Honestly the gold cost for outfits is completely shameful. You had a dozen ways you could have monetized this system but you chose the one that screws over players the most? Absolutely shameful. Should have just monetized the outfit slots and the motifs instead of trying this "outfit change token" nonsense. Now you're just adding another burden to the players who have up to this point been most engaged in the content. You shouldn't need to go grind gold or pay real-life money every time you want to wear something blue or switch your shoulderpads. Players should be able to enjoy the game and monetization should facilitate that, not add artificial barriers. Get your heads out of your boot.
CardboardedBox wrote: »What are some general price ranges? In on ps4 so I can't look yet. Two sets I really wanted to make first were full mazzatun for my argonian, and half orderhour half skinchanger for my imperial.
I feel like mazzatun is going to be priced obscenely , and with orderhour I have no idea....
Should that one not have used this one when talking about the poor Khajiit forced to live out the rest of his existence in a wooden barrel?
To be fair, I think I might see both sides of the issue. Meaning, they wanted to put in a gold sink and disincentivize people from fiddling with their outfits too much (vs. spending crowns on another slot). Problem is, the veterans with millions in the bank won't care, while everyone else will scream and whine...
I don't know. One might hope they eventually take the price down a bit, but this depends on enough users not using the system...
I think it can be argued that this implementation will earn ZOS less money than one with a reasonable gold sink because a more accessible implementation without usage charges and with more free slots would drive player collection activities which would drive other Crown store convenience purchases.
What motifs did you used? I realy love your outfit
CardboardedBox wrote: »What are some general price ranges? In on ps4 so I can't look yet. Two sets I really wanted to make first were full mazzatun for my argonian, and half orderhour half skinchanger for my imperial.
I feel like mazzatun is going to be priced obscenely , and with orderhour I have no idea....
@CardboardedBox
It gets really expensive really fast. I put together a really basic set of leathers last night, even used Argonian basic motif for some of it, yet it still cost 10600 gold with dyes included. I literally can't afford to do that every day and keep up my other activities. It's ***. As for Mazzatun, it's one of the more expensive motifs but I believe it wasn't in the most expensive tier.
Well...It's not that hard to get gold AND you can plan and play with your outfit before any final decisions.
Honestly the gold cost for outfits is completely shameful. You had a dozen ways you could have monetized this system but you chose the one that screws over players the most? Absolutely shameful. Should have just monetized the outfit slots and the motifs instead of trying this "outfit change token" nonsense. Now you're just adding another burden to the players who have up to this point been most engaged in the content. You shouldn't need to go grind gold or pay real-life money every time you want to wear something blue or switch your shoulderpads. Players should be able to enjoy the game and monetization should facilitate that, not add artificial barriers. Get your heads out of your boot.

The only bad thing about the outfit system is that it doesn't also require trait stones. The gold sink is fine.
Go farm mats for 30 minutes, you'll have all the cash you need for your outfit.

IMO, ZOS continues to expand the boundaries of their greed because players haven't pushed back and continue to buy.
I think what Men'do describes is disgraceful, but so too are $150 player houses and exclusive items that can only be obtained through gambling crates.
Players need to stiffen up and stop buying in order to send a message to ZOS or the value of their offerings will continue to erode.
Yolokin_Swagonborn wrote: »The only bad thing about the outfit system is that it doesn't also require trait stones. The gold sink is fine.
Go farm mats for 30 minutes, you'll have all the cash you need for your outfit.
@Runefang
Waiting patiently on your guide to making 60k gold per hour farming mats. Note that this should include the time it takes to break down any raw materials, list the items and receive payment. Please link the video in this forums when you are done and tag me in it so I can watch. thanks.
Yolokin_Swagonborn wrote: »The only bad thing about the outfit system is that it doesn't also require trait stones. The gold sink is fine.
Go farm mats for 30 minutes, you'll have all the cash you need for your outfit.
@Runefang
Waiting patiently on your guide to making 60k gold per hour farming mats. Note that this should include the time it takes to break down any raw materials, list the items and receive payment. Please link the video in this forums when you are done and tag me in it so I can watch. thanks.
Nevermind the fact that it's only going to work for a handful of people even if it were a successful strategy, which remains a dubious claim. If everyone went out and farmed mats then there'd be nobody buying them. If your solution to a problem only works if the vast majority of people don't actually do it, you have discovered a bad solution.
Yolokin_Swagonborn wrote: »The only bad thing about the outfit system is that it doesn't also require trait stones. The gold sink is fine.
Go farm mats for 30 minutes, you'll have all the cash you need for your outfit.
@Runefang
Waiting patiently on your guide to making 60k gold per hour farming mats. Note that this should include the time it takes to break down any raw materials, list the items and receive payment. Please link the video in this forums when you are done and tag me in it so I can watch. thanks.
Nevermind the fact that it's only going to work for a handful of people even if it were a successful strategy, which remains a dubious claim. If everyone went out and farmed mats then there'd be nobody buying them. If your solution to a problem only works if the vast majority of people don't actually do it, you have discovered a bad solution.
There are lots of other ways to make money, motif prices are up at the moment so go farm some of those.
All of the MMOs I've played, ESO is the easiest to become wealthy in. Guild traders are a big part of that reason.
You need an wooden jerkin, clogs and the bucket helm, bosmer should then not be able to attack you, yes Khajiit and Altmer would, same with out of faction races but still you tank 1/3 of Dominion
Yolokin_Swagonborn wrote: »The only bad thing about the outfit system is that it doesn't also require trait stones. The gold sink is fine.
Go farm mats for 30 minutes, you'll have all the cash you need for your outfit.
@Runefang
Waiting patiently on your guide to making 60k gold per hour farming mats. Note that this should include the time it takes to break down any raw materials, list the items and receive payment. Please link the video in this forums when you are done and tag me in it so I can watch. thanks.