Frags needs stun+the extra damage. Mines needs exponential damage increase per mine. Streak needs a lot of cost reduce, but some way for melee to catch up that isn't gapcloser spam.
streak doesn't get cost reduc until Shade can be places more than 8m from where you stand. It also doesn't get cost reduction until MagPlar can have minor expedition inside their ritual or something like that
Shade is a bug that may or may not get fixed. Templars are not designed to be mobile. Sorcs are, yet they get punished for moving and completely countered by any immobile class with a gapcloser.
In the past I'm pretty sure that was the vision the Devs had for Mag Sorcs. They were a highly mobile class thanks to Streaking everywhere and had weaker shields in general, but didn't get oneshot when their shields were down. Streak now punishes your Magicka for using it (even when it fails to work), and if your shields fall off, you get killed almost immediately by decent players.
Joy_Division wrote: »My main is not a sorcerer.
Revert Frags back to it's original state before the nerfs.
It's fine that classes have good abilities as long as I have my own.
Game was so much better and more interesting then.
Ragnaroek93 wrote: »Please just give them their stun back. The patch was such a huge nerf for magsorcs who doesn't have a master Destro staff.
This master touch is so overrated, I can't hear it anymore. I block everyone instantly who says, that it hits hard or something similar. No, it does not. It hits for even less than force pulse.
@Malamar1229 has the tooltip up to 10K with the master staff, so half that with battle spirit, then add in fire damage against vampires (read: half of Cyrodiil), then throw in the DOT.
So. It’s competitive, but you’re right. It’s definitely not an end all. It’s reflectable, where FP isn’t. It does only one element, so it can’t proc minor vulnerability. It’s also fodder for shimmering shield, which FP isn’t.
Plus, I know a few dual wield Sorcs still tearing it up out there. Bless you guys for sticking with it during our worst.
Ragnaroek93 wrote: »Please just give them their stun back. The patch was such a huge nerf for magsorcs who doesn't have a master Destro staff.
This master touch is so overrated, I can't hear it anymore. I block everyone instantly who says, that it hits hard or something similar. No, it does not. It hits for even less than force pulse.
@Malamar1229 has the tooltip up to 10K with the master staff, so half that with battle spirit, then add in fire damage against vampires (read: half of Cyrodiil), then throw in the DOT.
So. It’s competitive, but you’re right. It’s definitely not an end all. It’s reflectable, where FP isn’t. It does only one element, so it can’t proc minor vulnerability. It’s also fodder for shimmering shield, which FP isn’t.
Plus, I know a few dual wield Sorcs still tearing it up out there. Bless you guys for sticking with it during our worst.
Competitive for staff conditions, yes. And the dot is replaced every time you recast the ability. So in case you spam it, the dot will never even tick once and even if, the dot is pitiful like all non-class magicka dots.
And even if half of Cyrodiil are vampires, not all of them are stage 4 vampires. Some choose to reduce it to stage 1 for the time being and others may choose only stage 2 for the regen.
Destructive touch doesn't even come close to what crystal shard used to be and if people say this was a buff for Sorcs, then you are wrong.
But wait, you said Force Pulse does not proc shimmering shield ? I usually avoid using it vs shimmering. But I am quite certain, that it does proc it and is fully absorbed by it. Force pulse is reflectable, put is still absorbable by ball of lightning and defensive stance. So why wouldn't it ?
Ragnaroek93 wrote: »Please just give them their stun back. The patch was such a huge nerf for magsorcs who doesn't have a master Destro staff.
This master touch is so overrated, I can't hear it anymore. I block everyone instantly who says, that it hits hard or something similar. No, it does not. It hits for even less than force pulse.
@Malamar1229 has the tooltip up to 10K with the master staff, so half that with battle spirit, then add in fire damage against vampires (read: half of Cyrodiil), then throw in the DOT.
So. It’s competitive, but you’re right. It’s definitely not an end all. It’s reflectable, where FP isn’t. It does only one element, so it can’t proc minor vulnerability. It’s also fodder for shimmering shield, which FP isn’t.
Plus, I know a few dual wield Sorcs still tearing it up out there. Bless you guys for sticking with it during our worst.
Competitive for staff conditions, yes. And the dot is replaced every time you recast the ability. So in case you spam it, the dot will never even tick once and even if, the dot is pitiful like all non-class magicka dots.
And even if half of Cyrodiil are vampires, not all of them are stage 4 vampires. Some choose to reduce it to stage 1 for the time being and others may choose only stage 2 for the regen.
Destructive touch doesn't even come close to what crystal shard used to be and if people say this was a buff for Sorcs, then you are wrong.
But wait, you said Force Pulse does not proc shimmering shield ? I usually avoid using it vs shimmering. But I am quite certain, that it does proc it and is fully absorbed by it. Force pulse is reflectable, put is still absorbable by ball of lightning and defensive stance. So why wouldn't it ?
Good question, I have no idea. I thought that since it wasn’t reflectable anymore (scales doesn’t) they classified it as a beam and not a projectile?
Chances are it does activate shimmering, that’s P2WinWarden as usual though.
Ultimate_Overlord wrote: »It is absorbed by shimmering, all non beams with 10m+ range are, even steel tornado lul
Another candidate would be major breach.
Ragnaroek93 wrote: »Please just give them their stun back. The patch was such a huge nerf for magsorcs who doesn't have a master Destro staff.
This master touch is so overrated, I can't hear it anymore. I block everyone instantly who says, that it hits hard or something similar. No, it does not. It hits for even less than force pulse.
@Malamar1229 has the tooltip up to 10K with the master staff, so half that with battle spirit, then add in fire damage against vampires (read: half of Cyrodiil), then throw in the DOT.
So. It’s competitive, but you’re right. It’s definitely not an end all. It’s reflectable, where FP isn’t. It does only one element, so it can’t proc minor vulnerability. It’s also fodder for shimmering shield, which FP isn’t.
Plus, I know a few dual wield Sorcs still tearing it up out there. Bless you guys for sticking with it during our worst.
Competitive for staff conditions, yes. And the dot is replaced every time you recast the ability. So in case you spam it, the dot will never even tick once and even if, the dot is pitiful like all non-class magicka dots.
And even if half of Cyrodiil are vampires, not all of them are stage 4 vampires. Some choose to reduce it to stage 1 for the time being and others may choose only stage 2 for the regen.
Destructive touch doesn't even come close to what crystal shard used to be and if people say this was a buff for Sorcs, then you are wrong.
But wait, you said Force Pulse does not proc shimmering shield ? I usually avoid using it vs shimmering. But I am quite certain, that it does proc it and is fully absorbed by it. Force pulse is reflectable, put is still absorbable by ball of lightning and defensive stance. So why wouldn't it ?
Doesn't change the fact that tooltip is indeed nearly the same as Force Pulse, making it viable.
Was it Gilliam who suggested it?
Reach base damage should be buffed to current Master Reach value and base cost slightly reduced. THEN Master should reduce cost even more to current value, and it should also buff the DoT a bit.
I think this would make non-Master builds viable without de-valuing the vDSA grind completely.
PhoenixGrey wrote: »
Baby steps my friend. Baby steps. ZOS said on their live stream that they read these and bring them to @ZOS_Wrobel
That's exactly my problem now. They read too much and that's what got the class nerfed in the first place.
They need to trust their own judgement on this because the community is still on the nerf train for sorcs. We are outnumbered my friend just like solo PVPand this is a situation where our skills cannot compensate for nerfs
But a list of suggestions which will never be heard
1. Frags return to their initial state
2. Ball of lightning absorbs all incoming projectiles to a duration similar to what warden has on shimmering shield
3. Boundless storm grants snare immunity for the same duration as forward momentum
4. Rune prison cost decreased by 50%
5. Dawnbreaker gets a magical damage morph
Joy_Division wrote: »My main is not a sorcerer.
Revert Frags back to it's original state before the nerfs.
It's fine that classes have good abilities as long as I have my own.
Game was so much better and more interesting then.
This is the way ZOS makes room for CP increases - if they don't nerf every class constantly then we'll actually start feeling stronger instead of weaker after a patchIt's getting close to the anniversary of Homestead, and my Mag Sorc has lost a tremendous amount of DPS.
Malamar1229 wrote: »@Dracane it's not about the dot and it's not about spamming. It's about a burst set up. Yes, the cost is cheaper than crushing shock and the dmg tool tip is comparable if not more. What is for pulse on average? 3k per element? 9k dmg versus my 10k and a stun. Even if pulse is more dmg, I run reach for the stun and suits my build. Play defensively in open world and go in for quick kills and get out.
Malamar1229 wrote: »Ragnaroek93 wrote: »Please just give them their stun back. The patch was such a huge nerf for magsorcs who doesn't have a master Destro staff.
This master touch is so overrated, I can't hear it anymore. I block everyone instantly who says, that it hits hard or something similar. No, it does not. It hits for even less than force pulse.
@Malamar1229 has the tooltip up to 10K with the master staff, so half that with battle spirit, then add in fire damage against vampires (read: half of Cyrodiil), then throw in the DOT.
So. It’s competitive, but you’re right. It’s definitely not an end all. It’s reflectable, where FP isn’t. It does only one element, so it can’t proc minor vulnerability. It’s also fodder for shimmering shield, which FP isn’t.
Plus, I know a few dual wield Sorcs still tearing it up out there. Bless you guys for sticking with it during our worst.
Competitive for staff conditions, yes. And the dot is replaced every time you recast the ability. So in case you spam it, the dot will never even tick once and even if, the dot is pitiful like all non-class magicka dots.
And even if half of Cyrodiil are vampires, not all of them are stage 4 vampires. Some choose to reduce it to stage 1 for the time being and others may choose only stage 2 for the regen.
Destructive touch doesn't even come close to what crystal shard used to be and if people say this was a buff for Sorcs, then you are wrong.
But wait, you said Force Pulse does not proc shimmering shield ? I usually avoid using it vs shimmering. But I am quite certain, that it does proc it and is fully absorbed by it. Force pulse is reflectable, put is still absorbable by ball of lightning and defensive stance. So why wouldn't it ?
@Dracane it's not about the dot and it's not about spamming. It's about a burst set up. Yes, the cost is cheaper than crushing shock and the dmg tool tip is comparable if not more. What is for pulse on average? 3k per element? 9k dmg versus my 10k and a stun. Even if pulse is more dmg, I run reach for the stun and suits my build. Play defensively in open world and go in for quick kills and get out.
You shouldn't get upset and block people talking about this, having something comparable is good for build diversity. Also crushing shock isn't reflectable so I get shut down by good magdks with my setup. It's balance.
There should be trade offs.
In your case running pulse/shock you don't have a stun unless you slot rune cage. Personally, when I have an opportunity to fold two abilities into one bar slot, I take it. Precious bar slots. I get a knock back (since I love playing around bridges anyway) and a 5k fire dmg "spammable" that costs 2k magicka.
I also used to run Ball of Lightning for the same reason, it was like folding two abilities into one (escape and spell absorption).
I always said it was just competitive, not better.Malamar1229 wrote: »Ragnaroek93 wrote: »Please just give them their stun back. The patch was such a huge nerf for magsorcs who doesn't have a master Destro staff.
This master touch is so overrated, I can't hear it anymore. I block everyone instantly who says, that it hits hard or something similar. No, it does not. It hits for even less than force pulse.
@Malamar1229 has the tooltip up to 10K with the master staff, so half that with battle spirit, then add in fire damage against vampires (read: half of Cyrodiil), then throw in the DOT.
So. It’s competitive, but you’re right. It’s definitely not an end all. It’s reflectable, where FP isn’t. It does only one element, so it can’t proc minor vulnerability. It’s also fodder for shimmering shield, which FP isn’t.
Plus, I know a few dual wield Sorcs still tearing it up out there. Bless you guys for sticking with it during our worst.
Competitive for staff conditions, yes. And the dot is replaced every time you recast the ability. So in case you spam it, the dot will never even tick once and even if, the dot is pitiful like all non-class magicka dots.
And even if half of Cyrodiil are vampires, not all of them are stage 4 vampires. Some choose to reduce it to stage 1 for the time being and others may choose only stage 2 for the regen.
Destructive touch doesn't even come close to what crystal shard used to be and if people say this was a buff for Sorcs, then you are wrong.
But wait, you said Force Pulse does not proc shimmering shield ? I usually avoid using it vs shimmering. But I am quite certain, that it does proc it and is fully absorbed by it. Force pulse is reflectable, put is still absorbable by ball of lightning and defensive stance. So why wouldn't it ?
@Dracane it's not about the dot and it's not about spamming. It's about a burst set up. Yes, the cost is cheaper than crushing shock and the dmg tool tip is comparable if not more. What is for pulse on average? 3k per element? 9k dmg versus my 10k and a stun. Even if pulse is more dmg, I run reach for the stun and suits my build. Play defensively in open world and go in for quick kills and get out.
You shouldn't get upset and block people talking about this, having something comparable is good for build diversity. Also crushing shock isn't reflectable so I get shut down by good magdks with my setup. It's balance.
There should be trade offs.
In your case running pulse/shock you don't have a stun unless you slot rune cage. Personally, when I have an opportunity to fold two abilities into one bar slot, I take it. Precious bar slots. I get a knock back (since I love playing around bridges anyway) and a 5k fire dmg "spammable" that costs 2k magicka.
I also used to run Ball of Lightning for the same reason, it was like folding two abilities into one (escape and spell absorption).
I fell in love with streak as a stun actually
And I do not know what you do. But there is not a single scenario I have recreated, where destructive touch ever reaches a higher tooltip than force pulse. It's always lower. Not too much, but lower.
But Derra seems to have explained it already.
I always said it was just competitive, not better.Malamar1229 wrote: »Ragnaroek93 wrote: »Please just give them their stun back. The patch was such a huge nerf for magsorcs who doesn't have a master Destro staff.
This master touch is so overrated, I can't hear it anymore. I block everyone instantly who says, that it hits hard or something similar. No, it does not. It hits for even less than force pulse.
@Malamar1229 has the tooltip up to 10K with the master staff, so half that with battle spirit, then add in fire damage against vampires (read: half of Cyrodiil), then throw in the DOT.
So. It’s competitive, but you’re right. It’s definitely not an end all. It’s reflectable, where FP isn’t. It does only one element, so it can’t proc minor vulnerability. It’s also fodder for shimmering shield, which FP isn’t.
Plus, I know a few dual wield Sorcs still tearing it up out there. Bless you guys for sticking with it during our worst.
Competitive for staff conditions, yes. And the dot is replaced every time you recast the ability. So in case you spam it, the dot will never even tick once and even if, the dot is pitiful like all non-class magicka dots.
And even if half of Cyrodiil are vampires, not all of them are stage 4 vampires. Some choose to reduce it to stage 1 for the time being and others may choose only stage 2 for the regen.
Destructive touch doesn't even come close to what crystal shard used to be and if people say this was a buff for Sorcs, then you are wrong.
But wait, you said Force Pulse does not proc shimmering shield ? I usually avoid using it vs shimmering. But I am quite certain, that it does proc it and is fully absorbed by it. Force pulse is reflectable, put is still absorbable by ball of lightning and defensive stance. So why wouldn't it ?
@Dracane it's not about the dot and it's not about spamming. It's about a burst set up. Yes, the cost is cheaper than crushing shock and the dmg tool tip is comparable if not more. What is for pulse on average? 3k per element? 9k dmg versus my 10k and a stun. Even if pulse is more dmg, I run reach for the stun and suits my build. Play defensively in open world and go in for quick kills and get out.
You shouldn't get upset and block people talking about this, having something comparable is good for build diversity. Also crushing shock isn't reflectable so I get shut down by good magdks with my setup. It's balance.
There should be trade offs.
In your case running pulse/shock you don't have a stun unless you slot rune cage. Personally, when I have an opportunity to fold two abilities into one bar slot, I take it. Precious bar slots. I get a knock back (since I love playing around bridges anyway) and a 5k fire dmg "spammable" that costs 2k magicka.
I also used to run Ball of Lightning for the same reason, it was like folding two abilities into one (escape and spell absorption).
I fell in love with streak as a stun actually
And I do not know what you do. But there is not a single scenario I have recreated, where destructive touch ever reaches a higher tooltip than force pulse. It's always lower. Not too much, but lower.
But Derra seems to have explained it already.
So last night, my frags are hitting for something like 5-6K on average in Cyrodiil.
Of course I could build for more, but then it wouldn’t be that MUCH more, and then I couldn’t sustain. I don’t know how to describe this except, the skill is pretty horrendous right now. This needs to be fixed ASAP.
I always said it was just competitive, not better.Malamar1229 wrote: »Ragnaroek93 wrote: »Please just give them their stun back. The patch was such a huge nerf for magsorcs who doesn't have a master Destro staff.
This master touch is so overrated, I can't hear it anymore. I block everyone instantly who says, that it hits hard or something similar. No, it does not. It hits for even less than force pulse.
@Malamar1229 has the tooltip up to 10K with the master staff, so half that with battle spirit, then add in fire damage against vampires (read: half of Cyrodiil), then throw in the DOT.
So. It’s competitive, but you’re right. It’s definitely not an end all. It’s reflectable, where FP isn’t. It does only one element, so it can’t proc minor vulnerability. It’s also fodder for shimmering shield, which FP isn’t.
Plus, I know a few dual wield Sorcs still tearing it up out there. Bless you guys for sticking with it during our worst.
Competitive for staff conditions, yes. And the dot is replaced every time you recast the ability. So in case you spam it, the dot will never even tick once and even if, the dot is pitiful like all non-class magicka dots.
And even if half of Cyrodiil are vampires, not all of them are stage 4 vampires. Some choose to reduce it to stage 1 for the time being and others may choose only stage 2 for the regen.
Destructive touch doesn't even come close to what crystal shard used to be and if people say this was a buff for Sorcs, then you are wrong.
But wait, you said Force Pulse does not proc shimmering shield ? I usually avoid using it vs shimmering. But I am quite certain, that it does proc it and is fully absorbed by it. Force pulse is reflectable, put is still absorbable by ball of lightning and defensive stance. So why wouldn't it ?
@Dracane it's not about the dot and it's not about spamming. It's about a burst set up. Yes, the cost is cheaper than crushing shock and the dmg tool tip is comparable if not more. What is for pulse on average? 3k per element? 9k dmg versus my 10k and a stun. Even if pulse is more dmg, I run reach for the stun and suits my build. Play defensively in open world and go in for quick kills and get out.
You shouldn't get upset and block people talking about this, having something comparable is good for build diversity. Also crushing shock isn't reflectable so I get shut down by good magdks with my setup. It's balance.
There should be trade offs.
In your case running pulse/shock you don't have a stun unless you slot rune cage. Personally, when I have an opportunity to fold two abilities into one bar slot, I take it. Precious bar slots. I get a knock back (since I love playing around bridges anyway) and a 5k fire dmg "spammable" that costs 2k magicka.
I also used to run Ball of Lightning for the same reason, it was like folding two abilities into one (escape and spell absorption).
I fell in love with streak as a stun actually
And I do not know what you do. But there is not a single scenario I have recreated, where destructive touch ever reaches a higher tooltip than force pulse. It's always lower. Not too much, but lower.
But Derra seems to have explained it already.
So last night, my frags are hitting for something like 5-6K on average in Cyrodiil.
Of course I could build for more, but then it wouldn’t be that MUCH more, and then I couldn’t sustain. I don’t know how to describe this except, the skill is pretty horrendous right now. This needs to be fixed ASAP.
Definately true. I'm certain I run a much more damaging build than you do and I still rarely exceed these numbers. Well, I have removed it from my bar by now.
It's very weak and useless imo. Sorcerer is the lowest burst class nowwhat a joke.
Our problem is this is the truth right, and this thread has many of the top sorcs agreeing on the point that Frag Nerf has tipped the scales too far.
Yet if I did a poll now of should Sorcs get a further Nerf I think the majority of players and forum users would say yes.
They have a binary view, and that noise is why ZOS reacted and took on Sorcs.
So the key is how do we drown out the NerfSorc brigade Ro actually get some balance back?
You aren’t missing anything lol. Mag Sorcs are just there for tons of Concussion procs and Conduit.... Minor Prophecy is nice too but not huge. With the need for us to constantly keep up Off-Balance home, Mag Sorc lost its main group utilityJoy_Division wrote: »My main is not a sorcerer.
Revert Frags back to it's original state before the nerfs.
It's fine that classes have good abilities as long as I have my own.
Game was so much better and more interesting then.
This is the way ZOS makes room for CP increases - if they don't nerf every class constantly then we'll actually start feeling stronger instead of weaker after a patchIt's getting close to the anniversary of Homestead, and my Mag Sorc has lost a tremendous amount of DPS.
Oh god please no... I used to love my Mag Sorc prior to Homestead, but then groups of 8 Sorcs in raids took over and I haven't played that class in PvE since Morrowind dropped because I just couldn't stand it after not being able to bring my Stamblade into raids for 2 patches in a row because I had to play a Sorc.
You aren’t missing anything lol. Mag Sorcs are just there for tons of Concussion procs and Conduit.... Minor Prophecy is nice too but not huge. With the need for us to constantly keep up Off-Balance home, Mag Sorc lost its main group utilityJoy_Division wrote: »My main is not a sorcerer.
Revert Frags back to it's original state before the nerfs.
It's fine that classes have good abilities as long as I have my own.
Game was so much better and more interesting then.
This is the way ZOS makes room for CP increases - if they don't nerf every class constantly then we'll actually start feeling stronger instead of weaker after a patchIt's getting close to the anniversary of Homestead, and my Mag Sorc has lost a tremendous amount of DPS.
Oh god please no... I used to love my Mag Sorc prior to Homestead, but then groups of 8 Sorcs in raids took over and I haven't played that class in PvE since Morrowind dropped because I just couldn't stand it after not being able to bring my Stamblade into raids for 2 patches in a row because I had to play a Sorc.
Yeah there were some pretty large balancing issues back then lol. Mag Sorc was too good but moreso it was that others weren’t good enough at least imo. Basically every Mag Sorc class DPS skill has gotten its damaged nerfed since then and Morrowind sustain hit them hard....
We might see some of that same 6-8 out of 8 DPS situation next patch with Mag NB in certain trials. Pretty sure Stamina is still higher DPS but idk. At least in vAS we’ll see all Mag NBs.