datoliteb16_ESO wrote: »RE: Beast of Bruma... what are your thoughts on replacing the Prisoner's Rags set with Armor of Truth? Would have to figure out another way to up sustain but that damage buff would be INSANE.
datoliteb16_ESO wrote: »Considering that I would have to farm it from Darkshade, I might set that theory on the backburner for now, but I am psyched about trying it out. No cooldown, plus such an easy proc with roar... the ability to time the burst alone would be great. 7th Legion sounds good but much less reliable and with only half the duration.
Build:Specialized Hunter
-2 Troll King, 5 Mechanical Acuity, 5 Sheildbreaker - Prismatic on all, weapon damage on jewelry.
-Dual Wield Axes (1 Nirn main hand, weapon damage)(1 infused offhand, Daedric Damage or shield glyph)(can run poisons instead)
-5-1-1 Heavy, 4 impen, 3 well fitted
-Orc/Argonian
-Sorc/Warden
-Trifood
-Lingering Health Speed pot
-Shadow Mundus
Stats: Buffed
28k Health
43k Stamina
18k Magic
3k spell damage
4.5k weapon damage
800 magic recovery
500 health recovery/ 2500 Troll king
800k stamina recovery
Concept: Group play
-Impressive damage Burst With MA includes heals to self
-Sustained healing through Lingering Health and Troll king
-30k/28k Resistances
-Strong Healing debuff
-Great damage on non sheilded targets (Crit Bursts)
-Those you can't crit on, deal direct damage to their health bar.
-SB works on wardens with crystal sheild!
Best wait for this build, will work best with new sustain next patch.
Edit: Spell damage was off, Increased total stam, and total magic
Build:Specialized Hunter
-2 Troll King, 5 Mechanical Acuity, 5 Sheildbreaker - Prismatic on all, weapon damage on jewelry.
-Dual Wield Axes (1 Nirn main hand, weapon damage)(1 infused offhand, Daedric Damage or shield glyph)(can run poisons instead)
-5-1-1 Heavy, 4 impen, 3 well fitted
-Orc/Argonian
-Sorc/Warden
-Trifood
-Lingering Health Speed pot
-Shadow Mundus
Stats: Buffed
28k Health
43k Stamina
18k Magic
3k spell damage
4.5k weapon damage
800 magic recovery
500 health recovery/ 2500 Troll king
800k stamina recovery
Concept: Group play
-Impressive damage Burst With MA includes heals to self
-Sustained healing through Lingering Health and Troll king
-30k/28k Resistances
-Strong Healing debuff
-Great damage on non sheilded targets (Crit Bursts)
-Those you can't crit on, deal direct damage to their health bar.
-SB works on wardens with crystal sheild!
Best wait for this build, will work best with new sustain next patch.
Edit: Spell damage was off, Increased total stam, and total magic
Might want to swap out Shadow-Mundus for Warrior Mundus. You´ll get higher damage on your critical strikes that way.....(don´t ask me why but it´s the wae it is atm.......)
datoliteb16_ESO wrote: »I'm looking at the set Fjord's Legacy, and just curious: does the sprint speed for werewolf cap? Is it the same cap as for regular players? I'm wondering if this set bonus would not work at all.
datoliteb16_ESO wrote: »RE: Beast of Bruma... what are your thoughts on replacing the Prisoner's Rags set with Armor of Truth? Would have to figure out another way to up sustain but that damage buff would be INSANE.
How do you deal with roots and snares?
datoliteb16_ESO wrote: »RE: Beast of Bruma... what are your thoughts on replacing the Prisoner's Rags set with Armor of Truth? Would have to figure out another way to up sustain but that damage buff would be INSANE.
Why Truth and not Senche? The 5th piece damage bonus is just as good, it is easier to trigger, and you just trade one 2-4 damage bonus for a sustain bonus. Slightly lower damage, slightly better sustain, and you don't have to farm it yourself in a dungeon since senche is an overland drop...
How do you deal with roots and snares?
If I shall be really honest --> You don´t. Roots is manageable since your main-defense will be dodge-rolling. Snares however....
Snares together with defile-debuffs is the biggest threat to a werewolf. The way I see it there´re 2 options to handle/get rid of snares
* Use Wyrd Tree set
* Get a purge-bot
How do you deal with roots and snares?
If I shall be really honest --> You don´t. Roots is manageable since your main-defense will be dodge-rolling. Snares however....
Snares together with defile-debuffs is the biggest threat to a werewolf. The way I see it there´re 2 options to handle/get rid of snares
* Use Wyrd Tree set
* Get a purge-bot
Yeah, that’s about what I thought. I see a lot of people saying WW is crazy strong but I guess as a magblade main I’ve just got the perfect kit to trash them.
Is howl still reflectable?
How do you deal with roots and snares?
If I shall be really honest --> You don´t. Roots is manageable since your main-defense will be dodge-rolling. Snares however....
Snares together with defile-debuffs is the biggest threat to a werewolf. The way I see it there´re 2 options to handle/get rid of snares
* Use Wyrd Tree set
* Get a purge-bot
Yeah, that’s about what I thought. I see a lot of people saying WW is crazy strong but I guess as a magblade main I’ve just got the perfect kit to trash them.
Is howl still reflectable?
datoliteb16_ESO wrote: »RE: Beast of Bruma... what are your thoughts on replacing the Prisoner's Rags set with Armor of Truth? Would have to figure out another way to up sustain but that damage buff would be INSANE.
Why Truth and not Senche? The 5th piece damage bonus is just as good, it is easier to trigger, and you just trade one 2-4 damage bonus for a sustain bonus. Slightly lower damage, slightly better sustain, and you don't have to farm it yourself in a dungeon since senche is an overland drop...
I personally prefer Truth over Senche. The reason is that you´ve a very easy accessible way of putting your enemies off-balance as a werewolf: Rousing Roar. You can also go with Senche and put CP into Atronach tree to unlock Tactician, but I´ve had much better results in terms of burst damage with truth than I´ve had with Senche.
datoliteb16_ESO wrote: »RE: Beast of Bruma... what are your thoughts on replacing the Prisoner's Rags set with Armor of Truth? Would have to figure out another way to up sustain but that damage buff would be INSANE.
Why Truth and not Senche? The 5th piece damage bonus is just as good, it is easier to trigger, and you just trade one 2-4 damage bonus for a sustain bonus. Slightly lower damage, slightly better sustain, and you don't have to farm it yourself in a dungeon since senche is an overland drop...
I personally prefer Truth over Senche. The reason is that you´ve a very easy accessible way of putting your enemies off-balance as a werewolf: Rousing Roar. You can also go with Senche and put CP into Atronach tree to unlock Tactician, but I´ve had much better results in terms of burst damage with truth than I´ve had with Senche.
Yea o know roar causes off-balance - the problem is that your ability to buff you own damage depends on the enemy not being CC immune. That's why i prefer senche - its reliable, and since i'm roll dodging at least once every 5 seconds anyway, might as well get a buff from it.
datoliteb16_ESO wrote: »RE: Beast of Bruma... what are your thoughts on replacing the Prisoner's Rags set with Armor of Truth? Would have to figure out another way to up sustain but that damage buff would be INSANE.
Why Truth and not Senche? The 5th piece damage bonus is just as good, it is easier to trigger, and you just trade one 2-4 damage bonus for a sustain bonus. Slightly lower damage, slightly better sustain, and you don't have to farm it yourself in a dungeon since senche is an overland drop...
I personally prefer Truth over Senche. The reason is that you´ve a very easy accessible way of putting your enemies off-balance as a werewolf: Rousing Roar. You can also go with Senche and put CP into Atronach tree to unlock Tactician, but I´ve had much better results in terms of burst damage with truth than I´ve had with Senche.
Yea o know roar causes off-balance - the problem is that your ability to buff you own damage depends on the enemy not being CC immune. That's why i prefer senche - its reliable, and since i'm roll dodging at least once every 5 seconds anyway, might as well get a buff from it.
Another thing to consider is medium armor vs heavy armor set up. I find my heavy armor wolf face tanks a lot more, and would utilize Truth over Senche. As I will roar-heavy attack-agony combo. This makes my proc carry over without needing to utilize a defensive roll before an offensive assault.
Where a Medium wolf will actively dodge more in order to avoid damage. So Senche fits better and will have a pretty consistent up time.
datoliteb16_ESO wrote: »RE: Beast of Bruma... what are your thoughts on replacing the Prisoner's Rags set with Armor of Truth? Would have to figure out another way to up sustain but that damage buff would be INSANE.
Why Truth and not Senche? The 5th piece damage bonus is just as good, it is easier to trigger, and you just trade one 2-4 damage bonus for a sustain bonus. Slightly lower damage, slightly better sustain, and you don't have to farm it yourself in a dungeon since senche is an overland drop...
datoliteb16_ESO wrote: »datoliteb16_ESO wrote: »RE: Beast of Bruma... what are your thoughts on replacing the Prisoner's Rags set with Armor of Truth? Would have to figure out another way to up sustain but that damage buff would be INSANE.
Why Truth and not Senche? The 5th piece damage bonus is just as good, it is easier to trigger, and you just trade one 2-4 damage bonus for a sustain bonus. Slightly lower damage, slightly better sustain, and you don't have to farm it yourself in a dungeon since senche is an overland drop...
Stupid question... can WWs roll dodge?
Edit: Also it is medium armor. I need heavy.
datoliteb16_ESO wrote: »RE: Beast of Bruma... what are your thoughts on replacing the Prisoner's Rags set with Armor of Truth? Would have to figure out another way to up sustain but that damage buff would be INSANE.
Why Truth and not Senche? The 5th piece damage bonus is just as good, it is easier to trigger, and you just trade one 2-4 damage bonus for a sustain bonus. Slightly lower damage, slightly better sustain, and you don't have to farm it yourself in a dungeon since senche is an overland drop...
I personally prefer Truth over Senche. The reason is that you´ve a very easy accessible way of putting your enemies off-balance as a werewolf: Rousing Roar. You can also go with Senche and put CP into Atronach tree to unlock Tactician, but I´ve had much better results in terms of burst damage with truth than I´ve had with Senche.
Yea o know roar causes off-balance - the problem is that your ability to buff you own damage depends on the enemy not being CC immune. That's why i prefer senche - its reliable, and since i'm roll dodging at least once every 5 seconds anyway, might as well get a buff from it.
datoliteb16_ESO wrote: »datoliteb16_ESO wrote: »RE: Beast of Bruma... what are your thoughts on replacing the Prisoner's Rags set with Armor of Truth? Would have to figure out another way to up sustain but that damage buff would be INSANE.
Why Truth and not Senche? The 5th piece damage bonus is just as good, it is easier to trigger, and you just trade one 2-4 damage bonus for a sustain bonus. Slightly lower damage, slightly better sustain, and you don't have to farm it yourself in a dungeon since senche is an overland drop...
Stupid question... can WWs roll dodge?
Edit: Also it is medium armor. I need heavy.
Ragnarock41 wrote: »I think WW would be perfectly playable in Solo open world if it had a reliable cloak counter, and some cost reductions, Its an ult FFS, why does the abilities have to cost so much?