please-reconsider-ability-to-hide-cp-ranks-and-account-name

    I say check... and when you read those threads you will find that Judas Helviaryn is right (Poll from Feb 2017 - 18% would like to get rid of CP's, 71% would not!). You are the minority. Most of the players would like to REWORK not REMOVAL of CP's.

    I think a rework is a solid idea. The fact of the matter is just increasing CP endlessly with no real catch up mechanic is a bit absurd. Even some of the most hardcore games offer a catch up at a certain point. Imagine, if things continue on course, you want to start playing ESO with your buddies and the CP cap is at 1500. That would be ridiculous and daunting.
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