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Bounties should have a cap, and this is a BIG problem!

  • seaef
    seaef
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    Bax wrote: »
    coop500 wrote: »
    Hey I'm a millennial too~ (I think, I was born in 1998... is that Millennial age?)

    Millennials are (according to William Strauss and Neil Howe - authors of the term) kids born in early 1980s up to early 2000s. And irony of that is that people born in 1980s broadly use the term to complain about "millenials" while in fact they are millenials themselves :D

    Anyway, the term is obviously huge marketing BS. Someone once succeeded and made a huge money with a book where he names previous generation (was it generation X?) based on some BS stereotypes and very unreliable assumptions and connections to the historical events and that started whole the boom about how to name certain generations. It's mostly BS not worth of anyones time.

    Triggered...and deflect shields deployed.

    "The Illuminati are very achievement focused. It's like Xbox - only everything is hardcore."
    - Kirsten Geary
  • Kwik1
    Kwik1
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    jaye63 wrote: »
    preevious wrote: »
    Yes, indeed, a 1.7M bounty is not an accident .. that, I actually agree with.
    Does it mean that the perpetrator should spend ages not being able to set foot in town? Ages being unable to browse guild stores to find what he need? No .. I cannot, in good faith, agree with that.

    Good god, TESO is just a game, and OP is a fellow human being that deserve more than being trashed.
    At least, he doesn't find his fun in the disarray of others ..

    The thing is .. even with the passives, a bounty takes far, far too long to vanish ..
    I don't know, maybe implementing a repeatable quest to reduce the bounty by X percent would be a nice, immersive way of solving those predicaments.

    Anyway, I hope you'll be able to play normally soon, OP.

    Your statement says he's playing one toon and doesnt have access to a personal banker. There are ways to deal. I dont feel sorry for him. Had he shown a screenshot of a 10k bounty, I would have a lot more sympathy than 1.7mil. This sats to me that he did it purposefully to come to the forums and whine about it.

    This is exactly my feeling. You don't get to 1.7million bounty by accident or over just 30 minutes. He purposefully did the actions over and over and over...and over. It kept telling him on the screen he was doing bad things. He chose to keep going.

    Is there anything wrong with this in the game? No not at all, it is your choice in this game. Does he now have a penalty? Absolutely. You can play this game multiple ways, and he chose to play THAT character on THAT side of the justice system. I'm sorry but you don't spend who knows how many hours playing THAT style of play then suddenly decide you don't like it so you want forgiveness so you can play the normal way? Really?

    Anyone who played EQ1 years ago might remember it had a faction system based on race. You could gain or lose faction but it was much easier to lose then to gain. There was no way to just buy your way out....except mistmoore if I remember right by doing the same quest hour and after but it took FOREVER. You could go to one of the planes and kill mobs and not even realize you were losing faction to your home race. you would go back to your home town and be killed instantly. The point is that this game is VERY forgiving and TELLS you when you are doing wrong. You get tons of warning. You choose to ignore those warnings and now want an easy way out?

    No the the cap on bounties and personally I say no to degradation, but I would say they should have quests that let you track down bad npc's you can kill or capture to regain lost faction.
  • Kwik1
    Kwik1
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    Dojohoda wrote: »
    Capping the bounty would be boring. :|

    >:) K, when I am bored I like to harass guards. But my grief is the instant-kill and "take your gold" the guards can do on you even if you are able to get away from them.

    We cannot kill the guard! The instant-kill and rob that guards do must go! :#

    Meanwhile, I will try banking my gold before going on a crime spree. (I've never tested this... I hope they don't draw from one's bank balance.)

    OMG it would be hilarious if each faction had its own version of an IRS!!!! You could have leans put on your house for not paying? LOL! Maybe lose rights to the guilds and the related skills if you have a bounty to long? Oh I would have WAY to much fun as a programmer if I was with ZOS!!!!
  • LordSemaj
    LordSemaj
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    Technically the bounty already has a cap. It's probably about 4,294,967,295 or the maximum value of an unsigned integer. I doubt they're using more memory space than this for storing the values and it's just enough to accommodate the current bounty records.
  • Samadhi
    Samadhi
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    Kwik1 wrote: »
    jaye63 wrote: »
    preevious wrote: »
    Yes, indeed, a 1.7M bounty is not an accident .. that, I actually agree with.
    Does it mean that the perpetrator should spend ages not being able to set foot in town? Ages being unable to browse guild stores to find what he need? No .. I cannot, in good faith, agree with that.

    Good god, TESO is just a game, and OP is a fellow human being that deserve more than being trashed.
    At least, he doesn't find his fun in the disarray of others ..

    The thing is .. even with the passives, a bounty takes far, far too long to vanish ..
    I don't know, maybe implementing a repeatable quest to reduce the bounty by X percent would be a nice, immersive way of solving those predicaments.

    Anyway, I hope you'll be able to play normally soon, OP.

    Your statement says he's playing one toon and doesnt have access to a personal banker. There are ways to deal. I dont feel sorry for him. Had he shown a screenshot of a 10k bounty, I would have a lot more sympathy than 1.7mil. This sats to me that he did it purposefully to come to the forums and whine about it.

    This is exactly my feeling. You don't get to 1.7million bounty by accident or over just 30 minutes. He purposefully did the actions over and over and over...and over. It kept telling him on the screen he was doing bad things. He chose to keep going.

    Is there anything wrong with this in the game? No not at all, it is your choice in this game. Does he now have a penalty? Absolutely. You can play this game multiple ways, and he chose to play THAT character on THAT side of the justice system. I'm sorry but you don't spend who knows how many hours playing THAT style of play then suddenly decide you don't like it so you want forgiveness so you can play the normal way? Really?
    ...

    This gave me a thought...
    Every clear of VMA knocks 10k off your bounty?
    Orsinium and Thieves Guild come bundled together don't they?

    https://www.youtube.com/watch?v=nQc5pMBwzF0
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • JobooAGS
    JobooAGS
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    no
  • Iccotak
    Iccotak
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    You murdered over a 1000 npcs and didn't bother to clear your bounty every now and again?
    You had plenty of opportunity to reduce it before it escalated to so high.
    Edited by Iccotak on February 5, 2018 8:00PM
  • Jhalin
    Jhalin
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    Amazing how if you intentionally get yourself a ridiculous bounty you will have to wait for it to decay just like normal.

    Note the intense sarcasm.

    No, we don't need bounty caps, just stop being an idiot
  • Elsonso
    Elsonso
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    LordSemaj wrote: »
    Technically the bounty already has a cap. It's probably about 4,294,967,295 or the maximum value of an unsigned integer. I doubt they're using more memory space than this for storing the values and it's just enough to accommodate the current bounty records.

    With this in mind, there are two possibilities that we can exploit.

    If they used a SIGNED integer, then players should try for a bounty of 2,147,483,648 and hope that it wraps to −2,147,483,648. After that, go to any fence and see if you can cash in.

    If they used an UNSIGNED integer, it is a bit more work to get to 4,294,967,295, but then hopefully it will wrap to 0.

    Of course, if they read this, they will run to the code to check to see how they handled the overrun, so do it before they can patch it. :smiley:
    XBox EU/NA:@ElsonsoJannus
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    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Nestor
    Nestor
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    Here is your best advice.

    1. Go to an Outlaw Refuge, dump all your stuff in the bank.
    2. Delete your character
    3. Roll a new one.


    Because, what other choice you got? ZOS is not going to fix your character, it's not broken. It did exactly what it was supposed to do, accrue a bounty from observed murders and assaults.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • jaye63
    jaye63
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    LordSemaj wrote: »
    Technically the bounty already has a cap. It's probably about 4,294,967,295 or the maximum value of an unsigned integer. I doubt they're using more memory space than this for storing the values and it's just enough to accommodate the current bounty records.

    With this in mind, there are two possibilities that we can exploit.

    If they used a SIGNED integer, then players should try for a bounty of 2,147,483,648 and hope that it wraps to −2,147,483,648. After that, go to any fence and see if you can cash in.

    If they used an UNSIGNED integer, it is a bit more work to get to 4,294,967,295, but then hopefully it will wrap to 0.

    Of course, if they read this, they will run to the code to check to see how they handled the overrun, so do it before they can patch it. :smiley:

    I love the way you think.... *runs to thief toon to see if it works.*
  • Kwik1
    Kwik1
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    jaye63 wrote: »
    LordSemaj wrote: »
    Technically the bounty already has a cap. It's probably about 4,294,967,295 or the maximum value of an unsigned integer. I doubt they're using more memory space than this for storing the values and it's just enough to accommodate the current bounty records.

    With this in mind, there are two possibilities that we can exploit.

    If they used a SIGNED integer, then players should try for a bounty of 2,147,483,648 and hope that it wraps to −2,147,483,648. After that, go to any fence and see if you can cash in.

    If they used an UNSIGNED integer, it is a bit more work to get to 4,294,967,295, but then hopefully it will wrap to 0.

    Of course, if they read this, they will run to the code to check to see how they handled the overrun, so do it before they can patch it. :smiley:

    I love the way you think.... *runs to thief toon to see if it works.*

    See, this is exactly why the dishonest people get rich and the honest people complain about not having money LOL.

    I really need to move to the dark side because the cookies really are better over there =)
  • Messy1
    Messy1
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    "No cap" is good. There should be some pardon wtits you can get a hold of that are 50,000+
  • Leogon
    Leogon
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    If you steal or kill and get caught, well, you deserve the bounty.
    Edited by Leogon on February 5, 2018 9:52PM
  • Jhalin
    Jhalin
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    Leogon wrote: »
    You steal or kill and get caught, well, you deserve the bounty.

    OP will do you one better, going to Hadran's Caravan, slaughtering every NPC there, then waiting for them to respawn and doing it again, for hours on end.

    They intended to get a bounty this high.
  • danno8
    danno8
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    Like a few others have said, if you have a cap, it then becomes pointless to steal stuff or pickpocket since killing NPC's is waaaaay faster and the result is the same: the guards will come after you.
  • ToRelax
    ToRelax
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    LordSemaj wrote: »
    Technically the bounty already has a cap. It's probably about 4,294,967,295 or the maximum value of an unsigned integer. I doubt they're using more memory space than this for storing the values and it's just enough to accommodate the current bounty records.

    With this in mind, there are two possibilities that we can exploit.

    If they used a SIGNED integer, then players should try for a bounty of 2,147,483,648 and hope that it wraps to −2,147,483,648. After that, go to any fence and see if you can cash in.

    If they used an UNSIGNED integer, it is a bit more work to get to 4,294,967,295, but then hopefully it will wrap to 0.

    Of course, if they read this, they will run to the code to check to see how they handled the overrun, so do it before they can patch it. :smiley:

    It would take so long to get that kind of bounty, I don't think I'd go for this even if I knew it both worked and was legal. ^^
    Edited by ToRelax on February 5, 2018 9:00PM
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Everstorm
    Everstorm
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    Not that I would support such a change but just capping the bounty would allow people to make more money than the cap without any further consequences, it's too easy to exploit. The only way it would work is if being at the cap would block any exp/loot/cash gain from murdering or stealing. But I'm pretty sure the OP doesn't want that, he wants to keep grinding pointlessness at Hadran's Caravan. Best thing that ZENI could do is post 3 guards there.
  • Elsonso
    Elsonso
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    ToRelax wrote: »
    LordSemaj wrote: »
    Technically the bounty already has a cap. It's probably about 4,294,967,295 or the maximum value of an unsigned integer. I doubt they're using more memory space than this for storing the values and it's just enough to accommodate the current bounty records.

    With this in mind, there are two possibilities that we can exploit.

    If they used a SIGNED integer, then players should try for a bounty of 2,147,483,648 and hope that it wraps to −2,147,483,648. After that, go to any fence and see if you can cash in.

    If they used an UNSIGNED integer, it is a bit more work to get to 4,294,967,295, but then hopefully it will wrap to 0.

    Of course, if they read this, they will run to the code to check to see how they handled the overrun, so do it before they can patch it. :smiley:

    It would take so long to get that kind of bounty, I don't think I'd go for this even if I knew it both worked and was legal. ^^

    Sort of the point. :sunglasses: I doubt it would work, anyway.

    Although, someone might find a 4 billion gold bounty a challenge...
    Edited by Elsonso on February 5, 2018 9:34PM
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
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  • Korah_Eaglecry
    Korah_Eaglecry
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    Nope, how about when you start to get to a point you wont be able to pay off the bounty or reasonably wait it out. You stop....

    This is going above and beyond to create an issue to complain about. Plain and simple. Completely avoidable. Enjoy mothballing that character for the forseeable future.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • Enemy-of-Coldharbour
    Enemy-of-Coldharbour
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    No to caps! You were just lazy and wanted easy gold from murdering NPCs at Hadran's Caravan instead of pick pocketing it. You get no sympathy from me.

    Silivren (Silly) Thalionwen | Altmer Templar | Magicka | 9-Trait Master Crafter/Jeweler | Master Angler | PVE Main - Killed by U35
    Jahsul at-Sahan | Redguard Sorcerer | Stamina | Werewolf - Free Bites | PVP Main
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    Guild Master - ESO Traders Union
    PC/NA - CP 2560+
  • Glurin
    Glurin
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    I love all the people in this thread that are obviously ignorant of the Caravan location calling people with big bounties bad thieves, as if they actually failed stealing undetected that many times consecutively through normal means.

    Educate yourselves, people. Hadran's Caravan. Look it up.

    He slaughtered a ton of innocent people in broad daylight in front of hundreds of witnesses for the sole purpose of stealing their stuff and selling it to a fence.

    How does that not make him a bad thief?
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • Bax
    Bax
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    postlarval wrote: »
    Bax wrote: »
    coop500 wrote: »
    Hey I'm a millennial too~ (I think, I was born in 1998... is that Millennial age?)

    Millennials are (according to William Strauss and Neil Howe - authors of the term) kids born in early 1980s up to early 2000s. And irony of that is that people born in 1980s broadly use the term to complain about "millenials" while in fact they are millenials themselves :D

    Anyway, the term is obviously huge marketing BS. Someone once succeeded and made a huge money with a book where he names previous generation (was it generation X?) based on some BS stereotypes and very unreliable assumptions and connections to the historical events and that started whole the boom about how to name certain generations. It's mostly BS not worth of anyones time.

    Triggered...and deflect shields deployed.

    No idea why you would be, but sure, by all means, do whatever you like :)
  • Goshua
    Goshua
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    coop500 wrote: »
    Goshua wrote: »
    They could add more feedback about how big of a hole a NEW player is digging for themselves.
    No cap. 100k for particularly a thief is nothing.

    New players don't rack up this much of a bounty, if they are new anyway then deleting the character and starting over if they are so impatient will not be much of a loss.

    New players have a HUGE learning curve, as we all did when we first started, how the game handles crime is the least of the new player community's worries. Stop blaming new players to get what you want

    I think that you think I care either way. If its not new players racking up these bounties then more fool them.
  • Korah_Eaglecry
    Korah_Eaglecry
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    Fake Issue manufactured by OP to push for a change to the system so OP and others can exploit the change for gold farming.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • Enemy-of-Coldharbour
    Enemy-of-Coldharbour
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    ^This exactly.
    Silivren (Silly) Thalionwen | Altmer Templar | Magicka | 9-Trait Master Crafter/Jeweler | Master Angler | PVE Main - Killed by U35
    Jahsul at-Sahan | Redguard Sorcerer | Stamina | Werewolf - Free Bites | PVP Main
    Derrok Gunnolf | Redguard Dragonknight | Stamina | Werewolf - Free Bites
    Liliana Littleleaf | 9-Trait Grand Master Crafter/Jeweler (non-combat)
    Amber Emberheart | Breton Dragonknight | Stamina | Master Angler
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  • emilyhyoyeon
    emilyhyoyeon
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    coop500 wrote: »
    If the issue is that some players might not realize how slow bounty decays, then all there needs to be is one of those messages that pops up with bounty/justice system info. Honestly I have a hard time imagining that there's any person who wouldn't think having a 100k plus bounty means he's in deep ***, and instead keep racking up more bounty.

    Just pay it if you can't afford the time. Stealing and murdering makes good gold, no? You should be rich.

    I'm not sure what that has to do with what I said.
    IGN @ emilypumpkin
    Tullanisse Starborne altmer battlemage & scholar of the ayleids
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  • idk
    idk
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    Nestor wrote: »
    Here is your best advice.

    1. Go to an Outlaw Refuge, dump all your stuff in the bank.
    2. Delete your character
    3. Roll a new one.


    Because, what other choice you got? ZOS is not going to fix your character, it's not broken. It did exactly what it was supposed to do, accrue a bounty from observed murders and assaults.

    Exactly. Good answer.

    Most learn how the bounty system works before racking up a huge bounty.

    I do like how OP later suggests there should be perks while having a high bounty.
    Edited by idk on February 6, 2018 12:52AM
  • Annalyse
    Annalyse
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    I don't really believe there needs to be a cap because honestly, racking up that kind of bounty is a choice, not an accident. But I do think the Swiftly Forgotten passive should work offline.

  • G1Countdown
    G1Countdown
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    You chose a life of crime. Too Bad. So sad. Live with it.
    Edited by G1Countdown on February 6, 2018 3:33AM
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