I'm working on a stamDK, and acid spray is a key skill on its set... saddly it isn't viable with those changes.
Better to go with the classic s/b stamDK... because, you know, pigeons and holes..
<- this is a buff for bow.Made additional changes to the API to better restrict the ability for addons to display combat events prior to your character being impacted.
<- this is a buff for bow.Made additional changes to the API to better restrict the ability for addons to display combat events prior to your character being impacted.
One thing i would like is the ability to hold heavy attack back for bow.
Toc de Malsvi wrote: »<- this is a buff for bow.Made additional changes to the API to better restrict the ability for addons to display combat events prior to your character being impacted.
One thing i would like is the ability to hold heavy attack back for bow.
Should be, I haven't been able to test it. But I've heard rumors that it didn't actually fix anything.
Yeah, agreed.
If there was one build archetype that needed some way to deal with permarollers (besides ganking them from stealth), that'd be bow.
Nothing more frustrating than fighting a medium armor build that you can't do anything against if they have enough stam regen to never run out - they'll dodge all your snipes, all your bombards, even your poison injections...
Previously bow warden had a way around this with the pigeons, not anymore though. I feel bad for all the 2-3 bow wardens in Cyrodiil.
Bombard should be undodgeable like other AoEs.
They nerfed gap closers - isn't that a bow buff?
They nerfed gap closers - isn't that a bow buff?
ForsakenSin wrote: »Just a question to all of the bow players , ( im magica based and used bow for a limited time so my knowledge is limited ) anyway my question is , do you think it would be good to have Arrow Quiver with different effects on it ? ie ice arrow that would slow down enemy , shock arrow causes Concussion , Fire arrow burning and poison arrow dose extra poison over time .
This would increase the damage and effect of the bow users what are your thoughts ?
ForsakenSin wrote: »Just a question to all of the bow players , ( im magica based and used bow for a limited time so my knowledge is limited ) anyway my question is , do you think it would be good to have Arrow Quiver with different effects on it ? ie ice arrow that would slow down enemy , shock arrow causes Concussion , Fire arrow burning and poison arrow dose extra poison over time .
This would increase the damage and effect of the bow users what are your thoughts ?
Toc de Malsvi wrote: »They nerfed gap closers - isn't that a bow buff?
I'm sorry I missed the nerf where gap closers don't work? Or hava shorter range?
Losing damage on gap closers is hardly a buff, or helpful to bow. I have to close the gap regardless just so I can use the bow skill line CC(which is also dodgeable/blockable/reflectable). Losing gap closer damage is just common sense, gap closers shouldn't be a primary source of damage.
This game isn't balanced around kiting anyways. "Kiting" in ESO is really just running away to try and not die. And you generally have to start running away long before gap closer range if you actually want to get away. There is no effective way to truly "kite" like in other MMO's. Which isn't necessarily a problem, it is just the world that exists for eso.
ForsakenSin wrote: »Just a question to all of the bow players , ( im magica based and used bow for a limited time so my knowledge is limited ) anyway my question is , do you think it would be good to have Arrow Quiver with different effects on it ? ie ice arrow that would slow down enemy , shock arrow causes Concussion , Fire arrow burning and poison arrow dose extra poison over time .
This would increase the damage and effect of the bow users what are your thoughts ?
Toc de Malsvi wrote: »They nerfed gap closers - isn't that a bow buff?
I'm sorry I missed the nerf where gap closers don't work? Or hava shorter range?
Losing damage on gap closers is hardly a buff, or helpful to bow. I have to close the gap regardless just so I can use the bow skill line CC(which is also dodgeable/blockable/reflectable). Losing gap closer damage is just common sense, gap closers shouldn't be a primary source of damage.
This game isn't balanced around kiting anyways. "Kiting" in ESO is really just running away to try and not die. And you generally have to start running away long before gap closer range if you actually want to get away. There is no effective way to truly "kite" like in other MMO's. Which isn't necessarily a problem, it is just the world that exists for eso.
Many strong builds will drop gap closer due to the damage nerf.
That means strong builds will have to make to you on their feet. And that will give you time to react and retreat or will give you time to land few more shots.
It truly is a buff to long range builds - I don't get how you don't see it.
look at any place throughout Tamriel,
you see 95% players with staves, 4,9% with 2Handers, 0,9%S&B and if you are lucky you spot one with a bow.
bow-players cauzed many deaths in cyrodil,
and therefor it got nerfed below playable
now, more people die in cyrodill due to eye of something(Destrostab-ulti)
proximity detonation (war-skillline)
etc
just nobody calls for a nerf of that, because all are forced to use it now, since there are no altenatives anymore!
logic, but weird
Fallewarrior wrote: »Bow is by far one of the most populair weapons in the game since endless hail is the strongest aoe dot in the game..
And poison injection is a really strong st dot.
Dont talk *** please.
Even in pvp a bow is seen on most stam builds.look at any place throughout Tamriel,
you see 95% players with staves, 4,9% with 2Handers, 0,9%S&B and if you are lucky you spot one with a bow.
bow-players cauzed many deaths in cyrodil,
and therefor it got nerfed below playable
now, more people die in cyrodill due to eye of something(Destrostab-ulti)
proximity detonation (war-skillline)
etc
just nobody calls for a nerf of that, because all are forced to use it now, since there are no altenatives anymore!
logic, but weird
Fallewarrior wrote: »Bow is by far one of the most populair weapons in the game since endless hail is the strongest aoe dot in the game..
And poison injection is a really strong st dot.
Dont talk *** please.
Even in pvp a bow is seen on most stam builds.
killimandrosb16_ESO wrote: »ForsakenSin wrote: »Just a question to all of the bow players , ( im magica based and used bow for a limited time so my knowledge is limited ) anyway my question is , do you think it would be good to have Arrow Quiver with different effects on it ? ie ice arrow that would slow down enemy , shock arrow causes Concussion , Fire arrow burning and poison arrow dose extra poison over time .
This would increase the damage and effect of the bow users what are your thoughts ?
concussion would be scatter shot, fire arrow isnt that volley or is it endless hail? poison arrow is poison injection...so ye they already exist. And you can optimize the damage each do by different gear/skills (eg. Morag Tong for poison, sheer venom etc...)
Death recaps post 3.3:
—————————
Legolas Snipe 8K
XX_LegolAS_XX Snipe 8K
Legolass Snipe 7K
LLLegolas Snipe 8K
The_Real_Legolas Snipe 7K
You guys are going to be fine without Miats addon.
Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
Death recaps post 3.3:
—————————
Legolas Snipe 8K
XX_LegolAS_XX Snipe 8K
Legolass Snipe 7K
LLLegolas Snipe 8K
The_Real_Legolas Snipe 7K
You guys are going to be fine without Miats addon.
That made me chuckle a bit.
I remember the early days when there actually were players named "Legolas" everywhere running around with a bow. They mysteriously disappeared at some point though.
Psst, this is how you Snipe, none of that 8k ***: https://youtu.be/R63jwNgGvk4