We have removed some posts that were not conducive to a productive discussion. We can understand that this is something that many of you care about and want to discuss. Please remember to keep your comments meaningful, constructive and inline with our community rules.
The game has more then 3 years now and no improvements what so ever have been made to the game servers, every day that passes the lag in both PvE and specially PvP is getting worse and worse. Do you think Zenimax should invest in improving the servers and deal with the lag, which cant be tolerated in an online game.
Do you have a spy in ZOS to know that they have never upgrade any hardware to support this conspiracy theory?
Despite claims to the contrary, they know this is a problem and have made changes and tests to try and improve it.
I rarely have crippling lag in Cyro now. Used to happen in every big battle and ESO is not the only game this happens in.
I'm pretty sure the servers are high end equipment. It would be pretty stupid to run the game, as big of an investment as it is, on a server equivalent of a hamster on a wheel.
It may very well be a coding problem which is not easy to fix or it could be they underestimated the strain the game would put on hardware and Internet infrastructure.
Also people are always so quick to blame the server. If it's the server then how is it that we are on the same server at the same time, right next to each other; you have lag and I dont?
If it was the server, everyone would lag at the same time
The game has more then 3 years now and no improvements what so ever have been made to the game servers, every day that passes the lag in both PvE and specially PvP is getting worse and worse. Do you think Zenimax should invest in improving the servers and deal with the lag, which cant be tolerated in an online game.
Instead of wasting more time (3 years now) in new mounts, skins, and decoration. Please improve what the game needs the most, new or better servers so we players can enjoy the game, specially in primetime...
Agree or disagree, Discuss below.
[Edited to turn a petition into a discussion]
SGT_Wolfe101st wrote: »We have removed some posts that were not conducive to a productive discussion. We can understand that this is something that many of you care about and want to discuss. Please remember to keep your comments meaningful, constructive and inline with our community rules.
Once again the only response from a MOD is to play nice, nothing about addressing the concerns of the community.
We have removed some posts that were not conducive to a productive discussion. We can understand that this is something that many of you care about and want to discuss. Please remember to keep your comments meaningful, constructive and inline with our community rules.
SGT_Wolfe101st wrote: »We have removed some posts that were not conducive to a productive discussion. We can understand that this is something that many of you care about and want to discuss. Please remember to keep your comments meaningful, constructive and inline with our community rules.
Once again the only response from a MOD is to play nice, nothing about addressing the concerns of the community.
Because a moderator moderates forums.
They don't make decisions on game direction or necessarily know the specific details of what the developers are doing to address issues
SGT_Wolfe101st wrote: »We have removed some posts that were not conducive to a productive discussion. We can understand that this is something that many of you care about and want to discuss. Please remember to keep your comments meaningful, constructive and inline with our community rules.
Once again the only response from a MOD is to play nice, nothing about addressing the concerns of the community.
Because a moderator moderates forums.
They don't make decisions on game direction or necessarily know the specific details of what the developers are doing to address issues
I see alot of post saying, "All they care about is Mounts, dyes etc etc", but who are the ones buying them? US!. We are honestly part of the problem, I even feel guilty myself. If we were to band together and stop buying and supplying them with money, then maybe and only then will they see the point and see that we are fed up and need improvement in this game that takes a decent amount of time in our lives. Just a thought.
You can brute force stuff. An blade is not very strong.lordrichter wrote: »coplannb16_ESO wrote: »the problem is not the hardware, its the server and too many server-side calculations. The game was smooth even with 1000 people pvping at the same time 2+ years ago due to a lot of client-side calculations. Then came the cheaters and cheat-engines. ZoS moves most of the stuff to the server and here we are.
Before Sage left, he commented along the lines that the problem in Cyrodiil was not to be solved by throwing hardware at the server.
So, I think the above is right on. Each Campaign is probably running on a dedicated physical "box", loaded up with CPU and memory. ("box" would be an HP Blade mounted in a blade enclosure, last we knew) Cyrodiil performance issues will be resolved in software, as they are probably capped by what the hardware can do.
This why they have not fixed anything. It would be cheap and easy to throw hardware at the problem, if that was the solution.
We have removed some posts that were not conducive to a productive discussion. We can understand that this is something that many of you care about and want to discuss. Please remember to keep your comments meaningful, constructive and inline with our community rules.
its kind of insulting when you mods come into an important topic like this and make comments like that without addressing the issue.
Paying customers here.
so how about you delete the posts and say nothing or actually make a valuable contribution to the topic.
I don't think the servers are the only issue.
From my understanding of what ZOS has said it's more about the number of calls the servers are getting due to how many different layers there are to a calculation of "I use my skill on these people" which gets worse when two large groups fight.
I'm not saying there wouldn't be some improvement with upgraded servers, but I don't think it's the silver bullet everyone thinks it is, if it was they would have done it because this is a persistent embarrassing issue for them.
I don't see many big groups in Cyrodiil doing just heavy attacks, additionally anyone attacking with a lightning staff is still going to be effectively doing the same as throwing an AoE skill.I don't think the servers are the only issue.
From my understanding of what ZOS has said it's more about the number of calls the servers are getting due to how many different layers there are to a calculation of "I use my skill on these people" which gets worse when two large groups fight.
I'm not saying there wouldn't be some improvement with upgraded servers, but I don't think it's the silver bullet everyone thinks it is, if it was they would have done it because this is a persistent embarrassing issue for them.
Honestly, I feel more lag now despite Morrowind gutting sustain (way more heavy attacks vs skill casts) and friendly AoE effects being invisible. The performance is getting *worse* almost every patch, not staying the same or improving. I’m convinced ZOS doesn’t care at this point tbh
I don't see many big groups in Cyrodiil doing just heavy attacks, additionally anyone attacking with a lightning staff is still going to be effectively doing the same as throwing an AoE skill.I don't think the servers are the only issue.
From my understanding of what ZOS has said it's more about the number of calls the servers are getting due to how many different layers there are to a calculation of "I use my skill on these people" which gets worse when two large groups fight.
I'm not saying there wouldn't be some improvement with upgraded servers, but I don't think it's the silver bullet everyone thinks it is, if it was they would have done it because this is a persistent embarrassing issue for them.
Honestly, I feel more lag now despite Morrowind gutting sustain (way more heavy attacks vs skill casts) and friendly AoE effects being invisible. The performance is getting *worse* almost every patch, not staying the same or improving. I’m convinced ZOS doesn’t care at this point tbh
Friendly AoE effects is a visual/graphical change, that's aimed at your client and your machine.
I think ZOS does care because this is a huge black mark for them, however people are expecting things which a lot of games have never been able to produce. We could take more checks away from the servers and place them back on the client (as per pre-lighting patch apparently) however then you'll also giving bots and CE users more powers again.