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How's Templar doing?

MalakithAlamahdi
MalakithAlamahdi
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(Magicka) Templar has been my main class since Beta but after all the nerfs over the years it has become one if not the most boring class to play for me, besides all the bugs that make it absolutely frustrating to play (in pvp mainly).

How's it holding up now in pvp? And how is it in terms of bugs and clunkyness? Looking at some of the forum posts it doesn't seem all that good, and very little of the changes people have been asking for seem to have happened. Just more silly nerfs (stun from blazing spears, stamina from corpses etc).

TL:DR: What's your opinion on (Magicka) Templar in the current but most importantly the PTS build in terms of PVE and PVP?
  • Arobain
    Arobain
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    its doing great :) dont let the l33t players get you down though
  • krathos
    krathos
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    meh
    Flapjack Palmdale
    <ANIMOSITY>

    Grand Overlord - Magicka Dragonknight
  • Drdeath20
    Drdeath20
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    Magplars are limited to healers
  • Arobain
    Arobain
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    and here come the elitists
  • DoctorESO
    DoctorESO
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    .
    Edited by DoctorESO on September 23, 2018 1:48AM
  • Reverb
    Reverb
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    Still the best healers, still good in nearly all PvP situations, mag is middle of the pack pve dps - stam is not in a good place, good enough tanks for dungeons and normal trials but only meh tanks for the hardest group content.

    Disclaimer - I haven't actually tried to tank vet trials on this PTS round, I just assume they're still meh. The other statements are based on my testing, compared to current, and how my Templars weathered the changes compared to my other toons.
    Edited by Reverb on February 2, 2018 3:42AM
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Doctordarkspawn
    Doctordarkspawn
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    In PVE, short of trials, they're fine. Dungeons, overland, they're all fine. Trials is where people basicly refuse to take a templar anything but a healer, but then again the trial meta is so rigid you'd basicly get laughed at trying to take anything non meta into a trial guild.

    PVP? I dunno.
  • usmcjdking
    usmcjdking
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    In PVE, short of trials, they're fine. Dungeons, overland, they're all fine. Trials is where people basicly refuse to take a templar anything but a healer, but then again the trial meta is so rigid you'd basicly get laughed at trying to take anything non meta into a trial guild.

    PVP? I dunno.

    Stamplar is the only fixed DPS spot in a good trial group. Like literally. If you look at a raid signup sheet it looks like this.
    Tank x 2
    Healer x 2
    Melee DPS x 3
    Ranger DPS x 4
    Stamplar

    Why do you dismiss posters all the time, then post half-baked nonsense like this that blatantly ignores half of the truth?
    0331
    0602
  • technohic
    technohic
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    usmcjdking wrote: »
    In PVE, short of trials, they're fine. Dungeons, overland, they're all fine. Trials is where people basicly refuse to take a templar anything but a healer, but then again the trial meta is so rigid you'd basicly get laughed at trying to take anything non meta into a trial guild.

    PVP? I dunno.

    Stamplar is the only fixed DPS spot in a good trial group. Like literally. If you look at a raid signup sheet it looks like this.
    Tank x 2
    Healer x 2
    Melee DPS x 3
    Ranger DPS x 4
    Stamplar

    Why do you dismiss posters all the time, then post half-baked nonsense like this that blatantly ignores half of the truth?

    Hes talking magplar. It's just meh. And I mean that as not horrible but really nothing exciting. Still healers of choice if that tickles your nuggets.
  • Doctordarkspawn
    Doctordarkspawn
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    usmcjdking wrote: »
    In PVE, short of trials, they're fine. Dungeons, overland, they're all fine. Trials is where people basicly refuse to take a templar anything but a healer, but then again the trial meta is so rigid you'd basicly get laughed at trying to take anything non meta into a trial guild.

    PVP? I dunno.

    Stamplar is the only fixed DPS spot in a good trial group. Like literally. If you look at a raid signup sheet it looks like this.
    Tank x 2
    Healer x 2
    Melee DPS x 3
    Ranger DPS x 4
    Stamplar

    Why do you dismiss posters all the time, then post half-baked nonsense like this that blatantly ignores half of the truth?

    As the above poster said, I'm talking about Magplar. I mean, you could pick another healer. I'm sure other classes have some merits to some groups, but if a magplar is in the group, it's a bloody healer.

    I'm still waiting for that DPS build that has enough health and mitigation to tank Velidreth if you dont mind, hardmode preferibly if you please. Also preferibly able to pull at least 20 K DPS. Hint. Hint. (It's because the people I dismiss, either talk rubbish, or keep thinking I'm arguing something I'm not because they're debating a perception, not a person. Just like you're talking at me, not to me. And the way you jumped to that conclusion, proves it. Leave me alone if you would.)
    Edited by Doctordarkspawn on February 2, 2018 4:44AM
  • Tannus15
    Tannus15
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    https://forums.elderscrollsonline.com/en/discussion/389137/fix-templar#latest

    Still waiting on bug fixes for some Templar issues. hopefully they will be in after the next patch.
  • Ultimate_Overlord
    Ultimate_Overlord
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    Magplar is sick if you wanna sit in a zerg spamming purifying light. If you wanna do anything else dont touch it with a ten foot pole.
    Edited by Ultimate_Overlord on February 2, 2018 6:09AM
  • Trashs1
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    Magplar is sick if you wanna sit in a zerg spamming purifying light. If you wanna do anything else dont touch it with a ten foot pole.

    so much missinformation regarding of pvp...

    ok here we go...

    mageplar is one, no the best, class for playing in a pvp grp of any size (2+)
    you do average dmg/burst and help your teammates surviving and give them buffs (i use spc for eg) at the same time and also beeing tanky

    its true its atm one of the worst 1vX classes but it shines definately in a 2vX or 3vX or XvX

    /e and i forgott they are lots of fun to play with good friedns :)
    Edited by Trashs1 on February 2, 2018 7:23AM
    Dolche des Königs (DDK); EuPC, DC, Sotha Sil,
  • Ultimate_Overlord
    Ultimate_Overlord
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    @Trashs1 If you couldnt tell, it was purposeful exaggeration, hyperbole. But nonetheless, you only proved that currently templars primary purpose in pvp is pol and bol spam.
  • Trashs1
    Trashs1
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    @Trashs1 If you couldnt tell, it was purposeful exaggeration, hyperbole. But nonetheless, you only proved that currently templars primary purpose in pvp is pol and bol spam.

    bol is definately one important aspect thats true! but dont forgett all the other utility and dmg skills... also mageplar are the 2nd best range attackers with the dmg sphere and shards if u play in a organized grp

    templars are farm from useless in the current state of the game
    Edited by Trashs1 on February 2, 2018 7:31AM
    Dolche des Königs (DDK); EuPC, DC, Sotha Sil,
  • Feanor
    Feanor
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    My Templar wears costumes like a boss, thanks for asking.








    (Converted him into a full healer. It’s fun.)
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Drdeath20
    Drdeath20
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    Dragonkinghts reflect so in group situations they keep enemies from getting generous with ranged attacks.

    Sorcs have immense ranged burst plus kitting potential.

    Nightblades gank, cloak, gank again and again until opponent is dead

    Wardens well i dont know much about them...

    Templars just throw out heals and every once in awhile a flare or spear just to be annoying.

    Magplars will be designated as either healbots or completely useless bcz their dps and burst is sub par and at best slightly less than average. Magdens and magknights being inferior to magplars.

    Yes you can get kills with them but its stupidily harder and nonsensical. Theres just far too much AP to be made healing.

    Templars are and have always been the red headed step child of ESO.
  • Firstmep
    Firstmep
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    I guess my solo magplar getting 20+kills in Bg deathmatches(non premade), is just a healbot too.
    Honestly you can make magicka templar work offensively, the lack of one bang burst is somewhat compensated by the sheer amount of pressure you can put out.
    Light Armor with at least one defensive set like riposte, then find a good balance between dmg and sustain.
    Total dark is pretty brutal for punishing over agressive players while purifying light helps aganist heavily defensive players.
    The biggest issue might be the lack of a good stun, although you can go the master lightning staff route Shock reach has a pretty subtle animation, so its a lot easier to land than for example toppling Charge.
    Also atm you can utilise pirate skeleton to its full potential since the defile can be cleansed from the set.
    Argonian is prob the best race here, the extra healing and sustain is super valuable, and ive always found it easier to stack higher spd on magplar as opposed to max magicka.
    Magplar offensively is its best element when fighting medium light targets, you really only should struggle aganist heavy armor builds or anyone that can easily survive your pressure.
    I play my magplar very agressively, the last thing you want to do is be in your backbar blockhealing all the time as youd be just delaying the inevitable.
    Overall magplar is definetly not the best for solo open world, but lets be real here most classes arent, and that playstyle is not what the game is balanced around anyway.
    Edited by Firstmep on February 2, 2018 9:19AM
  • Ep1kMalware
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    DoctorESO wrote: »
    Templars are doing fine if you're soloing quests or doing group dungeons, even vet DLC ones on hard mode, or healing or doing PvP. The other areas are debatable (trial DPS/tank).

    You're hard pressed to find a serious trials team without 3 templars in the group ;)
  • Ultimate_Overlord
    Ultimate_Overlord
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    @Firstmep Bgs are 1v1-3s against pugs, any class played by a half decent player running a half decent build that isnt playing against a full tank group can get 20 kills in a bg match. Also, saying solo when talking about bgs is not a correct thing to do- you can queue up solo, but youre playing in a relatively small map with 3 other ppl who are most likely helping you get your kills.
    Talking about VIABILITY in eso is literally pointless, any build can be viable in some scenario. What is worth talking about however, is optimization and consistent strong performance. Magplar does not perform well consistently in scenarios that require the most out of player performance. It is not a self sufficient class with high magicka consumption that relies on gimmicky mechanics for sustain, requires buildup to output burst, has reactive defense and easily counterable dmg. It has been so long since ive seen an actual solo magplar (that performed at least decently well) that i dont even remember the last time that happened. Every magplar i see is a bol+pol bot in a group, sometimes used for other non class specific activities such as purge spam and what not.
    A lot of specs can perform well solo open world, id say 6/10, and 2 others being half decent-ish (half decent-ish being the term to describe the "kinda terrible, but at least not too far from being good" state), but magplar just doesnt have what it takes.
    Edited by Ultimate_Overlord on February 2, 2018 11:07AM
  • Trashs1
    Trashs1
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    @Firstmep Bgs are 1v1-3s against pugs, any class played by a half decent player running a half decent build that isnt playing against a full tank group can get 20 kills in a bg match. Also, saying solo when talking about bgs is not a correct thing to do- you can queue up solo, but youre playing in a relatively small map with 3 other ppl who are most likely helping you get your kills.
    Talking about VIABILITY in eso is literally pointless, any build can be viable in some scenario. What is worth talking about however, is optimization and consistent strong performance. Magplar does not perform well consistently in scenarios that require the most out of player performance. It is not a self sufficient class with high magicka consumption that relies on gimmicky mechanics for sustain, requires buildup to output burst, has reactive defense and easily counterable dmg. It has been so long since ive seen an actual solo magplar (that performed at least decently well) that i dont even remember the last time that happened. Every magplar i see is a bol+pol bot in a group, sometimes used for other non class specific activities such as purge spam and what not.

    go on youtube, search kodi pvp and watch his weekly top five of 1vx videos.. it might be one of the dicember videos where place 1 was a 1vx mageplar. when im at home ill post the link here
    Dolche des Königs (DDK); EuPC, DC, Sotha Sil,
  • Ultimate_Overlord
    Ultimate_Overlord
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    @Firstmep I might know what youre talking about, and personally i dont think it was high lvl 1vx. It was a rare case where the pugs were so bad they died to a heavy armor magplar. Besides, if you didnt see, i mentioned consistency, and 1 clip is far from resembling consistency in any way. Maybe we can get the man himself to comment in here, cause id say that an average kodi stam warden 1vx is much better than that clip. I know he doesnt play magplar too often, but theres a reason for that. @Velukodi If you feel any different regarding magplar solo performance, could you explain why and where am i wrong?
    Edited by Ultimate_Overlord on February 2, 2018 11:23AM
  • Firstmep
    Firstmep
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    I know a couple on pc eu that do pretty well solo, i play solo magplar from time to time.
    Again i dont understand why every class needs to be consistently great for solo 1vx whatever.
    Magplar is amazing in literally every other pvp setup aka group play.
    When i pvp with my friends on the weekend(6-8), the first question that pops up when making a group is: How many templars do we have?
    The class is not designed for solo play like for example stam blade, but in groups its a very desired class.
    Look i get it the class has been curbed a lot as a whole, but i remember the days of One tamriel /homestead when you could run around with 1k mag recovery heavy armor builds and never run out of resources, and still had plenty of damage to get kills.
    Things have changed, you have to build more offensive than in the past, but with sets like wizards riposte it isnt that hard to pull of light armor.
    Again magplar isnt as strong as it once was but its a far cry from the useless pile of dogcarp some people dub it on these forums
    Edit: also worth mentioning that(at least on pc eu) cyrodiil gameplay is almost completely organised grps or pug zerg raid. Very few small pug grps around mostly new players or pve ers that dont know better.
    1vX hs gotten harder for everyone, not mention zos has nerfed/toned down and still does a lot of the things that made 1vx easier.
    Look at 7the legion nerf, literally only nerfed if you are getting pummeled aka fight outnumbered, in 1v1 grpVgrp you still get the same uptime on the wpd.
    Edit2: im actually working on a new magplar build for next patch, id like to be able to use Fm, so i can drop Mist form, only thing holding me back is that im too cheap to racechange to argonian.
    Edited by Firstmep on February 2, 2018 11:44AM
  • Ultimate_Overlord
    Ultimate_Overlord
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    @Firstmep Bol and pol are desired in groups, the rest of templar toolkit is irrelevant. And 7th nerf wasnt directed at 1vxers, it was for block tanks. 7th was offering too much defense with the heal and the weapon dmg, on any build that doesnt intend on sitting in the middle of 20 ppl and holdibg block the nerf is basucally non existent.
  • Firstmep
    Firstmep
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    Purify synergy, shards, remembrance.
    Total dark is great in small group play as well.
    Apart from shards i have these skills on my bars anyway.
    Remembrance easily outpaces resto ult the more players you have.
    One of my friends is a pretty top tier stamblade, and he switched to playing mag in grps, beacuse the amount if utility a stamblade brings to a med to large sized grp is next to 0.
    Again ill say, not every class is built for solo play, magicka templar definetly isnt one of them.
    There are things that id like to change about the class, mainly better cc utility and perhaps shitfting some of its self healing capabilities from BoL back to sweeps.
    But apart from that the class isnt as terrible as some of you make it out to be, and definetly more than a BoL spamming healbot.
  • Joy_Division
    Joy_Division
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    Firstmep wrote: »
    I guess my solo magplar getting 20+kills in Bg deathmatches(non premade), is just a healbot too.
    Honestly you can make magicka templar work offensively, the lack of one bang burst is somewhat compensated by the sheer amount of pressure you can put out.
    Light Armor with at least one defensive set like riposte, then find a good balance between dmg and sustain.
    Total dark is pretty brutal for punishing over agressive players while purifying light helps aganist heavily defensive players.
    The biggest issue might be the lack of a good stun, although you can go the master lightning staff route Shock reach has a pretty subtle animation, so its a lot easier to land than for example toppling Charge.
    Also atm you can utilise pirate skeleton to its full potential since the defile can be cleansed from the set.
    Argonian is prob the best race here, the extra healing and sustain is super valuable, and ive always found it easier to stack higher spd on magplar as opposed to max magicka.
    Magplar offensively is its best element when fighting medium light targets, you really only should struggle aganist heavy armor builds or anyone that can easily survive your pressure.
    I play my magplar very agressively, the last thing you want to do is be in your backbar blockhealing all the time as youd be just delaying the inevitable.
    Overall magplar is definetly not the best for solo open world, but lets be real here most classes arent, and that playstyle is not what the game is balanced around anyway.

    Any good player on any class can get 20+ kills in BG when not facing premades.

    There are times I have the most damage in a match on my magplar and it's not even specced for damage.

    Go against a premade, the type that plays every night, and the Templar weaknesses get exposed. And next patch, there won't be any CP so all those nerfs have zero compensation.

    And, yes, no CP nerfs hurt Templars more than the other classes because Templars crutch on block and its Sweeps heals are incapable of criting and thus need damage CP amps to be any good.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Olupajmibanan
    Olupajmibanan
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    Magicka templars are my worst nightmare to play against now. Telling this from BG perspective because I consider Cyrodiil PvP a joke.

    No matter what I play, I just can't break trough their defense:
    1. My main BG character is medium armor stamina Warden. I can kill them with my burst combo only if I catch them off guard but this does happen only with beginner templars. A well aware templar will never eat full dizzy+subterranean+dawnbreaker combo.
    2. Okay, I have backups. One of these is my heavy armor duo SnB magDK, a character doing it's damage trough dots. I cover up my overal lack of burst with Valkyn Skoria set but guess what? Templar can just use Cleansing Ritual once to effectively get rid of my 4-5 skills.
    3. Sooo, another backup. Bleed build stamina sorc. Same like magDK, dot builds just can't take down a magicka templar.
    4. And now, my prime backup. Magicka sorcerer. Oops? The main skills of my burst combo (Curse and Endless Fury) are cleansable as well? Too bad for me.

    And the worst that can happen: when two magicka templars are in the same team.

    Guess I'll have to rework my magicka templar for PvP.
    If you have any advices on how to bring down magicka templars in BG, I would be glad for them.
  • Minno
    Minno
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    Firstmep wrote: »
    I guess my solo magplar getting 20+kills in Bg deathmatches(non premade), is just a healbot too.
    Honestly you can make magicka templar work offensively, the lack of one bang burst is somewhat compensated by the sheer amount of pressure you can put out.
    Light Armor with at least one defensive set like riposte, then find a good balance between dmg and sustain.
    Total dark is pretty brutal for punishing over agressive players while purifying light helps aganist heavily defensive players.
    The biggest issue might be the lack of a good stun, although you can go the master lightning staff route Shock reach has a pretty subtle animation, so its a lot easier to land than for example toppling Charge.
    Also atm you can utilise pirate skeleton to its full potential since the defile can be cleansed from the set.
    Argonian is prob the best race here, the extra healing and sustain is super valuable, and ive always found it easier to stack higher spd on magplar as opposed to max magicka.
    Magplar offensively is its best element when fighting medium light targets, you really only should struggle aganist heavy armor builds or anyone that can easily survive your pressure.
    I play my magplar very agressively, the last thing you want to do is be in your backbar blockhealing all the time as youd be just delaying the inevitable.
    Overall magplar is definetly not the best for solo open world, but lets be real here most classes arent, and that playstyle is not what the game is balanced around anyway.

    Any good player on any class can get 20+ kills in BG when not facing premades.

    There are times I have the most damage in a match on my magplar and it's not even specced for damage.

    Go against a premade, the type that plays every night, and the Templar weaknesses get exposed. And next patch, there won't be any CP so all those nerfs have zero compensation.

    And, yes, no CP nerfs hurt Templars more than the other classes because Templars crutch on block and its Sweeps heals are incapable of criting and thus need damage CP amps to be any good.

    100% this. Once you fight good players, you start to see your stam pool draining, your health debuffed, and being stuck in block/bol spam.

    They need tweaks. Just compare to the old abilities/passives templars had in beta to now!!
    Aedric Spear:
    https://youtu.be/BxJ8SZYOF9c

    Dawns Wraith:
    https://youtu.be/_hYdw6HlLKY

    Restoring Light:
    https://youtu.be/Nfsh5YbpqhY
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • WuffyCerulei
    WuffyCerulei
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    The skills like Puncturing Sweeps and Radiant Oppression are gonna be doing better when Dragon bones goes live. For DPS and such, they're actually pretty fine. People just like to complain.
    "Buzz Lightyear toy isle shot" Stormcalling/Animal Companions/Assassination PVP build hater

    Bring Back Pure Class Build Power
  • Minno
    Minno
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    The skills like Puncturing Sweeps and Radiant Oppression are gonna be doing better when Dragon bones goes live. For DPS and such, they're actually pretty fine. People just like to complain.

    like when we keep calling them out on when they reduced our sweeps heal because we had major mending and then removed major mending to give to wardens without giving back the sweeps heal?

    I agree sweeps/jabs will be in a better spot ONCE they fix the bugs regarding hardy/ele defender/thick skin reducing the dmg more than live, fix burning light not using spell erosion, and fix focused charge bug that wont let you land attacks after using it.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
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