i would love a HD pack, but don't forget about the HD space, ESO is already taking a good chunk.
imagine how much space a HD pack would take
Please read what mipmaps are and how are they used.
Nothing is downscaled if you're standing right next to it. It could if there was a bug involved, but I highly doubt every single texture in ESO is bugged.
To be Frank, the vanilla base game zones need an overhaul.
The Dungeons and the DLC have more thought, effort, time, and resources put into them.
If you go back and watch advertisemrnts for ESO from 2013-2014. They almost entiely show off the dungeons becuase they know that the dungeons were some of their best work.
You are wrong.Spacemonkey wrote: »And THIS, ladies and gentlemen, is why development teams are now made out of more artists than actual programmers, and why games are released bugged, incomplete, and DLC's are just reskinning of -stuff-. Because what's important isn't the gameplay anymore, its how shiny stuff is
geez.
You are wrong.Spacemonkey wrote: »And THIS, ladies and gentlemen, is why development teams are now made out of more artists than actual programmers, and why games are released bugged, incomplete, and DLC's are just reskinning of -stuff-. Because what's important isn't the gameplay anymore, its how shiny stuff is
geez.
In this time and age, there is NOTHING that could prevent a game from being well programmed AND have nice visuals.
Electrone_Magnus wrote: »Completely agree the game has outright terrible textures for a 2014 game. Hope they make a graphics update soon and it looks as good as Skyrim special edition .
Its a 2014 MMO. MMOs generally have lower textures otherwise the games would run like a slug stuck to super glue.
BDO.
Bad example. BDO actually has terrible texturing, turn off all your settings to see the game for how it truly is. All of BDO's prettiness comes from post processing. Imagine if you could constantly photoshop the game in real time. This is what BDO actually looks like without all its enhancements.
BDO and all newer games cheat. ESO and FFXIV were the last two actually high def MMOs, all the newer ones are using shortcuts to conserve memory usage with lower polygon models. Even games like Destiny are built on the illusion of high def graphics rather than actually being so. The next game to use this level of technology will be Star Citizen.
You are wrong.Spacemonkey wrote: »And THIS, ladies and gentlemen, is why development teams are now made out of more artists than actual programmers, and why games are released bugged, incomplete, and DLC's are just reskinning of -stuff-. Because what's important isn't the gameplay anymore, its how shiny stuff is
geez.
In this time and age, there is NOTHING that could prevent a game from being well programmed AND have nice visuals.