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Zenimax, would a high resolution texture pack for PC be possible?

  • Octopuss
    Octopuss
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    Chadak wrote: »
    It'll be for sale in the crown store if desire for it gets high enough.
    I wouldn't mind paying extra for decent textures.
  • ArchMikem
    ArchMikem
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    Octopuss wrote: »
    And actually, now that Xbox One X is coming out (and I guess a lot of people will upgrade), even part of the console crowd could benefit from this.

    Apparently the One X doesn't even make full use of the hardware it has. It said the GPU has 4GB of virtual memory, but since some of that has to be spent on running the Console itself, game's only get to use at most 2.9GB. We do have 12GBs of GDDR5 RAM though.
    CP2,100 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
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  • Sergg007
    Sergg007
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    Maybe someday we can see textures improvements, I really hope so. By the way, meshes need some love too.
  • deleted008293
    deleted008293
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    Game engine cant even handle properly current resolutions and you want even higher quality? As long as they fix the LOD bug where low res textures appear where they shouldn't I wouldn't mind a higher texture quality.
  • Octopuss
    Octopuss
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    Sergg007 wrote: »
    Maybe someday we can see textures improvements, I really hope so. By the way, meshes need some love too.
    Don't even start on that.
    I'm glad I'm not the only one who can spot horrible mesh work though.
    nordmarian wrote: »
    Game engine cant even handle properly current resolutions and you want even higher quality? As long as they fix the LOD bug where low res textures appear where they shouldn't I wouldn't mind a higher texture quality.
    I don't believe resolution has anything to do with anything as long as a PC has enough VRAM to handle the textures - if they don't fit in, you get some fps drops.
    Either way, the engine (well, the renderer) appears to be garbage. I really hope the "Vulkan" string that appeared in the .exe hints at what will eventually come.
  • Sergg007
    Sergg007
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    i am use LumaSharpen shaders, very interesting result, recommend.
  • UndeadBlood
    UndeadBlood
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    That'd be awesome!
  • Jayman1000
    Jayman1000
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    Jade1986 wrote: »
    Completely agree the game has outright terrible textures for a 2014 game. Hope they make a graphics update soon and it looks as good as Skyrim special edition :) .

    Its a 2014 MMO. MMOs generally have lower textures otherwise the games would run like a slug stuck to super glue.

    But that's not the issue here. The issue is that many places have very low res textures and they are placed along side textures that are clearly much higher resolution. It's like some of the textures are 256 and placed next to 1024. When put together the low res one looks really terrible in comparison.

    @OP personally I am running the game in 4K DSR on a 21" screen with actual 1920x1080 resolution. That makes everything look much more high res. Ideally I would wan't a true 4K 21" screen which is naturally better than DSR. On top of that I use reshade to apply a number of filters, some of them sharpen the picture, which makes it seem more high res or look as if the textures are more detailed. It doesn't fix completely the low res textures we see some places, but it does help a lot.

    Edited by Jayman1000 on January 8, 2018 1:47AM
  • blackphoenix82b16_ESO
    blackphoenix82b16_ESO
    Soul Shriven
    Mmorpgs out from years will never be improved graphically, look at lotro. People should stop playing them to make the devs foreced to make them appetizing once again. As long the community "resists" devs have no interest in using extra resources for something would be appreciated by fewer people. Lots are just fine with *** graphics, that's all, and the indie industries proves that. Indie is the ruin of everything, just few games are good, rest is crap with flat ugly *** ultra low resolution.... Look at thhe market, bringing up old fart consoles like nes, atari. It's because people are fine with it. A proper restexturing would require probably also different engine other than more gbs, that involves lighting techniques and all the stuff related to modern graphics technologies. The gbs nowadays is not a problem, a 4tb disk is around 100 euros. They can do even a 100gb high res texture pack and it woudn't be a problem. The problem is always the same, the devs want to make a game that would be playable by every machine, from potato to ufo pc. But to do so they need to do a variety of different textures for each level of detail suitable for that machine. Tha involves different screen resolution, 1920x1080 ecc, and texture resolution. This a lot of hella work to do. And nothing less, theu have to put hand on the scalabilily options. It would take less time to remake the game from 0.PLEASE NO REMASTERING, i'm fed up of that crap not giving any worth of notice eyecandy.
  • NewBlacksmurf
    NewBlacksmurf
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    Izaki wrote: »
    Go to:
    - Documents > Elder Scrolls Online > Live > Usersettings

    Find the line:
    SET MIP_LOAD_SKIP_LEVELS

    It will be set to 0 if you're playing on High texture quality. Set it to -3. Now open the game and enjoy the difference.

    When I was on PC this did change it. Someone above said it’s not what they are talking about.

    Please further explain what it is you’re talking about.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Princess_Ciri
    Princess_Ciri
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    I would prefer ZOS fix the fps and lag issues we get in Cyro and trials instead of making overland look prettier. It looks fine enough already.

    What isn't fine is getting 10fps on a PC that can play other games in ultra settings at 50fps.
    GM and raid leader of Hot Girls Play DPS, the cutest guild EU
  • Ulo
    Ulo
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    I don't play ESO for the graphics and the lest thing the player base needs is to give ZOS can excuse for performance issues.
  • JasonSilverSpring
    JasonSilverSpring
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    Izaki wrote: »
    Go to:
    - Documents > Elder Scrolls Online > Live > Usersettings

    Find the line:
    SET MIP_LOAD_SKIP_LEVELS

    It will be set to 0 if you're playing on High texture quality. Set it to -3. Now open the game and enjoy the difference.

    When I was on PC this did change it. Someone above said it’s not what they are talking about.

    Please further explain what it is you’re talking about.

    This setting forces the highest resolution textures to be used, but in many cases that texture is still not very detailed. Also, it does not address the poor meshes.

    It is an improvement in some areas but does nothing for examples provided in this thread.
  • andreasv
    andreasv
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    Get an Xbox One X they said. Play the game in 4k they said. See the true beauty of ESO they said!
    They must have skipped the starter area when they upgraded to 4k.

    czuM6Of.jpg
  • Thorgar
    Thorgar
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    I Wouldn't mind but ESO is not made for the graphics its made for the lore :D and to be honest its better for them to fix the lag and server issues than anything else.

    ...are Bretons then mongrels,or paragons?
    The answer,of course,is both(though if you call a Breton
    a mongrel,he is liable to feed you an inch or two of steel).
    The passionate race of Bretons embodies the strengths
    of both men and mer-as well as there flaws.

    -The Bretons: mongrels or paragons?
  • Sumpfheini
    Sumpfheini
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    +1
    The game has quite enough content currently, it is time for some updating and polishing.
  • Octopuss
    Octopuss
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    Ulo wrote: »
    I don't play ESO for the graphics
    This is the most cancerous opinion a player can have. This is one of the reasons why graphics are generally overlooked (universally, not just in ESO). Even mediocre gaming PCs nowadays are powerful enough to handle decent textures, so there is no excuse for a game to look poorly.

    This setting forces the highest resolution textures to be used, but in many cases that texture is still not very detailed. Also, it does not address the poor meshes.
    It is an improvement in some areas but does nothing for examples provided in this thread.
    It's wort adding that this setting has absolutely no effect on nearby textures whatsoever, because those are always (if not, it's a bug) rendered in their original resolution. If the original resolution is low (like it is the case with many), nothing will improve that save replacing it with better one.
    Edited by Octopuss on January 12, 2018 2:54PM
  • Ydrisselle
    Ydrisselle
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    Octopuss wrote: »
    Ulo wrote: »
    I don't play ESO for the graphics
    This is the most cancerous opinion a player can have. This is one of the reasons why graphics are generally overlooked (universally, not just in ESO). Even mediocre gaming PCs nowadays are powerful enough to handle decent textures, so there is no excuse for a game to look poorly.

    I'm playing ESO on medium, with Votan's Adaptive Settings enabled. This way I get 25-35 fps. My computer is 7.5 years old, and right now I don't have any money to buy a new one. New textures would force me to quit the game. And I'm sure I'm not the only one.
  • Octopuss
    Octopuss
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    Who said new textures have to be mandatory?
  • Octopuss
    Octopuss
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    Fr19Qzt.jpg
    full size here: https://i.imgur.com/Fr19Qzt.jpg

    yay :(

    and lol :/
    QBTT6ne.png
    Edited by Octopuss on January 16, 2018 2:54PM
  • ChuckyPayne
    ChuckyPayne
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    That would be good, but before this, we need some changes in Launcher and in Game.
    - Launcher now download all language videos.
    - Launcher now download all texture packs.
    + Only download one language pack. That is good.

    Before this that would be good If we don't need store/download all texture quality packs + videos.
  • VerboseQuips
    VerboseQuips
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    I would really love to see the older zones graphically upped to be on par with DLC zones. Especially Rivenspire.
    My characters:
    Main and crafter: A Breton magicka templar named Erwann Sorril
    Alt 1: A Bosmer sorcerer named Tuuneleg
    Alt 2: An Imperial dragonknight named Gaius Tullius Hastifer
    Alt 3: An Argonian vampire/nightblade named Observe-le-Xanmeer
    Alt 4: A Nord werewolf/dragonknight named Sigurd Hurlevent
    Alt 5: A Breton sorcerer named Gilian Sorril (he's Erwann's younger brother)
    Alt 6: A Khajiit nightblade named Jolan-dar
    Alt 7: A Nord warden named Sigurmar Hurlevent (he's Sigurd's younger brother)
    Alt 8: An Altmer templar named Oioriel
    Alt 9: An Argonian stamina Warden named Danse-avec-les-Rainettes
    Alt 10: A Redguard templar named Neemokh af-Corelanya
    Alt 11: A Nord stamina sorcerer named Olga Écoute-Vent
    Alt 12: A Breton magicka Warden named Ian Sorril
    Alt 13: A Dunmer magicka necromancer named Ilmoran Dren
    Alt 14: An Orc stamina necromancer named Norgol gro-Borziel
    Alt 15: A Nord magicka necromancer named Thorgen Givresang
    Alt 16: An Imperial magicka dragonknight named Publius Valeirus Hastifer (Just call him "Valerio" - he's Gaius younger troublemaker of a brother)
    Main in NA (For collaborative events): A Breton magicka nightblade named Titouan Sorril (long-lost brother of Erwann and Gilian)
  • GoonyGoat
    GoonyGoat
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    After they fixed the important stuff, higher textures would be awesome! It would also be cool if they slightly reworked some of the older assets so I don't have to drag my geriatric toothless doggo around #wishfull
  • Milvan
    Milvan
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    Damn, just stop bumping your own thread. It's really childish.
    “Kings of the land and the sky we are; proud gryphons.” Stalker stands, the epitome of pride. Naked and muscular, his wings widen and his feet dig in as if he alone holds down the earth and supports the heavens, keeping the two ever separate.”
    Gryphons guild - @Milvan,
  • Rickter
    Rickter
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    This will more likely come around the year 7 mark.

    ZOS has been approved for funding through 2020. That means they need to focus on maintaining and expanding the product until they are granted another "grant" so to speak.

    With that being said, a graphical overhaul such as the one WoW underwent back with the warlords of draenor xpak is certainly on the table. But it would need to be a grossly outdated game, which ESO is not .. yet.
    RickterESO
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  • Balamoor
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    Rickter wrote: »
    This will more likely come around the year 7 mark.

    ZOS has been approved for funding through 2020. That means they need to focus on maintaining and expanding the product until they are granted another "grant" so to speak.

    With that being said, a graphical overhaul such as the one WoW underwent back with the warlords of draenor xpak is certainly on the table. But it would need to be a grossly outdated game, which ESO is not .. yet.

    All very insightful.

    And not to get too far off topic but ......
    I don't see them having issue with getting a second (or is this the 3rd?) block of funding, considering how popular it is currently (And with not much competition on the horizon sadly) and I think instead of doing a slew of high textures we would just see a old world update to current visuals, which would still be awesome.
  • Octopuss
    Octopuss
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    Milvan wrote: »
    Damn, just stop bumping your own thread. It's really childish.
    Feel free not to open it.
  • Octopuss
    Octopuss
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    This week's winners:
    ZwOb2IW.jpg
    full res: https://i.imgur.com/ZwOb2IW.jpg

    039pk5E.jpg
    full res: https://i.imgur.com/039pk5E.jpg
  • Octopuss
    Octopuss
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    Oh and thinking about textures of furniture, I believe those could be made significantly higher resolution without any negative effects, because houses are - I believe - relatively small standalone zones, and there's no way to "overload" the system you're playing on (be it a console or a PC) by using too much video memory or whatever.
    But for some reason these items look even worse than the outside world. Just why, Zenimax? Ugh.
  • clocksstoppe
    clocksstoppe
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    Go to NVIDIA control panel set negative LOD (-1 or -2) for textures there you go.
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