Watching the video, I was thinking that the sustain looks a bit iffy, and that you'd probably melt to proper focus fire, but then I remembered that this isn't a heavy armour stam build, and that you are more focused on burst and shielding.
Though your mag sustain does still look a little low for my tastes
This build only works in BGs or duels where the sustain needs are really really low. The quickest way to increase sustain is to drop bird of prey for ele drain. However, you can also see in the clip that when I’m caught out of position I do die rather quickly.
Watching the video, I was thinking that the sustain looks a bit iffy, and that you'd probably melt to proper focus fire, but then I remembered that this isn't a heavy armour stam build, and that you are more focused on burst and shielding.
Though your mag sustain does still look a little low for my tastes
This build only works in BGs or duels where the sustain needs are really really low. The quickest way to increase sustain is to drop bird of prey for ele drain. However, you can also see in the clip that when I’m caught out of position I do die rather quickly.
I'm more worried at how it will sustain when CP goes bye-bye next patch.
I wouldn't think that ele drain alone would really be enough to bring it up to par.
Watching the video, I was thinking that the sustain looks a bit iffy, and that you'd probably melt to proper focus fire, but then I remembered that this isn't a heavy armour stam build, and that you are more focused on burst and shielding.
Though your mag sustain does still look a little low for my tastes
This build only works in BGs or duels where the sustain needs are really really low. The quickest way to increase sustain is to drop bird of prey for ele drain. However, you can also see in the clip that when I’m caught out of position I do die rather quickly.
I'm more worried at how it will sustain when CP goes bye-bye next patch.
I wouldn't think that ele drain alone would really be enough to bring it up to par.
The whole build is changing. In a no-CP environment stacking max resources loses value relative to spell damage. Sustain becomes more important, resource free damage(proc sets, poisons) performs relatively better. Initially I’m thinking Overwhelming Surge+BSW(back/front) 2 Skoria then 3x regen glyphs and either lover or atro mundus depending where my sustain is. I’m testing some builds out this weekend and will be publishing a no-CP update that also accounts for Racer nerfs
Updated OP with an uncut Deathmatch video from this evening. I'm in a pug here and actually left my Domi piece on a different character so I'm running 7 light with 1x groth. This hurts my stam sustain a lot but I make sure to be careful throughout the match. The death comes when I'm clearly caught out of position like a scrub
I don't think I ever put it together that you are Champion Points lol. I've played against you a ton in BGs with my premade teams. Moist Chips, Bofa Deez, TomKat616, Master Phan, Sleep IV, Smack Addicts ... there's a couple more I run with. Anyone sound familiar?
Yep, I know all of you guys. We’ve had some
good matches. HMU if you wanna duo.
Updated OP with an uncut Deathmatch video from this evening. I'm in a pug here and actually left my Domi piece on a different character so I'm running 7 light with 1x groth. This hurts my stam sustain a lot but I make sure to be careful throughout the match. The death comes when I'm clearly caught out of position like a scrub
I don't think I ever put it together that you are Champion Points lol. I've played against you a ton in BGs with my premade teams. Moist Chips, Bofa Deez, TomKat616, Master Phan, Sleep IV, Smack Addicts ... there's a couple more I run with. Anyone sound familiar?
Yep, I know all of you guys. We’ve had some
good matches. HMU if you wanna duo.
Watching the video, I was thinking that the sustain looks a bit iffy, and that you'd probably melt to proper focus fire, but then I remembered that this isn't a heavy armour stam build, and that you are more focused on burst and shielding.
Though your mag sustain does still look a little low for my tastes
This build only works in BGs or duels where the sustain needs are really really low. The quickest way to increase sustain is to drop bird of prey for ele drain. However, you can also see in the clip that when I’m caught out of position I do die rather quickly.Updated OP with an uncut Deathmatch video from this evening. I'm in a pug here and actually left my Domi piece on a different character so I'm running 7 light with 1x groth. This hurts my stam sustain a lot but I make sure to be careful throughout the match. The death comes when I'm clearly caught out of position like a scrub
Actually, I logged back on and had no 1pc undaunted so this is in 6 light and an empty armor slot.
Watching the video, I was thinking that the sustain looks a bit iffy, and that you'd probably melt to proper focus fire, but then I remembered that this isn't a heavy armour stam build, and that you are more focused on burst and shielding.
Though your mag sustain does still look a little low for my tastes
This build only works in BGs or duels where the sustain needs are really really low. The quickest way to increase sustain is to drop bird of prey for ele drain. However, you can also see in the clip that when I’m caught out of position I do die rather quickly.Updated OP with an uncut Deathmatch video from this evening. I'm in a pug here and actually left my Domi piece on a different character so I'm running 7 light with 1x groth. This hurts my stam sustain a lot but I make sure to be careful throughout the match. The death comes when I'm clearly caught out of position like a scrub
Actually, I logged back on and had no 1pc undaunted so this is in 6 light and an empty armor slot.
So one thing I use to help with escaping is nature's embrace. I swear that skill gets no love but is super OP. 31k healing tooltip over 10 secs so ~15.5k in pvp which is super strong used with living trellis. What I will do is walk away from one if my team mates running the opposite of me then hit it when I'm at a far range. It makes it so I get out of range of enemies and end up healing to full lol. Also it's gots some bugs with it considering it goes through floors, walls, any elevation... so on and so on...
Watching the video, I was thinking that the sustain looks a bit iffy, and that you'd probably melt to proper focus fire, but then I remembered that this isn't a heavy armour stam build, and that you are more focused on burst and shielding.
Though your mag sustain does still look a little low for my tastes
This build only works in BGs or duels where the sustain needs are really really low. The quickest way to increase sustain is to drop bird of prey for ele drain. However, you can also see in the clip that when I’m caught out of position I do die rather quickly.
I'm more worried at how it will sustain when CP goes bye-bye next patch.
I wouldn't think that ele drain alone would really be enough to bring it up to par.
The whole build is changing. In a no-CP environment stacking max resources loses value relative to spell damage. Sustain becomes more important, resource free damage(proc sets, poisons) performs relatively better. Initially I’m thinking Overwhelming Surge+BSW(back/front) 2 Skoria then 3x regen glyphs and either lover or atro mundus depending where my sustain is. I’m testing some builds out this weekend and will be publishing a no-CP update that also accounts for Racer nerfs
Welcome to my first written build guide, I’ve recently picked up the magika warden and found a build that works rather exceptionally for me. I’ve been getting asked quite often what I run so here we go. Note that this build is tested and tweaked to my play style and it may not work for you. The stamina sustain in particular is very, very tight and if you misplay at all or ignore any part of the stam sustain puzzle then you’ll struggle to survive. This magden is a pure glass setup that will deliver you top tier damage scores consistently but requires that you play in position and make smart plays. Let’s jump right in.
Big changes coming for Dragon Bones, I'm going to shift my focus from recording content for this build to testing a new spec. Big updates coming soon
Race - Argonian
This is mandatory. While other races give superior damage passives, nothing touches the sustain of Argonian. Resourceful is an effective 250 mag, health, and Stam Regen. The healing and health passives help counter burst that typically kills light armor specs.
Mundus - Mage
Damage, defense, sustain. We’re stacking lots of magika and this is part of the equation
Stats - Fully Buffed, in combat
Health - 24612
Magika - 47775
Stamina - 11947
Magika Regen - 1663
Stam Regen - 704
Spell Damage - 2716(2956 Resto)
Spell Crit - 32%
Spell Pen - 11813
Effective Spell Power - 10310
Spell Resist - 17025
Armor - 14952
Critical Resist - 2585
Sets
5 Necro - This is a staple set for light armor mag warden. Push 45k+ magika and get a big Harness magika shield and one of the nicest PVP damage sets in the game. Pvp builds need defense, sustain, and damage, any set that adds two of those is extremely valuable, Necro adds all 3.
5 Spinners - More max magika, spell damage, 5% penetration. Simply put, it’s the best damage set available that’s always up and scales positively with multiple targets. It adds as much magika as shackle, the same amount of spell damage.
1 Domi - The second best magika 1pc in the game behind Masters destro. I need the stamina here so I can’t fit Masters destro. This is also a heavy, infused helm with a tri-glyph.
Front Bar Infused Inferno - Bersker Glyph - The damage scales with any number of opponents and boosts your healing. Some people back bar this, but I’ve got something more important back bar. We go destro instead of DW because the added pressure from weaves and reach is insane.
Back Bar Nirn Resto - Stam drain poison - This is a controversial choice, but I enjoy the stam sustain it provides and I despise fighting a tanky meta spec for 10 minutes.
1x Mag Regen 2x Spell damage glyphs on jewelry
Skills
Bird Of Prey - Mobility is key in BGs and the damage bonus scales well on builds that stack high damage and against multiple opponents. 10% total increase in damage
Flame Reach 7225 Impact 8378 Dot - Instant cast CC, decent initial damage, solid DoT, can proc burning, lands at the same time as Racer when cast immediately after.
Racer 14073 - Undodgeable, does more damage to opponents who run, 1 GCD travel time. Forces a poison pill decision on low health opponents between blocking the racer and risking getting hit with the unblockable fissure due to the block snare OR trying to outrun the warden while making racer more dangerous.
Fissure 17984 - Big AoE damage, the only truly scary part of the magden toolkit. This skill is the reason for all the build decisions based around multiple target damage scaling. Casting fissure-racer-reach is the main burst combo and in the hectic BG environment the Fissure CC will usually tag someone else.
Fetcher Infection 24682 - This ability currently scales on Master at Arms, which will be fixed in Dragon Bones. However, this build is all about direct damage burst so the broken scaling gives us a very potent DoT.
Northern Storm 5862 - AoE major protection, minor maim(from chilled status), and passive 8% max magika. If you can time this when you engage an opponent with the sigil it usually buys you time and allows you to get a quick kill or two to neutralize the threat.
Netch - Major Sorcery, 12% stam and magika regen for back bar, magika sustain, free purge. When I’m focused but I trust that my other defensive mechanics are holding I will spam this for the purge and the small heal. It’s free!
Living Trellis 3319 HoT 8078 Burst - 10 second duration, low cost, counters shieldbreaker, gives ~100k healing per BG match when with an organized group. Increase healing done, can proc all green balance passives. This build is defensively built around shield stacking which scales poorly against multiple opponents, but adding in the healing from Trellis means you don’t ever have to get the Healing Ward burst heal to survive.
Healing ward 7308 shield 3152 heal - Big Shield, burst heal, protects the health pool in execute range to allow trellis to do its job.
Ice Fortress - the armor buffs and minor protection along with the argonian HP passive are the only reason you can’t get 1 shot when shields are down, keep this up. The minor protection applies to shields.
Harness Magika 9257 shield 1950 return - Big shield, pays for itself and trellis when used against magika specs. Protects Healing Ward. The magika return is not necessary for the build to sustain.
Northern Storm 5743 - The 8% max mag is too good to pass here as well. Since I’m not high elf I really need to pack in magika where I can to offset and this is a nice space. I didn’t note it earlier but the minor maim and major protection give mitigation to damage shields.
Champion Points - May not be min-maxed perfectly but after a lot of testing and tinkering I'm pretty happy with the results, feel free to correct them if you can find more damage.
Bastion - 34
Light Armor Focus - 1
Thick Skinned - 51
Hardy - 27
Elemental Defender -27
Ironclad - 51
Resistant - 39
Thaumaturge - 13
Master At Arms - 72
Shattering Blows - 13
Elemental Expert - 64
Spell Erosion - 40
Elfborn - 28
Tumbling - 72
Mooncalf - 19
Arcanist - 43
Tenacity - 19
Siphoner - 5
Warlord - 72
Tri-Pots - these are crucial to your sustain
Detect Pots - I carry these in case of particularly nasty stamblades, but you cannot use it if your stam pool has been recently pressured or you risk running out of stam. Typically I tab-target good nightblades and try to catch them with the combo and 100-0 them before they even CC break.
Videos coming soon! My first PVP video has arrived
https://youtu.be/W-gNt_MdHzs
In this video I’m not wearing a 1 piece undaunted. I forgot to re-equip it when shuffling some gear around. 6 light
Welcome to my first written build guide, I’ve recently picked up the magika warden and found a build that works rather exceptionally for me. I’ve been getting asked quite often what I run so here we go. Note that this build is tested and tweaked to my play style and it may not work for you. The stamina sustain in particular is very, very tight and if you misplay at all or ignore any part of the stam sustain puzzle then you’ll struggle to survive. This magden is a pure glass setup that will deliver you top tier damage scores consistently but requires that you play in position and make smart plays. Let’s jump right in.
Big changes coming for Dragon Bones, I'm going to shift my focus from recording content for this build to testing a new spec. Big updates coming soon
Race - Argonian
This is mandatory. While other races give superior damage passives, nothing touches the sustain of Argonian. Resourceful is an effective 250 mag, health, and Stam Regen. The healing and health passives help counter burst that typically kills light armor specs.
Mundus - Mage
Damage, defense, sustain. We’re stacking lots of magika and this is part of the equation
Stats - Fully Buffed, in combat
Health - 24612
Magika - 47775
Stamina - 11947
Magika Regen - 1663
Stam Regen - 704
Spell Damage - 2716(2956 Resto)
Spell Crit - 32%
Spell Pen - 11813
Effective Spell Power - 10310
Spell Resist - 17025
Armor - 14952
Critical Resist - 2585
Sets
5 Necro - This is a staple set for light armor mag warden. Push 45k+ magika and get a big Harness magika shield and one of the nicest PVP damage sets in the game. Pvp builds need defense, sustain, and damage, any set that adds two of those is extremely valuable, Necro adds all 3.
5 Spinners - More max magika, spell damage, 5% penetration. Simply put, it’s the best damage set available that’s always up and scales positively with multiple targets. It adds as much magika as shackle, the same amount of spell damage.
1 Domi - The second best magika 1pc in the game behind Masters destro. I need the stamina here so I can’t fit Masters destro. This is also a heavy, infused helm with a tri-glyph.
Front Bar Infused Inferno - Bersker Glyph - The damage scales with any number of opponents and boosts your healing. Some people back bar this, but I’ve got something more important back bar. We go destro instead of DW because the added pressure from weaves and reach is insane.
Back Bar Nirn Resto - Stam drain poison - This is a controversial choice, but I enjoy the stam sustain it provides and I despise fighting a tanky meta spec for 10 minutes.
1x Mag Regen 2x Spell damage glyphs on jewelry
Skills
Bird Of Prey - Mobility is key in BGs and the damage bonus scales well on builds that stack high damage and against multiple opponents. 10% total increase in damage
Flame Reach 7225 Impact 8378 Dot - Instant cast CC, decent initial damage, solid DoT, can proc burning, lands at the same time as Racer when cast immediately after.
Racer 14073 - Undodgeable, does more damage to opponents who run, 1 GCD travel time. Forces a poison pill decision on low health opponents between blocking the racer and risking getting hit with the unblockable fissure due to the block snare OR trying to outrun the warden while making racer more dangerous.
Fissure 17984 - Big AoE damage, the only truly scary part of the magden toolkit. This skill is the reason for all the build decisions based around multiple target damage scaling. Casting fissure-racer-reach is the main burst combo and in the hectic BG environment the Fissure CC will usually tag someone else.
Fetcher Infection 24682 - This ability currently scales on Master at Arms, which will be fixed in Dragon Bones. However, this build is all about direct damage burst so the broken scaling gives us a very potent DoT.
Northern Storm 5862 - AoE major protection, minor maim(from chilled status), and passive 8% max magika. If you can time this when you engage an opponent with the sigil it usually buys you time and allows you to get a quick kill or two to neutralize the threat.
Netch - Major Sorcery, 12% stam and magika regen for back bar, magika sustain, free purge. When I’m focused but I trust that my other defensive mechanics are holding I will spam this for the purge and the small heal. It’s free!
Living Trellis 3319 HoT 8078 Burst - 10 second duration, low cost, counters shieldbreaker, gives ~100k healing per BG match when with an organized group. Increase healing done, can proc all green balance passives. This build is defensively built around shield stacking which scales poorly against multiple opponents, but adding in the healing from Trellis means you don’t ever have to get the Healing Ward burst heal to survive.
Healing ward 7308 shield 3152 heal - Big Shield, burst heal, protects the health pool in execute range to allow trellis to do its job.
Ice Fortress - the armor buffs and minor protection along with the argonian HP passive are the only reason you can’t get 1 shot when shields are down, keep this up. The minor protection applies to shields.
Harness Magika 9257 shield 1950 return - Big shield, pays for itself and trellis when used against magika specs. Protects Healing Ward. The magika return is not necessary for the build to sustain.
Northern Storm 5743 - The 8% max mag is too good to pass here as well. Since I’m not high elf I really need to pack in magika where I can to offset and this is a nice space. I didn’t note it earlier but the minor maim and major protection give mitigation to damage shields.
Champion Points - May not be min-maxed perfectly but after a lot of testing and tinkering I'm pretty happy with the results, feel free to correct them if you can find more damage.
Bastion - 34
Light Armor Focus - 1
Thick Skinned - 51
Hardy - 27
Elemental Defender -27
Ironclad - 51
Resistant - 39
Thaumaturge - 13
Master At Arms - 72
Shattering Blows - 13
Elemental Expert - 64
Spell Erosion - 40
Elfborn - 28
Tumbling - 72
Mooncalf - 19
Arcanist - 43
Tenacity - 19
Siphoner - 5
Warlord - 72
Tri-Pots - these are crucial to your sustain
Detect Pots - I carry these in case of particularly nasty stamblades, but you cannot use it if your stam pool has been recently pressured or you risk running out of stam. Typically I tab-target good nightblades and try to catch them with the combo and 100-0 them before they even CC break.
Videos coming soon! My first PVP video has arrived
https://youtu.be/W-gNt_MdHzs
In this video I’m not wearing a 1 piece undaunted. I forgot to re-equip it when shuffling some gear around. 6 light
Nice video
KingYogi415 wrote: »I really wish you were not exposing magwarden like this, even more upset it’s on a aidsgonian.
Also you can switch bird of prey with harness to more easily line up your burst while taking pressure.
KingYogi415 wrote: »Does your given stat sheet include your breaker glyph proc?
And what does effective spell power mean?
KingYogi415 wrote: »Does your given stat sheet include your breaker glyph proc?
And what does effective spell power mean?
EffectiveSpellPower = (round(Magicka/10.5) + SpellDamage)*(1 + SpellCrit*AttackSpellCritDamage)*(1 + CP.MagicDamageDone)*(AttackSpellMitigation)*(1 + Target.DamageTaken)*(1 + DamageDone)
Formula taken from the eso build editor
It’s a way to tell at a quick glance the relative damage difference between two builds. It’s particularly useful when comparing max resource builds vs raw damage builds imo.
And yes, berserker is proc’ed there since it’s got near 100% uptime
KingYogi415 wrote: »I run 1300 regen just fine.
When you start your burst with a heavy resto it’KingYogi415 wrote: »Does your given stat sheet include your breaker glyph proc?
And what does effective spell power mean?
EffectiveSpellPower = (round(Magicka/10.5) + SpellDamage)*(1 + SpellCrit*AttackSpellCritDamage)*(1 + CP.MagicDamageDone)*(AttackSpellMitigation)*(1 + Target.DamageTaken)*(1 + DamageDone)
Formula taken from the eso build editor
It’s a way to tell at a quick glance the relative damage difference between two builds. It’s particularly useful when comparing max resource builds vs raw damage builds imo.
And yes, berserker is proc’ed there since it’s got near 100% uptime
That is really interesting!
Do they a app or calculator I can plug numbers in? or do I have to do it myself?
DirtyWizard wrote: »This man is hard to kill. Tough opponent and great teammate. Nice write up!
Nice video!
But how the hell do you console peeps AC with that controller setup?! Everytime I use my PS4 account I feel like I'm holding a rock.
bongtokin420insd16 wrote: »Why wont this work come march?
bongtokin420insd16 wrote: »Why wont this work come march?
Dragon Bones changes BGs to no CP. so far I think I’m swapping a lot of things around. Dropping harness, dropping Necro and spinners and adding some other sets in. I hope to have a no-CP BGs build ready this weekend
bongtokin420insd16 wrote: »oh wow i did not realize that. Thats just BG's right not Cyroldil ?
Mojomonkeyman wrote: »After watching your video I think your setup choice is suboptimal: The only time you got focused you instantly died due to no defensive ultimate being slotted and undersustain.
bongtokin420insd16 wrote: »Why wont this work come march?
Dragon Bones changes BGs to no CP. so far I think I’m swapping a lot of things around. Dropping harness, dropping Necro and spinners and adding some other sets in. I hope to have a no-CP BGs build ready this weekend
I ran necro when it was no CP before, I'll continue to run it next patch. It's just so, so strong.
Nice video!
But how the hell do you console peeps AC with that controller setup?! Everytime I use my PS4 account I feel like I'm holding a rock.
Actually, you’ll see I use B and Y for my spammable and CC. Those are the easiest buttons for me to animation cancel with so I keepother skills on the harder to cancel
Spots since to mitigate missed weaves.